# CMakeLists.txt for Irrlicht in STK include_directories(${CMAKE_CURRENT_SOURCE_DIR}/include/ ${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/jpeglib ${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/libpng ${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/zlib ${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/bzip2) if(APPLE) include_directories(${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht/MacOSX ${CMAKE_CURRENT_SOURCE_DIR}/source/Irrlicht) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch i386") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch i386 -F/Library/Frameworks") endif() add_definitions(-DNDEBUG=1 -DIRRLICHT_EXPORTS=1 -DPNG_THREAD_UNSAFE_OK -DPNG_NO_MMX_CODE -DPNG_NO_MNG_FEATURES) if(MSVC) add_definitions(/D_IRR_STATIC_LIB_) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS}" /MTd) else() set(CMAKE_CXX_FLAGS "${CMAKE_C_FLAGS} -Wall -pipe -O3 -fno-exceptions -fno-rtti -fstrict-aliasing -fexpensive-optimizations -I/usr/X11R6/include") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wall -pipe -O3 -fno-exceptions -fno-rtti -fstrict-aliasing -fexpensive-optimizations -I/usr/X11R6/include") endif() set(IRRLICHT_SOURCES source/Irrlicht/CTRStencilShadow.cpp source/Irrlicht/CGUIListBox.cpp source/Irrlicht/CZBuffer.cpp source/Irrlicht/CGUIModalScreen.cpp source/Irrlicht/CParticleCylinderEmitter.cpp source/Irrlicht/CLimitReadFile.cpp source/Irrlicht/CVideoModeList.cpp source/Irrlicht/CDefaultGUIElementFactory.cpp source/Irrlicht/CCubeSceneNode.cpp source/Irrlicht/CGUIMeshViewer.cpp source/Irrlicht/CBSPMeshFileLoader.cpp source/Irrlicht/CParticleSphereEmitter.cpp source/Irrlicht/CTRFlatWire.cpp source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.cpp source/Irrlicht/CGUITabControl.cpp source/Irrlicht/IBurningShader.cpp source/Irrlicht/CSoftwareTexture.cpp source/Irrlicht/CTRFlat.cpp source/Irrlicht/CD3D9NormalMapRenderer.cpp source/Irrlicht/CGUIToolBar.cpp source/Irrlicht/CTerrainTriangleSelector.cpp source/Irrlicht/CFileSystem.cpp source/Irrlicht/CTerrainSceneNode.cpp source/Irrlicht/CTRTextureFlat.cpp source/Irrlicht/os.cpp source/Irrlicht/CFPSCounter.cpp source/Irrlicht/CGUIContextMenu.cpp source/Irrlicht/CImageWriterJPG.cpp source/Irrlicht/CAnimatedMeshMD2.cpp source/Irrlicht/CTRTextureGouraudNoZ2.cpp source/Irrlicht/CZipReader.cpp source/Irrlicht/CTRTextureLightMap2_M4.cpp source/Irrlicht/CImageLoaderPNG.cpp source/Irrlicht/CImageLoaderBMP.cpp source/Irrlicht/CIrrDeviceWinCE.cpp source/Irrlicht/CVolumeLightSceneNode.cpp source/Irrlicht/CDefaultSceneNodeAnimatorFactory.cpp source/Irrlicht/CSkyDomeSceneNode.cpp source/Irrlicht/CGUIFileOpenDialog.cpp source/Irrlicht/CTRGouraudAlphaNoZ2.cpp source/Irrlicht/CGUISpriteBank.cpp source/Irrlicht/CParticleFadeOutAffector.cpp source/Irrlicht/CGUIMenu.cpp source/Irrlicht/CCgMaterialRenderer.cpp source/Irrlicht/CMD2MeshFileLoader.cpp source/Irrlicht/CImageWriterPSD.cpp source/Irrlicht/CD3D9ParallaxMapRenderer.cpp source/Irrlicht/CLWOMeshFileLoader.cpp source/Irrlicht/CSphereSceneNode.cpp source/Irrlicht/CLMTSMeshFileLoader.cpp source/Irrlicht/CImageWriterTGA.cpp source/Irrlicht/CImageWriterPNG.cpp source/Irrlicht/CSceneNodeAnimatorFollowSpline.cpp source/Irrlicht/CGUIMessageBox.cpp