// // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2004-2015 Steve Baker // Copyright (C) 2011-2015 Joerg Henrichs, Marianne Gagnon // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /** * \mainpage SuperTuxKart developer documentation * * This document contains the developer documentation for SuperTuxKart, * including the list of modules, the list of classes, the API reference, * and some pages that describe in more depth some parts of the code/engine. * * \section Overview * * Here is an overview of the high-level interactions between modules : \dot digraph interaction { # race -> modes race -> tracks race -> karts # modes -> tracks # modes -> karts tracks -> graphics karts -> graphics tracks -> items items -> graphics animations -> graphics graphics -> "Antarctica/irrlicht" # guiengine -> irrlicht # states_screens -> guiengine # input -> states_screens input -> guiengine guiengine -> font_system karts -> physics physics -> karts tracks -> physics ai -> controller controller -> karts input -> controller tracks -> animations physics -> animations animations -> physics karts -> audio physics -> audio "translations\n(too many connections\nto draw)" "configuration\n(too many connections\nto draw)" addons -> tracks addons -> karts guiengine -> addons guiengine -> race addons -> online_manager challenges -> race # challenges -> modes guiengine -> challenges online_manager -> addons online_manager -> "STK Server" "STK Server" -> online_manager karts -> replay replay # force karts and tracks on the same level, looks better this way subgraph { rank = same; karts; tracks; } } \enddot Note that this graph is only an approximation because the real one would be much too complicated :) \section Modules \li \ref addonsgroup : Handles add-ons that can be downloaded. \li \ref animations : This module manages interpolation-based animation (of position, rotation and/or scale) \li \ref audio : This module handles audio (sound effects and music). \li \ref challenges : This module handles the challenge system, which locks features (tracks, karts modes, etc.) until the user completes some task. \li \ref config : This module handles the user configuration, the supertuxkart configuration file (which contains options usually not edited by the player) and the input configuration file. \li \ref font : This module stores font files and tools used to draw characters in STK. \li \ref graphics : This module contains the core graphics engine, that is mostly a thin layer on top of irrlicht providing some additional features we need for STK (like particles, more scene node types, mesh manipulation tools, material management, etc...) \li \ref guiengine : Contains the generic GUI engine (contains the widgets and the backing logic for event handling, the skin, screens and dialogs). See module @ref states_screens for the actual STK GUI screens. Note that all input comes through this module too. \li \ref widgetsgroup : Contains the various types of widgets supported by the GUI engine. \li \ref input : Contains classes for input management (keyboard and gamepad) \li \ref io : Contains generic utility classes for file I/O (especially XML handling). \li \ref items : Defines the various collectibles and weapons of STK. \li \ref karts : Contains classes that deal with the properties, models and physics of karts. \li \ref controller : Contains kart controllers, which are either human players or AIs (this module thus contains the AIs) \li \ref modes : Contains the logic for the various game modes (race, follow the leader, battle, etc.) \li \ref physics : Contains various physics utilities. \li \ref race : Contains the race information that is conceptually above what you can find in group Modes. Handles highscores, grands prix, number of karts, which track was selected, etc. \li \ref states_screens : Contains the various screens and dialogs of the STK user interface, using the facilities of the guiengine module. Also contains the stack of menus and handles state management (in-game vs menu). \li \ref tracks : Contains information about tracks, namely drivelines, checklines and track objects. \li \ref tutorial : Work in progress */ #ifdef WIN32 # ifdef __CYGWIN__ # include # endif # define WIN32_LEAN_AND_MEAN # include # ifdef _MSC_VER # include # endif #else # include # include #endif #include #include #include #include #include #include #include #include #include "main_loop.hpp" #include "achievements/achievements_manager.hpp" #include "addons/addons_manager.hpp" #include "addons/news_manager.hpp" #include "audio/music_manager.hpp" #include "audio/sfx_manager.hpp" #include "challenges/story_mode_timer.hpp" #include "challenges/unlock_manager.hpp" #include "config/hardware_stats.hpp" #include "config/player_manager.hpp" #include "config/player_profile.hpp" #include "config/stk_config.hpp" #include "config/user_config.hpp" #include "font/font_manager.hpp" #include "graphics/camera.hpp" #include "graphics/camera_debug.hpp" #include "graphics/central_settings.hpp" #include "graphics/graphics_restrictions.hpp" #include "graphics/irr_driver.hpp" #include "graphics/material_manager.hpp" #include "graphics/particle_kind_manager.hpp" #include "graphics/referee.hpp" #include "graphics/sp/sp_base.hpp" #include "graphics/sp/sp_shader.hpp" #include "guiengine/engine.hpp" #include "guiengine/event_handler.hpp" #include "guiengine/dialog_queue.hpp" #include "guiengine/message_queue.hpp" #include "input/device_manager.hpp" #include "input/input_manager.hpp" #include "input/keyboard_device.hpp" #include "input/wiimote_manager.hpp" #include "io/file_manager.hpp" #include "items/attachment_manager.hpp" #include "items/item_manager.hpp" #include "items/network_item_manager.hpp" #include "items/powerup_manager.hpp" #include "items/projectile_manager.hpp" #include "karts/combined_characteristic.hpp" #include "karts/controller/ai_base_controller.hpp" #include "karts/controller/network_ai_controller.hpp" #include "karts/kart_model.hpp" #include "karts/kart_properties.hpp" #include "karts/kart_properties_manager.hpp" #include "modes/cutscene_world.hpp" #include "modes/demo_world.hpp" #include "network/protocols/connect_to_server.hpp" #include "network/protocols/client_lobby.hpp" #include "network/protocols/server_lobby.hpp" #include "network/network.hpp" #include "network/network_config.hpp" #include "network/network_string.hpp" #include "network/protocols/connect_to_server.hpp" #include "network/protocols/client_lobby.hpp" #include "network/protocols/server_lobby.hpp" #include "network/race_event_manager.hpp" #include "network/rewind_manager.hpp" #include "network/rewind_queue.hpp" #include "network/server.hpp" #include "network/server_config.hpp" #include "network/servers_manager.hpp" #include "network/socket_address.hpp" #include "network/stk_host.hpp" #include "network/stk_peer.hpp" #include "online/profile_manager.hpp" #include "online/request_manager.hpp" #include "race/grand_prix_manager.hpp" #include "race/highscore_manager.hpp" #include "race/history.hpp" #include "race/race_manager.hpp" #include "replay/replay_play.hpp" #include "replay/replay_recorder.hpp" #include "states_screens/main_menu_screen.hpp" #include "states_screens/online/networking_lobby.hpp" #include "states_screens/online/register_screen.hpp" #include "states_screens/state_manager.hpp" #include "states_screens/options/user_screen.hpp" #include "states_screens/dialogs/init_android_dialog.hpp" #include "states_screens/dialogs/message_dialog.hpp" #include "tips/tips_manager.hpp" #include "tracks/arena_graph.hpp" #include "tracks/track.hpp" #include "tracks/track_manager.hpp" #include "utils/command_line.hpp" #include "utils/constants.hpp" #include "utils/crash_reporting.hpp" #include "utils/leak_check.hpp" #include "utils/log.hpp" #include "utils/mini_glm.hpp" #include "utils/profiler.hpp" #include "utils/stk_process.hpp" #include "utils/string_utils.hpp" #include "utils/translation.hpp" static void cleanSuperTuxKart(); static void cleanUserConfig(); void runUnitTests(); // ============================================================================ // gamepad visualisation screen // ============================================================================ void gamepadVisualisation() { #ifndef SERVER_ONLY input_manager = new InputManager(); #define GAMEPAD_COUNT 8 // const won't work class EventReceiver : public IEventReceiver { public: virtual bool OnEvent (const irr::SEvent &event) { switch (event.EventType) { case EET_KEY_INPUT_EVENT: { const SEvent::SKeyInput& evt = event.KeyInput; if (evt.PressedDown) { if (evt.Key == IRR_KEY_RETURN || evt.Key == IRR_KEY_ESCAPE || evt.Key == IRR_KEY_SPACE) { exit(0); } } } default: // don't care about others break; } return true; } }; EventReceiver* events = new EventReceiver(); irr_driver->getDevice()->setEventReceiver(events); while (true) { if (!irr_driver->getDevice()->run()) break; input_manager->update(0); video::IVideoDriver* driver = irr_driver->getVideoDriver(); const core::dimension2du size = driver ->getCurrentRenderTargetSize(); driver->beginScene(true, true, video::SColor(255,0,0,0)); for (unsigned n = 0; n < input_manager->getGamepadCount(); n++) { if (n >= GAMEPAD_COUNT) break; const irr::SEvent& g = input_manager->getEventForGamePad(n); const int MARGIN = 10; const int x = (n & 1 ? size.Width/2 + MARGIN : MARGIN ); const int w = size.Width/2 - MARGIN*2; const int h = size.Height/(GAMEPAD_COUNT/2) - MARGIN*2; const int y = size.Height/(GAMEPAD_COUNT/2)*(n/2) + MARGIN; driver->draw2DRectangleOutline( core::recti(x, y, x+w, y+h) ); const int btn_y = y + 5; const int btn_x = x + 5; const int BTN_SIZE = (w - 10)/SEvent::SJoystickEvent::NUMBER_OF_BUTTONS; for (int b=0; bdraw2DRectangle (video::SColor(255,255,0,0), core::recti(pos, size)); } driver->draw2DRectangleOutline( core::recti(pos, size) ); } const int axis_y = btn_y + BTN_SIZE + 5; const int axis_x = btn_x; const int axis_w = w - 10; const int axis_h = (h - BTN_SIZE - 15) / SEvent::SJoystickEvent::NUMBER_OF_AXES; for (int a=0; adraw2DRectangle (deadzone ? video::SColor(255,255,0,0) : video::SColor(255,0,255,0), fillbar); driver->draw2DRectangleOutline( core::recti(pos, size) ); } } driver->endScene(); } #endif } // gamepadVisualisation // ============================================================================ /** Sets the hat mesh name depending on the current christmas mode * m_xmas_mode (0: use current date, 1: always on, 2: always off). */ void handleXmasMode() { bool xmas = false; switch(UserConfigParams::m_xmas_mode) { case 0: { int day, month; StkTime::getDate(&day, &month); // Christmat hats are shown between 17. of December // and 5th of January xmas = (month == 12 && day>=17) || (month == 1 && day <=5); break; } case 1: xmas = true; break; default: xmas = false; break; } // switch m_xmas_mode if(xmas) kart_properties_manager->setHatMeshName("christmas_hat.spm"); } // handleXmasMode // ============================================================================ /** Determines if Easter Ears should be used * m_easter_ear_mode (0: use current date, 1: always on, 2: always off). */ bool isEasterMode(int day, int month, int year, int before_after_days) { if (UserConfigParams::m_easter_ear_mode == 1) { return true; } if (UserConfigParams::m_easter_ear_mode == 0) { // Compute Easter date, based on wikipedia formula // http://en.wikipedia.org/wiki/Computus int a = year % 19; int b = year >> 2; int c = int(floor(b / 25)) + 1; int d = (c * 3) >> 2; int e = ((a * 19) - int(floor((c * 8 + 5) / 25)) + d + 15) % 30; e += (29578 - a - e * 32) >> 10; e -= ((year % 7) + b - d + e + 2) % 7; d = e >> 5; int easter_day = e - d * 31; int easter_month = d + 3; int easter_start_day = easter_day - before_after_days; int easter_start_month = easter_month; if (easter_start_day < 1) { easter_start_day += 31; // Month is April, going into March easter_start_month--; } int easter_end_day = easter_day + before_after_days; int easter_end_month = easter_month; int month_length = easter_end_month == 3 ? 31 : 30; if (easter_end_day > month_length) { easter_end_day -= month_length; easter_end_month++; } return (month > easter_start_month || (month == easter_start_month && day >= easter_start_day)) && (month < easter_end_month || (month == easter_end_month && day <= easter_end_day)); } return false; } // isEasterMode(day, month, year, before_after_days) // ============================================================================ /** Wrapper around handleEasterEarMode(day, month, year, before_after_days). */ void handleEasterEarMode() { int day, month, year; StkTime::getDate(&day, &month, &year); if (isEasterMode(day, month, year, /*before_after_days*/5)) kart_properties_manager->setHatMeshName("easter_ears.spm"); } // handleEasterMode // ============================================================================ /** This function sets up all data structure for an immediate race start. * It is used when the -N or -R command line options are used. */ void setupRaceStart() { // Skip the start screen. This esp. means that no login screen is // displayed (if necessary), so we have to make sure there is // a current player PlayerManager::get()->enforceCurrentPlayer(); InputDevice *device; // Use keyboard 0 by default in --no-start-screen device = input_manager->getDeviceManager()->getKeyboard(0); // Create player and associate player with keyboard StateManager::get()->createActivePlayer( PlayerManager::get()->getPlayer(0), device); if (!kart_properties_manager->getKart(UserConfigParams::m_default_kart)) { Log::warn("main", "Kart '%s' is unknown so will use the " "default kart.", UserConfigParams::m_default_kart.c_str()); RaceManager::get()->setPlayerKart(0, UserConfigParams::m_default_kart.getDefaultValue()); } else { // Set up race manager appropriately if (RaceManager::get()->getNumPlayers() > 0) RaceManager::get()->setPlayerKart(0, UserConfigParams::m_default_kart); } // ASSIGN should make sure that only input from assigned devices // is read. input_manager->getDeviceManager()->setAssignMode(ASSIGN); } // setupRaceStart // ---------------------------------------------------------------------------- /** Prints help for command line options to stdout. */ void cmdLineHelp() { fprintf(stdout, "Usage: %s [OPTIONS]\n\n" "Run SuperTuxKart, a go-kart racing game that features " "Tux and friends.\n\n" "Options:\n" " -N, --no-start-screen Immediately start race without showing a " "menu.\n" " -R, --race-now Same as -N but also skip the ready-set-go phase" " and the music.\n" " -t, --track=NAME Start track NAME.\n" " --gp=NAME Start the specified Grand Prix.\n" " --add-gp-dir=DIR Load Grand Prix files in DIR. Setting will be saved\n" "in config.xml under additional_gp_directory. Use\n" "--add-gp-dir=\"\" to unset.\n" " --stk-config=FILE use ./data/FILE instead of " "./data/stk_config.xml\n" " -k, --numkarts=NUM Set number of karts on the racetrack.\n" " --kart=NAME Use kart NAME.\n" " --ai=a,b,... Use the karts a, b, ... for the AI, and additional player kart.