package shadowsocks import ( "v2ray.com/core/common/alloc" "v2ray.com/core/common/log" v2net "v2ray.com/core/common/net" "v2ray.com/core/common/protocol" "v2ray.com/core/common/retry" "v2ray.com/core/proxy" "v2ray.com/core/transport/internet" "v2ray.com/core/transport/ray" ) type Client struct { serverPicker protocol.ServerPicker meta *proxy.OutboundHandlerMeta } func (this *Client) Dispatch(destination v2net.Destination, payload *alloc.Buffer, ray ray.OutboundRay) error { defer payload.Release() defer ray.OutboundInput().Release() defer ray.OutboundOutput().Close() network := destination.Network var server *protocol.ServerSpec var conn internet.Connection err := retry.Timed(5, 100).On(func() error { server = this.serverPicker.PickServer() dest := server.Destination() dest.Network = network rawConn, err := internet.Dial(this.meta.Address, dest, this.meta.StreamSettings) if err != nil { return err } conn = rawConn return nil }) if err != nil { log.Error("Shadowsocks|Client: Failed to find an available destination:", err) return err } log.Info("Shadowsocks|Client: Tunneling request to ", destination, " via ", server.Destination()) return nil }