source/Irrlicht/CParticleGravityAffector.cpp source/Irrlicht/CGUISkin.cpp source/Irrlicht/CBoneSceneNode.cpp source/Irrlicht/CSoftwareTexture2.cpp source/Irrlicht/CD3D8ParallaxMapRenderer.cpp source/Irrlicht/CTRTextureLightMap2_M1.cpp source/Irrlicht/CNPKReader.cpp source/Irrlicht/CIrrMeshFileLoader.cpp source/Irrlicht/COpenGLSLMaterialRenderer.cpp source/Irrlicht/CParticleRotationAffector.cpp source/Irrlicht/CAnimatedMeshHalfLife.cpp source/Irrlicht/CD3D9HLSLMaterialRenderer.cpp source/Irrlicht/CDepthBuffer.cpp source/Irrlicht/CImageLoaderPSD.cpp source/Irrlicht/CTRNormalMap.cpp source/Irrlicht/CTriangleBBSelector.cpp source/Irrlicht/CAnimatedMeshMD3.cpp source/Irrlicht/CGUIComboBox.cpp source/Irrlicht/CSceneNodeAnimatorTexture.cpp source/Irrlicht/CColladaMeshWriter.cpp source/Irrlicht/COpenGLTexture.cpp source/Irrlicht/COgreMeshFileLoader.cpp source/Irrlicht/COctreeSceneNode.cpp source/Irrlicht/CWaterSurfaceSceneNode.cpp source/Irrlicht/CQuake3ShaderSceneNode.cpp source/Irrlicht/CWADReader.cpp source/Irrlicht/CParticleAttractionAffector.cpp source/Irrlicht/CMeshSceneNode.cpp source/Irrlicht/CCSMLoader.cpp source/Irrlicht/COBJMeshWriter.cpp source/Irrlicht/CGUIScrollBar.cpp source/Irrlicht/CAttributes.cpp source/Irrlicht/CTRTextureGouraudAdd.cpp source/Irrlicht/CGUIStaticText.cpp source/Irrlicht/CSceneNodeAnimatorCollisionResponse.cpp source/Irrlicht/CGUIFont.cpp source/Irrlicht/CBurningShader_Raster_Reference.cpp source/Irrlicht/CD3D8ShaderMaterialRenderer.cpp source/Irrlicht/CTriangleSelector.cpp source/Irrlicht/CTRTextureDetailMap2.cpp source/Irrlicht/CParticlePointEmitter.cpp source/Irrlicht/CD3D9Driver.cpp source/Irrlicht/CTRTextureGouraudAlphaNoZ.cpp source/Irrlicht/CTextSceneNode.cpp source/Irrlicht/CD3D9CgMaterialRenderer.cpp source/Irrlicht/COpenGLCgMaterialRenderer.cpp source/Irrlicht/CIrrDeviceLinux.cpp source/Irrlicht/CD3D9ShaderMaterialRenderer.cpp source/Irrlicht/CIrrDeviceStub.cpp source/Irrlicht/CQ3LevelMesh.cpp source/Irrlicht/CTRTextureLightMap2_M2.cpp source/Irrlicht/CDMFLoader.cpp source/Irrlicht/CImageWriterPCX.cpp source/Irrlicht/CGUIInOutFader.cpp source/Irrlicht/CGUITreeView.cpp source/Irrlicht/CAnimatedMeshSceneNode.cpp source/Irrlicht/CGUICheckBox.cpp source/Irrlicht/CGUIWindow.cpp source/Irrlicht/CTRTextureWire2.cpp source/Irrlicht/CPLYMeshFileLoader.cpp source/Irrlicht/CSceneNodeAnimatorCameraMaya.cpp source/Irrlicht/CSceneNodeAnimatorFlyCircle.cpp source/Irrlicht/CColorConverter.cpp source/Irrlicht/CMeshCache.cpp source/Irrlicht/CTRTextureGouraudWire.cpp source/Irrlicht/CIrrDeviceFB.cpp source/Irrlicht/CMemoryFile.cpp source/Irrlicht/CImageWriterPPM.cpp source/Irrlicht/CSTLMeshFileLoader.cpp source/Irrlicht/CMountPointReader.cpp source/Irrlicht/CBillboardSceneNode.cpp source/Irrlicht/CMS3DMeshFileLoader.cpp source/Irrlicht/CGUIImageList.cpp source/Irrlicht/CTRGouraud.cpp source/Irrlicht/CTRTextureGouraudAlpha.cpp source/Irrlicht/CSceneCollisionManager.cpp source/Irrlicht/CIrrDeviceWin32.cpp source/Irrlicht/CSceneLoaderIrr.cpp source/Irrlicht/CEmptySceneNode.cpp source/Irrlicht/CParticleBoxEmitter.cpp source/Irrlicht/CParticleSystemSceneNode.cpp source/Irrlicht/CIrrDeviceConsole.cpp source/Irrlicht/CPakReader.cpp source/Irrlicht/CImage.cpp source/Irrlicht/CTarReader.cpp