\n" " --aiNP=a,b,... Use the karts a, b, ... for the AI, no additional player kart.\n" " --laps=N Define number of laps to N.\n" " --mode=N N=0 Normal, N=1 Time trial, N=2 Battle, N=3 Soccer,\n" " N=4 Follow The Leader. In configure server use --battle-mode=n\n" " for battle server and --soccer-timed / goals for soccer server\n" " to control verbosely, see below:\n" " --difficulty=N N=0 Beginner, N=1 Intermediate, N=2 Expert, N=3 SuperTux.\n" " --battle-mode=n Specify battle mode in network, 0 is Free-For-All and\n" " 1 is Capture The Flag.\n" " --soccer-timed Use time limit mode in network soccer game.\n" " --soccer-goals Use goals limit mode in network soccer game.\n" " --reverse Play track in reverse (if allowed)\n" " -f, --fullscreen Use fullscreen display.\n" " -w, --windowed Use windowed display (default).\n" " -s, --screensize=WxH Set the display size (e.g. 320x200).\n" " -v, --version Print version of SuperTuxKart.\n" " --trackdir=DIR A directory from which additional tracks are " "loaded.\n" " --seed=n Seed for random number generation to provide reproducible behavior.\n" " --profile-laps=n Enable automatic driven profile mode for n " "laps.\n" " --profile-time=n Enable automatic driven profile mode for n " "seconds.\n" " --unlock-all Permanently unlock all karts and tracks for testing.\n" " --no-unlock-all Disable unlock-all (i.e. base unlocking on player achievement).\n" " --no-graphics Do not display the actual race.\n" " --sp-shader-debug Enables debug in sp shader, it will print all unavailable uniforms.\n" " --demo-mode=t Enables demo mode after t seconds of idle time in " "main menu.\n" " --demo-tracks=t1,t2 List of tracks to be used in demo mode. No\n" " spaces are allowed in the track names.\n" " --demo-laps=n Number of laps to use in a demo.\n" " --demo-karts=n Number of karts to use in a demo.\n" // " --history Replay history file 'history.dat'.\n" // " --test-ai=n Use the test-ai for every n-th AI kart.\n" // " (so n=1 means all Ais will be the test ai)\n" // " // " --disable-item-collection Disable item collection. Useful for\n" // " debugging client/server item management.\n" // " --network-item-debugging Print item handling debug information.\n" " --server-config=file Specify the server_config.xml for server hosting, it will create\n" " one if not found.\n" " --network-console Enable network console.\n" " --wan-server=name Start a Wan server (not a playing client).\n" " --public-server Allow direct connection to the server (without stk server)\n" " --lan-server=name Start a LAN server (not a playing client).\n" " --server-password= Sets a password for a server (both client and server).\n" " --connect-now=ip Connect to a server with IP or domain known now\n" " (in format x.x.x.x:xxx(optional port)), the port should be its\n" " public port, you can use [::] to replace x.x.x.x for IPv6 address.\n" " --server-id=n Server id in stk addons for --connect-now.\n" " --network-ai=n Numbers of AI for connecting to linear race server, used\n" " together with --connect-now.\n" " --login=s Automatically log in (set the login).\n" " --password=s Automatically log in (set the password).\n" " --init-user Save the above login and password (if set) in config.\n" " --disable-polling Don't poll for logged in user.\n" " --port=n Port number to use.\n" " --auto-connect Automatically connect to first server and start race\n" " --max-players=n Maximum number of clients (server only).\n" " --min-players=n Minimum number of clients for ownerless server(server only).\n" " --motd Message showing in all lobby of clients, can specify a .txt file.\n" " --auto-end Automatically end network game after 1st player finished\n" " for some time (currently his finished time * 0.25 + 15.0). \n" " --no-auto-end Don't automatically end network game after 1st player finished\n" " --team-choosing Enable choosing team in lobby for team game.\n" " --no-team-choosing Disable choosing team in lobby for team game.\n" " --network-gp=n Specify number of tracks used in network grand prix.\n" " --graphical-server Enable graphical view in server.\n" " --no-validation Allow non validated and unencrypted connection in wan.\n" " --ranked Server will submit ranking to stk addons server.\n" " --no-ranked Server will not submit ranking to stk addons server.\n" " You require permission for that.\n" " --owner-less Race will autostart and no one can kick players in server.\n" " --no-owner-less Race will not autostart and server owner can kick players in server.\n" " --firewalled-server Turn on all stun related code in server.\n" " --no-firewalled-server Turn off all stun related code in server.\n" " --connection-debug Print verbose info for sending or receiving packets.\n" " --no-console-log Does not write messages in the console but to\n" " stdout.log.\n" " -h, --help Show this help.\n" " --log=N Set the verbosity to a value between\n" " 0 (Debug) and 5 (Only Fatal messages)\n" " --logbuffer=N Buffers up to N lines log lines before writing.\n" " --root=DIR Path to add to the list of STK root directories.\n" " You can specify more than one by separating them\n" " with colons (:).\n" " --cutscene=NAME Launch the specified track as a cutscene.\n" " This is for internal debugging use only.\n" " --enable-glow Enable glow effect.\n" " --disable-glow Disable glow effect.\n" " --enable-bloom Enable bloom effect.\n" " --disable-bloom Disable bloom effect.\n" " --enable-light-shaft Enable light shafts (God rays).\n" " --disable-light-shaft Disable light shafts (God rays).\n" " --enable-dof Enable depth of field.\n" " --disable-dof Disable depth of field.\n" " --enable-particles Enable particles.\n" " --disable-particles Disable particles.\n" " --enable-animated-characters Enable animated characters.\n" " --disable-animated-characters Disable animated characters.\n" " --enable-motion-blur Enable motion blur.\n" " --disable-motion-blur Disable motion blur.\n" " --enable-mlaa Enable anti-aliasing.\n" " --disable-mlaa Disable anti-aliasing.\n" " --enable-texture-compression Enable texture compression.\n" " --disable-texture-compression Disable texture compression.\n" " --enable-ssao Enable screen space ambient occlusion.\n" " --disable-ssao Disable screen space ambient occlusion.\n" " --enable-ibl Enable image based lighting.\n" " --disable-ibl Disable image based lighting.\n" " --enable-hd-textures Enable high definition textures.\n" " --disable-hd-textures Disable high definition textures.\n" " --enable-dynamic-lights Enable advanced pipeline.\n" " --disable-dynamic-lights Disable advanced pipeline.\n" " --anisotropic=n Anisotropic filtering quality (0 to disable).\n" " Takes precedence over trilinear or bilinear\n" " texture filtering.\n" " --shadows=n Set resolution of shadows (0 to disable).\n" " --apitrace This will disable buffer storage and\n" " writing gpu query strings to opengl, which\n" " can be seen later in apitrace.