package socks import ( "net" "github.com/v2ray/v2ray-core/common/alloc" "github.com/v2ray/v2ray-core/common/log" v2net "github.com/v2ray/v2ray-core/common/net" "github.com/v2ray/v2ray-core/proxy/socks/protocol" ) func (this *SocksServer) ListenUDP(port v2net.Port) error { addr := &net.UDPAddr{ IP: net.IP{0, 0, 0, 0}, Port: int(port), Zone: "", } conn, err := net.ListenUDP("udp", addr) if err != nil { log.Error("Socks: failed to listen UDP on port ", port, ": ", err) return err } this.udpMutex.Lock() this.udpAddress = v2net.UDPDestination(this.config.Address, port) this.udpConn = conn this.udpMutex.Unlock() go this.AcceptPackets() return nil } func (this *SocksServer) AcceptPackets() error { for this.accepting { buffer := alloc.NewBuffer() this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return nil } nBytes, addr, err := this.udpConn.ReadFromUDP(buffer.Value) this.udpMutex.RUnlock() if err != nil { log.Error("Socks: failed to read UDP packets: ", err) buffer.Release() continue } log.Info("Socks: Client UDP connection from ", addr) request, err := protocol.ReadUDPRequest(buffer.Value[:nBytes]) buffer.Release() if err != nil { log.Error("Socks: failed to parse UDP request: ", err) continue } if request.Data == nil || request.Data.Len() == 0 { continue } if request.Fragment != 0 { log.Warning("Socks: Dropping fragmented UDP packets.") // TODO handle fragments request.Data.Release() continue } udpPacket := v2net.NewPacket(request.Destination(), request.Data, false) log.Info("Socks: Send packet to ", udpPacket.Destination(), " with ", request.Data.Len(), " bytes") go this.handlePacket(udpPacket, addr, request.Address, request.Port) } return nil } func (this *SocksServer) handlePacket(packet v2net.Packet, clientAddr *net.UDPAddr, targetAddr v2net.Address, port v2net.Port) { ray := this.packetDispatcher.DispatchToOutbound(packet) close(ray.InboundInput()) for data := range ray.InboundOutput() { response := &protocol.Socks5UDPRequest{ Fragment: 0, Address: targetAddr, Port: port, Data: data, } log.Info("Socks: Writing back UDP response with ", data.Len(), " bytes from ", targetAddr, " to ", clientAddr) udpMessage := alloc.NewSmallBuffer().Clear() response.Write(udpMessage) this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return } nBytes, err := this.udpConn.WriteToUDP(udpMessage.Value, clientAddr) this.udpMutex.RUnlock() udpMessage.Release() response.Data.Release() if err != nil { log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", clientAddr, ": ", err) } } }