package point import ( "github.com/v2ray/v2ray-core/common/log" v2net "github.com/v2ray/v2ray-core/common/net" "github.com/v2ray/v2ray-core/common/retry" "github.com/v2ray/v2ray-core/config" "github.com/v2ray/v2ray-core/proxy" "github.com/v2ray/v2ray-core/transport/ray" ) // Point is an single server in V2Ray system. type Point struct { port uint16 ich proxy.InboundConnectionHandler och proxy.OutboundConnectionHandler } // NewPoint returns a new Point server based on given configuration. // The server is not started at this point. func NewPoint(pConfig config.PointConfig) (*Point, error) { var vpoint = new(Point) vpoint.port = pConfig.Port() ichFactory := proxy.GetInboundConnectionHandlerFactory(pConfig.InboundConfig().Protocol()) if ichFactory == nil { log.Error("Unknown inbound connection handler factory %s", pConfig.InboundConfig().Protocol()) return nil, config.BadConfiguration } ichConfig := pConfig.InboundConfig().Settings() ich, err := ichFactory.Create(vpoint, ichConfig) if err != nil { log.Error("Failed to create inbound connection handler: %v", err) return nil, err } vpoint.ich = ich ochFactory := proxy.GetOutboundConnectionHandlerFactory(pConfig.OutboundConfig().Protocol()) if ochFactory == nil { log.Error("Unknown outbound connection handler factory %s", pConfig.OutboundConfig().Protocol()) return nil, config.BadConfiguration } ochConfig := pConfig.OutboundConfig().Settings() och, err := ochFactory.Create(ochConfig) if err != nil { log.Error("Failed to create outbound connection handler: %v", err) return nil, err } vpoint.och = och return vpoint, nil } // Start starts the Point server, and return any error during the process. // In the case of any errors, the state of the server is unpredicatable. func (vp *Point) Start() error { if vp.port <= 0 { log.Error("Invalid port %d", vp.port) return config.BadConfiguration } return retry.Timed(100 /* times */, 100 /* ms */).On(func() error { err := vp.ich.Listen(vp.port) if err == nil { log.Warning("Point server started on port %d", vp.port) return nil } return err }) } func (p *Point) DispatchToOutbound(packet v2net.Packet) ray.InboundRay { direct := ray.NewRay() go p.och.Dispatch(packet, direct) return direct }