package core import ( "context" "v2ray.com/core/common" "v2ray.com/core/common/buf" ) // CreateObject creates a new object based on the given V2Ray instance and config. The V2Ray instance may be nil. func CreateObject(v *Instance, config interface{}) (interface{}, error) { ctx := context.Background() if v != nil { ctx = context.WithValue(ctx, v2rayKey, v) } return common.CreateObject(ctx, config) } // StartInstance starts a new V2Ray instance with given serialized config. func StartInstance(configFormat string, configBytes []byte) (*Instance, error) { var mb buf.MultiBuffer common.Must2(mb.Write(configBytes)) config, err := LoadConfig(configFormat, "", &mb) if err != nil { return nil, err } instance, err := New(config) if err != nil { return nil, err } if err := instance.Start(); err != nil { return nil, err } return instance, nil }