// +build !windows package platform import ( "os" "path/filepath" ) func ExpandEnv(s string) string { return os.ExpandEnv(s) } func LineSeparator() string { return "\n" } func GetToolLocation(file string) string { const name = "v2ray.location.tool" toolPath := EnvFlag{Name: name, AltName: NormalizeEnvName(name)}.GetValue(getExecutableDir) return filepath.Join(toolPath, file) }