TinyX/include/inputstr.h

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/************************************************************
Copyright 1987, 1998 The Open Group
Permission to use, copy, modify, distribute, and sell this software and its
documentation for any purpose is hereby granted without fee, provided that
the above copyright notice appear in all copies and that both that
copyright notice and this permission notice appear in supporting
documentation.
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
Except as contained in this notice, the name of The Open Group shall not be
used in advertising or otherwise to promote the sale, use or other dealings
in this Software without prior written authorization from The Open Group.
Copyright 1987 by Digital Equipment Corporation, Maynard, Massachusetts.
All Rights Reserved
Permission to use, copy, modify, and distribute this software and its
documentation for any purpose and without fee is hereby granted,
provided that the above copyright notice appear in all copies and that
both that copyright notice and this permission notice appear in
supporting documentation, and that the name of Digital not be
used in advertising or publicity pertaining to distribution of the
software without specific, written prior permission.
DIGITAL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE, INCLUDING
ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO EVENT SHALL
DIGITAL BE LIABLE FOR ANY SPECIAL, INDIRECT OR CONSEQUENTIAL DAMAGES OR
ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS,
WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION,
ARISING OUT OF OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS
SOFTWARE.
********************************************************/
#ifndef INPUTSTRUCT_H
#define INPUTSTRUCT_H
#include "input.h"
#include "window.h"
#include "dixstruct.h"
#define BitIsOn(ptr, bit) (((BYTE *) (ptr))[(bit)>>3] & (1 << ((bit) & 7)))
#define SameClient(obj,client) \
(CLIENT_BITS((obj)->resource) == (client)->clientAsMask)
#define MAX_DEVICES 20
#define EMASKSIZE MAX_DEVICES
/* Kludge: OtherClients and InputClients must be compatible, see code */
typedef struct _OtherClients {
OtherClientsPtr next;
XID resource; /* id for putting into resource manager */
Mask mask;
} OtherClients;
typedef struct _InputClients {
InputClientsPtr next;
XID resource; /* id for putting into resource manager */
Mask mask[EMASKSIZE];
} InputClients;
typedef struct _OtherInputMasks {
Mask deliverableEvents[EMASKSIZE];
Mask inputEvents[EMASKSIZE];
Mask dontPropagateMask[EMASKSIZE];
InputClientsPtr inputClients;
} OtherInputMasks;
/*
* The following structure gets used for both active and passive grabs. For
* active grabs some of the fields (e.g. modifiers) are not used. However,
* that is not much waste since there aren't many active grabs (one per
* keyboard/pointer device) going at once in the server.
*/
#define MasksPerDetailMask 8 /* 256 keycodes and 256 possible
modifier combinations, but only
3 buttons. */
typedef struct _DetailRec { /* Grab details may be bit masks */
unsigned short exact;
Mask *pMask;
} DetailRec;
typedef struct _GrabRec {
GrabPtr next; /* for chain of passive grabs */
XID resource;
DeviceIntPtr device;
WindowPtr window;
unsigned ownerEvents:1;
unsigned keyboardMode:1;
unsigned pointerMode:1;
unsigned coreGrab:1; /* grab is on core device */
unsigned coreMods:1; /* modifiers are on core keyboard */
CARD8 type; /* event type */
DetailRec modifiersDetail;
DeviceIntPtr modifierDevice;
DetailRec detail; /* key or button */
WindowPtr confineTo; /* always NULL for keyboards */
CursorPtr cursor; /* always NULL for keyboards */
Mask eventMask;
} GrabRec;
typedef struct _KeyClassRec {
CARD8 down[DOWN_LENGTH];
KeyCode *modifierKeyMap;
KeySymsRec curKeySyms;
int modifierKeyCount[8];
CARD8 modifierMap[MAP_LENGTH];
CARD8 maxKeysPerModifier;
unsigned short state;
unsigned short prev_state;
} KeyClassRec, *KeyClassPtr;
typedef struct _AxisInfo {
int resolution;
