SAVING AND RESTORING ==================== Since omega's dungeon is quite large, only the current dungeon and the city level will be saved; other dungeons you may have entered previously will be regenerated as you re-enter them. If you know the spell of Return, however, (learnable at the Explorers' Club) you will be able to warp to your deepest excursion in any dungeon without having to retraverse the old levels in between. Some other shortcuts exist for "warping" from one locale or level to another. Games can be restored by giving the save file as a command line argument as in: % omega quasar.sav To at least simulate the continuity of character in the game, saved files will be unlinked on restoration. Of course, you *can* copy them. Save files are automatically compressed unless the flag COMPRESS_SAVE_FILES is undefined in odefs.h. This doubles the amount of time taken to save, but reduces the typical save file by a factor of more than 10. If you feel that the wait is too long, and have space to burn, you can turn off save-file compression in the Options menu.