\n" #if defined(__linux__) || defined(__FreeBSD__) "\n" "Environment variables:\n" " IRR_DEVICE_TYPE=[x11, wayland] Force x11/wayland device\n" " IRR_DISABLE_NETWM=1 Force to use legacy fullscreen\n" " IRR_VIDEO_OUTPUT=output_name Force to use selected monitor for\n" " fullscreen window, eg. HDMI-0\n" #endif "\n" "You can visit SuperTuxKart's homepage at " "https://supertuxkart.net\n\n", CommandLine::getExecName().c_str() ); } // cmdLineHelp //============================================================================= /** For base options that modify the output (loglevel/color) or exit right * after being processed (version/help). */ int handleCmdLineOutputModifier() { if (CommandLine::has("--help") || CommandLine::has("-help") || CommandLine::has("-h")) { cmdLineHelp(); cleanUserConfig(); exit(0); } if(CommandLine::has("--version") || CommandLine::has("-v")) { Log::info("main", "=============================="); Log::info("main", "SuperTuxKart, %s.", STK_VERSION ) ; Log::info("main", "=============================="); cleanUserConfig(); exit(0); } int n; if(CommandLine::has("--log", &n)) Log::setLogLevel(n); if (CommandLine::has("--logbuffer", &n)) Log::setBufferSize(n); if(CommandLine::has("--log=nocolor")) { Log::disableColor(); Log::verbose("main", "Colours disabled."); } if(CommandLine::has("--no-console-log")) Log::toggleConsoleLog(false); return 0; } //============================================================================= /** For base options that don't need much to be inited (and, in some cases, * that need to be read before initing stuff) - it only assumes that * user config is loaded (necessary to check for blacklisted screen * resolutions), but nothing else (esp. not kart_properties_manager and * track_manager, since their search path might be extended by command * line options). */ int handleCmdLinePreliminary() { if(CommandLine::has("--gamepad-visualisation") || // only BE CommandLine::has("--gamepad-visualization") ) // both AE and BE UserConfigParams::m_gamepad_visualisation=true; if(CommandLine::has("--debug=memory")) UserConfigParams::m_verbosity |= UserConfigParams::LOG_MEMORY; if(CommandLine::has("--debug=addons")) UserConfigParams::m_verbosity |= UserConfigParams::LOG_ADDONS; if(CommandLine::has("--debug=gui")) UserConfigParams::m_verbosity |= UserConfigParams::LOG_GUI; if(CommandLine::has("--debug=flyable")) UserConfigParams::m_verbosity |= UserConfigParams::LOG_FLYABLE; if(CommandLine::has("--debug=misc")) UserConfigParams::m_verbosity |= UserConfigParams::LOG_MISC; if(CommandLine::has("--debug=all") ) UserConfigParams::m_verbosity |= UserConfigParams::LOG_ALL; if(CommandLine::has("--online")) History::m_online_history_replay = true; #if !(defined(SERVER_ONLY) || defined(ANDROID)) if(CommandLine::has("--apitrace")) { SP::sp_apitrace = true; } #endif std::string s; if(CommandLine::has("--stk-config", &s)) { stk_config->load(file_manager->getAsset(s)); Log::info("main", "STK config will be read from %s.",s.c_str()); } if(CommandLine::has("--trackdir", &s)) TrackManager::addTrackSearchDir(s); if(CommandLine::has("--kartdir", &s)) KartPropertiesManager::addKartSearchDir(s); if (CommandLine::has("--sp-shader-debug")) SP::SPShader::m_sp_shader_debug = true; if(CommandLine::has("--screensize", &s) || CommandLine::has("-s", &s)) { //Check if fullscreen and new res is blacklisted int width, height; if (sscanf(s.c_str(), "%dx%d", &width, &height) == 2) { // Reassemble the string in case that the original width or // height contained a leading 0 std::ostringstream o; o << width << "x" << height; std::string res = o.str(); if (!UserConfigParams::m_fullscreen || std::find(UserConfigParams::m_blacklist_res.begin(), UserConfigParams::m_blacklist_res.end(),res) == UserConfigParams::m_blacklist_res.end()) { UserConfigParams::m_prev_width = UserConfigParams::m_width = width; UserConfigParams::m_prev_height = UserConfigParams::m_height = height; Log::verbose("main", "You choose to use %dx%d.", (int)UserConfigParams::m_width, (int)UserConfigParams::m_height ); } else Log::warn("main", "Resolution %s has been blacklisted, so " "it is not available!", res.c_str()); } else { Log::fatal("main", "Error: --screensize argument must be " "given as WIDTHxHEIGHT"); } } if(CommandLine::has("--fullscreen") || CommandLine::has("-f")) { // Check that current res is not blacklisted std::ostringstream o; o << UserConfigParams::m_width << "x" << UserConfigParams::m_height; std::string res = o.str(); if (std::find(UserConfigParams::m_blacklist_res.begin(), UserConfigParams::m_blacklist_res.end(),res) == UserConfigParams::m_blacklist_res.end()) UserConfigParams::m_fullscreen = true; else Log::warn("main", "Resolution %s has been blacklisted, so it " "is not available!", res.c_str()); } if(CommandLine::has("--windowed") || CommandLine::has("-w")) UserConfigParams::m_fullscreen = false; // toggle graphical options if (CommandLine::has("--enable-glow")) UserConfigParams::m_glow = true; else if (CommandLine::has("--disable-glow")) UserConfigParams::m_glow = false; if (CommandLine::has("--enable-bloom")) UserConfigParams::m_bloom = true; else if (CommandLine::has("--disable-bloom")) UserConfigParams::m_bloom = false; if (CommandLine::has("--enable-light-shaft")) UserConfigParams::m_light_shaft = true; else if (CommandLine::has("--disable-light-shaft")) UserConfigParams::m_light_shaft = false; if (CommandLine::has("--enable-dynamic-lights")) UserConfigParams::m_dynamic_lights = true; else if (CommandLine::has("--disable-dynamic-lights")) UserConfigParams::m_dynamic_lights = false; // depth of field if (CommandLine::has("--enable-dof")) UserConfigParams::m_dof = true; else if (CommandLine::has("--disable-dof")) UserConfigParams::m_dof = false; // particles effects if (CommandLine::has("--enable-particles")) UserConfigParams::m_particles_effects = 2; else if (CommandLine::has("--disable-particles")) UserConfigParams::m_particles_effects = 0; // animated characters if (CommandLine::has("--enable-animated-characters")) UserConfigParams::m_animated_characters = true; else if (CommandLine::has("--disable-animated-characters")) UserConfigParams::m_animated_characters = false; if (CommandLine::has("--enable-motion-blur")) UserConfigParams::m_motionblur = true; else if (CommandLine::has("--disable-motion-blur")) UserConfigParams::m_motionblur = false; // anti-aliasing if (CommandLine::has("--enable-mlaa")) UserConfigParams::m_mlaa = true; else if (CommandLine::has("--disable-mlaa")) UserConfigParams::m_mlaa = false; if (CommandLine::has("--enable-texture-compression")) UserConfigParams::m_texture_compression = true; else if (CommandLine::has("--disable-texture-compression")) UserConfigParams::m_texture_compression = false; // screen space ambient occluison if (CommandLine::has("--enable-ssao")) UserConfigParams::m_ssao = true; else if (CommandLine::has("--disable-ssao")) UserConfigParams::m_ssao = false; // image based lighting if (CommandLine::has("--enable-ibl")) UserConfigParams::m_degraded_IBL = false; else if (CommandLine::has("--disable-ibl")) UserConfigParams::m_degraded_IBL = true; // high definition textures user choice if (CommandLine::has("--enable-hd-textures")) UserConfigParams::m_high_definition_textures = 2 | 1; else if (CommandLine::has("--disable-hd-textures")) UserConfigParams::m_high_definition_textures = 2; // Enable loading grand prix from local directory if(CommandLine::has("--add-gp-dir", &s)) { // Ensure that the path ends with a / if (s[s.size()] == '/') UserConfigParams::m_additional_gp_directory = s; else UserConfigParams::m_additional_gp_directory = s + "/"; Log::info("main", "Additional Grand Prix's will be loaded from %s", UserConfigParams::m_additional_gp_directory.c_str()); } int n; if(CommandLine::has("--xmas", &n)) UserConfigParams::m_xmas_mode = n; if (CommandLine::has("--easter", &n)) UserConfigParams::m_easter_ear_mode = n; if (CommandLine::has("--shadows", &n)) UserConfigParams::m_shadows_resolution = n; if (CommandLine::has("--anisotropic", &n)) UserConfigParams::m_anisotropic = n; // Useful for debugging: the