package packetparse import ( "github.com/google/gopacket" "github.com/google/gopacket/layers" "github.com/v2fly/v2ray-core/v5/common/net" ) var ( errNotIPPacket = newError("not an IP packet") errNotUDPPacket = newError("not a UDP packet") ) var nullDestination = net.UnixDestination(net.DomainAddress("null")) func TryParseAsUDPPacket(packet []byte) (src, dst net.Destination, data []byte, err error) { parsedPacket := gopacket.NewPacket(packet, layers.LayerTypeIPv4, gopacket.DecodeOptions{ Lazy: true, NoCopy: false, SkipDecodeRecovery: false, DecodeStreamsAsDatagrams: false, }) var srcIP net.Address var dstIP net.Address ipv4Layer := parsedPacket.Layer(layers.LayerTypeIPv4) if ipv4Layer == nil { parsedPacketAsIPv6 := gopacket.NewPacket(packet, layers.LayerTypeIPv6, gopacket.DecodeOptions{ Lazy: true, NoCopy: false, SkipDecodeRecovery: false, DecodeStreamsAsDatagrams: false, }) ipv6Layer := parsedPacketAsIPv6.Layer(layers.LayerTypeIPv6) if ipv6Layer == nil { return nullDestination, nullDestination, nil, errNotIPPacket } ipv6 := ipv6Layer.(*layers.IPv6) srcIP = net.IPAddress(ipv6.SrcIP) dstIP = net.IPAddress(ipv6.DstIP) parsedPacket = parsedPacketAsIPv6 } else { ipv4 := ipv4Layer.(*layers.IPv4) srcIP = net.IPAddress(ipv4.SrcIP) dstIP = net.IPAddress(ipv4.DstIP) } udpLayer := parsedPacket.Layer(layers.LayerTypeUDP) if udpLayer == nil { return nullDestination, nullDestination, nil, errNotUDPPacket } udp := udpLayer.(*layers.UDP) srcPort := net.Port(udp.SrcPort) dstPort := net.Port(udp.DstPort) src = net.UDPDestination(srcIP, srcPort) dst = net.UDPDestination(dstIP, dstPort) data = udp.Payload return // nolint: nakedret } func TryConstructUDPPacket(src, dst net.Destination, data []byte) ([]byte, error) { if src.Address.Family().IsIPv4() && dst.Address.Family().IsIPv4() { return constructIPv4UDPPacket(src, dst, data) } if src.Address.Family().IsIPv6() && dst.Address.Family().IsIPv6() { return constructIPv6UDPPacket(src, dst, data) } return nil, newError("not supported") } func constructIPv4UDPPacket(src, dst net.Destination, data []byte) ([]byte, error) { ipv4 := &layers.IPv4{ Version: 4, Protocol: layers.IPProtocolUDP, SrcIP: src.Address.IP(), DstIP: dst.Address.IP(), } udp := &layers.UDP{ SrcPort: layers.UDPPort(src.Port), DstPort: layers.UDPPort(dst.Port), } err := udp.SetNetworkLayerForChecksum(ipv4) if err != nil { return nil, err } buffer := gopacket.NewSerializeBuffer() if err := gopacket.SerializeLayers(buffer, gopacket.SerializeOptions{ FixLengths: true, ComputeChecksums: true, }, ipv4, udp, gopacket.Payload(data)); err != nil { return nil, err } return buffer.Bytes(), nil } func constructIPv6UDPPacket(src, dst net.Destination, data []byte) ([]byte, error) { ipv6 := &layers.IPv6{ Version: 6, NextHeader: layers.IPProtocolUDP, SrcIP: src.Address.IP(), DstIP: dst.Address.IP(), } udp := &layers.UDP{ SrcPort: layers.UDPPort(src.Port), DstPort: layers.UDPPort(dst.Port), } err := udp.SetNetworkLayerForChecksum(ipv6) if err != nil { return nil, err } buffer := gopacket.NewSerializeBuffer() if err := gopacket.SerializeLayers(buffer, gopacket.SerializeOptions{ FixLengths: true, ComputeChecksums: true, }, ipv6, udp, gopacket.Payload(data)); err != nil { return nil, err } return buffer.Bytes(), nil }