package socks import ( "context" "io" "time" "v2ray.com/core/app" "v2ray.com/core/app/dispatcher" "v2ray.com/core/common" "v2ray.com/core/common/buf" "v2ray.com/core/common/bufio" "v2ray.com/core/common/errors" "v2ray.com/core/common/log" "v2ray.com/core/common/net" "v2ray.com/core/common/protocol" "v2ray.com/core/common/signal" "v2ray.com/core/proxy" "v2ray.com/core/transport/internet" "v2ray.com/core/transport/internet/udp" ) // Server is a SOCKS 5 proxy server type Server struct { packetDispatcher dispatcher.Interface config *ServerConfig udpServer *udp.Server } // NewServer creates a new Server object. func NewServer(ctx context.Context, config *ServerConfig) (*Server, error) { space := app.SpaceFromContext(ctx) if space == nil { return nil, errors.New("Socks|Server: No space in context.") } s := &Server{ config: config, } space.OnInitialize(func() error { s.packetDispatcher = dispatcher.FromSpace(space) if s.packetDispatcher == nil { return errors.New("Socks|Server: Dispatcher is not found in the space.") } s.udpServer = udp.NewServer(s.packetDispatcher) return nil }) return s, nil } func (s *Server) Network() net.NetworkList { list := net.NetworkList{ Network: []net.Network{net.Network_TCP}, } if s.config.UdpEnabled { list.Network = append(list.Network, net.Network_UDP) } return list } func (s *Server) Process(ctx context.Context, network net.Network, conn internet.Connection) error { switch network { case net.Network_TCP: return s.processTCP(ctx, conn) case net.Network_UDP: return s.handleUDPPayload(ctx, conn) default: return errors.New("Socks|Server: Unknown network: ", network) } } func (s *Server) processTCP(ctx context.Context, conn internet.Connection) error { conn.SetReusable(false) timedReader := net.NewTimeOutReader(16 /* seconds, for handshake */, conn) reader := bufio.NewReader(timedReader) inboundDest := proxy.InboundDestinationFromContext(ctx) session := &ServerSession{ config: s.config, port: inboundDest.Port, } source := proxy.SourceFromContext(ctx) request, err := session.Handshake(reader, conn) if err != nil { log.Access(source, "", log.AccessRejected, err) log.Info("Socks|Server: Failed to read request: ", err) return err } if request.Command == protocol.RequestCommandTCP { dest := request.Destination() log.Info("Socks|Server: TCP Connect request to ", dest) log.Access(source, dest, log.AccessAccepted, "") timedReader.SetTimeOut(s.config.Timeout) ctx = proxy.ContextWithDestination(ctx, dest) return s.transport(ctx, reader, conn) } if request.Command == protocol.RequestCommandUDP { return s.handleUDP() } return nil } func (*Server) handleUDP() error { // The TCP connection closes after v method returns. We need to wait until // the client closes it. // TODO: get notified from UDP part <-time.After(5 * time.Minute) return nil } func (v *Server) transport(ctx context.Context, reader io.Reader, writer io.Writer) error { ray := v.packetDispatcher.DispatchToOutbound(ctx) input := ray.InboundInput() output := ray.InboundOutput() requestDone := signal.ExecuteAsync(func() error { defer input.Close() v2reader := buf.NewReader(reader) if err := buf.PipeUntilEOF(v2reader, input); err != nil { log.Info("Socks|Server: Failed to transport all TCP request: ", err) return err } return nil }) responseDone := signal.ExecuteAsync(func() error { v2writer := buf.NewWriter(writer) if err := buf.PipeUntilEOF(output, v2writer); err != nil { log.Info("Socks|Server: Failed to transport all TCP response: ", err) return err } return nil }) if err := signal.ErrorOrFinish2(requestDone, responseDone); err != nil { log.Info("Socks|Server: Connection ends with ", err) input.CloseError() output.CloseError() return err } return nil } func (v *Server) handleUDPPayload(ctx context.Context, conn internet.Connection) error { source := proxy.SourceFromContext(ctx) log.Info("Socks|Server: Client UDP connection from ", source) reader := buf.NewReader(conn) for { payload, err := reader.Read() if err != nil { return err } request, data, err := DecodeUDPPacket(payload.Bytes()) if err != nil { log.Info("Socks|Server: Failed to parse UDP request: ", err) continue } if len(data) == 0 { continue } log.Info("Socks: Send packet to ", request.Destination(), " with ", len(data), " bytes") log.Access(source, request.Destination, log.AccessAccepted, "") dataBuf := buf.NewSmall() dataBuf.Append(data) v.udpServer.Dispatch(ctx, request.Destination(), dataBuf, func(payload *buf.Buffer) { defer payload.Release() log.Info("Socks|Server: Writing back UDP response with ", payload.Len(), " bytes") udpMessage := EncodeUDPPacket(request, payload.Bytes()) defer udpMessage.Release() conn.Write(udpMessage.Bytes()) }) } } func init() { common.Must(common.RegisterConfig((*ServerConfig)(nil), func(ctx context.Context, config interface{}) (interface{}, error) { return NewServer(ctx, config.(*ServerConfig)) })) }