diff --git a/vendor/github.com/gorilla/websocket/AUTHORS b/vendor/github.com/gorilla/websocket/AUTHORS new file mode 100644 index 000000000..1931f4006 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/AUTHORS @@ -0,0 +1,9 @@ +# This is the official list of Gorilla WebSocket authors for copyright +# purposes. +# +# Please keep the list sorted. + +Gary Burd +Google LLC (https://opensource.google.com/) +Joachim Bauch + diff --git a/vendor/github.com/gorilla/websocket/LICENSE b/vendor/github.com/gorilla/websocket/LICENSE new file mode 100644 index 000000000..9171c9722 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/LICENSE @@ -0,0 +1,22 @@ +Copyright (c) 2013 The Gorilla WebSocket Authors. All rights reserved. + +Redistribution and use in source and binary forms, with or without +modification, are permitted provided that the following conditions are met: + + Redistributions of source code must retain the above copyright notice, this + list of conditions and the following disclaimer. + + Redistributions in binary form must reproduce the above copyright notice, + this list of conditions and the following disclaimer in the documentation + and/or other materials provided with the distribution. + +THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND +ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED +WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE +DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE +FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL +DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR +SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER +CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, +OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE +OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. diff --git a/vendor/github.com/gorilla/websocket/README.md b/vendor/github.com/gorilla/websocket/README.md new file mode 100644 index 000000000..20e391f86 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/README.md @@ -0,0 +1,64 @@ +# Gorilla WebSocket + +Gorilla WebSocket is a [Go](http://golang.org/) implementation of the +[WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. + +[![Build Status](https://travis-ci.org/gorilla/websocket.svg?branch=master)](https://travis-ci.org/gorilla/websocket) +[![GoDoc](https://godoc.org/github.com/gorilla/websocket?status.svg)](https://godoc.org/github.com/gorilla/websocket) + +### Documentation + +* [API Reference](http://godoc.org/github.com/gorilla/websocket) +* [Chat example](https://github.com/gorilla/websocket/tree/master/examples/chat) +* [Command example](https://github.com/gorilla/websocket/tree/master/examples/command) +* [Client and server example](https://github.com/gorilla/websocket/tree/master/examples/echo) +* [File watch example](https://github.com/gorilla/websocket/tree/master/examples/filewatch) + +### Status + +The Gorilla WebSocket package provides a complete and tested implementation of +the [WebSocket](http://www.rfc-editor.org/rfc/rfc6455.txt) protocol. The +package API is stable. + +### Installation + + go get github.com/gorilla/websocket + +### Protocol Compliance + +The Gorilla WebSocket package passes the server tests in the [Autobahn Test +Suite](http://autobahn.ws/testsuite) using the application in the [examples/autobahn +subdirectory](https://github.com/gorilla/websocket/tree/master/examples/autobahn). + +### Gorilla WebSocket compared with other packages + + + + + + + + + + + + + + + + + + +
github.com/gorillagolang.org/x/net
RFC 6455 Features
Passes Autobahn Test SuiteYesNo
Receive fragmented messageYesNo, see note 1
Send close messageYesNo
Send pings and receive pongsYesNo
Get the type of a received data messageYesYes, see note 2
Other Features
Compression ExtensionsExperimentalNo
Read message using io.ReaderYesNo, see note 3
Write message using io.WriteCloserYesNo, see note 3
+ +Notes: + +1. Large messages are fragmented in [Chrome's new WebSocket implementation](http://www.ietf.org/mail-archive/web/hybi/current/msg10503.html). +2. The application can get the type of a received data message by implementing + a [Codec marshal](http://godoc.org/golang.org/x/net/websocket#Codec.Marshal) + function. +3. The go.net io.Reader and io.Writer operate across WebSocket frame boundaries. + Read returns when the input buffer is full or a frame boundary is + encountered. Each call to Write sends a single frame message. The Gorilla + io.Reader and io.WriteCloser operate on a single WebSocket message. + diff --git a/vendor/github.com/gorilla/websocket/client.go b/vendor/github.com/gorilla/websocket/client.go new file mode 100644 index 000000000..c78d54220 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/client.go @@ -0,0 +1,396 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bytes" + "context" + "crypto/tls" + "errors" + "io" + "io/ioutil" + "net" + "net/http" + "net/url" + "strings" + "time" +) + +// ErrBadHandshake is returned when the server response to opening handshake is +// invalid. +var ErrBadHandshake = errors.New("websocket: bad handshake") + +var errInvalidCompression = errors.New("websocket: invalid compression negotiation") + +// NewClient creates a new client connection using the given net connection. +// The URL u specifies the host and request URI. Use requestHeader to specify +// the origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies +// (Cookie). Use the response.Header to get the selected subprotocol +// (Sec-WebSocket-Protocol) and cookies (Set-Cookie). +// +// If the WebSocket handshake fails, ErrBadHandshake is returned along with a +// non-nil *http.Response so that callers can handle redirects, authentication, +// etc. +// +// Deprecated: Use Dialer instead. +func NewClient(netConn net.Conn, u *url.URL, requestHeader http.Header, readBufSize, writeBufSize int) (c *Conn, response *http.Response, err error) { + d := Dialer{ + ReadBufferSize: readBufSize, + WriteBufferSize: writeBufSize, + NetDial: func(net, addr string) (net.Conn, error) { + return netConn, nil + }, + } + return d.Dial(u.String(), requestHeader) +} + +// A Dialer contains options for connecting to WebSocket server. +type Dialer struct { + // NetDial specifies the dial function for creating TCP connections. If + // NetDial is nil, net.Dial is used. + NetDial func(network, addr string) (net.Conn, error) + + // NetDialContext specifies the dial function for creating TCP connections. If + // NetDialContext is nil, net.DialContext is used. + NetDialContext func(ctx context.Context, network, addr string) (net.Conn, error) + + // Proxy specifies a function to return a proxy for a given + // Request. If the function returns a non-nil error, the + // request is aborted with the provided error. + // If Proxy is nil or returns a nil *URL, no proxy is used. + // Proxy func(*http.Request) (*url.URL, error) + + // TLSClientConfig specifies the TLS configuration to use with tls.Client. + // If nil, the default configuration is used. + TLSClientConfig *tls.Config + + // HandshakeTimeout specifies the duration for the handshake to complete. + HandshakeTimeout time.Duration + + // ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer + // size is zero, then a useful default size is used. The I/O buffer sizes + // do not limit the size of the messages that can be sent or received. + ReadBufferSize, WriteBufferSize int + + // WriteBufferPool is a pool of buffers for write operations. If the value + // is not set, then write buffers are allocated to the connection for the + // lifetime of the connection. + // + // A pool is most useful when the application has a modest volume of writes + // across a large number of connections. + // + // Applications should use a single pool for each unique value of + // WriteBufferSize. + WriteBufferPool BufferPool + + // Subprotocols specifies the client's requested subprotocols. + Subprotocols []string + + // EnableCompression specifies if the client should attempt to negotiate + // per message compression (RFC 7692). Setting this value to true does not + // guarantee that compression will be supported. Currently only "no context + // takeover" modes are supported. + // EnableCompression bool + + // Jar specifies the cookie jar. + // If Jar is nil, cookies are not sent in requests and ignored + // in responses. + Jar http.CookieJar +} + +// Dial creates a new client connection by calling DialContext with a background context. +func (d *Dialer) Dial(urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) { + return d.DialContext(context.Background(), urlStr, requestHeader) +} + +var errMalformedURL = errors.New("malformed ws or wss URL") + +func hostPortNoPort(u *url.URL) (hostPort, hostNoPort string) { + hostPort = u.Host + hostNoPort = u.Host + if i := strings.LastIndex(u.Host, ":"); i > strings.LastIndex(u.Host, "]") { + hostNoPort = hostNoPort[:i] + } else { + switch u.Scheme { + case "wss": + hostPort += ":443" + case "https": + hostPort += ":443" + default: + hostPort += ":80" + } + } + return hostPort, hostNoPort +} + +// DefaultDialer is a dialer with all fields set to the default values. +var DefaultDialer = &Dialer{ + // Proxy: http.ProxyFromEnvironment, + HandshakeTimeout: 45 * time.Second, +} + +// nilDialer is dialer to use when receiver is nil. +var nilDialer = *DefaultDialer + +// DialContext creates a new client