source/Irrlicht/CGUIButton.cpp source/Irrlicht/COpenGLParallaxMapRenderer.cpp source/Irrlicht/CGUIEditBox.cpp source/Irrlicht/CLogger.cpp source/Irrlicht/CMeshManipulator.cpp source/Irrlicht/CLightSceneNode.cpp source/Irrlicht/CTRTextureLightMapGouraud2_M4.cpp source/Irrlicht/CImageLoaderDDS.cpp source/Irrlicht/CSkyBoxSceneNode.cpp source/Irrlicht/CWriteFile.cpp source/Irrlicht/CSTLMeshWriter.cpp source/Irrlicht/COctreeTriangleSelector.cpp source/Irrlicht/CSMFMeshFileLoader.cpp source/Irrlicht/CFileList.cpp source/Irrlicht/CXMeshFileLoader.cpp source/Irrlicht/CImageLoaderPCX.cpp source/Irrlicht/CIrrDeviceSDL.cpp source/Irrlicht/CTRTextureGouraudNoZ.cpp source/Irrlicht/COSOperator.cpp source/Irrlicht/CImageLoaderJPG.cpp source/Irrlicht/CTRGouraudWire.cpp source/Irrlicht/CMD3MeshFileLoader.cpp source/Irrlicht/CIrrMeshWriter.cpp source/Irrlicht/COpenGLExtensionHandler.cpp source/Irrlicht/CImageLoaderWAL.cpp source/Irrlicht/CXMLWriter.cpp source/Irrlicht/COCTLoader.cpp source/Irrlicht/COBJMeshFileLoader.cpp source/Irrlicht/CSceneNodeAnimatorCameraFPS.cpp source/Irrlicht/CD3D8Texture.cpp source/Irrlicht/CImageLoaderPPM.cpp source/Irrlicht/CTRTextureLightMap2_Add.cpp source/Irrlicht/CMY3DMeshFileLoader.cpp source/Irrlicht/CTRGouraud2.cpp source/Irrlicht/CGUIColorSelectDialog.cpp source/Irrlicht/CSceneManager.cpp source/Irrlicht/Irrlicht.cpp source/Irrlicht/COpenGLShaderMaterialRenderer.cpp source/Irrlicht/CImageLoaderTGA.cpp source/Irrlicht/CTRTextureGouraud2.cpp source/Irrlicht/COpenGLDriver.cpp source/Irrlicht/CSceneNodeAnimatorFlyStraight.cpp source/Irrlicht/irrXML.cpp source/Irrlicht/CImageLoaderRGB.cpp source/Irrlicht/CSoftwareDriver2.cpp source/Irrlicht/CSoftwareDriver.cpp source/Irrlicht/CD3D8Driver.cpp source/Irrlicht/CD3D9Texture.cpp source/Irrlicht/CTRTextureBlend.cpp source/Irrlicht/CSkinnedMesh.cpp source/Irrlicht/CTRGouraudAlpha2.cpp source/Irrlicht/CXMLReader.cpp source/Irrlicht/CDummyTransformationSceneNode.cpp source/Irrlicht/CTRTextureGouraudVertexAlpha2.cpp source/Irrlicht/C3DSMeshFileLoader.cpp source/Irrlicht/CD3D8NormalMapRenderer.cpp source/Irrlicht/CGUITable.cpp source/Irrlicht/CB3DMeshFileLoader.cpp source/Irrlicht/CGeometryCreator.cpp source/Irrlicht/CNullDriver.cpp source/Irrlicht/CCameraSceneNode.cpp source/Irrlicht/CTRTextureGouraudAdd2.cpp source/Irrlicht/CGUISpinBox.cpp source/Irrlicht/CTRTextureGouraudAddNoZ2.cpp source/Irrlicht/CReadFile.cpp source/Irrlicht/CColladaFileLoader.cpp source/Irrlicht/CParticleRingEmitter.cpp source/Irrlicht/CMetaTriangleSelector.cpp source/Irrlicht/CShadowVolumeSceneNode.cpp source/Irrlicht/CDefaultSceneNodeFactory.cpp source/Irrlicht/CGUIImage.cpp source/Irrlicht/CGUIEnvironment.cpp source/Irrlicht/CParticleScaleAffector.cpp source/Irrlicht/CSceneNodeAnimatorDelete.cpp source/Irrlicht/CPLYMeshWriter.cpp source/Irrlicht/CImageWriterBMP.cpp source/Irrlicht/CTRTextureGouraud.cpp source/Irrlicht/CParticleMeshEmitter.cpp source/Irrlicht/CSceneNodeAnimatorRotation.cpp source/Irrlicht/COpenGLNormalMapRenderer.cpp source/Irrlicht/CTRTextureFlatWire.cpp source/Irrlicht/glext.h source/Irrlicht/CB3DMeshFileLoader.h source/Irrlicht/CIrrDeviceLinux.h source/Irrlicht/CMeshCache.h source/Irrlicht/CAttributes.h source/Irrlicht/CMS3DMeshFileLoader.h source/Irrlicht/CParticleMeshEmitter.h