package dokodemo import ( "io" "net" "sync" "github.com/v2ray/v2ray-core/app" "github.com/v2ray/v2ray-core/common/alloc" "github.com/v2ray/v2ray-core/common/log" v2net "github.com/v2ray/v2ray-core/common/net" "github.com/v2ray/v2ray-core/common/retry" ) type DokodemoDoor struct { tcpMutex sync.RWMutex udpMutex sync.RWMutex config Config accepting bool address v2net.Address port v2net.Port space app.Space tcpListener *net.TCPListener udpConn *net.UDPConn } func NewDokodemoDoor(space app.Space, config Config) *DokodemoDoor { return &DokodemoDoor{ config: config, space: space, address: config.Address(), port: config.Port(), } } func (this *DokodemoDoor) Close() { this.accepting = false if this.tcpListener != nil { this.tcpListener.Close() this.tcpMutex.Lock() this.tcpListener = nil this.tcpMutex.Unlock() } if this.udpConn != nil { this.udpConn.Close() this.udpMutex.Lock() this.udpConn = nil this.udpMutex.Unlock() } } func (this *DokodemoDoor) Listen(port v2net.Port) error { this.accepting = true if this.config.Network().HasNetwork(v2net.TCPNetwork) { err := this.ListenTCP(port) if err != nil { return err } } if this.config.Network().HasNetwork(v2net.UDPNetwork) { err := this.ListenUDP(port) if err != nil { return err } } return nil } func (this *DokodemoDoor) ListenUDP(port v2net.Port) error { udpConn, err := net.ListenUDP("udp", &net.UDPAddr{ IP: []byte{0, 0, 0, 0}, Port: int(port), Zone: "", }) if err != nil { log.Error("Dokodemo failed to listen on port %d: %v", port, err) return err } this.udpMutex.Lock() this.udpConn = udpConn this.udpMutex.Unlock() go this.handleUDPPackets() return nil } func (this *DokodemoDoor) handleUDPPackets() { for this.accepting { buffer := alloc.NewBuffer() this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return } nBytes, addr, err := this.udpConn.ReadFromUDP(buffer.Value) this.udpMutex.RUnlock() buffer.Slice(0, nBytes) if err != nil { buffer.Release() log.Error("Dokodemo failed to read from UDP: %v", err) return } packet := v2net.NewPacket(v2net.UDPDestination(this.address, this.port), buffer, false) ray := this.space.PacketDispatcher().DispatchToOutbound(packet) close(ray.InboundInput()) for payload := range ray.InboundOutput() { this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return } this.udpConn.WriteToUDP(payload.Value, addr) this.udpMutex.RUnlock() } } } func (this *DokodemoDoor) ListenTCP(port v2net.Port) error { tcpListener, err := net.ListenTCP("tcp", &net.TCPAddr{ IP: []byte{0, 0, 0, 0}, Port: int(port), Zone: "", }) if err != nil { log.Error("Dokodemo failed to listen on port %d: %v", port, err) return err } this.tcpMutex.Lock() this.tcpListener = tcpListener this.tcpMutex.Unlock() go this.AcceptTCPConnections() return nil } func (this *DokodemoDoor) AcceptTCPConnections() { for this.accepting { retry.Timed(100, 100).On(func() error { this.tcpMutex.RLock() defer this.tcpMutex.RUnlock() if !this.accepting { return nil } connection, err := this.tcpListener.AcceptTCP() if err != nil { log.Error("Dokodemo failed to accept new connections: %v", err) return err } go this.HandleTCPConnection(connection) return nil }) } } func (this *DokodemoDoor) HandleTCPConnection(conn *net.TCPConn) { defer conn.Close() packet := v2net.NewPacket(v2net.TCPDestination(this.address, this.port), nil, true) ray := this.space.PacketDispatcher().DispatchToOutbound(packet) var inputFinish, outputFinish sync.Mutex inputFinish.Lock() outputFinish.Lock() reader := v2net.NewTimeOutReader(this.config.Timeout(), conn) go dumpInput(reader, ray.InboundInput(), &inputFinish) go dumpOutput(conn, ray.InboundOutput(), &outputFinish) outputFinish.Lock() } func dumpInput(reader io.Reader, input chan<- *alloc.Buffer, finish *sync.Mutex) { v2net.ReaderToChan(input, reader) finish.Unlock() close(input) } func dumpOutput(writer io.Writer, output <-chan *alloc.Buffer, finish *sync.Mutex) { v2net.ChanToWriter(writer, output) finish.Unlock() }