connection. Use requestHeader to specify the +// origin (Origin), subprotocols (Sec-WebSocket-Protocol) and cookies (Cookie). +// Use the response.Header to get the selected subprotocol +// (Sec-WebSocket-Protocol) and cookies (Set-Cookie). +// +// The context will be used in the request and in the Dialer. +// +// If the WebSocket handshake fails, ErrBadHandshake is returned along with a +// non-nil *http.Response so that callers can handle redirects, authentication, +// etcetera. The response body may not contain the entire response and does not +// need to be closed by the application. +func (d *Dialer) DialContext(ctx context.Context, urlStr string, requestHeader http.Header) (*Conn, *http.Response, error) { + if d == nil { + d = &nilDialer + } + + challengeKey, err := generateChallengeKey() + if err != nil { + return nil, nil, err + } + + u, err := url.Parse(urlStr) + if err != nil { + return nil, nil, err + } + + switch u.Scheme { + case "ws": + u.Scheme = "http" + case "wss": + u.Scheme = "https" + default: + return nil, nil, errMalformedURL + } + + if u.User != nil { + // User name and password are not allowed in websocket URIs. + return nil, nil, errMalformedURL + } + + req := &http.Request{ + Method: "GET", + URL: u, + Proto: "HTTP/1.1", + ProtoMajor: 1, + ProtoMinor: 1, + Header: make(http.Header), + Host: u.Host, + } + req = req.WithContext(ctx) + + // Set the cookies present in the cookie jar of the dialer + if d.Jar != nil { + for _, cookie := range d.Jar.Cookies(u) { + req.AddCookie(cookie) + } + } + + // Set the request headers using the capitalization for names and values in + // RFC examples. Although the capitalization shouldn't matter, there are + // servers that depend on it. The Header.Set method is not used because the + // method canonicalizes the header names. + req.Header["Upgrade"] = []string{"websocket"} + req.Header["Connection"] = []string{"Upgrade"} + req.Header["Sec-WebSocket-Key"] = []string{challengeKey} + req.Header["Sec-WebSocket-Version"] = []string{"13"} + if len(d.Subprotocols) > 0 { + req.Header["Sec-WebSocket-Protocol"] = []string{strings.Join(d.Subprotocols, ", ")} + } + for k, vs := range requestHeader { + switch { + case k == "Host": + if len(vs) > 0 { + req.Host = vs[0] + } + case k == "Upgrade" || + k == "Connection" || + k == "Sec-Websocket-Key" || + k == "Sec-Websocket-Version" || + k == "Sec-Websocket-Extensions" || + (k == "Sec-Websocket-Protocol" && len(d.Subprotocols) > 0): + return nil, nil, errors.New("websocket: duplicate header not allowed: " + k) + case k == "Sec-Websocket-Protocol": + req.Header["Sec-WebSocket-Protocol"] = vs + default: + req.Header[k] = vs + } + } + + //if d.EnableCompression { + // req.Header["Sec-WebSocket-Extensions"] = []string{"permessage-deflate; server_no_context_takeover; client_no_context_takeover"} + //} + + if d.HandshakeTimeout != 0 { + var cancel func() + ctx, cancel = context.WithTimeout(ctx, d.HandshakeTimeout) + defer cancel() + } + + // Get network dial function. + var netDial func(network, add string) (net.Conn, error) + + if d.NetDialContext != nil { + netDial = func(network, addr string) (net.Conn, error) { + return d.NetDialContext(ctx, network, addr) + } + } else if d.NetDial != nil { + netDial = d.NetDial + } else { + netDialer := &net.Dialer{} + netDial = func(network, addr string) (net.Conn, error) { + return netDialer.DialContext(ctx, network, addr) + } + } + + // If needed, wrap the dial function to set the connection deadline. + if deadline, ok := ctx.Deadline(); ok { + forwardDial := netDial + netDial = func(network, addr string) (net.Conn, error) { + c, err := forwardDial(network, addr) + if err != nil { + return nil, err + } + err = c.SetDeadline(deadline) + if err != nil { + c.Close() + return nil, err + } + return c, nil + } + } + + // If needed, wrap the dial function to connect through a proxy. + /* + if d.Proxy != nil { + proxyURL, err := d.Proxy(req) + if err != nil { + return nil, nil, err + } + if proxyURL != nil { + dialer, err := proxy_FromURL(proxyURL, netDialerFunc(netDial)) + if err != nil { + return nil, nil, err + } + netDial = dialer.Dial + } + }*/ + + hostPort, hostNoPort := hostPortNoPort(u) + //trace := httptrace.ContextClientTrace(ctx) + //if trace != nil && trace.GetConn != nil { + // trace.GetConn(hostPort) + //} + + netConn, err := netDial("tcp", hostPort) + //if trace != nil && trace.GotConn != nil { + // trace.GotConn(httptrace.GotConnInfo{ + // Conn: netConn, + // }) + //} + if err != nil { + return nil, nil, err + } + + defer func() { + if netConn != nil { + netConn.Close() + } + }() + + if u.Scheme == "https" { + cfg := cloneTLSConfig(d.TLSClientConfig) + if cfg.ServerName == "" { + cfg.ServerName = hostNoPort + } + tlsConn := tls.Client(netConn, cfg) + netConn = tlsConn + + var err error + //if trace != nil { + // err = doHandshakeWithTrace(trace, tlsConn, cfg) + //} else { + err = doHandshake(tlsConn, cfg) + //} + + if err != nil { + return nil, nil, err + } + } + + conn := newConn(netConn, false, d.ReadBufferSize, d.WriteBufferSize, d.WriteBufferPool, nil, nil) + + if err := req.Write(netConn); err != nil { + return nil, nil, err + } + + //if trace != nil && trace.GotFirstResponseByte != nil { + // if peek, err := conn.br.Peek(1); err == nil && len(peek) == 1 { + // trace.GotFirstResponseByte() + // } + //} + + resp, err := http.ReadResponse(conn.br, req) + if err != nil { + return nil, nil, err + } + + if d.Jar != nil { + if rc := resp.Cookies(); len(rc) > 0 { + d.Jar.SetCookies(u, rc) + } + } + + if resp.StatusCode != 101 || + !strings.EqualFold(resp.Header.Get("Upgrade"), "websocket") || + !strings.EqualFold(resp.Header.Get("Connection"), "upgrade") || + resp.Header.Get("Sec-Websocket-Accept") != computeAcceptKey(challengeKey) { + // Before closing the network connection on return from this + // function, slurp up some of the response to aid application + // debugging. + buf := make([]byte, 1024) + n, _ := io.ReadFull(resp.Body, buf) + resp.Body = ioutil.NopCloser(bytes.NewReader(buf[:n])) + return nil, resp, ErrBadHandshake + } + + /* + for _, ext := range parseExtensions(resp.Header) { + if ext[""] != "permessage-deflate" { + continue + } + _, snct := ext["server_no_context_takeover"] + _, cnct := ext["client_no_context_takeover"] + if !snct || !cnct { + return nil, resp, errInvalidCompression + } + conn.newCompressionWriter = compressNoContextTakeover + conn.newDecompressionReader = decompressNoContextTakeover + break + }*/ + + resp.Body = ioutil.NopCloser(bytes.NewReader([]byte{})) + conn.subprotocol = resp.Header.Get("Sec-Websocket-Protocol") + + netConn.SetDeadline(time.Time{}) + netConn = nil // to avoid close in defer. + return conn, resp, nil +} + +func doHandshake(tlsConn *tls.Conn, cfg *tls.Config) error { + if err := tlsConn.Handshake(); err != nil { + return err + } + if !cfg.InsecureSkipVerify { + if err := tlsConn.VerifyHostname(cfg.ServerName); err != nil { + return err + } + } + return nil +} diff --git a/vendor/github.com/gorilla/websocket/client_clone.go b/vendor/github.com/gorilla/websocket/client_clone.go new file mode 100644 index 000000000..4f0d94372 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/client_clone.go @@ -0,0 +1,16 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build go1.8 + +package websocket + +import "crypto/tls" + +func cloneTLSConfig(cfg *tls.Config) *tls.Config { + if cfg == nil { + return &tls.Config{} + } + return cfg.Clone() +} diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go new file mode 100644 index 000000000..55744a3ef --- /dev/null +++ b/vendor/github.com/gorilla/websocket/conn.go @@ -0,0 +1,1143 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bufio" + "encoding/binary" + "errors" + "io" + "io/ioutil" + "math/rand" + "net" + "strconv" + "sync" + "time" + "unicode/utf8" +) + +const ( + // Frame header byte 0 bits from Section 5.2 of RFC 6455 + finalBit = 1 << 7 + rsv1Bit = 1 << 6 + rsv2Bit = 1 << 5 + rsv3Bit = 1 << 4 + + // Frame header byte 1 bits from Section 5.2 of RFC 6455 + maskBit = 1 << 7 + + maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask + maxControlFramePayloadSize = 125 + + writeWait = time.Second + + defaultReadBufferSize = 4096 + defaultWriteBufferSize = 4096 + + continuationFrame = 0 + noFrame = -1 +) + +// Close codes defined in RFC 6455, section 11.7. +const ( + CloseNormalClosure = 1000 + CloseGoingAway = 1001 + CloseProtocolError = 1002 + CloseUnsupportedData = 1003 + CloseNoStatusReceived = 1005 + CloseAbnormalClosure = 1006 + CloseInvalidFramePayloadData = 1007 + ClosePolicyViolation = 1008 + CloseMessageTooBig = 1009 + CloseMandatoryExtension = 1010 + CloseInternalServerErr = 1011 + CloseServiceRestart = 1012 + CloseTryAgainLater = 1013 + CloseTLSHandshake = 1015 +) + +// The message types are defined in RFC 6455, section 11.8. +const ( + // TextMessage denotes a text data message. The text message payload is + // interpreted as UTF-8 encoded text data. + TextMessage = 1 + + // BinaryMessage denotes a binary data message. + BinaryMessage = 2 + + // CloseMessage denotes a close control message. The optional message + // payload contains a numeric code and text. Use the FormatCloseMessage + // function to format a close message payload. + CloseMessage = 8 + + // PingMessage denotes a ping control message. The optional message payload + // is UTF-8 encoded text. + PingMessage = 9 + + // PongMessage denotes a pong control message. The optional message payload + // is UTF-8 encoded text. + PongMessage = 10 +) + +// ErrCloseSent is returned when the application writes a message to the +// connection after sending a close message. +var ErrCloseSent = errors.New("websocket: close sent") + +// ErrReadLimit is returned when reading a message that is larger than the +// read limit set for the connection. +var ErrReadLimit = errors.New("websocket: read limit exceeded") + +// netError satisfies the net Error interface. +type netError struct { + msg string + temporary bool + timeout bool +} + +func (e *netError) Error() string { return e.msg } +func (e *netError) Temporary() bool { return e.temporary } +func (e *netError) Timeout() bool { return e.timeout } + +// CloseError represents a close message. +type CloseError struct { + // Code is defined in RFC 6455, section 11.7. + Code int + + // Text is the optional text payload. + Text string +} + +func (e *CloseError) Error() string { + s := []byte("websocket: close ") + s = strconv.AppendInt(s, int64(e.Code), 10) + switch e.Code { + case CloseNormalClosure: + s = append(s, " (normal)"...) + case CloseGoingAway: + s = append(s, " (going away)"...) + case CloseProtocolError: + s = append(s, " (protocol error)"...) + case CloseUnsupportedData: + s = append(s, " (unsupported data)"...) + case CloseNoStatusReceived: + s = append(s, " (no status)"...) + case CloseAbnormalClosure: + s = append(s, " (abnormal closure)"...) + case CloseInvalidFramePayloadData: + s = append(s, " (invalid payload data)"...) + case ClosePolicyViolation: + s = append(s, " (policy violation)"...) + case CloseMessageTooBig: + s = append(s, " (message too big)"...) + case CloseMandatoryExtension: + s = append(s, " (mandatory extension missing)"...) + case CloseInternalServerErr: + s = append(s, " (internal server error)"...) + case CloseTLSHandshake: + s = append(s, " (TLS handshake error)"...) + } + if e.Text != "" { + s = append(s, ": "...) + s = append(s, e.Text...) + } + return string(s) +} + +// IsCloseError returns boolean indicating whether the error is a *CloseError +// with one of the specified codes. +func IsCloseError(err error, codes ...int) bool { + if e, ok := err.(*CloseError); ok { + for _, code := range codes { + if e.Code == code { + return true + } + } + } + return false +} + +// IsUnexpectedCloseError returns boolean indicating whether the error is a +// *CloseError with a code not in the list of expected codes. +func IsUnexpectedCloseError(err error, expectedCodes ...int) bool { + if e, ok := err.(*CloseError); ok { + for _, code := range expectedCodes { + if e.Code == code { + return false + } + } + return true + } + return false +} + +var ( + errWriteTimeout = &netError{msg: "websocket: write timeout", timeout: true, temporary: true} + errUnexpectedEOF = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()} + errBadWriteOpCode = errors.New("websocket: bad write message type") + errWriteClosed = errors.New("websocket: write closed") + errInvalidControlFrame = errors.New("websocket: invalid control frame") +) + +func newMaskKey() [4]byte { + n := rand.Uint32() + return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)} +} + +func hideTempErr(err error) error { + if e, ok := err.(net.Error); ok && e.Temporary() { + err = &netError{msg: e.Error(), timeout: e.Timeout()} + } + return err +} + +func isControl(frameType int) bool { + return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage +} + +func isData(frameType int) bool { + return frameType == TextMessage || frameType == BinaryMessage +} + +var validReceivedCloseCodes = map[int]bool{ + // see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number + + CloseNormalClosure: true, + CloseGoingAway: true, + CloseProtocolError: true, + CloseUnsupportedData: true, + CloseNoStatusReceived: false, + CloseAbnormalClosure: false, + CloseInvalidFramePayloadData: true, + ClosePolicyViolation: true, + CloseMessageTooBig: true, + CloseMandatoryExtension: true, + CloseInternalServerErr: true, + CloseServiceRestart: true, + CloseTryAgainLater: true, + CloseTLSHandshake: false, +} + +func isValidReceivedCloseCode(code int) bool { + return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999) +} + +// BufferPool represents a pool of buffers. The *sync.Pool type satisfies this +// interface. The type of the value stored in a pool is not specified. +type BufferPool interface { + // Get gets a value from the pool or returns nil if the pool is empty. + Get() interface{} + // Put adds a value to the pool. + Put(interface{}) +} + +// writePoolData is the type added to the write buffer pool. This wrapper is +// used to prevent applications from peeking at and depending on the values +// added to the pool. +type writePoolData struct{ buf []byte } + +// The Conn type represents a WebSocket connection. +type Conn struct { + conn net.Conn + isServer bool + subprotocol string + + // Write fields + mu chan bool // used as mutex to protect write to conn + writeBuf []byte // frame is constructed in this buffer. + writePool BufferPool + writeBufSize int + writeDeadline time.Time + writer io.WriteCloser // the current writer returned to the application + isWriting bool // for best-effort concurrent write detection + + writeErrMu sync.Mutex + writeErr error + + enableWriteCompression bool + compressionLevel int + newCompressionWriter func(io.WriteCloser, int) io.WriteCloser + + // Read fields + reader io.ReadCloser // the current reader returned to the application + readErr error + br *bufio.Reader + readRemaining int64 // bytes remaining in current frame. + readFinal bool // true the current message has more frames. + readLength int64 // Message size. + readLimit int64 // Maximum message size. + readMaskPos int + readMaskKey [4]byte + handlePong func(string) error + handlePing func(string) error + handleClose func(int, string) error + readErrCount int + messageReader *messageReader // the current low-level reader + + readDecompress bool // whether last read frame had RSV1 set + newDecompressionReader func(io.Reader) io.ReadCloser +} + +func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, writeBufferPool BufferPool, br *bufio.Reader, writeBuf []byte) *Conn { + + if br == nil { + if readBufferSize == 0 { + readBufferSize = defaultReadBufferSize + } else if readBufferSize < maxControlFramePayloadSize { + // must be large enough for control frame + readBufferSize = maxControlFramePayloadSize + } + br = bufio.NewReaderSize(conn, readBufferSize) + } + + if writeBufferSize <= 0 { + writeBufferSize = defaultWriteBufferSize + } + writeBufferSize += maxFrameHeaderSize + + if writeBuf == nil && writeBufferPool == nil { + writeBuf = make([]byte, writeBufferSize) + } + + mu := make(chan bool, 1) + mu <- true + c := &Conn{ + isServer: isServer, + br: br, + conn: conn, + mu: mu, + readFinal: true, + writeBuf: writeBuf, + writePool: writeBufferPool, + writeBufSize: writeBufferSize, + enableWriteCompression: true, + //compressionLevel: defaultCompressionLevel, + } + c.SetCloseHandler(nil) + c.SetPingHandler(nil) + c.SetPongHandler(nil) + return c +} + +// Subprotocol returns the negotiated protocol for the connection. +func (c *Conn) Subprotocol() string { + return c.subprotocol +} + +// Close closes the underlying network connection without sending or waiting +// for a close message. +func (c *Conn) Close() error { + return c.conn.Close() +} + +// LocalAddr returns the local network address. +func (c *Conn) LocalAddr() net.Addr { + return c.conn.LocalAddr() +} + +// RemoteAddr returns the remote network address. +func (c *Conn) RemoteAddr() net.Addr { + return c.conn.RemoteAddr() +} + +// Write methods + +func (c *Conn) writeFatal(err error) error { + err = hideTempErr(err) + c.writeErrMu.Lock() + if c.writeErr == nil { + c.writeErr = err + } + c.writeErrMu.Unlock() + return err +} + +func (c *Conn) read(n int) ([]byte, error) { + p, err := c.br.Peek(n) + if err == io.EOF { + err = errUnexpectedEOF + } + c.br.Discard(len(p)) + return p, err +} + +func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error { + <-c.mu + defer func() { c.mu <- true }() + + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err + } + + c.conn.SetWriteDeadline(deadline) + if len(buf1) == 0 { + _, err = c.conn.Write(buf0) + } else { + err = c.writeBufs(buf0, buf1) + } + if err != nil { + return c.writeFatal(err) + } + if frameType == CloseMessage { + c.writeFatal(ErrCloseSent) + } + return nil +} + +// WriteControl writes a control message with the given deadline. The allowed +// message types are CloseMessage, PingMessage and PongMessage. +func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error { + if !isControl(messageType) { + return errBadWriteOpCode + } + if len(data) > maxControlFramePayloadSize { + return errInvalidControlFrame + } + + b0 := byte(messageType) | finalBit + b1 := byte(len(data)) + if !c.isServer { + b1 |= maskBit + } + + buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize) + buf = append(buf, b0, b1) + + if c.isServer { + buf = append(buf, data...) + } else { + key := newMaskKey() + buf = append(buf, key[:]...) + buf = append(buf, data...) + maskBytes(key, 0, buf[6:]) + } + + d := time.Hour * 1000 + if !deadline.IsZero() { + d = deadline.Sub(time.Now()) + if d < 0 { + return errWriteTimeout + } + } + + timer := time.NewTimer(d) + select { + case <-c.mu: + timer.Stop() + case <-timer.C: + return errWriteTimeout + } + defer func() { c.mu <- true }() + + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err + } + + c.conn.SetWriteDeadline(deadline) + _, err = c.conn.Write(buf) + if err != nil { + return c.writeFatal(err) + } + if messageType == CloseMessage { + c.writeFatal(ErrCloseSent) + } + return err +} + +// beginMessage prepares a connection and message writer for a new message. +func (c *Conn) beginMessage(mw *messageWriter, messageType int) error { + // Close previous writer if not already closed by the application. It's + // probably better to return an error in this situation, but we cannot + // change this without breaking existing applications. + if c.writer != nil { + c.writer.Close() + c.writer = nil + } + + if !isControl(messageType) && !isData(messageType) { + return errBadWriteOpCode + } + + c.writeErrMu.Lock() + err := c.writeErr + c.writeErrMu.Unlock() + if err != nil { + return err + } + + mw.c = c + mw.frameType = messageType + mw.pos = maxFrameHeaderSize + + if c.writeBuf == nil { + wpd, ok := c.writePool.Get().