temple navmesh needs 12 minutes in debug // mode to compute the distance matrix!! if(CommandLine::has("--dont-load-navmesh")) Track::m_dont_load_navmesh = true; if (CommandLine::has("--no-sound")) UserConfigParams::m_enable_sound = false; if (CommandLine::has("--seed", &n)) { srand(n); Log::info("main", "STK using random seed (%d)", n); } return 0; } // handleCmdLinePreliminary // ============================================================================ /** Handles command line options. * \param argc Number of command line options */ int handleCmdLine(bool has_server_config, bool has_parent_process) { // Some generic variables used in scanning: int n; std::string s; irr::core::stringw login, password; if (CommandLine::has("--unit-testing")) UserConfigParams::m_unit_testing = true; if (CommandLine::has("--gamepad-debug")) UserConfigParams::m_gamepad_debug=true; if (CommandLine::has("--keyboard-debug")) UserConfigParams::m_keyboard_debug = true; if (CommandLine::has("--wiimote-debug")) UserConfigParams::m_wiimote_debug = true; if(CommandLine::has("--tutorial-debug")) UserConfigParams::m_tutorial_debug = true; if(CommandLine::has( "--track-debug",&n)) UserConfigParams::m_track_debug=n; if(CommandLine::has( "--track-debug")) UserConfigParams::m_track_debug=1; if(CommandLine::has("--material-debug")) UserConfigParams::m_material_debug = true; if(CommandLine::has("--ftl-debug")) UserConfigParams::m_ftl_debug = true; if(CommandLine::has("--slipstream-debug")) UserConfigParams::m_slipstream_debug = true; if(CommandLine::has("--rendering-debug")) UserConfigParams::m_rendering_debug=true; if(CommandLine::has("--ai-debug")) AIBaseController::enableDebug(); if(CommandLine::has("--test-ai", &n)) AIBaseController::setTestAI(n); if (CommandLine::has("--fps-debug")) UserConfigParams::m_fps_debug = true; if (CommandLine::has("--rewind") ) RewindManager::setEnable(true); if(CommandLine::has("--soccer-ai-stats")) { UserConfigParams::m_arena_ai_stats=true; RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_SOCCER); std::vector l; for (int i = 0; i < 8; i++) l.push_back("tux"); RaceManager::get()->setDefaultAIKartList(l); RaceManager::get()->setNumKarts(9); RaceManager::get()->setMaxGoal(30); RaceManager::get()->setTrack("soccer_field"); RaceManager::get()->setDifficulty(RaceManager::Difficulty(3)); UserConfigParams::m_no_start_screen = true; UserConfigParams::m_race_now = true; UserConfigParams::m_sfx = false; UserConfigParams::m_music = false; } if(CommandLine::has("--battle-ai-stats")) { std::string track; if (!CommandLine::has("--track", &track)) track = "temple"; UserConfigParams::m_arena_ai_stats=true; RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_3_STRIKES); std::vector l; for (int i = 0; i < 8; i++) l.push_back("tux"); RaceManager::get()->setDefaultAIKartList(l); RaceManager::get()->setTrack(track); RaceManager::get()->setNumKarts(8); RaceManager::get()->setDifficulty(RaceManager::Difficulty(3)); UserConfigParams::m_no_start_screen = true; UserConfigParams::m_race_now = true; UserConfigParams::m_sfx = false; UserConfigParams::m_music = false; } if (UserConfigParams::m_artist_debug_mode) { if (CommandLine::has("--camera-wheel-debug")) { Camera::setDefaultCameraType(Camera::CM_TYPE_DEBUG); CameraDebug::setDebugType(CameraDebug::CM_DEBUG_GROUND); } if(CommandLine::has("--camera-debug")) { Camera::setDefaultCameraType(Camera::CM_TYPE_DEBUG); CameraDebug::setDebugType(CameraDebug::CM_DEBUG_TOP_OF_KART); } if(CommandLine::has("--camera-kart-debug")) { Camera::setDefaultCameraType(Camera::CM_TYPE_DEBUG); CameraDebug::setDebugType(CameraDebug::CM_DEBUG_BEHIND_KART); } if(CommandLine::has("--physics-debug")) UserConfigParams::m_physics_debug=1; if(CommandLine::has("--check-debug")) UserConfigParams::m_check_debug=true; } bool init_user = CommandLine::has("--init-user"); if (init_user) { PlayerManager::get()->enforceCurrentPlayer(); PlayerManager::getCurrentPlayer()->setRememberPassword(true); UserConfigParams::m_internet_status = Online::RequestManager::IPERM_ALLOWED; } if (CommandLine::has("--login", &s)) login = s.c_str(); if (CommandLine::has("--password", &s)) password = s.c_str(); bool can_wan = false; if (!login.empty() && !password.empty()) { if (!PlayerManager::getCurrentPlayer()) { Log::error("Main", "Run supertuxkart with --init-user"); cleanSuperTuxKart(); return false; } irr::core::stringw s; PlayerManager::requestSignIn(login, password); uint64_t started_time = StkTime::getMonoTimeMs(); while (PlayerManager::getCurrentOnlineState() != PlayerProfile::OS_SIGNED_IN) { Online::RequestManager::get()->update(0.0f); StkTime::sleep(1); if (StkTime::getMonoTimeMs() > started_time + 20000) { Log::error("Main", "Timed out trying login, check login info or connection " "to stk addons."); cleanSuperTuxKart(); return false; } } Log::info("Main", "Logged in from command-line."); if (init_user) PlayerManager::getCurrentPlayer()->setWasOnlineLastTime(true); can_wan = true; } if (init_user) { Log::info("Main", "Done saving user, leaving"); cleanSuperTuxKart(); return false; } if (CommandLine::has( "--network-ai-freq", &n)) NetworkAIController::setAIFrequency(n); else NetworkAIController::setAIFrequency(30); if (!can_wan && CommandLine::has("--login-id", &n) && CommandLine::has("--token", &s)) { NetworkConfig::get()->setCurrentUserId(n); NetworkConfig::get()->setCurrentUserToken(s); can_wan = true; } if (CommandLine::has( "--difficulty", &s)) { int n = atoi(s.c_str()); if (n < 0 || n > RaceManager::DIFFICULTY_LAST) { Log::warn("main", "Invalid difficulty '%s', use easy.\n", s.c_str()); RaceManager::get()->setDifficulty(RaceManager::Difficulty(0)); ServerConfig::m_server_difficulty = 0; } else { RaceManager::get()->setDifficulty(RaceManager::Difficulty(n)); ServerConfig::m_server_difficulty = n; } } // --difficulty if (CommandLine::has("--mode", &n)) { switch (n) { // The order here makes server creation screen easier case 0: { ServerConfig::m_server_mode = 3; RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_NORMAL_RACE); break; } case 1: { ServerConfig::m_server_mode = 4; RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_TIME_TRIAL); break; } case 2: { ServerConfig::m_server_mode = 7; RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_FREE_FOR_ALL); break; } case 3: { ServerConfig::m_server_mode = 6; RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_SOCCER); break; } case 4: { RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_FOLLOW_LEADER); break; } default: Log::warn("main", "Invalid race mode '%d' - ignored.", n); } } // --mode const bool is_soccer = RaceManager::get()->getMinorMode() == RaceManager::MINOR_MODE_SOCCER; const bool is_battle = RaceManager::get()->isBattleMode(); if (!has_server_config) { if (CommandLine::has("--soccer-timed") && is_soccer) ServerConfig::m_soccer_goal_target = false; else if (CommandLine::has("--soccer-goals") && is_soccer) ServerConfig::m_soccer_goal_target = true; else if (CommandLine::has("--network-gp", &n)) { ServerConfig::m_gp_track_count = n; if (ServerConfig::m_server_mode == 3) ServerConfig::m_server_mode = 0; else ServerConfig::m_server_mode = 1; } else if (CommandLine::has("--battle-mode", &n) && is_battle) { switch (n) { case 0: ServerConfig::m_server_mode = 7; break; case 1: ServerConfig::m_server_mode = 8; break; default: break; } } else if (is_battle) { Log::warn("main", "Set to ffa for battle server"); ServerConfig::m_server_mode = 7; } else if (is_soccer) { Log::warn("main", "Set to goal target for soccer