package socks import ( "errors" "io" "sync" "time" "v2ray.com/core/app" "v2ray.com/core/app/dispatcher" v2io "v2ray.com/core/common/io" "v2ray.com/core/common/loader" "v2ray.com/core/common/log" v2net "v2ray.com/core/common/net" "v2ray.com/core/proxy" "v2ray.com/core/proxy/registry" "v2ray.com/core/proxy/socks/protocol" "v2ray.com/core/transport/internet" "v2ray.com/core/transport/internet/udp" ) var ( ErrUnsupportedSocksCommand = errors.New("Unsupported socks command.") ErrUnsupportedAuthMethod = errors.New("Unsupported auth method.") ) // Server is a SOCKS 5 proxy server type Server struct { tcpMutex sync.RWMutex udpMutex sync.RWMutex accepting bool packetDispatcher dispatcher.PacketDispatcher config *ServerConfig tcpListener *internet.TCPHub udpHub *udp.UDPHub udpAddress v2net.Destination udpServer *udp.UDPServer meta *proxy.InboundHandlerMeta } // NewServer creates a new Server object. func NewServer(config *ServerConfig, space app.Space, meta *proxy.InboundHandlerMeta) *Server { s := &Server{ config: config, meta: meta, } space.InitializeApplication(func() error { if !space.HasApp(dispatcher.APP_ID) { log.Error("Socks|Server: Dispatcher is not found in the space.") return app.ErrMissingApplication } s.packetDispatcher = space.GetApp(dispatcher.APP_ID).(dispatcher.PacketDispatcher) return nil }) return s } // Port implements InboundHandler.Port(). func (this *Server) Port() v2net.Port { return this.meta.Port } // Close implements InboundHandler.Close(). func (this *Server) Close() { this.accepting = false if this.tcpListener != nil { this.tcpMutex.Lock() this.tcpListener.Close() this.tcpListener = nil this.tcpMutex.Unlock() } if this.udpHub != nil { this.udpMutex.Lock() this.udpHub.Close() this.udpHub = nil this.udpMutex.Unlock() } } // Listen implements InboundHandler.Listen(). func (this *Server) Start() error { if this.accepting { return nil } listener, err := internet.ListenTCP( this.meta.Address, this.meta.Port, this.handleConnection, this.meta.StreamSettings) if err != nil { log.Error("Socks: failed to listen on ", this.meta.Address, ":", this.meta.Port, ": ", err) return err } this.accepting = true this.tcpMutex.Lock() this.tcpListener = listener this.tcpMutex.Unlock() if this.config.UdpEnabled { this.listenUDP() } return nil } func (this *Server) handleConnection(connection internet.Connection) { defer connection.Close() timedReader := v2net.NewTimeOutReader(this.config.Timeout, connection) reader := v2io.NewBufferedReader(timedReader) defer reader.Release() writer := v2io.NewBufferedWriter(connection) defer writer.Release() auth, auth4, err := protocol.ReadAuthentication(reader) if err != nil && err != protocol.Socks4Downgrade { if err != io.EOF { log.Warning("Socks: failed to read authentication: ", err) } return } clientAddr := v2net.DestinationFromAddr(connection.RemoteAddr()) if err != nil && err == protocol.Socks4Downgrade { this.handleSocks4(clientAddr, reader, writer, auth4) } else { this.handleSocks5(clientAddr, reader, writer, auth) } } func (this *Server) handleSocks5(clientAddr v2net.Destination, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks5AuthenticationRequest) error { expectedAuthMethod := protocol.AuthNotRequired if this.config.AuthType == AuthType_PASSWORD { expectedAuthMethod = protocol.AuthUserPass } if !auth.HasAuthMethod(expectedAuthMethod) { authResponse := protocol.NewAuthenticationResponse(protocol.AuthNoMatchingMethod) err := protocol.WriteAuthentication(writer, authResponse) writer.Flush() if err != nil { log.Warning("Socks: failed to write authentication: ", err) return err } log.Warning("Socks: client doesn't support any allowed auth methods.") return ErrUnsupportedAuthMethod } authResponse := protocol.NewAuthenticationResponse(expectedAuthMethod) protocol.WriteAuthentication(writer, authResponse) err := writer.Flush() if err != nil { log.Error("Socks: failed to write authentication: ", err) return err } if this.config.AuthType == AuthType_PASSWORD { upRequest, err := protocol.ReadUserPassRequest(reader) if err != nil { log.Warning("Socks: failed to read username and password: ", err) return err } status := byte(0) if !this.config.HasAccount(upRequest.Username(), upRequest.Password()) { status = byte(0xFF) } upResponse := protocol.NewSocks5UserPassResponse(status) err = protocol.WriteUserPassResponse(writer, upResponse) writer.Flush() if