#define arrow3d-mask_width 32 #define arrow3d-mask_height 32 #define arrow3d-mask_x_hot 0 #define arrow3d-mask_y_hot 0 static char arrow3d-mask_bits[] = { 0x07, 0x00, 0x00, 0x00, 0x1f, 0x00, 0x00, 0x00, 0x7f, 0x00, 0x00, 0x00, 0xfe, 0x01, 0x00, 0x00, 0xfe, 0x07, 0x00, 0x00, 0xfc, 0x1f, 0x00, 0x00, 0xfc, 0x7f, 0x00, 0x00, 0xf8, 0xff, 0x01, 0x00, 0xf8, 0xff, 0x07, 0x00, 0xf0, 0xff, 0x1f, 0x00, 0xf0, 0xff, 0x7f, 0x00, 0xe0, 0xff, 0xff, 0x01, 0xe0, 0xff, 0xff, 0x07, 0xc0, 0xff, 0xff, 0x0f, 0xc0, 0xff, 0xff, 0x07, 0x80, 0xff, 0xff, 0x03, 0x80, 0xff, 0xff, 0x0a, 0x00, 0xff, 0x7f, 0x55, 0x00, 0xff, 0xbf, 0x2a, 0x00, 0xfe, 0x5f, 0x15, 0x00, 0xfe, 0xaf, 0x0a, 0x00, 0xfc, 0x57, 0x05, 0x00, 0xfc, 0xab, 0x02, 0x00, 0xf8, 0x55, 0x01, 0x00, 0xf8, 0xaa, 0x00, 0x00, 0x70, 0x55, 0x00, 0x00, 0xf0, 0x2a, 0x00, 0x00, 0x20, 0x15, 0x00, 0x00, 0x80, 0x0a, 0x00, 0x00, 0x00, 0x05, 0x00, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x01, 0x00};