package encoding import ( "io" "v2ray.com/core/common/alloc" "v2ray.com/core/common/errors" v2net "v2ray.com/core/common/net" "v2ray.com/core/common/protocol" "v2ray.com/core/common/serial" "v2ray.com/core/common/uuid" ) var ( ErrCommandTypeMismatch = errors.New("Command type mismatch.") ErrUnknownCommand = errors.New("Unknown command.") ErrCommandTooLarge = errors.New("Command too large.") ) func MarshalCommand(command interface{}, writer io.Writer) error { if command == nil { return ErrUnknownCommand } var cmdId byte var factory CommandFactory switch command.(type) { case *protocol.CommandSwitchAccount: factory = new(CommandSwitchAccountFactory) cmdId = 1 default: return ErrUnknownCommand } buffer := alloc.NewLocalBuffer(512) defer buffer.Release() err := factory.Marshal(command, buffer) if err != nil { return err } auth := Authenticate(buffer.Bytes()) len := buffer.Len() + 4 if len > 255 { return ErrCommandTooLarge } writer.Write([]byte{cmdId, byte(len), byte(auth >> 24), byte(auth >> 16), byte(auth >> 8), byte(auth)}) writer.Write(buffer.Bytes()) return nil } func UnmarshalCommand(cmdId byte, data []byte) (protocol.ResponseCommand, error) { if len(data) <= 4 { return nil, errors.New("VMess|Command: Insufficient length.") } expectedAuth := Authenticate(data[4:]) actualAuth := serial.BytesToUint32(data[:4]) if expectedAuth != actualAuth { return nil, errors.New("VMess|Command: Invalid auth.") } var factory CommandFactory switch cmdId { case 1: factory = new(CommandSwitchAccountFactory) default: return nil, ErrUnknownCommand } return factory.Unmarshal(data[4:]) } type CommandFactory interface { Marshal(command interface{}, writer io.Writer) error Unmarshal(data []byte) (interface{}, error) } type CommandSwitchAccountFactory struct { } func (v *CommandSwitchAccountFactory) Marshal(command interface{}, writer io.Writer) error { cmd, ok := command.(*protocol.CommandSwitchAccount) if !ok { return ErrCommandTypeMismatch } hostStr := "" if cmd.Host != nil { hostStr = cmd.Host.String() } writer.Write([]byte{byte(len(hostStr))}) if len(hostStr) > 0 { writer.Write([]byte(hostStr)) } writer.Write(cmd.Port.Bytes(nil)) idBytes := cmd.ID.Bytes() writer.Write(idBytes) writer.Write(serial.Uint16ToBytes(cmd.AlterIds, nil)) writer.Write([]byte{byte(cmd.Level)}) writer.Write([]byte{cmd.ValidMin}) return nil } func (v *CommandSwitchAccountFactory) Unmarshal(data []byte) (interface{}, error) { cmd := new(protocol.CommandSwitchAccount) if len(data) == 0 { return nil, errors.New("VMess|SwitchAccountCommand: Insufficient length.") } lenHost := int(data[0]) if len(data) < lenHost+1 { return nil, errors.New("VMess|SwitchAccountCommand: Insufficient length.") } if lenHost > 0 { cmd.Host = v2net.ParseAddress(string(data[1 : 1+lenHost])) } portStart := 1 + lenHost if len(data) < portStart+2 { return nil, errors.New("VMess|SwitchAccountCommand: Insufficient length.") } cmd.Port = v2net.PortFromBytes(data[portStart : portStart+2]) idStart := portStart + 2 if len(data) < idStart+16 { return nil, errors.New("VMess|SwitchAccountCommand: Insufficient length.") } cmd.ID, _ = uuid.ParseBytes(data[idStart : idStart+16]) alterIdStart := idStart + 16 if len(data) < alterIdStart+2 { return nil, errors.New("VMess|SwitchAccountCommand: Insufficient length.") } cmd.AlterIds = serial.BytesToUint16(data[alterIdStart : alterIdStart+2]) levelStart := alterIdStart + 2 if len(data) < levelStart+1 { return nil, errors.New("VMess|SwitchAccountCommand: Insufficient length.") } cmd.Level = uint32(data[levelStart]) timeStart := levelStart + 1 if len(data) < timeStart { return nil, errors.New("VMess|SwitchAccountCommand: Insufficient length.") } cmd.ValidMin = data[timeStart] return cmd, nil }