source/Irrlicht/CImageWriterPPM.h source/Irrlicht/CParticlePointEmitter.h source/Irrlicht/CParticleRotationAffector.h source/Irrlicht/CMountPointReader.h source/Irrlicht/CIrrDeviceConsole.h source/Irrlicht/CTerrainSceneNode.h source/Irrlicht/CSceneNodeAnimatorCollisionResponse.h source/Irrlicht/CImageLoaderWAL.h source/Irrlicht/CIrrMeshFileLoader.h source/Irrlicht/CSceneLoaderIrr.h source/Irrlicht/CImageLoaderBMP.h source/Irrlicht/CSkinnedMesh.h source/Irrlicht/COpenGLParallaxMapRenderer.h source/Irrlicht/CLWOMeshFileLoader.h source/Irrlicht/CParticleRingEmitter.h source/Irrlicht/COpenGLShaderMaterialRenderer.h source/Irrlicht/CImageWriterTGA.h source/Irrlicht/CD3D8MaterialRenderer.h source/Irrlicht/CImageLoaderPNG.h source/Irrlicht/COctreeTriangleSelector.h source/Irrlicht/COpenGLTexture.h source/Irrlicht/Octree.h source/Irrlicht/os.h source/Irrlicht/CD3D9MaterialRenderer.h source/Irrlicht/CDefaultGUIElementFactory.h source/Irrlicht/CAnimatedMeshHalfLife.h source/Irrlicht/CSceneNodeAnimatorFlyCircle.h source/Irrlicht/CD3D9ShaderMaterialRenderer.h source/Irrlicht/CBSPMeshFileLoader.h source/Irrlicht/CTriangleBBSelector.h source/Irrlicht/S2DVertex.h source/Irrlicht/CDefaultSceneNodeAnimatorFactory.h source/Irrlicht/CGUIMessageBox.h source/Irrlicht/CBoneSceneNode.h source/Irrlicht/CGUITable.h source/Irrlicht/CGUIColorSelectDialog.h source/Irrlicht/CCubeSceneNode.h source/Irrlicht/resource.h source/Irrlicht/COpenGLNormalMapRenderer.h source/Irrlicht/CSceneNodeAnimatorCameraMaya.h source/Irrlicht/SoftwareDriver2_helper.h source/Irrlicht/CGUIWindow.h source/Irrlicht/CMD2MeshFileLoader.h source/Irrlicht/dmfsupport.h source/Irrlicht/CSTLMeshFileLoader.h source/Irrlicht/CGUICheckBox.h source/Irrlicht/CMeshManipulator.h source/Irrlicht/CSoftware2MaterialRenderer.h source/Irrlicht/CD3D9HLSLMaterialRenderer.h source/Irrlicht/CSoftwareDriver.h source/Irrlicht/IImagePresenter.h source/Irrlicht/CGUIMeshViewer.h source/Irrlicht/CMeshSceneNode.h source/Irrlicht/CGUIImage.h source/Irrlicht/CD3D8Driver.h source/Irrlicht/CCameraSceneNode.h source/Irrlicht/IZBuffer.h source/Irrlicht/CAnimatedMeshSceneNode.h source/Irrlicht/CGUIStaticText.h source/Irrlicht/wglext.h source/Irrlicht/CTimer.h source/Irrlicht/CCSMLoader.h source/Irrlicht/CWADReader.h source/Irrlicht/CColladaMeshWriter.h source/Irrlicht/CSceneNodeAnimatorCameraFPS.h source/Irrlicht/CParticleFadeOutAffector.h source/Irrlicht/COpenGLSLMaterialRenderer.h source/Irrlicht/CParticleAttractionAffector.h source/Irrlicht/CMY3DMeshFileLoader.h source/Irrlicht/MacOSX/AppDelegate.h source/Irrlicht/MacOSX/CIrrDeviceMacOSX.h source/Irrlicht/MacOSX/OSXClipboard.h source/Irrlicht/CSceneManager.h source/Irrlicht/CImageLoaderPSD.h source/Irrlicht/COpenGLDriver.h source/Irrlicht/CGUIComboBox.h source/Irrlicht/CPLYMeshFileLoader.h source/Irrlicht/CVolumeLightSceneNode.h source/Irrlicht/CSoftwareDriver2.h source/Irrlicht/CSceneCollisionManager.h source/Irrlicht/ISceneNodeAnimatorFinishing.h source/Irrlicht/aesGladman/pwd2key.h source/Irrlicht/aesGladman/sha2.h source/Irrlicht/aesGladman/hmac.h source/Irrlicht/aesGladman/fileenc.h source/Irrlicht/aesGladman/aes.h source/Irrlicht/aesGladman/sha1.h source/Irrlicht/aesGladman/prng.h source/Irrlicht/aesGladman/aesopt.h