package main //go:generate go run $GOPATH/src/v2ray.com/core/tools/generrorgen/main.go -pkg main -path Main import ( "flag" "fmt" "io" "os" "os/signal" "path/filepath" "strings" "syscall" "v2ray.com/core" _ "v2ray.com/core/main/distro/all" ) var ( configFile string version = flag.Bool("version", false, "Show current version of V2Ray.") test = flag.Bool("test", false, "Test config file only, without launching V2Ray server.") format = flag.String("format", "json", "Format of input file.") ) func init() { defaultConfigFile := "" workingDir, err := filepath.Abs(filepath.Dir(os.Args[0])) if err == nil { defaultConfigFile = filepath.Join(workingDir, "config.json") } flag.StringVar(&configFile, "config", defaultConfigFile, "Config file for this Point server.") } func GetConfigFormat() core.ConfigFormat { switch strings.ToLower(*format) { case "json": return core.ConfigFormat_JSON case "pb", "protobuf": return core.ConfigFormat_Protobuf default: return core.ConfigFormat_JSON } } func startV2Ray() (core.Server, error) { if len(configFile) == 0 { return nil, newError("config file is not set") } var configInput io.Reader if configFile == "stdin:" { configInput = os.Stdin } else { fixedFile := os.ExpandEnv(configFile) file, err := os.Open(fixedFile) if err != nil { return nil, newError("config file not readable").Base(err) } defer file.Close() configInput = file } config, err := core.LoadConfig(GetConfigFormat(), configInput) if err != nil { return nil, newError("failed to read config file: ", configFile).Base(err) } server, err := core.New(config) if err != nil { return nil, newError("failed to create initialize").Base(err) } return server, nil } func main() { flag.Parse() core.PrintVersion() if *version { return } server, err := startV2Ray() if err != nil { fmt.Println(err.Error()) return } if *test { fmt.Println("Configuration OK.") return } if err := server.Start(); err != nil { fmt.Println("Failed to start", err) } osSignals := make(chan os.Signal, 1) signal.Notify(osSignals, os.Interrupt, os.Kill, syscall.SIGTERM) <-osSignals server.Close() }