package ray import "v2ray.com/core/common/buf" // OutboundRay is a transport interface for outbound connections. type OutboundRay interface { // OutboundInput provides a stream for the input of the outbound connection. // The outbound connection shall write all the input until it is closed. OutboundInput() InputStream // OutboundOutput provides a stream to retrieve the response from the // outbound connection. The outbound connection shall close the channel // after all responses are receivced and put into the channel. OutboundOutput() OutputStream } // InboundRay is a transport interface for inbound connections. type InboundRay interface { // InboundInput provides a stream to retrieve the request from client. // The inbound connection shall close the channel after the entire request // is received and put into the channel. InboundInput() OutputStream // InboudBound provides a stream of data for the inbound connection to write // as response. The inbound connection shall write all the data from the // channel until it is closed. InboundOutput() InputStream } // Ray is an internal tranport channel between inbound and outbound connection. type Ray interface { InboundRay OutboundRay } type RayStream interface { Close() CloseError() } type InputStream interface { buf.Reader buf.TimeoutReader RayStream Peek(*buf.Buffer) } type OutputStream interface { buf.Writer RayStream }