package socks import ( "net" "github.com/v2ray/v2ray-core/common/alloc" "github.com/v2ray/v2ray-core/common/log" v2net "github.com/v2ray/v2ray-core/common/net" "github.com/v2ray/v2ray-core/proxy/socks/protocol" "github.com/v2ray/v2ray-core/transport/hub" ) func (this *SocksServer) ListenUDP(port v2net.Port) error { addr := &net.UDPAddr{ IP: net.IP{0, 0, 0, 0}, Port: int(port), Zone: "", } conn, err := net.ListenUDP("udp", addr) if err != nil { log.Error("Socks: failed to listen UDP on port ", port, ": ", err) return err } this.udpMutex.Lock() this.udpAddress = v2net.UDPDestination(this.config.Address, port) this.udpConn = conn this.udpServer = hub.NewUDPServer(this.packetDispatcher) this.udpMutex.Unlock() go this.AcceptPackets() return nil } func (this *SocksServer) AcceptPackets() error { for this.accepting { buffer := alloc.NewBuffer() this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return nil } nBytes, addr, err := this.udpConn.ReadFromUDP(buffer.Value) this.udpMutex.RUnlock() if err != nil { log.Error("Socks: failed to read UDP packets: ", err) buffer.Release() continue } log.Info("Socks: Client UDP connection from ", addr) request, err := protocol.ReadUDPRequest(buffer.Value[:nBytes]) buffer.Release() if err != nil { log.Error("Socks: failed to parse UDP request: ", err) continue } if request.Data == nil || request.Data.Len() == 0 { continue } if request.Fragment != 0 { log.Warning("Socks: Dropping fragmented UDP packets.") // TODO handle fragments request.Data.Release() continue } udpPacket := v2net.NewPacket(request.Destination(), request.Data, false) log.Info("Socks: Send packet to ", udpPacket.Destination(), " with ", request.Data.Len(), " bytes") this.udpServer.Dispatch( v2net.UDPDestination(v2net.IPAddress(addr.IP), v2net.Port(addr.Port)), udpPacket, func(packet v2net.Packet) { response := &protocol.Socks5UDPRequest{ Fragment: 0, Address: udpPacket.Destination().Address(), Port: udpPacket.Destination().Port(), Data: packet.Chunk(), } log.Info("Socks: Writing back UDP response with ", response.Data.Len(), " bytes to ", packet.Destination()) udpMessage := alloc.NewSmallBuffer().Clear() response.Write(udpMessage) this.udpMutex.RLock() if !this.accepting { this.udpMutex.RUnlock() return } nBytes, err := this.udpConn.WriteToUDP(udpMessage.Value, &net.UDPAddr{ IP: packet.Destination().Address().IP(), Port: int(packet.Destination().Port()), }) this.udpMutex.RUnlock() udpMessage.Release() response.Data.Release() if err != nil { log.Error("Socks: failed to write UDP message (", nBytes, " bytes) to ", packet.Destination(), ": ", err) } }) } return nil }