int min_resolution;
int max_resolution;
int min_value;
int max_value;
} AxisInfo, *AxisInfoPtr;
typedef struct _ValuatorClassRec {
ValuatorMotionProcPtr GetMotionProc;
int numMotionEvents;
WindowPtr motionHintWindow;
AxisInfoPtr axes;
unsigned short numAxes;
int *axisVal;
CARD8 mode;
} ValuatorClassRec, *ValuatorClassPtr;
typedef struct _ButtonClassRec {
CARD8 numButtons;
CARD8 buttonsDown; /* number of buttons currently down */
unsigned short state;
Mask motionMask;
CARD8 down[DOWN_LENGTH];
CARD8 map[MAP_LENGTH];
} ButtonClassRec, *ButtonClassPtr;
typedef struct _FocusClassRec {
WindowPtr win;
int revert;
TimeStamp time;
WindowPtr *trace;
int traceSize;
int traceGood;
} FocusClassRec, *FocusClassPtr;
typedef struct _ProximityClassRec {
char pad;
} ProximityClassRec, *ProximityClassPtr;
typedef struct _KbdFeedbackClassRec *KbdFeedbackPtr;
typedef struct _PtrFeedbackClassRec *PtrFeedbackPtr;
typedef struct _IntegerFeedbackClassRec *IntegerFeedbackPtr;
typedef struct _StringFeedbackClassRec *StringFeedbackPtr;
typedef struct _BellFeedbackClassRec *BellFeedbackPtr;
typedef struct _LedFeedbackClassRec *LedFeedbackPtr;
typedef struct _KbdFeedbackClassRec {
BellProcPtr BellProc;
KbdCtrlProcPtr CtrlProc;
KeybdCtrl ctrl;
KbdFeedbackPtr next;
} KbdFeedbackClassRec;
typedef struct _PtrFeedbackClassRec {
PtrCtrlProcPtr CtrlProc;
PtrCtrl ctrl;
PtrFeedbackPtr next;
} PtrFeedbackClassRec;
typedef struct _IntegerFeedbackClassRec {
IntegerCtrlProcPtr CtrlProc;
IntegerCtrl ctrl;
IntegerFeedbackPtr next;
} IntegerFeedbackClassRec;
typedef struct _StringFeedbackClassRec {
StringCtrlProcPtr CtrlProc;
StringCtrl ctrl;
StringFeedbackPtr next;
} StringFeedbackClassRec;
typedef struct _BellFeedbackClassRec {
BellProcPtr BellProc;
BellCtrlProcPtr CtrlProc;
BellCtrl ctrl;
BellFeedbackPtr next;
} BellFeedbackClassRec;
typedef struct _LedFeedbackClassRec {
LedCtrlProcPtr CtrlProc;
LedCtrl ctrl;
LedFeedbackPtr next;
} LedFeedbackClassRec;
/* states for devices */
#define NOT_GRABBED 0
#define THAWED 1
#define THAWED_BOTH 2 /* not a real state */
#define FREEZE_NEXT_EVENT 3
#define FREEZE_BOTH_NEXT_EVENT 4
#define FROZEN 5 /* any state >= has device frozen */
#define FROZEN_NO_EVENT 5
#define FROZEN_WITH_EVENT 6
#define THAW_OTHERS 7
typedef struct _DeviceIntRec {
DeviceRec public;
DeviceIntPtr next;
TimeStamp grabTime;
Bool startup; /* true if needs to be turned on at
server intialization time */
DeviceProc deviceProc; /* proc(DevicePtr, DEVICE_xx). It is
used to initialize, turn on, or
turn off the device */
Bool inited; /* TRUE if INIT returns Success */
GrabPtr grab; /* the grabber - used by DIX */
struct {
Bool frozen;
int state;
GrabPtr other; /* if other grab has this frozen */
xEvent *event; /* saved to be replayed */
int evcount;
} sync;
Atom type;
char *name;
CARD8 id;
CARD8 activatingKey;
Bool fromPassiveGrab;
GrabRec activeGrab;
void (*ActivateGrab) (
DeviceIntPtr /*device*/,
GrabPtr /*grab*/,
TimeStamp /*time*/,
Bool /*autoGrab*/);
void (*DeactivateGrab)(
DeviceIntPtr /*device*/);
KeyClassPtr key;
ValuatorClassPtr valuator;
ButtonClassPtr button;
FocusClassPtr focus;
ProximityClassPtr proximity;
KbdFeedbackPtr kbdfeed;
PtrFeedbackPtr ptrfeed;
IntegerFeedbackPtr intfeed;
StringFeedbackPtr stringfeed;
BellFeedbackPtr bell;
LedFeedbackPtr leds;
DevUnion *devPrivates;
int nPrivates;
DeviceUnwrapProc unwrapProc;
} DeviceIntRec;
typedef struct {
int numDevices; /* total number of devices */
DeviceIntPtr devices; /* all devices turned on */
DeviceIntPtr off_devices; /* all devices turned off */
DeviceIntPtr keyboard; /* the main one for the server */
DeviceIntPtr pointer;
} InputInfo;
extern InputInfo inputInfo;
/* for keeping the events for devices grabbed synchronously */
typedef struct _QdEvent *QdEventPtr;
typedef struct _QdEvent {
QdEventPtr next;
DeviceIntPtr device;
ScreenPtr pScreen; /* what screen the pointer was on */
unsigned long months; /* milliseconds is in the event */
xEvent *event;
int evcount;
} QdEventRec;
#endif /* INPUTSTRUCT_H */