package mux import ( "context" "io" "sync" "time" "v2ray.com/core/common" "v2ray.com/core/common/buf" "v2ray.com/core/common/errors" "v2ray.com/core/common/net" "v2ray.com/core/common/protocol" "v2ray.com/core/common/session" "v2ray.com/core/common/signal/done" "v2ray.com/core/common/task" "v2ray.com/core/proxy" "v2ray.com/core/transport" "v2ray.com/core/transport/internet" "v2ray.com/core/transport/pipe" ) type ClientManager struct { Enabled bool // wheather mux is enabled from user config Picker WorkerPicker } func (m *ClientManager) Dispatch(ctx context.Context, link *transport.Link) error { for i := 0; i < 16; i++ { worker, err := m.Picker.PickAvailable() if err != nil { return err } if worker.Dispatch(ctx, link) { return nil } } return newError("unable to find an available mux client").AtWarning() } type WorkerPicker interface { PickAvailable() (*ClientWorker, error) } type IncrementalWorkerPicker struct { Factory ClientWorkerFactory access sync.Mutex workers []*ClientWorker cleanupTask *task.Periodic } func (p *IncrementalWorkerPicker) cleanupFunc() error { p.access.Lock() defer p.access.Unlock() if len(p.workers) == 0 { return newError("no worker") } p.cleanup() return nil } func (p *IncrementalWorkerPicker) cleanup() { var activeWorkers []*ClientWorker for _, w := range p.workers { if !w.Closed() { activeWorkers = append(activeWorkers, w) } } p.workers = activeWorkers } func (p *IncrementalWorkerPicker) findAvailable() int { for idx, w := range p.workers { if !w.IsFull() { return idx } } return -1 } func (p *IncrementalWorkerPicker) pickInternal() (*ClientWorker, bool, error) { p.access.Lock() defer p.access.Unlock() idx := p.findAvailable() if idx >= 0 { n := len(p.workers) if n > 1 && idx != n-1 { p.workers[n-1], p.workers[idx] = p.workers[idx], p.workers[n-1] } return p.workers[idx], false, nil } p.cleanup() worker, err := p.Factory.Create() if err != nil { return nil, false, err } p.workers = append(p.workers, worker) if p.cleanupTask == nil { p.cleanupTask = &task.Periodic{ Interval: time.Second * 30, Execute: p.cleanupFunc, } } return worker, true, nil } func (p *IncrementalWorkerPicker) PickAvailable() (*ClientWorker, error) { worker, start, err := p.pickInternal() if start { common.Must(p.cleanupTask.Start()) } return worker, err } type ClientWorkerFactory interface { Create() (*ClientWorker, error) } type DialingWorkerFactory struct { Proxy proxy.Outbound Dialer internet.Dialer Strategy ClientStrategy } func (f *DialingWorkerFactory) Create() (*ClientWorker, error) { opts := []pipe.Option{pipe.WithSizeLimit(64 * 1024)} uplinkReader, upLinkWriter := pipe.New(opts...) downlinkReader, downlinkWriter := pipe.New(opts...) c, err := NewClientWorker(transport.Link{ Reader: downlinkReader, Writer: upLinkWriter, }, f.Strategy) if err != nil { return nil, err } go func(p proxy.Outbound, d internet.Dialer, c common.Closable) { ctx := session.ContextWithOutbound(context.Background(), &session.Outbound{ Target: net.TCPDestination(muxCoolAddress, muxCoolPort), }) ctx, cancel := context.WithCancel(ctx) if err := p.Process(ctx, &transport.Link{Reader: uplinkReader, Writer: downlinkWriter}, d); err != nil { errors.New("failed to handler mux client connection").Base(err).WriteToLog() } common.Must(c.Close()) cancel() }(f.Proxy, f.Dialer, c.done) return c, nil } type ClientStrategy struct { MaxConcurrency uint32 MaxConnection uint32 } type ClientWorker struct { sessionManager *SessionManager link transport.Link done *done.Instance strategy ClientStrategy } var muxCoolAddress = net.DomainAddress("v1.mux.cool") var muxCoolPort = net.Port(9527) // NewClientWorker creates a new mux.Client. func NewClientWorker(stream transport.Link, s ClientStrategy) (*ClientWorker, error) { c := &ClientWorker{ sessionManager: NewSessionManager(), link: stream, done: done.New(), strategy: s, } go c.fetchOutput() go c.monitor() return c, nil } func (m *ClientWorker) TotalConnections() uint32 { return uint32(m.sessionManager.Count()) } func (m *ClientWorker) ActiveConnections() uint32 { return uint32(m.sessionManager.Size()) } // Closed returns true if this Client is closed. func (m *ClientWorker) Closed() bool { return m.done.Done() } func (m *ClientWorker) monitor() { timer := time.NewTicker(time.Second * 16) defer timer.Stop() for { select { case <-m.done.Wait(): m.sessionManager.Close() common.Close(m.link.Writer) // nolint: errcheck common.Interrupt(m.link.Reader) // nolint: errcheck return