syntax = "proto3"; package v2ray.core.proxy.vlite.inbound; option csharp_namespace = "V2Ray.Core.Proxy.Vlite.Inbound"; option go_package = "github.com/v2fly/v2ray-core/v5/proxy/vlite/inbound"; option java_package = "com.v2ray.core.proxy.vlite.inbound"; option java_multiple_files = true; import "common/protoext/extensions.proto"; message UDPProtocolConfig { option (v2ray.core.common.protoext.message_opt).type = "inbound"; option (v2ray.core.common.protoext.message_opt).short_name = "vliteu"; string password = 3; bool scramble_packet = 4; bool enable_fec = 5; bool enable_stabilization = 6; bool enable_renegotiation = 7; uint32 handshake_masking_padding_size = 8; }