(writePoolData) + if ok { + c.writeBuf = wpd.buf + } else { + c.writeBuf = make([]byte, c.writeBufSize) + } + } + return nil +} + +// NextWriter returns a writer for the next message to send. The writer's Close +// method flushes the complete message to the network. +// +// There can be at most one open writer on a connection. NextWriter closes the +// previous writer if the application has not already done so. +// +// All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and +// PongMessage) are supported. +func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) { + var mw messageWriter + if err := c.beginMessage(&mw, messageType); err != nil { + return nil, err + } + c.writer = &mw + if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) { + w := c.newCompressionWriter(c.writer, c.compressionLevel) + mw.compress = true + c.writer = w + } + return c.writer, nil +} + +type messageWriter struct { + c *Conn + compress bool // whether next call to flushFrame should set RSV1 + pos int // end of data in writeBuf. + frameType int // type of the current frame. + err error +} + +func (w *messageWriter) endMessage(err error) error { + if w.err != nil { + return err + } + c := w.c + w.err = err + c.writer = nil + if c.writePool != nil { + c.writePool.Put(writePoolData{buf: c.writeBuf}) + c.writeBuf = nil + } + return err +} + +// flushFrame writes buffered data and extra as a frame to the network. The +// final argument indicates that this is the last frame in the message. +func (w *messageWriter) flushFrame(final bool, extra []byte) error { + c := w.c + length := w.pos - maxFrameHeaderSize + len(extra) + + // Check for invalid control frames. + if isControl(w.frameType) && + (!final || length > maxControlFramePayloadSize) { + return w.endMessage(errInvalidControlFrame) + } + + b0 := byte(w.frameType) + if final { + b0 |= finalBit + } + if w.compress { + b0 |= rsv1Bit + } + w.compress = false + + b1 := byte(0) + if !c.isServer { + b1 |= maskBit + } + + // Assume that the frame starts at beginning of c.writeBuf. + framePos := 0 + if c.isServer { + // Adjust up if mask not included in the header. + framePos = 4 + } + + switch { + case length >= 65536: + c.writeBuf[framePos] = b0 + c.writeBuf[framePos+1] = b1 | 127 + binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length)) + case length > 125: + framePos += 6 + c.writeBuf[framePos] = b0 + c.writeBuf[framePos+1] = b1 | 126 + binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length)) + default: + framePos += 8 + c.writeBuf[framePos] = b0 + c.writeBuf[framePos+1] = b1 | byte(length) + } + + if !c.isServer { + key := newMaskKey() + copy(c.writeBuf[maxFrameHeaderSize-4:], key[:]) + maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:w.pos]) + if len(extra) > 0 { + return w.endMessage(c.writeFatal(errors.New("websocket: internal error, extra used in client mode"))) + } + } + + // Write the buffers to the connection with best-effort detection of + // concurrent writes. See the concurrency section in the package + // documentation for more info. + + if c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = true + + err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra) + + if !c.isWriting { + panic("concurrent write to websocket connection") + } + c.isWriting = false + + if err != nil { + return w.endMessage(err) + } + + if final { + w.endMessage(errWriteClosed) + return nil + } + + // Setup for next frame. + w.pos = maxFrameHeaderSize + w.frameType = continuationFrame + return nil +} + +func (w *messageWriter) ncopy(max int) (int, error) { + n := len(w.c.writeBuf) - w.pos + if n <= 0 { + if err := w.flushFrame(false, nil); err != nil { + return 0, err + } + n = len(w.c.writeBuf) - w.pos + } + if n > max { + n = max + } + return n, nil +} + +func (w *messageWriter) Write(p []byte) (int, error) { + if w.err != nil { + return 0, w.err + } + + if len(p) > 2*len(w.c.writeBuf) && w.c.isServer { + // Don't buffer large messages. + err := w.flushFrame(false, p) + if err != nil { + return 0, err + } + return len(p), nil + } + + nn := len(p) + for len(p) > 0 { + n, err := w.ncopy(len(p)) + if err != nil { + return 0, err + } + copy(w.c.writeBuf[w.pos:], p[:n]) + w.pos += n + p = p[n:] + } + return nn, nil +} + +func (w *messageWriter) WriteString(p string) (int, error) { + if w.err != nil { + return 0, w.err + } + + nn := len(p) + for len(p) > 0 { + n, err := w.ncopy(len(p)) + if err != nil { + return 0, err + } + copy(w.c.writeBuf[w.pos:], p[:n]) + w.pos += n + p = p[n:] + } + return nn, nil +} + +func (w *messageWriter) ReadFrom(r io.Reader) (nn int64, err error) { + if w.err != nil { + return 0, w.err + } + for { + if w.pos == len(w.c.writeBuf) { + err = w.flushFrame(false, nil) + if err != nil { + break + } + } + var n int + n, err = r.Read(w.c.writeBuf[w.pos:]) + w.pos += n + nn += int64(n) + if err != nil { + if err == io.EOF { + err = nil + } + break + } + } + return nn, err +} + +func (w *messageWriter) Close() error { + if w.err != nil { + return w.err + } + if err := w.flushFrame(true, nil); err != nil { + return err + } + return nil +} + +// WriteMessage is a helper method for getting a writer using NextWriter, +// writing the message and closing the writer. +func (c *Conn) WriteMessage(messageType int, data []byte) error { + if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) { + // Fast path with no allocations and single frame. + + var mw messageWriter + if err := c.beginMessage(&mw, messageType); err != nil { + return err + } + n := copy(c.writeBuf[mw.pos:], data) + mw.pos += n + data = data[n:] + return mw.flushFrame(true, data) + } + + w, err := c.NextWriter(messageType) + if err != nil { + return err + } + if _, err = w.Write(data); err != nil { + return err + } + return w.Close() +} + +// SetWriteDeadline sets the write deadline on the underlying network +// connection. After a write has timed out, the websocket state is corrupt and +// all future writes will return an error. A zero value for t means writes will +// not time out. +func (c *Conn) SetWriteDeadline(t time.Time) error { + c.writeDeadline = t + return nil +} + +// Read methods + +func (c *Conn) advanceFrame() (int, error) { + // 1. Skip remainder of previous frame. + + if c.readRemaining > 0 { + if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil { + return noFrame, err + } + } + + // 2. Read and parse first two bytes of frame header. + + p, err := c.read(2) + if err != nil { + return noFrame, err + } + + final := p[0]&finalBit != 0 + frameType := int(p[0] & 0xf) + mask := p[1]&maskBit != 0 + c.readRemaining = int64(p[1] & 0x7f) + + c.readDecompress = false + if c.newDecompressionReader != nil && (p[0]&rsv1Bit) != 0 { + c.readDecompress = true + p[0] &^= rsv1Bit + } + + if rsv := p[0] & (rsv1Bit | rsv2Bit | rsv3Bit); rsv != 0 { + return noFrame, c.handleProtocolError("unexpected reserved bits 0x" + strconv.FormatInt(int64(rsv), 16)) + } + + switch frameType { + case CloseMessage, PingMessage, PongMessage: + if c.readRemaining > maxControlFramePayloadSize { + return noFrame, c.handleProtocolError("control frame length > 125") + } + if !final { + return noFrame, c.handleProtocolError("control frame not final") + } + case TextMessage, BinaryMessage: + if !c.readFinal { + return noFrame, c.handleProtocolError("message start before final message frame") + } + c.readFinal = final + case continuationFrame: + if c.readFinal { + return noFrame, c.handleProtocolError("continuation after final message frame") + } + c.readFinal = final + default: + return noFrame, c.handleProtocolError("unknown opcode " + strconv.Itoa(frameType)) + } + + // 3. Read and parse frame length. + + switch c.readRemaining { + case 126: + p, err := c.read(2) + if err != nil { + return noFrame, err + } + c.readRemaining = int64(binary.BigEndian.Uint16(p)) + case 127: + p, err := c.read(8) + if err != nil { + return noFrame, err + } + c.readRemaining = int64(binary.BigEndian.Uint64(p)) + } + + // 4. Handle frame masking. + + if mask != c.isServer { + return noFrame, c.handleProtocolError("incorrect mask flag") + } + + if mask { + c.readMaskPos = 0 + p, err := c.read(len(c.readMaskKey)) + if err != nil { + return noFrame, err + } + copy(c.readMaskKey[:], p) + } + + // 5. For text and binary messages, enforce read limit and return. + + if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage { + + c.readLength += c.readRemaining + if c.readLimit > 0 && c.readLength > c.readLimit { + c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait)) + return noFrame, ErrReadLimit + } + + return frameType, nil + } + + // 6. Read control frame payload. + + var payload []byte + if c.readRemaining > 0 { + payload, err = c.read(int(c.readRemaining)) + c.readRemaining = 0 + if err != nil { + return noFrame, err + } + if c.isServer { + maskBytes(c.readMaskKey, 0, payload) + } + } + + // 7. Process control frame payload. + + switch frameType { + case PongMessage: + if err := c.handlePong(string(payload)); err != nil { + return noFrame, err + } + case PingMessage: + if err := c.handlePing(string(payload)); err != nil { + return noFrame, err + } + case CloseMessage: + closeCode := CloseNoStatusReceived + closeText := "" + if len(payload) >= 2 { + closeCode = int(binary.BigEndian.Uint16(payload)) + if !isValidReceivedCloseCode(closeCode) { + return noFrame, c.handleProtocolError("invalid close code") + } + closeText = string(payload[2:]) + if !utf8.ValidString(closeText) { + return noFrame, c.handleProtocolError("invalid utf8 payload in close frame") + } + } + if err := c.handleClose(closeCode, closeText); err != nil { + return noFrame, err + } + return noFrame, &CloseError{Code: closeCode, Text: closeText} + } + + return frameType, nil +} + +func (c *Conn) handleProtocolError(message string) error { + c.WriteControl(CloseMessage, FormatCloseMessage(CloseProtocolError, message), time.Now().Add(writeWait)) + return errors.New("websocket: " + message) +} + +// NextReader returns the next data message received from the peer. The +// returned messageType is either TextMessage or BinaryMessage. +// +// There can be at most one open reader on a connection. NextReader discards +// the previous message if the application has not already consumed it. +// +// Applications must break out of the application's read loop when this method +// returns a non-nil error value. Errors returned from this method are +// permanent. Once this method returns a non-nil error, all subsequent calls to +// this method return the same error. +func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { + // Close previous reader, only relevant for decompression. + if c.reader != nil { + c.reader.Close() + c.reader = nil + } + + c.messageReader = nil + c.readLength = 0 + + for c.readErr == nil { + frameType, err := c.advanceFrame() + if err != nil { + c.readErr = hideTempErr(err) + break + } + if frameType == TextMessage || frameType == BinaryMessage { + c.messageReader = &messageReader{c} + c.reader = c.messageReader + if c.readDecompress { + c.reader = c.newDecompressionReader(c.reader) + } + return frameType, c.reader, nil + } + } + + // Applications that do handle the error returned from this method spin in + // tight loop on connection failure. To help application developers detect + // this error, panic on repeated reads to the failed connection. + c.readErrCount++ + if c.readErrCount >= 1000 { + panic("repeated read on failed websocket connection") + } + + return noFrame, nil, c.readErr +} + +type messageReader struct{ c *Conn } + +func (r *messageReader) Read(b []byte) (int, error) { + c := r.c + if c.messageReader != r { + return 0, io.EOF + } + + for c.readErr == nil { + + if c.readRemaining > 0 { + if int64(len(b)) > c.readRemaining { + b = b[:c.readRemaining] + } + n, err := c.br.Read(b) + c.readErr = hideTempErr(err) + if c.isServer { + c.readMaskPos = maskBytes(c.readMaskKey, c.readMaskPos, b[:n]) + } + c.readRemaining -= int64(n) + if c.readRemaining > 0 && c.readErr == io.EOF { + c.readErr = errUnexpectedEOF + } + return n, c.readErr + } + + if c.readFinal { + c.messageReader = nil + return 0, io.EOF + } + + frameType, err := c.advanceFrame() + switch { + case err != nil: + c.readErr = hideTempErr(err) + case frameType == TextMessage || frameType == BinaryMessage: + c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader") + } + } + + err := c.readErr + if err == io.EOF && c.messageReader == r { + err = errUnexpectedEOF + } + return 0, err +} + +func (r *messageReader) Close() error { + return nil +} + +// ReadMessage is a helper method for getting a reader using NextReader and +// reading from that reader to a buffer. +func (c *Conn) ReadMessage() (messageType int, p []byte, err error) { + var r io.Reader + messageType, r, err = c.NextReader() + if err != nil { + return messageType, nil, err + } + p, err = ioutil.ReadAll(r) + return messageType, p, err +} + +// SetReadDeadline sets the read deadline on the underlying network connection. +// After a read has timed out, the websocket connection state is corrupt and +// all future reads will return an error. A zero value for t means reads will +// not time out. +func (c *Conn) SetReadDeadline(t time.Time) error { + return c.conn.SetReadDeadline(t) +} + +// SetReadLimit sets the maximum size in bytes for a message read from the peer. If a +// message exceeds the limit, the connection sends a close message to the peer +// and returns ErrReadLimit to the application. +func (c *Conn) SetReadLimit(limit int64) { + c.readLimit = limit +} + +// CloseHandler returns the current close handler +func (c *Conn) CloseHandler() func(code int, text string) error { + return c.handleClose +} + +// SetCloseHandler sets the handler for close messages received from the peer. +// The code argument to h is the received close code or CloseNoStatusReceived +// if the close message is empty. The default close handler sends a close +// message back to the peer. +// +// The handler function is called from the NextReader, ReadMessage and message +// reader Read methods. The application must read the connection to process +// close messages as described in the section on Control Messages above. +// +// The connection read methods return a CloseError when a close message is +// received. Most applications should handle close messages as part of their +// normal error handling. Applications should only set a close handler when the +// application must perform some action before sending a close message back to +// the peer. +func (c *Conn) SetCloseHandler(h func(code int, text string) error) { + if h == nil { + h = func(code int, text string) error { + message := FormatCloseMessage(code, "") + c.WriteControl(CloseMessage, message, time.Now().Add(writeWait)) + return nil + } + } + c.handleClose = h +} + +// PingHandler returns the current ping handler +func (c *Conn) PingHandler() func(appData string) error { + return c.handlePing +} + +// SetPingHandler sets the handler for ping messages received from the peer. +// The appData argument to h is the PING message application data. The default +// ping handler sends a pong to the peer. +// +// The handler function is called from the NextReader, ReadMessage and message +// reader Read methods. The application must read the connection to process +// ping messages as described in the section on Control Messages above. +func (c *Conn) SetPingHandler(h func(appData string) error) { + if h == nil { + h = func(message string) error { + err := c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait)) + if err == ErrCloseSent { + return nil + } else if e, ok := err.(net.Error); ok && e.Temporary() { + return nil + } + return err + } + } + c.handlePing = h +} + +// PongHandler returns the current pong handler +func (c *Conn) PongHandler() func(appData string) error { + return c.handlePong +} + +// SetPongHandler sets the handler for pong messages received from the peer. +// The appData argument to h is the PONG message application data. The default +// pong handler does nothing. +// +// The handler function is called from the NextReader, ReadMessage and message +// reader Read methods. The application must read the connection to process +// pong messages as described in the section on Control Messages above. +func (c *Conn) SetPongHandler(h func(appData string) error) { + if h == nil { + h = func(string) error { return nil } + } + c.handlePong = h +} + +// UnderlyingConn returns the internal net.Conn. This can be used to further +// modifications to connection specific flags. +func (c *Conn) UnderlyingConn() net.Conn { + return c.conn +} + +// EnableWriteCompression enables and disables write compression of +// subsequent text and binary messages. This function is a noop if +// compression was not negotiated with the peer. +func (c *Conn) EnableWriteCompression(enable bool) { + c.enableWriteCompression = enable +} + +// SetCompressionLevel sets the flate compression level for subsequent text and +// binary messages. This function is a noop if compression was not negotiated +// with the peer. See the compress/flate package for a description of +// compression levels. +func (c *Conn) SetCompressionLevel(level int) error { + //if !isValidCompressionLevel(level) { + // return errors.New("websocket: invalid compression level") + //} + //c.compressionLevel = level + return nil +} + +// FormatCloseMessage formats closeCode and text as a WebSocket close message. +// An empty message is returned for code CloseNoStatusReceived. +func FormatCloseMessage(closeCode int, text string) []byte { + if closeCode == CloseNoStatusReceived { + // Return empty message because it's illegal to send + // CloseNoStatusReceived. Return non-nil value in case application + // checks for nil. + return []byte{} + } + buf := make([]byte, 2+len(text)) + binary.BigEndian.PutUint16(buf, uint16(closeCode)) + copy(buf[2:], text) + return buf +} diff --git a/vendor/github.com/gorilla/websocket/conn_write.go b/vendor/github.com/gorilla/websocket/conn_write.go new file mode 100644 index 000000000..a509a21f8 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/conn_write.go @@ -0,0 +1,15 @@ +// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// +build go1.8 + +package websocket + +import "net" + +func (c *Conn) writeBufs(bufs ...