case <-timer.C: size := m.sessionManager.Size() if size == 0 && m.sessionManager.CloseIfNoSession() { common.Must(m.done.Close()) } } } } func writeFirstPayload(reader buf.Reader, writer *Writer) error { err := buf.CopyOnceTimeout(reader, writer, time.Millisecond*100) if err == buf.ErrNotTimeoutReader || err == buf.ErrReadTimeout { return writer.WriteMultiBuffer(buf.MultiBuffer{}) } if err != nil { return err } return nil } func fetchInput(ctx context.Context, s *Session, output buf.Writer) { dest := session.OutboundFromContext(ctx).Target transferType := protocol.TransferTypeStream if dest.Network == net.Network_UDP { transferType = protocol.TransferTypePacket } s.transferType = transferType writer := NewWriter(s.ID, dest, output, transferType) defer s.Close() // nolint: errcheck defer writer.Close() // nolint: errcheck newError("dispatching request to ", dest).WriteToLog(session.ExportIDToError(ctx)) if err := writeFirstPayload(s.input, writer); err != nil { newError("failed to write first payload").Base(err).WriteToLog(session.ExportIDToError(ctx)) writer.hasError = true common.Interrupt(s.input) return } if err := buf.Copy(s.input, writer); err != nil { newError("failed to fetch all input").Base(err).WriteToLog(session.ExportIDToError(ctx)) writer.hasError = true common.Interrupt(s.input) return } } func (m *ClientWorker) IsClosing() bool { sm := m.sessionManager if m.strategy.MaxConnection > 0 && sm.Count() >= int(m.strategy.MaxConnection) { return true } return false } func (m *ClientWorker) IsFull() bool { if m.IsClosing() || m.Closed() { return true } sm := m.sessionManager if m.strategy.MaxConcurrency > 0 && sm.Size() >= int(m.strategy.MaxConcurrency) { return true } return false } func (m *ClientWorker) Dispatch(ctx context.Context, link *transport.Link) bool { if m.IsFull() || m.Closed() { return false } sm := m.sessionManager s := sm.Allocate() if s == nil { return false } s.input = link.Reader s.output = link.Writer go fetchInput(ctx, s, m.link.Writer) return true } func (m *ClientWorker) handleStatueKeepAlive(meta *FrameMetadata, reader *buf.BufferedReader) error { if meta.Option.Has(OptionData) { return buf.Copy(NewStreamReader(reader), buf.Discard) } return nil } func (m *ClientWorker) handleStatusNew(meta *FrameMetadata, reader *buf.BufferedReader) error { if meta.Option.Has(OptionData) { return buf.Copy(NewStreamReader(reader), buf.Discard) } return nil } func (m *ClientWorker) handleStatusKeep(meta *FrameMetadata, reader *buf.BufferedReader) error { if !meta.Option.Has(OptionData) { return nil } s, found := m.sessionManager.Get(meta.SessionID) if !found { // Notify remote peer to close this session. closingWriter := NewResponseWriter(meta.SessionID, m.link.Writer, protocol.TransferTypeStream) closingWriter.Close() return buf.Copy(NewStreamReader(reader), buf.Discard) } rr := s.NewReader(reader) err := buf.Copy(rr, s.output) if err != nil && buf.IsWriteError(err) { newError("failed to write to downstream. closing session ", s.ID).Base(err).WriteToLog() // Notify remote peer to close this session. closingWriter := NewResponseWriter(meta.SessionID, m.link.Writer, protocol.TransferTypeStream) closingWriter.Close() drainErr := buf.Copy(rr, buf.Discard) common.Interrupt(s.input) s.Close() return drainErr } return err } func (m *ClientWorker) handleStatusEnd(meta *FrameMetadata, reader *buf.BufferedReader) error { if s, found := m.sessionManager.Get(meta.SessionID); found { if meta.Option.Has(OptionError) { common.Interrupt(s.input) common.Interrupt(s.output) } s.Close() } if meta.Option.Has(OptionData) { return buf.Copy(NewStreamReader(reader), buf.Discard) } return nil } func (m *ClientWorker) fetchOutput() { defer func() { common.Must(m.done.Close()) }() reader := &buf.BufferedReader{Reader: m.link.Reader} var meta FrameMetadata for { err := meta.Unmarshal(reader) if err != nil { if errors.Cause(err) != io.EOF { newError("failed to read metadata").Base(err).WriteToLog() } break } switch meta.SessionStatus { case SessionStatusKeepAlive: err = m.handleStatueKeepAlive(&meta, reader) case SessionStatusEnd: err = m.handleStatusEnd(&meta, reader) case SessionStatusNew: err = m.handleStatusNew(&meta, reader) case SessionStatusKeep: err = m.handleStatusKeep(&meta, reader) default: status := meta.SessionStatus newError("unknown status: ", status).AtError().WriteToLog() return } if err != nil { newError("failed to process data").Base(err).WriteToLog() return } } }