source/Irrlicht/COBJMeshWriter.h source/Irrlicht/CGUITabControl.h source/Irrlicht/CSphereSceneNode.h source/Irrlicht/CSoftwareTexture2.h source/Irrlicht/CIrrDeviceStub.h source/Irrlicht/CDummyTransformationSceneNode.h source/Irrlicht/CParticleBoxEmitter.h source/Irrlicht/CShadowVolumeSceneNode.h source/Irrlicht/COctreeSceneNode.h source/Irrlicht/CReadFile.h source/Irrlicht/CMY3DHelper.h source/Irrlicht/CImageLoaderDDS.h source/Irrlicht/COSOperator.h source/Irrlicht/CLightSceneNode.h source/Irrlicht/CParticleSphereEmitter.h source/Irrlicht/CZBuffer.h source/Irrlicht/CImage.h source/Irrlicht/CIrrDeviceWin32.h source/Irrlicht/CGUIEditBox.h source/Irrlicht/CGUISpriteBank.h source/Irrlicht/CSceneNodeAnimatorFlyStraight.h source/Irrlicht/COCTLoader.h source/Irrlicht/COpenGLExtensionHandler.h source/Irrlicht/CImageWriterPSD.h source/Irrlicht/CGUIScrollBar.h source/Irrlicht/CImageLoaderPCX.h source/Irrlicht/CTriangleSelector.h source/Irrlicht/CParticleGravityAffector.h source/Irrlicht/CGUIModalScreen.h source/Irrlicht/CDefaultSceneNodeFactory.h source/Irrlicht/CIrrDeviceWinCE.h source/Irrlicht/CImageLoaderPPM.h source/Irrlicht/CXMLReaderImpl.h source/Irrlicht/COpenGLMaterialRenderer.h source/Irrlicht/CVideoModeList.h source/Irrlicht/CParticleAnimatedMeshSceneNodeEmitter.h source/Irrlicht/C3DSMeshFileLoader.h source/Irrlicht/CImageLoaderTGA.h source/Irrlicht/CColorConverter.h source/Irrlicht/CWaterSurfaceSceneNode.h source/Irrlicht/SoftwareDriver2_compile_config.h source/Irrlicht/CSceneNodeAnimatorTexture.h source/Irrlicht/CXMLReader.h source/Irrlicht/CD3D9Driver.h source/Irrlicht/CColladaFileLoader.h source/Irrlicht/CEmptySceneNode.h source/Irrlicht/CCgMaterialRenderer.h source/Irrlicht/CParticleSystemSceneNode.h source/Irrlicht/CImageWriterPNG.h source/Irrlicht/CParticleScaleAffector.h source/Irrlicht/CImageWriterPCX.h source/Irrlicht/CD3D9Texture.h source/Irrlicht/CD3D9NormalMapRenderer.h source/Irrlicht/CLogger.h source/Irrlicht/CMD3MeshFileLoader.h source/Irrlicht/CImageLoaderJPG.h source/Irrlicht/CBillboardSceneNode.h source/Irrlicht/CD3D8ParallaxMapRenderer.h source/Irrlicht/CD3D8ShaderMaterialRenderer.h source/Irrlicht/CIrrDeviceSDL.h source/Irrlicht/CSkyDomeSceneNode.h source/Irrlicht/CPLYMeshWriter.h source/Irrlicht/CDepthBuffer.h source/Irrlicht/CGUIInOutFader.h source/Irrlicht/CD3D9CgMaterialRenderer.h source/Irrlicht/CGUIFont.h source/Irrlicht/CGUIImageList.h source/Irrlicht/CAnimatedMeshMD2.h source/Irrlicht/CIrrMeshWriter.h source/Irrlicht/COBJMeshFileLoader.h source/Irrlicht/CFileSystem.h source/Irrlicht/CQ3LevelMesh.h source/Irrlicht/CSceneNodeAnimatorRotation.h source/Irrlicht/CGUISkin.h source/Irrlicht/CNPKReader.h source/Irrlicht/IDepthBuffer.h source/Irrlicht/S4DVertex.h source/Irrlicht/CGUIMenu.h source/Irrlicht/CBlit.h source/Irrlicht/CZipReader.h source/Irrlicht/CGUIToolBar.h source/Irrlicht/CImageWriterJPG.h source/Irrlicht/IAttribute.h source/Irrlicht/CDMFLoader.h source/Irrlicht/CNullDriver.h source/Irrlicht/CImageLoaderRGB.h source/Irrlicht/CWriteFile.h source/Irrlicht/CLMTSMeshFileLoader.h source/Irrlicht/CSceneNodeAnimatorFollowSpline.h source/Irrlicht/IBurningShader.h source/Irrlicht/CQuake3ShaderSceneNode.h source/Irrlicht/glxext.h source/Irrlicht/CMetaTriangleSelector.h