#ifndef __IRR_FONT_TOOL_INCLUDED__ #define __IRR_FONT_TOOL_INCLUDED__ #include "irrlicht.h" #if defined(_IRR_WINDOWS_) #ifdef _MBCS #undef _MBCS #endif #define UNICODE #define _WIN32_WINNT 0x0500 #include "windows.h" #else #ifdef _IRR_COMPILE_WITH_X11_ #include #endif #include #include #endif bool LoadPoFiles(const char* sListFileName); bool setUsedCharacters(const char* characters); namespace irr { class CFontTool : public irr::IReferenceCounted { public: CFontTool(irr::IrrlichtDevice* device); ~CFontTool(); virtual bool makeBitmapFont(u32 fontIndex, u32 charsetIndex, s32 fontSize, u32 texturewidth, u32 textureHeight, bool bold, bool italic, bool aa, bool alpha, bool usedOnly=false,bool exclideLatin=false); virtual bool saveBitmapFont(const c8* filename, const c8* format); virtual void selectCharSet(u32 currentCharSet); struct SFontArea { SFontArea() : rectangle(), underhang(0), overhang(0), sourceimage(0) {} core::rect rectangle; s32 underhang; s32 overhang; u32 sourceimage; }; /* struct SFontMap { SFontMap() : areas(), start(0), count(0) {} core::array< SFontArea > areas; s32 start; s32 count; };*/ core::array FontNames; core::array CharSets; //core::array Mappings; core::array Areas; core::map CharMap; core::array currentTextures; core::array currentImages; const int *FontSizes; IrrlichtDevice *Device; bool UseAlphaChannel; // windows #ifdef _IRR_WINDOWS_ HDC dc; #endif }; } #endif // __IRR_FONT_TOOL_INCLUDED__