server"); ServerConfig::m_soccer_goal_target = true; } } if (CommandLine::has("--network-console")) { ServerConfig::m_enable_console = true; STKHost::m_enable_console = true; } else if (ServerConfig::m_enable_console && NetworkConfig::get()->isServer() && !has_parent_process) { STKHost::m_enable_console = true; } if (CommandLine::has("--disable-item-collection")) ItemManager::disableItemCollection(); if (CommandLine::has("--network-item-debugging")) NetworkItemManager::m_network_item_debugging = true; std::string server_password; if (CommandLine::has("--server-password", &s)) { ServerConfig::m_private_server_password = s; server_password = s; } if (CommandLine::has("--motd", &s)) ServerConfig::m_motd = s; if (CommandLine::has("--team-choosing")) { ServerConfig::m_team_choosing = true; } if (CommandLine::has("--no-team-choosing")) { ServerConfig::m_team_choosing = false; } if (CommandLine::has("--ranked")) { ServerConfig::m_ranked = true; } if (CommandLine::has("--no-ranked")) { ServerConfig::m_ranked = false; } if (CommandLine::has("--auto-end")) { ServerConfig::m_auto_end = true; } if (CommandLine::has("--no-auto-end")) { ServerConfig::m_auto_end = false; } if (CommandLine::has("--owner-less")) { ServerConfig::m_owner_less = true; } if (CommandLine::has("--no-owner-less")) { ServerConfig::m_owner_less = false; } if (CommandLine::has("--firewalled-server")) { ServerConfig::m_firewalled_server = true; } if (CommandLine::has("--no-firewalled-server")) { ServerConfig::m_firewalled_server = false; } if (CommandLine::has("--connection-debug")) { Network::m_connection_debug = true; } if (CommandLine::has("--server-id-file", &s)) { NetworkConfig::get()->setServerIdFile( file_manager->getUserConfigFile(s)); ServerConfig::m_server_configurable = true; } if (CommandLine::has("--disable-polling")) { Online::RequestManager::m_disable_polling = true; } if (CommandLine::has("--max-players", &n)) { ServerConfig::m_server_max_players = n; } if (ServerConfig::m_server_max_players < 1) { ServerConfig::m_server_max_players = 1; } if (CommandLine::has("--min-players", &n)) { if (n > ServerConfig::m_server_max_players) n = 1; ServerConfig::m_min_start_game_players = n; } if (CommandLine::has("--port", &n)) { // We don't know if this instance is going to be a client // or server, so just set both ports, only one will be used anyway NetworkConfig::get()->setClientPort(n); ServerConfig::m_server_port = n; } if (CommandLine::has("--public-server")) { NetworkConfig::get()->setIsPublicServer(); } unsigned server_id = 0; if ((NetworkConfig::get()->isServer() && ServerConfig::m_wan_server) || CommandLine::has("--server-id", &server_id)) { PlayerProfile* player = PlayerManager::getCurrentPlayer(); // Try to use saved user token if exists if (!can_wan && player && player->wasOnlineLastTime() && player->wasOnlineLastTime() && player->hasSavedSession()) { uint64_t started_time = StkTime::getMonoTimeMs(); while (PlayerManager::getCurrentOnlineState() != PlayerProfile::OS_SIGNED_IN) { Online::RequestManager::get()->update(0.0f); StkTime::sleep(1); if (StkTime::getMonoTimeMs() > started_time + 20000) { Log::error("Main", "Timed out trying to login saved session, check " "connection to stk addons or rerun --init-user."); cleanSuperTuxKart(); return false; } } can_wan = true; } else if (!can_wan) { Log::warn("main","No saved online player session to create " "or connect to a wan server."); } } int ai_num = 0; if (CommandLine::has("--server-ai", &ai_num)) NetworkConfig::get()->setNumFixedAI(ai_num); std::string addr; bool has_addr = CommandLine::has("--connect-now", &addr); if (has_addr) { NetworkConfig::get()->setIsServer(false); if (CommandLine::has("--network-ai", &n)) { // We need an existing current player PlayerManager::get()->enforceCurrentPlayer(); NetworkConfig::get()->setNetworkAIInstance(true); PlayerManager::get()->createGuestPlayers(n); for (int i = 0; i < n; i++) { NetworkConfig::get()->addNetworkPlayer( NULL, PlayerManager::get()->getPlayer(i), HANDICAP_NONE); } } else { NetworkConfig::get()->addNetworkPlayer( input_manager->getDeviceManager()->getLatestUsedDevice(), PlayerManager::getCurrentPlayer(), HANDICAP_NONE); } SocketAddress server_addr(addr); if (server_addr.getIP() == 0 && !server_addr.isIPv6()) { Log::error("Main", "Invalid server address: %s", addr.c_str()); cleanSuperTuxKart(); return false; } SocketAddress ipv4_addr = server_addr; if (server_addr.isIPv6()) ipv4_addr.setIP(0); auto server = std::make_shared( StringUtils::utf8ToWide(addr), ipv4_addr, !server_password.empty()); if (server_addr.isIPv6()) { server->setIPV6Address(server_addr); server->setIPV6Connection(true); } NetworkConfig::get()->doneAddingNetworkPlayers(); if (server_id != 0) { NetworkConfig::get()->setIsWAN(); server->setServerId(server_id); server->setSupportsEncryption(true); } else NetworkConfig::get()->setIsLAN(); STKHost::create(); if (!GUIEngine::isNoGraphics()) NetworkingLobby::getInstance()->setJoinedServer(server); else if (NetworkConfig::get()->isClient()) std::make_shared(server)->requestStart(); } if (NetworkConfig::get()->isServer()) { const std::string& server_name = ServerConfig::m_server_name; if (ServerConfig::m_wan_server) { if (can_wan) { // Server owner online account will keep online as long as // server is live Online::RequestManager::m_disable_polling = true; // For server we assume it is an IPv4 one, because if it fails // to detect the server won't start at all NetworkConfig::get()->setIPType(NetworkConfig::IP_V4); NetworkConfig::get()->detectIPType(); NetworkConfig::get()->setIsWAN(); NetworkConfig::get()->setIsPublicServer(); ServerConfig::loadServerLobbyFromConfig(); Log::info("main", "Creating a WAN server '%s'.", server_name.c_str()); } } else { NetworkConfig::get()->setIsLAN(); ServerConfig::loadServerLobbyFromConfig(); Log::info("main", "Creating a LAN server '%s'.", server_name.c_str()); } } if (CommandLine::has("--auto-connect")) { NetworkConfig::get()->setAutoConnect(true); } // Race parameters if(CommandLine::has("--kartsize-debug")) { for(unsigned int i=0; igetNumberOfKarts(); i++) { const KartProperties *km = kart_properties_manager->getKartById(i); Log::info("main", "%s:\t%swidth: %f length: %f height: %f " "mesh-buffer count %d", km->getIdent().c_str(), (km->getIdent().size()<7) ? "\t" : "", km->getMasterKartModel().getWidth(), km->getMasterKartModel().getLength(), km->getMasterKartModel().getHeight(), km->getMasterKartModel().getModel() ->getMeshBufferCount()); } // for i } // --kartsize-debug if(CommandLine::has("--kart", &s)) { const KartProperties *prop = kart_properties_manager->getKart(s); if (prop) { UserConfigParams::m_default_kart = s; // if a player was added with -N, change its kart. // Otherwise, nothing to do, kart choice will be picked // up upon player creation. if (StateManager::get()->activePlayerCount() > 0) { RaceManager::get()->setPlayerKart(0, s); } Log::verbose("main", "You chose to use kart '%s'.", s.c_str()); } else { Log::warn("main", "Kart '%s' not found, ignored.", s.c_str()); } } // if --kart if(CommandLine::has("--ai", &s)) { const std::vector l=StringUtils::split(std::string(s),','); RaceManager::get()->setDefaultAIKartList(l); // Add 1 for the player kart RaceManager::get()->setNumKarts((int)l.size()+1); } // --ai if(CommandLine::has("--aiNP", &s)) { const std::vector l=StringUtils::split(std::string(s),','); RaceManager::get()->setDefaultAIKartList(l); RaceManager::get()->setNumKarts((int)l.size()); } // --aiNP