// // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2013 Glenn De Jonghe // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "achievements/achievements_slot.hpp" #include "achievements/achievement_info.hpp" #include "achievements/achievements_manager.hpp" #include "utils/log.hpp" #include "utils/ptr_vector.hpp" #include "utils/translation.hpp" #include "io/xml_writer.hpp" #include "online/current_user.hpp" #include #include #include // ============================================================================ AchievementsSlot::AchievementsSlot(const XMLNode * input, const PtrVector & info) { int fetched_user_id = input->get("user_id", &m_id); std::string online; int fetched_online = input->get("online", &online); if(!fetched_user_id || !fetched_online || !(online == "true" || online == "false")) { m_valid = false; } m_valid = true; m_online = online == "true"; createFreshSlot(info); std::vector xml_achievements; input->getNodes("achievement", xml_achievements); for( unsigned int i=0; iget("id", &achievement_id); Achievement * achievement = getAchievement(achievement_id); if(achievement == NULL) { Log::warn("AchievementsSlot", "Found saved achievement data for a non-existent achievement. Discarding."); continue; } achievement->load(xml_achievements[i]); } } // ============================================================================ AchievementsSlot::AchievementsSlot(std::string id, bool online, const PtrVector & info) { m_valid = true; m_online = online; m_id = id; createFreshSlot(info); } // ============================================================================ void AchievementsSlot::createFreshSlot( const PtrVector & all_info) { m_achievements.clear(); for(int i=0; i < all_info.size(); i++) { const AchievementInfo * info = all_info.get(i); Achievement::AchievementType achievement_type = info->getType(); Achievement * achievement; if(achievement_type == Achievement::AT_SINGLE) { achievement = new SingleAchievement(info); } else if(achievement_type == Achievement::AT_MAP) { achievement = new MapAchievement(info); } m_achievements[achievement->getID()] = achievement; } } // ============================================================================ void AchievementsSlot::save(std::ofstream & out) { out << " \n"; std::map::const_iterator i; for(i = m_achievements.begin(); i != m_achievements.end(); i++) { if (i->second != NULL) i->second->save(out); } out << " \n"; } // ============================================================================ Achievement * AchievementsSlot::getAchievement(uint32_t id) { if ( m_achievements.find(id) != m_achievements.end()) return m_achievements[id]; return NULL; } // ============================================================================ void AchievementsSlot::sync() { assert(StringUtils::toString(Online::CurrentUser::get()->getID()) == m_id); //FIXME } // ============================================================================ void AchievementsSlot::onRaceEnd() { //reset all values that need to be reset std::map::iterator iter; for ( iter = m_achievements.begin(); iter != m_achievements.end(); ++iter ) { iter->second->onRaceEnd(); } }