package udp import ( "v2ray.com/core/common/buf" "v2ray.com/core/common/dice" "v2ray.com/core/common/net" ) // Payload represents a single UDP payload. type Payload struct { payload *buf.Buffer source net.Destination originalDest net.Destination } // PayloadHandler is function to handle Payload. type PayloadHandler func(payload *buf.Buffer, source net.Destination, originalDest net.Destination) // PayloadQueue is a queue of Payload. type PayloadQueue struct { queue []chan Payload callback PayloadHandler } // NewPayloadQueue returns a new PayloadQueue. func NewPayloadQueue(option ListenOption) *PayloadQueue { queue := &PayloadQueue{ callback: option.Callback, queue: make([]chan Payload, option.Concurrency), } for i := range queue.queue { queue.queue[i] = make(chan Payload, 64) go queue.Dequeue(queue.queue[i]) } return queue } // Enqueue adds the payload to the end of this queue. func (q *PayloadQueue) Enqueue(payload Payload) { size := len(q.queue) idx := 0 if size > 1 { idx = dice.Roll(size) } for i := 0; i < size; i++ { select { case q.queue[idx%size] <- payload: return default: idx++ } } } func (q *PayloadQueue) Dequeue(queue <-chan Payload) { for payload := range queue { q.callback(payload.payload, payload.source, payload.originalDest) } } func (q *PayloadQueue) Close() error { for _, queue := range q.queue { close(queue) } return nil } type ListenOption struct { Callback PayloadHandler ReceiveOriginalDest bool Concurrency int } type Hub struct { conn *net.UDPConn queue *PayloadQueue option ListenOption } func ListenUDP(address net.Address, port net.Port, option ListenOption) (*Hub, error) { if option.Concurrency < 1 { option.Concurrency = 1 } udpConn, err := net.ListenUDP("udp", &net.UDPAddr{ IP: address.IP(), Port: int(port), }) if err != nil { return nil, err } newError("listening UDP on ", address, ":", port).WriteToLog() if option.ReceiveOriginalDest { rawConn, err := udpConn.SyscallConn() if err != nil { return nil, newError("failed to get fd").Base(err) } err = rawConn.Control(func(fd uintptr) { if err := SetOriginalDestOptions(int(fd)); err != nil { newError("failed to set socket options").Base(err).WriteToLog() } }) if err != nil { return nil, newError("failed to control socket").Base(err) } } hub := &Hub{ conn: udpConn, queue: NewPayloadQueue(option), option: option, } go hub.start() return hub, nil } func (h *Hub) Close() error { h.conn.Close() return nil } func (h *Hub) WriteTo(payload []byte, dest net.Destination) (int, error) { return h.conn.WriteToUDP(payload, &net.UDPAddr{ IP: dest.Address.IP(), Port: int(dest.Port), }) } func (h *Hub) start() { oobBytes := make([]byte, 256) for { buffer := buf.New() var noob int var addr *net.UDPAddr err := buffer.AppendSupplier(func(b []byte) (int, error) { n, nb, _, a, e := ReadUDPMsg(h.conn, b, oobBytes) noob = nb addr = a return n, e }) if err != nil { newError("failed to read UDP msg").Base(err).WriteToLog() buffer.Release() break } payload := Payload{ payload: buffer, } payload.source = net.UDPDestination(net.IPAddress(addr.IP), net.Port(addr.Port)) if h.option.ReceiveOriginalDest && noob > 0 { payload.originalDest = RetrieveOriginalDest(oobBytes[:noob]) } h.queue.Enqueue(payload) } h.queue.Close() } func (h *Hub) Addr() net.Addr { return h.conn.LocalAddr() }