if(CommandLine::has("--track", &s) || CommandLine::has("-t", &s)) { RaceManager::get()->setTrack(s); Log::verbose("main", "You chose to start in track '%s'.", s.c_str()); Track* t = track_manager->getTrack(s); if (!t) { Log::warn("main", "Can't find track named '%s'.", s.c_str()); } else if (t->isArena()) { //if it's arena, don't create AI karts const std::vector l; RaceManager::get()->setDefaultAIKartList(l); // Add 1 for the player kart RaceManager::get()->setNumKarts(1); RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_3_STRIKES); } else if (t->isSoccer()) { //if it's soccer, don't create AI karts const std::vector l; RaceManager::get()->setDefaultAIKartList(l); // Add 1 for the player kart RaceManager::get()->setNumKarts(1); RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_SOCCER); } } // --track // used only for debugging/testing if (CommandLine::has("--cutscene", &s)) { UserConfigParams::m_no_start_screen = true; // Purple menu background otherwise RaceManager::get()->setTrack(s); StateManager::get()->enterGameState(); RaceManager::get()->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); RaceManager::get()->setNumKarts(0); RaceManager::get()->setNumPlayers(0); RaceManager::get()->setNumLaps(999); } // --cutscene if(CommandLine::has("--gp", &s)) { RaceManager::get()->setMajorMode(RaceManager::MAJOR_MODE_GRAND_PRIX); const GrandPrixData *gp = grand_prix_manager->getGrandPrix(s); if (!gp) { Log::warn("main", "There is no GP named '%s'.", s.c_str()); return 0; } RaceManager::get()->setGrandPrix(*gp); } // --gp if(CommandLine::has("--numkarts", &n) ||CommandLine::has("-k", &n)) { UserConfigParams::m_default_num_karts = n; if(UserConfigParams::m_default_num_karts > stk_config->m_max_karts) { Log::warn("main", "Number of karts reset to maximum number %d.", stk_config->m_max_karts); UserConfigParams::m_default_num_karts = stk_config->m_max_karts; } RaceManager::get()->setNumKarts( UserConfigParams::m_default_num_karts ); Log::verbose("main", "%d karts will be used.", (int)UserConfigParams::m_default_num_karts); } // --numkarts if(CommandLine::has( "--no-start-screen") || CommandLine::has("-N") ) UserConfigParams::m_no_start_screen = true; if(CommandLine::has("--race-now") || CommandLine::has("-R")) { UserConfigParams::m_no_start_screen = true; UserConfigParams::m_race_now = true; } // --race-now if(CommandLine::has("--laps", &s)) { int laps = atoi(s.c_str()); if (laps < 0) { Log::error("main", "Invalid number of laps: %s.\n", s.c_str()); return 0; } else { Log::verbose("main", "You chose to have %d laps.", laps); RaceManager::get()->setNumLaps(laps); } } // --laps if(CommandLine::has("--profile-laps", &n)) { if (n < 0) { Log::error("main", "Invalid number of profile-laps: %i.", n ); return 0; } else { Log::verbose("main", "Profiling %d laps.",n); UserConfigParams::m_no_start_screen = true; ProfileWorld::setProfileModeLaps(n); RaceManager::get()->setNumLaps(n); } } // --profile-laps if(CommandLine::has("--unlock-all")) { UserConfigParams::m_unlock_everything = 2; } // --unlock-all if(CommandLine::has("--no-unlock-all")) { UserConfigParams::m_unlock_everything = 0; } // --no-unlock-all if(CommandLine::has("--profile-time", &n)) { Log::verbose("main", "Profiling: %d seconds.", n); UserConfigParams::m_no_start_screen = true; ProfileWorld::setProfileModeTime((float)n); RaceManager::get()->setNumLaps(999999); // profile end depends on time } // --profile-time if(CommandLine::has("--history")) { history->setReplayHistory(true); // Force the no-start screen flag, since this initialises // the player structures correctly. if (!History::m_online_history_replay) UserConfigParams::m_no_start_screen = true; } // --history // Demo mode if(CommandLine::has("--demo-mode", &s)) { float t = 0; StringUtils::fromString(s, t); DemoWorld::enableDemoMode(t); // The default number of laps is taken from ProfileWorld and // is 0. So set a more useful default for demo mode. DemoWorld::setNumLaps(2); } // --demo-mode if(CommandLine::has("--demo-laps", &n)) { // Note that we use a separate setting for demo mode to avoid the // problem that someone plays a game, and in further demos then // the wrong (i.e. last selected) number of laps would be used DemoWorld::setNumLaps(n); } // --demo-laps if(CommandLine::has("--demo-karts", &n)) { // Note that we use a separate setting for demo mode to avoid the // problem that someone plays a game, and in further demos then // the wrong (i.e. last selected) number of karts would be used DemoWorld::setNumKarts(n); } // --demo-karts if(CommandLine::has("--demo-tracks", &s)) DemoWorld::setTracks(StringUtils::split(s,',')); #ifdef ENABLE_WIIUSE if(CommandLine::has("--wii")) WiimoteManager::enable(); #endif #ifdef __APPLE__ // on OS X, sometimes the Finder will pass a -psn* something parameter // to the application --> ignore it CommandLine::has("-psn"); #endif CommandLine::reportInvalidParameters(); if (ProfileWorld::isProfileMode() || GUIEngine::isNoGraphics()) { UserConfigParams::m_sfx = false; // Disable sound effects UserConfigParams::m_music = false;// and music when profiling } return 1; } // handleCmdLine //============================================================================= /** Initialises the minimum number of managers to get access to user_config. */ void initUserConfig() { file_manager = new FileManager(); user_config = new UserConfig(); // needs file_manager user_config->loadConfig(); // Some parts of the file manager needs user config (paths for models // depend on artist debug flag). So init the rest of the file manager // after reading the user config file. file_manager->init(); if (UserConfigParams::m_language.toString() != "system") { #ifdef WIN32 std::string s=std::string("LANGUAGE=") +UserConfigParams::m_language.c_str(); _putenv(s.c_str()); #else setenv("LANGUAGE", UserConfigParams::m_language.c_str(), 1); #endif } translations = new Translations(); // needs file_manager stk_config = new STKConfig(); // in case of --stk-config // command line parameters } // initUserConfig //============================================================================= void clearGlobalVariables() { // In android sometimes global variables is not reset when restart the app // we clear it here as much as possible STKProcess::reset(); StateManager::clear(); NetworkConfig::clear(); STKHost::clear(); RaceManager::clear(); ProjectileManager::clear(); RaceEventManager::clear(); music_manager = NULL; irr_driver = NULL; #ifdef ENABLE_WIIUSE wiimote_manager = NULL; #endif World::clear(); GUIEngine::resetGlobalVariables(); } // clearGlobalVariables //============================================================================= void initRest() { SP::setMaxTextureSize(); irr_driver = new IrrDriver(); if (irr_driver->getDevice() == NULL) { Log::fatal("main", "Couldn't initialise irrlicht device. Quitting.