err != nil { log.Error("Socks: failed to write user pass response: ", err) return err } if status != byte(0) { log.Warning("Socks: Invalid user account: ", upRequest.AuthDetail()) log.Access(clientAddr, "", log.AccessRejected, proxy.ErrInvalidAuthentication) return proxy.ErrInvalidAuthentication } } request, err := protocol.ReadRequest(reader) if err != nil { log.Warning("Socks: failed to read request: ", err) return err } if request.Command == protocol.CmdUdpAssociate && this.config.UdpEnabled { return this.handleUDP(reader, writer) } if request.Command == protocol.CmdBind || request.Command == protocol.CmdUdpAssociate { response := protocol.NewSocks5Response() response.Error = protocol.ErrorCommandNotSupported response.Port = v2net.Port(0) response.SetIPv4([]byte{0, 0, 0, 0}) response.Write(writer) writer.Flush() if err != nil { log.Error("Socks: failed to write response: ", err) return err } log.Warning("Socks: Unsupported socks command ", request.Command) return ErrUnsupportedSocksCommand } response := protocol.NewSocks5Response() response.Error = protocol.ErrorSuccess // Some SOCKS software requires a value other than dest. Let's fake one: response.Port = v2net.Port(1717) response.SetIPv4([]byte{0, 0, 0, 0}) response.Write(writer) if err != nil { log.Error("Socks: failed to write response: ", err) return err } reader.SetCached(false) writer.SetCached(false) dest := request.Destination() session := &proxy.SessionInfo{ Source: clientAddr, Destination: dest, } log.Info("Socks: TCP Connect request to ", dest) log.Access(clientAddr, dest, log.AccessAccepted, "") this.transport(reader, writer, session) return nil } func (this *Server) handleUDP(reader io.Reader, writer *v2io.BufferedWriter) error { response := protocol.NewSocks5Response() response.Error = protocol.ErrorSuccess udpAddr := this.udpAddress response.Port = udpAddr.Port switch udpAddr.Address.Family() { case v2net.AddressFamilyIPv4: response.SetIPv4(udpAddr.Address.IP()) case v2net.AddressFamilyIPv6: response.SetIPv6(udpAddr.Address.IP()) case v2net.AddressFamilyDomain: response.SetDomain(udpAddr.Address.Domain()) } response.Write(writer) err := writer.Flush() if err != nil { log.Error("Socks: failed to write response: ", err) return err } // The TCP connection closes after this method returns. We need to wait until // the client closes it. // TODO: get notified from UDP part <-time.After(5 * time.Minute) return nil } func (this *Server) handleSocks4(clientAddr v2net.Destination, reader *v2io.BufferedReader, writer *v2io.BufferedWriter, auth protocol.Socks4AuthenticationRequest) error { result := protocol.Socks4RequestGranted if auth.Command == protocol.CmdBind { result = protocol.Socks4RequestRejected } socks4Response := protocol.NewSocks4AuthenticationResponse(result, auth.Port, auth.IP[:]) socks4Response.Write(writer) if result == protocol.Socks4RequestRejected { log.Warning("Socks: Unsupported socks 4 command ", auth.Command) log.Access(clientAddr, "", log.AccessRejected, ErrUnsupportedSocksCommand) return ErrUnsupportedSocksCommand } reader.SetCached(false) writer.SetCached(false) dest := v2net.TCPDestination(v2net.IPAddress(auth.IP[:]), auth.Port) session := &proxy.SessionInfo{ Source: clientAddr, Destination: dest, } log.Access(clientAddr, dest, log.AccessAccepted, "") this.transport(reader, writer, session) return nil } func (this *Server) transport(reader io.Reader, writer io.Writer, session *proxy.SessionInfo) { ray := this.packetDispatcher.DispatchToOutbound(this.meta, session) input := ray.InboundInput() output := ray.InboundOutput() defer input.Close() defer output.Release() go func() { v2reader := v2io.NewAdaptiveReader(reader) defer v2reader.Release() v2io.Pipe(v2reader, input) input.Close() }() v2writer := v2io.NewAdaptiveWriter(writer) defer v2writer.Release() v2io.Pipe(output, v2writer) output.Release() } type ServerFactory struct{} func (this *ServerFactory) StreamCapability() v2net.NetworkList { return v2net.NetworkList{ Network: []v2net.Network{v2net.Network_RawTCP}, } } func (this *ServerFactory) Create(space app.Space, rawConfig interface{}, meta *proxy.InboundHandlerMeta) (proxy.InboundHandler, error) { return NewServer(rawConfig.(*ServerConfig), space, meta), nil } func init() { registry.MustRegisterInboundHandlerCreator(loader.GetType(new(ServerConfig)), new(ServerFactory)) }