[]byte) error { + b := net.Buffers(bufs) + _, err := b.WriteTo(c.conn) + return err +} diff --git a/vendor/github.com/gorilla/websocket/doc.go b/vendor/github.com/gorilla/websocket/doc.go new file mode 100644 index 000000000..dcce1a63c --- /dev/null +++ b/vendor/github.com/gorilla/websocket/doc.go @@ -0,0 +1,180 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +// Package websocket implements the WebSocket protocol defined in RFC 6455. +// +// Overview +// +// The Conn type represents a WebSocket connection. A server application calls +// the Upgrader.Upgrade method from an HTTP request handler to get a *Conn: +// +// var upgrader = websocket.Upgrader{ +// ReadBufferSize: 1024, +// WriteBufferSize: 1024, +// } +// +// func handler(w http.ResponseWriter, r *http.Request) { +// conn, err := upgrader.Upgrade(w, r, nil) +// if err != nil { +// log.Println(err) +// return +// } +// ... Use conn to send and receive messages. +// } +// +// Call the connection's WriteMessage and ReadMessage methods to send and +// receive messages as a slice of bytes. This snippet of code shows how to echo +// messages using these methods: +// +// for { +// messageType, p, err := conn.ReadMessage() +// if err != nil { +// log.Println(err) +// return +// } +// if err := conn.WriteMessage(messageType, p); err != nil { +// log.Println(err) +// return +// } +// } +// +// In above snippet of code, p is a []byte and messageType is an int with value +// websocket.BinaryMessage or websocket.TextMessage. +// +// An application can also send and receive messages using the io.WriteCloser +// and io.Reader interfaces. To send a message, call the connection NextWriter +// method to get an io.WriteCloser, write the message to the writer and close +// the writer when done. To receive a message, call the connection NextReader +// method to get an io.Reader and read until io.EOF is returned. This snippet +// shows how to echo messages using the NextWriter and NextReader methods: +// +// for { +// messageType, r, err := conn.NextReader() +// if err != nil { +// return +// } +// w, err := conn.NextWriter(messageType) +// if err != nil { +// return err +// } +// if _, err := io.Copy(w, r); err != nil { +// return err +// } +// if err := w.Close(); err != nil { +// return err +// } +// } +// +// Data Messages +// +// The WebSocket protocol distinguishes between text and binary data messages. +// Text messages are interpreted as UTF-8 encoded text. The interpretation of +// binary messages is left to the application. +// +// This package uses the TextMessage and BinaryMessage integer constants to +// identify the two data message types. The ReadMessage and NextReader methods +// return the type of the received message. The messageType argument to the +// WriteMessage and NextWriter methods specifies the type of a sent message. +// +// It is the application's responsibility to ensure that text messages are +// valid UTF-8 encoded text. +// +// Control Messages +// +// The WebSocket protocol defines three types of control messages: close, ping +// and pong. Call the connection WriteControl, WriteMessage or NextWriter +// methods to send a control message to the peer. +// +// Connections handle received close messages by calling the handler function +// set with the SetCloseHandler method and by returning a *CloseError from the +// NextReader, ReadMessage or the message Read method. The default close +// handler sends a close message to the peer. +// +// Connections handle received ping messages by calling the handler function +// set with the SetPingHandler method. The default ping handler sends a pong +// message to the peer. +// +// Connections handle received pong messages by calling the handler function +// set with the SetPongHandler method. The default pong handler does nothing. +// If an application sends ping messages, then the application should set a +// pong handler to receive the corresponding pong. +// +// The control message handler functions are called from the NextReader, +// ReadMessage and message reader Read methods. The default close and ping +// handlers can block these methods for a short time when the handler writes to +// the connection. +// +// The application must read the connection to process close, ping and pong +// messages sent from the peer. If the application is not otherwise interested +// in messages from the peer, then the application should start a goroutine to +// read and discard messages from the peer. A simple example is: +// +// func readLoop(c *websocket.Conn) { +// for { +// if _, _, err := c.NextReader(); err != nil { +// c.Close() +// break +// } +// } +// } +// +// Concurrency +// +// Connections support one concurrent reader and one concurrent writer. +// +// Applications are responsible for ensuring that no more than one goroutine +// calls the write methods (NextWriter, SetWriteDeadline, WriteMessage, +// WriteJSON, EnableWriteCompression, SetCompressionLevel) concurrently and +// that no more than one goroutine calls the read methods (NextReader, +// SetReadDeadline, ReadMessage, ReadJSON, SetPongHandler, SetPingHandler) +// concurrently. +// +// The Close and WriteControl methods can be called concurrently with all other +// methods. +// +// Origin Considerations +// +// Web browsers allow Javascript applications to open a WebSocket connection to +// any host. It's up to the server to enforce an origin policy using the Origin +// request header sent by the browser. +// +// The Upgrader calls the function specified in the CheckOrigin field to check +// the origin. If the CheckOrigin function returns false, then the Upgrade +// method fails the WebSocket handshake with HTTP status 403. +// +// If the CheckOrigin field is nil, then the Upgrader uses a safe default: fail +// the handshake if the Origin request header is present and the Origin host is +// not equal to the Host request header. +// +// The deprecated package-level Upgrade function does not perform origin +// checking. The application is responsible for checking the Origin header +// before calling the Upgrade function. +// +// Compression EXPERIMENTAL +// +// Per message compression extensions (RFC 7692) are experimentally supported +// by this package in a limited capacity. Setting the EnableCompression option +// to true in Dialer or Upgrader will attempt to negotiate per message deflate +// support. +// +// var upgrader = websocket.Upgrader{ +// EnableCompression: true, +// } +// +// If compression was successfully negotiated with the connection's peer, any +// message received in compressed form will be automatically decompressed. +// All Read methods will return uncompressed bytes. +// +// Per message compression of messages written to a connection can be enabled +// or disabled by calling the corresponding Conn method: +// +// conn.EnableWriteCompression(false) +// +// Currently this package does not support compression with "context takeover". +// This means that messages must be compressed and decompressed in isolation, +// without retaining sliding window or dictionary state across messages. For +// more details refer to RFC 7692. +// +// Use of compression is experimental and may result in decreased performance. +package websocket diff --git a/vendor/github.com/gorilla/websocket/mask.go b/vendor/github.com/gorilla/websocket/mask.go new file mode 100644 index 000000000..577fce9ef --- /dev/null +++ b/vendor/github.com/gorilla/websocket/mask.go @@ -0,0 +1,54 @@ +// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of +// this source code is governed by a BSD-style license that can be found in the +// LICENSE file. + +// +build !appengine + +package websocket + +import "unsafe" + +const wordSize = int(unsafe.Sizeof(uintptr(0))) + +func maskBytes(key [4]byte, pos int, b []byte) int { + // Mask one byte at a time for small buffers. + if len(b) < 2*wordSize { + for i := range b { + b[i] ^= key[pos&3] + pos++ + } + return pos & 3 + } + + // Mask one byte at a time to word boundary. + if n := int(uintptr(unsafe.Pointer(&b[0]))) % wordSize; n != 0 { + n = wordSize - n + for i := range b[:n] { + b[i] ^= key[pos&3] + pos++ + } + b = b[n:] + } + + // Create aligned word size key. + var k [wordSize]byte + for i := range k { + k[i] = key[(pos+i)&3] + } + kw := *(*uintptr)(unsafe.Pointer(&k)) + + // Mask one word at a time. + n := (len(b) / wordSize) * wordSize + for i := 0; i < n; i += wordSize { + *(*uintptr)(unsafe.Pointer(uintptr(unsafe.Pointer(&b[0])) + uintptr(i))) ^= kw + } + + // Mask one byte at a time for remaining bytes. + b = b[n:] + for i := range b { + b[i] ^= key[pos&3] + pos++ + } + + return pos & 3 +} diff --git a/vendor/github.com/gorilla/websocket/mask_safe.go b/vendor/github.com/gorilla/websocket/mask_safe.go new file mode 100644 index 000000000..2aac060e5 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/mask_safe.go @@ -0,0 +1,15 @@ +// Copyright 2016 The Gorilla WebSocket Authors. All rights reserved. Use of +// this source code is governed by a BSD-style license that can be found in the +// LICENSE file. + +// +build appengine + +package websocket + +func maskBytes(key [4]byte, pos int, b []byte) int { + for i := range b { + b[i] ^= key[pos&3] + pos++ + } + return pos & 3 +} diff --git a/vendor/github.com/gorilla/websocket/server.go b/vendor/github.com/gorilla/websocket/server.go new file mode 100644 index 000000000..7bcb23b7b --- /dev/null +++ b/vendor/github.com/gorilla/websocket/server.go @@ -0,0 +1,363 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "bufio" + "errors" + "io" + "net/http" + "net/url" + "strings" + "time" +) + +// HandshakeError describes an error with the handshake from the peer. +type HandshakeError struct { + message string +} + +func (e HandshakeError) Error() string { return e.message } + +// Upgrader specifies parameters for upgrading an HTTP connection to a +// WebSocket connection. +type Upgrader struct { + // HandshakeTimeout specifies the duration for the handshake to complete. + HandshakeTimeout time.Duration + + // ReadBufferSize and WriteBufferSize specify I/O buffer sizes in bytes. If a buffer + // size is zero, then buffers allocated by the HTTP server are used. The + // I/O buffer sizes do not limit the size of the messages that can be sent + // or received. + ReadBufferSize, WriteBufferSize int + + // WriteBufferPool is a pool of buffers for write operations. If the value + // is not set, then write buffers are allocated to the connection for the + // lifetime of the connection. + // + // A pool is most useful when the application has a modest volume of writes + // across a large number of connections. + // + // Applications should use a single pool for each unique value of + // WriteBufferSize. + WriteBufferPool BufferPool + + // Subprotocols specifies the server's supported protocols in order of + // preference. If this field is not nil, then the Upgrade method negotiates a + // subprotocol by selecting the first match in this list with a protocol + // requested by the client. If there's no match, then no protocol is + // negotiated (the Sec-Websocket-Protocol header is not included in the + // handshake response). + Subprotocols []string + + // Error specifies the function for generating HTTP error responses. If Error + // is nil, then http.Error is used to generate the HTTP response. + Error func(w http.ResponseWriter, r *http.Request, status int, reason error) + + // CheckOrigin returns true if the request Origin header is acceptable. If + // CheckOrigin is nil, then a safe default is used: return false if the + // Origin request header is present and the origin host is not equal to + // request Host header. + // + // A CheckOrigin function should carefully validate the request origin to + // prevent cross-site request forgery. + CheckOrigin func(r *http.Request) bool + + // EnableCompression specify if the server should attempt to negotiate per + // message compression (RFC 7692). Setting this value to true does not + // guarantee that compression will be supported. Currently only "no context + // takeover" modes are supported. + // EnableCompression bool +} + +func (u *Upgrader) returnError(w http.ResponseWriter, r *http.Request, status int, reason string) (*Conn, error) { + err := HandshakeError{reason} + if u.Error != nil { + u.Error(w, r, status, err) + } else { + w.Header().Set("Sec-Websocket-Version", "13") + http.Error(w, http.StatusText(status), status) + } + return nil, err +} + +// checkSameOrigin returns true if the origin is not set or is equal to the request host. +func checkSameOrigin(r *http.Request) bool { + origin := r.Header["Origin"] + if len(origin) == 0 { + return true + } + u, err := url.Parse(origin[0]) + if err != nil { + return false + } + return equalASCIIFold(u.Host, r.Host) +} + +func (u *Upgrader) selectSubprotocol(r *http.Request, responseHeader http.Header) string { + if u.Subprotocols != nil { + clientProtocols := Subprotocols(r) + for _, serverProtocol := range u.Subprotocols { + for _, clientProtocol := range clientProtocols { + if clientProtocol == serverProtocol { + return clientProtocol + } + } + } + } else if responseHeader != nil { + return responseHeader.Get("Sec-Websocket-Protocol") + } + return "" +} + +// Upgrade upgrades the HTTP server connection to the WebSocket protocol. +// +// The responseHeader is included in the response to the client's upgrade +// request. Use the responseHeader to specify cookies (Set-Cookie) and the +// application negotiated subprotocol (Sec-WebSocket-Protocol). +// +// If the upgrade fails, then Upgrade replies to the client with an HTTP error +// response. +func (u *Upgrader) Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header) (*Conn, error) { + const badHandshake = "websocket: the client is not using the websocket protocol: " + + if !tokenListContainsValue(r.Header, "Connection", "upgrade") { + return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'upgrade' token not found in 'Connection' header") + } + + if !tokenListContainsValue(r.Header, "Upgrade", "websocket") { + return u.returnError(w, r, http.StatusBadRequest, badHandshake+"'websocket' token not found in 'Upgrade' header") + } + + if r.Method != "GET" { + return u.returnError(w, r, http.StatusMethodNotAllowed, badHandshake+"request method is not GET") + } + + if !tokenListContainsValue(r.Header, "Sec-Websocket-Version", "13") { + return u.returnError(w, r, http.StatusBadRequest, "websocket: unsupported version: 13 not found in 'Sec-Websocket-Version' header") + } + + if _, ok := responseHeader["Sec-Websocket-Extensions"]; ok { + return u.returnError(w, r, http.StatusInternalServerError, "websocket: application specific 'Sec-WebSocket-Extensions' headers are unsupported") + } + + checkOrigin := u.CheckOrigin + if checkOrigin == nil { + checkOrigin = checkSameOrigin + } + if !checkOrigin(r) { + return u.returnError(w, r, http.StatusForbidden, "websocket: request origin not allowed by Upgrader.CheckOrigin") + } + + challengeKey := r.Header.Get("Sec-Websocket-Key") + if challengeKey == "" { + return u.returnError(w, r, http.StatusBadRequest, "websocket: not a websocket handshake: `Sec-WebSocket-Key' header is missing or blank") + } + + subprotocol := u.selectSubprotocol(r, responseHeader) + + // Negotiate PMCE + const compress bool = false + //if u.EnableCompression { + // for _, ext := range parseExtensions(r.Header) { + // if ext[""] != "permessage-deflate" { + // continue + // } + // compress = true + // break + // } + //} + + h, ok := w.(http.Hijacker) + if !ok { + return u.returnError(w, r, http.StatusInternalServerError, "websocket: response does not implement http.Hijacker") + } + var brw *bufio.ReadWriter + netConn, brw, err := h.Hijack() + if err != nil { + return u.returnError(w, r, http.StatusInternalServerError, err.Error()) + } + + if brw.Reader.Buffered() > 0 { + netConn.Close() + return nil, errors.New("websocket: client sent data before handshake is complete") + } + + var br *bufio.Reader + if u.ReadBufferSize == 0 && bufioReaderSize(netConn, brw.Reader) > 256 { + // Reuse hijacked buffered reader as connection reader. + br = brw.Reader + } + + buf := bufioWriterBuffer(netConn, brw.Writer) + + var writeBuf []byte + if u.WriteBufferPool == nil && u.WriteBufferSize == 0 && len(buf) >= maxFrameHeaderSize+256 { + // Reuse hijacked write buffer as connection buffer. + writeBuf = buf + } + + c := newConn(netConn, true, u.ReadBufferSize, u.WriteBufferSize, u.WriteBufferPool, br, writeBuf) + c.subprotocol = subprotocol + + //if compress { + // c.newCompressionWriter = compressNoContextTakeover + // c.newDecompressionReader = decompressNoContextTakeover + //} + + // Use larger of hijacked buffer and connection write buffer for header. + p := buf + if len(c.writeBuf) > len(p) { + p = c.writeBuf + } + p = p[:0] + + p = append(p, "HTTP/1.1 101 Switching Protocols\r\nUpgrade: websocket\r\nConnection: Upgrade\r\nSec-WebSocket-Accept: "...) + p = append(p, computeAcceptKey(challengeKey)...) + p = append(p, "\r\n"...) + if c.subprotocol != "" { + p = append(p, "Sec-WebSocket-Protocol: "...) + p = append(p, c.subprotocol...) + p = append(p, "\r\n"...) + } + //if compress { + // p = append(p, "Sec-WebSocket-Extensions: permessage-deflate; server_no_context_takeover; client_no_context_takeover\r\n"...) + //} + for k, vs := range responseHeader { + if k == "Sec-Websocket-Protocol" { + continue + } + for _, v := range vs { + p = append(p, k...) + p = append(p, ": "...) + for i := 0; i < len(v); i++ { + b := v[i] + if b <= 31 { + // prevent response splitting. + b = ' ' + } + p = append(p, b) + } + p = append(p, "\r\n"...) + } + } + p = append(p, "\r\n"...) + + // Clear deadlines set by HTTP server. + netConn.SetDeadline(time.Time{}) + + if u.HandshakeTimeout > 0 { + netConn.SetWriteDeadline(time.Now().Add(u.HandshakeTimeout)) + } + if _, err = netConn.Write(p); err != nil { + netConn.Close() + return