source/Irrlicht/CSoftwareTexture.h source/Irrlicht/CTarReader.h source/Irrlicht/CD3D8NormalMapRenderer.h source/Irrlicht/CXMLWriter.h source/Irrlicht/CParticleCylinderEmitter.h source/Irrlicht/ITriangleRenderer.h source/Irrlicht/CSceneNodeAnimatorDelete.h source/Irrlicht/CSTLMeshWriter.h source/Irrlicht/CIrrDeviceFB.h source/Irrlicht/CGUIEnvironment.h source/Irrlicht/CTerrainTriangleSelector.h source/Irrlicht/CSMFMeshFileLoader.h source/Irrlicht/CAttributeImpl.h source/Irrlicht/COgreMeshFileLoader.h source/Irrlicht/CD3D8Texture.h source/Irrlicht/CAnimatedMeshMD3.h source/Irrlicht/CGeometryCreator.h source/Irrlicht/CSkyBoxSceneNode.h source/Irrlicht/CImageWriterBMP.h source/Irrlicht/CD3D9ParallaxMapRenderer.h source/Irrlicht/BuiltInFont.h source/Irrlicht/CMemoryFile.h source/Irrlicht/CFPSCounter.h source/Irrlicht/CXMeshFileLoader.h source/Irrlicht/CGUITreeView.h source/Irrlicht/CGUIContextMenu.h source/Irrlicht/CTRTextureGouraud.h source/Irrlicht/CFileList.h source/Irrlicht/CPakReader.h source/Irrlicht/CLimitReadFile.h source/Irrlicht/COpenGLCgMaterialRenderer.h source/Irrlicht/CGUISpinBox.h source/Irrlicht/CGUIButton.h source/Irrlicht/CGUIListBox.h source/Irrlicht/CGUIFileOpenDialog.h source/Irrlicht/CTextSceneNode.h include/ESceneNodeAnimatorTypes.h include/IParticleGravityAffector.h include/IGUIFontBitmap.h include/IEventReceiver.h include/EMessageBoxFlags.h include/IParticleSphereEmitter.h include/IParticleFadeOutAffector.h include/IGeometryCreator.h include/IVolumeLightSceneNode.h include/IGUIEnvironment.h include/irrunpack.h include/IParticleRingEmitter.h include/IGUIElement.h include/IMaterialRenderer.h include/SVertexIndex.h include/SMaterialLayer.h include/irrMap.h include/EMaterialTypes.h include/IAnimatedMeshSceneNode.h include/IParticleCylinderEmitter.h include/IAttributeExchangingObject.h include/IVertexBuffer.h include/ISkinnedMesh.h include/irrList.h include/SAnimatedMesh.h include/IGUITreeView.h include/IGUIFont.h include/IGUIElementFactory.h include/IParticleSystemSceneNode.h include/ITerrainSceneNode.h include/SMeshBuffer.h include/IGUIEditBox.h include/ILogger.h include/ILightManager.h include/IMeshBuffer.h include/irrlicht.h include/ITimer.h include/IImage.h include/position2d.h include/IGUIToolbar.h include/IColladaMeshWriter.h include/IGUISpinBox.h include/IGUITabControl.h include/IBillboardTextSceneNode.h include/IGUIInOutFader.h include/path.h include/IMetaTriangleSelector.h include/ISceneUserDataSerializer.h include/irrArray.h include/irrString.h include/IMesh.h include/line3d.h include/IMeshLoader.h include/aabbox3d.h include/CMeshBuffer.h include/ETerrainElements.h include/EDebugSceneTypes.h include/driverChoice.h include/IParticleAttractionAffector.h include/IGUISpriteBank.h include/IGUISkin.h include/irrAllocator.h include/IDummyTransformationSceneNode.h include/SSkinMeshBuffer.h include/ISceneLoader.h include/IrrlichtDevice.h include/IMaterialRendererServices.h include/SColor.h include/IXMLWriter.h include/CDynamicMeshBuffer.h include/IFileArchive.h include/IGUIContextMenu.h include/IVideoDriver.h include/irrMath.h include/ISceneNode.h include/line2d.h include/irrpack.h include/plane3d.h include/ISceneManager.h include/IImageWriter.h include/EGUIElementTypes.h include/IParticleMeshEmitter.h