//go:build !confonly // +build !confonly package dns import ( "context" "github.com/v2fly/v2ray-core/v5/common/net" "github.com/v2fly/v2ray-core/v5/features/dns" "github.com/v2fly/v2ray-core/v5/features/dns/localdns" ) // LocalNameServer is an wrapper over local DNS feature. type LocalNameServer struct { client *localdns.Client } // QueryIP implements Server. func (s *LocalNameServer) QueryIP(_ context.Context, domain string, _ net.IP, option dns.IPOption, _ bool) ([]net.IP, error) { var ips []net.IP var err error switch { case option.IPv4Enable && option.IPv6Enable: ips, err = s.client.LookupIP(domain) case option.IPv4Enable: ips, err = s.client.LookupIPv4(domain) case option.IPv6Enable: ips, err = s.client.LookupIPv6(domain) } if len(ips) > 0 { newError("Localhost got answer: ", domain, " -> ", ips).AtInfo().WriteToLog() } return ips, err } // Name implements Server. func (s *LocalNameServer) Name() string { return "localhost" } // NewLocalNameServer creates localdns server object for directly lookup in system DNS. func NewLocalNameServer() *LocalNameServer { newError("DNS: created localhost client").AtInfo().WriteToLog() return &LocalNameServer{ client: localdns.New(), } } // NewLocalDNSClient creates localdns client object for directly lookup in system DNS. func NewLocalDNSClient() *Client { return &Client{server: NewLocalNameServer()} }