nil, err + } + if u.HandshakeTimeout > 0 { + netConn.SetWriteDeadline(time.Time{}) + } + + return c, nil +} + +// Upgrade upgrades the HTTP server connection to the WebSocket protocol. +// +// Deprecated: Use websocket.Upgrader instead. +// +// Upgrade does not perform origin checking. The application is responsible for +// checking the Origin header before calling Upgrade. An example implementation +// of the same origin policy check is: +// +// if req.Header.Get("Origin") != "http://"+req.Host { +// http.Error(w, "Origin not allowed", http.StatusForbidden) +// return +// } +// +// If the endpoint supports subprotocols, then the application is responsible +// for negotiating the protocol used on the connection. Use the Subprotocols() +// function to get the subprotocols requested by the client. Use the +// Sec-Websocket-Protocol response header to specify the subprotocol selected +// by the application. +// +// The responseHeader is included in the response to the client's upgrade +// request. Use the responseHeader to specify cookies (Set-Cookie) and the +// negotiated subprotocol (Sec-Websocket-Protocol). +// +// The connection buffers IO to the underlying network connection. The +// readBufSize and writeBufSize parameters specify the size of the buffers to +// use. Messages can be larger than the buffers. +// +// If the request is not a valid WebSocket handshake, then Upgrade returns an +// error of type HandshakeError. Applications should handle this error by +// replying to the client with an HTTP error response. +func Upgrade(w http.ResponseWriter, r *http.Request, responseHeader http.Header, readBufSize, writeBufSize int) (*Conn, error) { + u := Upgrader{ReadBufferSize: readBufSize, WriteBufferSize: writeBufSize} + u.Error = func(w http.ResponseWriter, r *http.Request, status int, reason error) { + // don't return errors to maintain backwards compatibility + } + u.CheckOrigin = func(r *http.Request) bool { + // allow all connections by default + return true + } + return u.Upgrade(w, r, responseHeader) +} + +// Subprotocols returns the subprotocols requested by the client in the +// Sec-Websocket-Protocol header. +func Subprotocols(r *http.Request) []string { + h := strings.TrimSpace(r.Header.Get("Sec-Websocket-Protocol")) + if h == "" { + return nil + } + protocols := strings.Split(h, ",") + for i := range protocols { + protocols[i] = strings.TrimSpace(protocols[i]) + } + return protocols +} + +// IsWebSocketUpgrade returns true if the client requested upgrade to the +// WebSocket protocol. +func IsWebSocketUpgrade(r *http.Request) bool { + return tokenListContainsValue(r.Header, "Connection", "upgrade") && + tokenListContainsValue(r.Header, "Upgrade", "websocket") +} + +// bufioReaderSize size returns the size of a bufio.Reader. +func bufioReaderSize(originalReader io.Reader, br *bufio.Reader) int { + // This code assumes that peek on a reset reader returns + // bufio.Reader.buf[:0]. + // TODO: Use bufio.Reader.Size() after Go 1.10 + br.Reset(originalReader) + if p, err := br.Peek(0); err == nil { + return cap(p) + } + return 0 +} + +// writeHook is an io.Writer that records the last slice passed to it vio +// io.Writer.Write. +type writeHook struct { + p []byte +} + +func (wh *writeHook) Write(p []byte) (int, error) { + wh.p = p + return len(p), nil +} + +// bufioWriterBuffer grabs the buffer from a bufio.Writer. +func bufioWriterBuffer(originalWriter io.Writer, bw *bufio.Writer) []byte { + // This code assumes that bufio.Writer.buf[:1] is passed to the + // bufio.Writer's underlying writer. + var wh writeHook + bw.Reset(&wh) + bw.WriteByte(0) + bw.Flush() + + bw.Reset(originalWriter) + + return wh.p[:cap(wh.p)] +} diff --git a/vendor/github.com/gorilla/websocket/util.go b/vendor/github.com/gorilla/websocket/util.go new file mode 100644 index 000000000..7bf2f66c6 --- /dev/null +++ b/vendor/github.com/gorilla/websocket/util.go @@ -0,0 +1,283 @@ +// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. +// Use of this source code is governed by a BSD-style +// license that can be found in the LICENSE file. + +package websocket + +import ( + "crypto/rand" + "crypto/sha1" + "encoding/base64" + "io" + "net/http" + "strings" + "unicode/utf8" +) + +var keyGUID = []byte("258EAFA5-E914-47DA-95CA-C5AB0DC85B11") + +func computeAcceptKey(challengeKey string) string { + h := sha1.New() + h.Write([]byte(challengeKey)) + h.Write(keyGUID) + return base64.StdEncoding.EncodeToString(h.Sum(nil)) +} + +func generateChallengeKey() (string, error) { + p := make([]byte, 16) + if _, err := io.ReadFull(rand.Reader, p); err != nil { + return "", err + } + return base64.StdEncoding.EncodeToString(p), nil +} + +// Token octets per RFC 2616. +var isTokenOctet = [256]bool{ + '!': true, + '#': true, + '$': true, + '%': true, + '&': true, + '\'': true, + '*': true, + '+': true, + '-': true, + '.': true, + '0': true, + '1': true, + '2': true, + '3': true, + '4': true, + '5': true, + '6': true, + '7': true, + '8': true, + '9': true, + 'A': true, + 'B': true, + 'C': true, + 'D': true, + 'E': true, + 'F': true, + 'G': true, + 'H': true, + 'I': true, + 'J': true, + 'K': true, + 'L': true, + 'M': true, + 'N': true, + 'O': true, + 'P': true, + 'Q': true, + 'R': true, + 'S': true, + 'T': true, + 'U': true, + 'W': true, + 'V': true, + 'X': true, + 'Y': true, + 'Z': true, + '^': true, + '_': true, + '`': true, + 'a': true, + 'b': true, + 'c': true, + 'd': true, + 'e': true, + 'f': true, + 'g': true, + 'h': true, + 'i': true, + 'j': true, + 'k': true, + 'l': true, + 'm': true, + 'n': true, + 'o': true, + 'p': true, + 'q': true, + 'r': true, + 's': true, + 't': true, + 'u': true, + 'v': true, + 'w': true, + 'x': true, + 'y': true, + 'z': true, + '|': true, + '~': true, +} + +// skipSpace returns a slice of the string s with all leading RFC 2616 linear +// whitespace removed. +func skipSpace(s string) (rest string) { + i := 0 + for ; i < len(s); i++ { + if b := s[i]; b != ' ' && b != '\t' { + break + } + } + return s[i:] +} + +// nextToken returns the leading RFC 2616 token of s and the string following +// the token. +func nextToken(s string) (token, rest string) { + i := 0 + for ; i < len(s); i++ { + if !isTokenOctet[s[i]] { + break + } + } + return s[:i], s[i:] +} + +// nextTokenOrQuoted returns the leading token or quoted string per RFC 2616 +// and the string following the token or quoted string. +func nextTokenOrQuoted(s string) (value string, rest string) { + if !strings.HasPrefix(s, "\"") { + return nextToken(s) + } + s = s[1:] + for i := 0; i < len(s); i++ { + switch s[i] { + case '"': + return s[:i], s[i+1:] + case '\\': + p := make([]byte, len(s)-1) + j := copy(p, s[:i]) + escape := true + for i = i + 1; i < len(s); i++ { + b := s[i] + switch { + case escape: + escape = false + p[j] = b + j++ + case b == '\\': + escape = true + case b == '"': + return string(p[:j]), s[i+1:] + default: + p[j] = b + j++ + } + } + return "", "" + } + } + return "", "" +} + +// equalASCIIFold returns true if s is equal to t with ASCII case folding as +// defined in RFC 4790. +func equalASCIIFold(s, t string) bool { + for s != "" && t != "" { + sr, size := utf8.DecodeRuneInString(s) + s = s[size:] + tr, size := utf8.DecodeRuneInString(t) + t = t[size:] + if sr == tr { + continue + } + if 'A' <= sr && sr <= 'Z' { + sr = sr + 'a' - 'A' + } + if 'A' <= tr && tr <= 'Z' { + tr = tr + 'a' - 'A' + } + if sr != tr { + return false + } + } + return s == t +} + +// tokenListContainsValue returns true if the 1#token header with the given +// name contains a token equal to value with ASCII case folding. +func tokenListContainsValue(header http.Header, name string, value string) bool { +headers: + for _, s := range header[name] { + for { + var t string + t, s = nextToken(skipSpace(s)) + if t == "" { + continue headers + } + s = skipSpace(s) + if s != "" && s[0] != ',' { + continue headers + } + if equalASCIIFold(t, value) { + return true + } + if s == "" { + continue headers + } + s = s[1:] + } + } + return false +} + +// parseExtensions parses WebSocket extensions from a header. +func parseExtensions(header http.Header) []map[string]string { + // From RFC 6455: + // + // Sec-WebSocket-Extensions = extension-list + // extension-list = 1#extension + // extension = extension-token *( ";" extension-param ) + // extension-token = registered-token + // registered-token = token + // extension-param = token [ "=" (token | quoted-string) ] + // ;When using the quoted-string syntax variant, the value + // ;after quoted-string unescaping MUST conform to the + // ;'token' ABNF. + + var result []map[string]string +headers: + for _, s := range header["Sec-Websocket-Extensions"] { + for { + var t string + t, s = nextToken(skipSpace(s)) + if t == "" { + continue headers + } + ext := map[string]string{"": t} + for { + s = skipSpace(s) + if !strings.HasPrefix(s, ";") { + break + } + var k string + k, s = nextToken(skipSpace(s[1:])) + if k == "" { + continue headers + } + s = skipSpace(s) + var v string + if strings.HasPrefix(s, "=") { + v, s = nextTokenOrQuoted(skipSpace(s[1:])) + s = skipSpace(s) + } + if s != "" && s[0] != ',' && s[0] != ';' { + continue headers + } + ext[k] = v + } + if s != "" && s[0] != ',' { + continue headers + } + result = append(result, ext) + if s == "" { + continue headers + } + s = s[1:] + } + } + return result +}