include/IGUIColorSelectDialog.h include/IGUIImage.h include/IGUIListBox.h include/IQ3LevelMesh.h include/vector2d.h include/CIndexBuffer.h include/IAnimatedMesh.h include/SMaterial.h include/rect.h include/EDriverFeatures.h include/IVideoModeList.h include/fast_atof.h include/IGUICheckBox.h include/ISceneNodeAnimatorFactory.h include/SVertexManipulator.h include/ITextSceneNode.h include/IDynamicMeshBuffer.h include/SExposedVideoData.h include/IReferenceCounted.h include/irrXML.h include/SKeyMap.h include/ECullingTypes.h include/IBillboardSceneNode.h include/ITriangleSelector.h include/coreutil.h include/SMeshBufferTangents.h include/ILightSceneNode.h include/IAnimatedMeshMD3.h include/dimension2d.h include/ISceneCollisionManager.h include/heapsort.h include/IGUIComboBox.h include/Keycodes.h include/SParticle.h include/IQ3Shader.h include/EDriverTypes.h include/IFileSystem.h include/SMesh.h include/IParticleAffector.h include/IGUIImageList.h include/EShaderTypes.h include/SceneParameters.h include/IGUIScrollBar.h include/IImageLoader.h include/IParticleBoxEmitter.h include/ICursorControl.h include/ICameraSceneNode.h include/ISceneNodeAnimatorCameraMaya.h include/IMeshManipulator.h include/CVertexBuffer.h include/SSharedMeshBuffer.h include/vector3d.h include/IShadowVolumeSceneNode.h include/ISceneNodeAnimatorCameraFPS.h include/IGUIMeshViewer.h include/triangle3d.h include/matrix4.h include/IGUIStaticText.h include/IMeshWriter.h include/IMeshSceneNode.h include/IParticleAnimatedMeshSceneNodeEmitter.h include/IMeshCache.h include/EMeshWriterEnums.h include/EPrimitiveTypes.h include/SViewFrustum.h include/IXMLReader.h include/EHardwareBufferFlags.h include/IOSOperator.h include/IGPUProgrammingServices.h include/IrrCompileConfig.h include/ISceneNodeFactory.h include/IGUITable.h include/IGUIButton.h include/EMaterialFlags.h include/EDeviceTypes.h include/IAnimatedMeshMD2.h include/IGUIWindow.h include/EAttributes.h include/S3DVertex.h include/ISceneNodeAnimatorCollisionResponse.h include/IWriteFile.h include/irrTypes.h include/IParticleEmitter.h include/quaternion.h include/SLight.h include/IReadFile.h include/ESceneNodeTypes.h include/IIndexBuffer.h include/EGUIAlignment.h include/SIrrCreationParameters.h include/IFileList.h include/SMeshBufferLightMap.h include/IRandomizer.h include/ISceneNodeAnimator.h include/IAttributes.h include/IParticleRotationAffector.h include/IGUIFileOpenDialog.h include/IBoneSceneNode.h include/IShaderConstantSetCallBack.h include/ITexture.h source/Irrlicht/zlib/infback.c source/Irrlicht/zlib/deflate.c source/Irrlicht/zlib/zutil.c source/Irrlicht/zlib/crc32.c source/Irrlicht/zlib/gzread.c source/Irrlicht/zlib/inffast.c source/Irrlicht/zlib/uncompr.c source/Irrlicht/zlib/inftrees.c source/Irrlicht/zlib/inflate.c source/Irrlicht/zlib/compress.c source/Irrlicht/zlib/adler32.c source/Irrlicht/zlib/gzwrite.c source/Irrlicht/zlib/trees.c source/Irrlicht/zlib/gzlib.c source/Irrlicht/zlib/gzclose.c source/Irrlicht/zlib/inffixed.h source/Irrlicht/zlib/inffast.h source/Irrlicht/zlib/zconf.h source/Irrlicht/zlib/zutil.h source/Irrlicht/zlib/inftrees.h source/Irrlicht/zlib/deflate.h source/Irrlicht/zlib/zlib.h source/Irrlicht/zlib/inflate.h source/Irrlicht/zlib/trees.h