package signal import ( "sync" ) // Done is an utility for notifications of something being done. type Done struct { access sync.Mutex c chan struct{} closed bool } // NewDone returns a new Done. func NewDone() *Done { return &Done{ c: make(chan struct{}), } } // Done returns true if Close() is called. func (d *Done) Done() bool { select { case <-d.c: return true default: return false } } // C returns a channel for waiting for done. func (d *Done) C() chan struct{} { return d.c } // Wait blocks until Close() is called. func (d *Done) Wait() { <-d.c } // Close marks this Done 'done'. This method may be called mutliple times. All calls after first call will have no effect on its status. func (d *Done) Close() error { d.access.Lock() defer d.access.Unlock() if d.closed { return nil } d.closed = true close(d.c) return nil }