source/Irrlicht/zlib/gzguts.h source/Irrlicht/zlib/crc32.h source/Irrlicht/jpeglib/jaricom.c source/Irrlicht/jpeglib/jcapimin.c source/Irrlicht/jpeglib/jcapistd.c source/Irrlicht/jpeglib/jcarith.c source/Irrlicht/jpeglib/jccoefct.c source/Irrlicht/jpeglib/jccolor.c source/Irrlicht/jpeglib/jcdctmgr.c source/Irrlicht/jpeglib/jchuff.c source/Irrlicht/jpeglib/jcinit.c source/Irrlicht/jpeglib/jcmainct.c source/Irrlicht/jpeglib/jcmarker.c source/Irrlicht/jpeglib/jcmaster.c source/Irrlicht/jpeglib/jcomapi.c source/Irrlicht/jpeglib/jcparam.c source/Irrlicht/jpeglib/jcprepct.c source/Irrlicht/jpeglib/jcsample.c source/Irrlicht/jpeglib/jctrans.c source/Irrlicht/jpeglib/jdapimin.c source/Irrlicht/jpeglib/jdapistd.c source/Irrlicht/jpeglib/jdarith.c source/Irrlicht/jpeglib/jdatadst.c source/Irrlicht/jpeglib/jdatasrc.c source/Irrlicht/jpeglib/jdcoefct.c source/Irrlicht/jpeglib/jdcolor.c source/Irrlicht/jpeglib/jddctmgr.c source/Irrlicht/jpeglib/jdhuff.c source/Irrlicht/jpeglib/jdinput.c source/Irrlicht/jpeglib/jdmainct.c source/Irrlicht/jpeglib/jdmarker.c source/Irrlicht/jpeglib/jdmaster.c source/Irrlicht/jpeglib/jdmerge.c source/Irrlicht/jpeglib/jdpostct.c source/Irrlicht/jpeglib/jdsample.c source/Irrlicht/jpeglib/jdtrans.c source/Irrlicht/jpeglib/jerror.c source/Irrlicht/jpeglib/jfdctflt.c source/Irrlicht/jpeglib/jfdctfst.c source/Irrlicht/jpeglib/jfdctint.c source/Irrlicht/jpeglib/jidctflt.c source/Irrlicht/jpeglib/jidctfst.c source/Irrlicht/jpeglib/jidctint.c source/Irrlicht/jpeglib/jmemmgr.c source/Irrlicht/jpeglib/jmemnobs.c source/Irrlicht/jpeglib/jquant1.c source/Irrlicht/jpeglib/jquant2.c source/Irrlicht/jpeglib/jutils.c source/Irrlicht/libpng/pngwutil.c source/Irrlicht/libpng/pngget.c source/Irrlicht/libpng/pngrtran.c source/Irrlicht/libpng/pngrutil.c source/Irrlicht/libpng/pngerror.c source/Irrlicht/libpng/pngset.c source/Irrlicht/libpng/pngtest.c source/Irrlicht/libpng/pngmem.c source/Irrlicht/libpng/pngpread.c source/Irrlicht/libpng/png.c source/Irrlicht/libpng/pngread.c source/Irrlicht/libpng/pngwio.c source/Irrlicht/libpng/pngtrans.c source/Irrlicht/libpng/pngwrite.c source/Irrlicht/libpng/pngwtran.c source/Irrlicht/libpng/example.c source/Irrlicht/libpng/pngrio.c source/Irrlicht/libpng/png.h source/Irrlicht/libpng/pngdebug.h source/Irrlicht/libpng/pngconf.h source/Irrlicht/libpng/pngpriv.h source/Irrlicht/libpng/pnginfo.h source/Irrlicht/libpng/pnglibconf.h source/Irrlicht/libpng/pngstruct.h ) if(APPLE) set(IRRLICHT_SOURCES ${IRRLICHT_SOURCES} source/Irrlicht/MacOSX/AppDelegate.mm source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm source/Irrlicht/MacOSX/OSXClipboard.mm) #list(APPEND CMAKE_C_SOURCE_FILE_EXTENSIONS mm) #set(CMAKE_CXX_SOURCE_FILE_EXTENSIONS cpp) set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti") set_source_files_properties(source/Irrlicht/MacOSX/AppDelegate.mm PROPERTIES LANGUAGE C) set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti") set_source_files_properties(source/Irrlicht/MacOSX/CIrrDeviceMacOSX.mm PROPERTIES LANGUAGE C) set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES COMPILE_FLAGS "-x objective-c++ -O3 -fno-rtti") set_source_files_properties(source/Irrlicht/MacOSX/OSXClipboard.mm PROPERTIES LANGUAGE C) endif() add_library(stkirrlicht ${IRRLICHT_SOURCES})