\n"); } StkTime::init(); // grabs the timer object from the irrlicht device // Now create the actual non-null device in the irrlicht driver irr_driver->initDevice(); // Init GUI IrrlichtDevice* device = irr_driver->getDevice(); video::IVideoDriver* driver = device->getVideoDriver(); if (UserConfigParams::m_gamepad_visualisation) { gamepadVisualisation(); exit(0); } // We need a temporary skin to load the font list from skin (if any) GUIEngine::Skin* tmp_skin = new GUIEngine::Skin(NULL); GUIEngine::setSkin(tmp_skin); font_manager = new FontManager(); font_manager->loadFonts(); delete tmp_skin; GUIEngine::setSkin(NULL); input_manager = new InputManager(); // Get into menu mode initially. input_manager->setMode(InputManager::MENU); // Input manager set first so it recieves SDL joystick event GUIEngine::init(device, driver, StateManager::get()); GUIEngine::renderLoading(true, true, false); stk_config->initMusicFiles(); // This only initialises the non-network part of the add-ons manager. The // online section of the add-ons manager will be initialised from a // separate thread running in network HTTP. #ifndef SERVER_ONLY addons_manager = NULL; if (!GUIEngine::isNoGraphics()) { // Need to load shader after downloading assets as it reads prefilled // textures if (CVS->isGLSL()) SP::loadShaders(); addons_manager = new AddonsManager(); } #endif Online::ProfileManager::create(); // The request manager will start the login process in case of a saved // session, so we need to read the main data from the players.xml file. // The rest will be read later (since the rest needs the unlock- and // achievement managers to be created, which can only be created later). PlayerManager::create(); Online::RequestManager::get()->startNetworkThread(); #ifndef SERVER_ONLY if (!GUIEngine::isNoGraphics()) NewsManager::get(); // this will create the news manager #endif music_manager = new MusicManager(); SFXManager::create(); // The order here can be important, e.g. KartPropertiesManager needs // defaultKartProperties, which are defined in stk_config. history = new History (); ReplayPlay::create(); ReplayRecorder::create(); material_manager = new MaterialManager (); track_manager = new TrackManager (); kart_properties_manager = new KartPropertiesManager(); ProjectileManager::create(); powerup_manager = new PowerupManager (); attachment_manager = new AttachmentManager (); highscore_manager = new HighscoreManager (); // The maximum texture size can not be set earlier, since // e.g. the background image needs to be loaded in high res. irr_driver->setMaxTextureSize(); KartPropertiesManager::addKartSearchDir( file_manager->getAddonsFile("karts/")); track_manager->addTrackSearchDir( file_manager->getAddonsFile("tracks/")); { XMLNode characteristicsNode(file_manager->getAsset("kart_characteristics.xml")); kart_properties_manager->loadCharacteristics(&characteristicsNode); } track_manager->loadTrackList(); music_manager->addMusicToTracks(); GUIEngine::addLoadingIcon(irr_driver->getTexture(FileManager::GUI_ICON, "notes.png" ) ); grand_prix_manager = new GrandPrixManager (); // Consistency check for challenges, and enable all challenges // that have all prerequisites fulfilled grand_prix_manager->checkConsistency(); GUIEngine::addLoadingIcon( irr_driver->getTexture(FileManager::GUI_ICON, "cup_gold.png" ) ); RaceManager::create(); // default settings for Quickstart RaceManager::get()->setNumPlayers(1); RaceManager::get()->setNumLaps (3); RaceManager::get()->setMajorMode (RaceManager::MAJOR_MODE_SINGLE); RaceManager::get()->setMinorMode (RaceManager::MINOR_MODE_NORMAL_RACE); RaceManager::get()->setDifficulty( (RaceManager::Difficulty)(int)UserConfigParams::m_difficulty); if (!track_manager->getTrack(UserConfigParams::m_last_track)) UserConfigParams::m_last_track.revertToDefaults(); RaceManager::get()->setTrack(UserConfigParams::m_last_track); } // initRest //============================================================================= void askForInternetPermission() { if (UserConfigParams::m_internet_status != Online::RequestManager::IPERM_NOT_ASKED) return; class ConfirmServer : public MessageDialog::IConfirmDialogListener { public: virtual void onConfirm() { // Typically internet is disabled here (just better safe // than sorry). If internet should be allowed, the news // manager needs to be started (which in turn activates // the add-ons manager). #ifndef SERVER_ONLY bool need_to_start_news_manager = UserConfigParams::m_internet_status != Online::RequestManager::IPERM_ALLOWED && !GUIEngine::isNoGraphics(); UserConfigParams::m_internet_status = Online::RequestManager::IPERM_ALLOWED; if (need_to_start_news_manager) NewsManager::get()->init(false); #endif user_config->saveConfig(); GUIEngine::ModalDialog::dismiss(); } // onConfirm // -------------------------------------------------------- virtual void onCancel() { UserConfigParams::m_internet_status = Online::RequestManager::IPERM_NOT_ALLOWED; GUIEngine::ModalDialog::dismiss(); } // onCancel }; // ConfirmServer MessageDialog *dialog = new MessageDialog(_("SuperTuxKart may connect to a server " "to download add-ons and notify you of updates. We also collect " "anonymous hardware statistics to help with the development of STK. " "Please read our privacy policy at http://privacy.supertuxkart.net. " "Would you like this feature to be enabled? (To change this setting " "at a later time, go to options, select tab " "'General', and edit \"Connect to the " "Internet\" and \"Send anonymous HW statistics\")."), MessageDialog::MESSAGE_DIALOG_YESNO, new ConfirmServer(), true, true, 0.85f, 0.85f); // Changes the default focus to be 'cancel' ('ok' as default is not // GDPR compliant, see #3378). dialog->setFocusCancel(); GUIEngine::DialogQueue::get()->pushDialog(dialog, false); } // askForInternetPermission //============================================================================= #if defined(WIN32) && defined(_MSC_VER) #ifdef DEBUG #pragma comment(linker, "/SUBSYSTEM:console") #else #pragma comment(linker, "/SUBSYSTEM:windows /ENTRY:mainCRTStartup") #endif #endif // ---------------------------------------------------------------------------- #ifdef ANDROID extern "C" { #endif void main_abort() { if (main_loop) { main_loop->requestAbort(); } } #ifdef ANDROID } #endif // ---------------------------------------------------------------------------- #ifdef IOS_STK int ios_main(int argc, char *argv[]) #else int main(int argc, char *argv[]) #endif { clearGlobalVariables(); CommandLine::init(argc, argv); CrashReporting::installHandlers(); #ifndef WIN32 signal(SIGTERM, [](int signum) { main_abort(); }); #endif srand(( unsigned ) time( 0 )); try { std::string s, server_config; handleCmdLineOutputModifier(); if (CommandLine::has("--server-config", &s)) { const std::string& base_name = StringUtils::getBasename(s); if (base_name.find(".xml") != std::string::npos) { server_config = s; FileManager::setStdoutName( StringUtils::removeExtension(base_name) + ".log"); } } if(CommandLine::has("--root", &s)) FileManager::addRootDirs(s); if (CommandLine::has("--stdout", &s)) FileManager::setStdoutName(s); if (CommandLine::has("--stdout-dir", &s)) FileManager::setStdoutDir(s); #ifndef SERVER_ONLY if(CommandLine::has("--no-graphics") || CommandLine::has("-l")) #endif GUIEngine::disableGraphics(); // Init the minimum managers so that user config exists, then // handle all command line options that do not need (or must // not have) other managers initialised: initUserConfig(); CommandLine::addArgsFromUserConfig(); handleCmdLinePreliminary(); // ServerConfig will use stk_config for server version testing stk_config->load(file_manager->getAsset("stk_config.xml")); NetworkConfig::initSystemIP(); // Client port depends on user config file and stk_config NetworkConfig::get()->initClientPort(); bool no_graphics = !CommandLine::has("--graphical-server"); #ifndef SERVER_ONLY TipsManager::create(); #endif // Load current server config first, if any option is specified than // override it later // Disable sound if found server-config or wan/lan server name if (!server_config.empty()) { if (no_graphics) { GUIEngine::disableGraphics(); UserConfigParams::m_enable_sound = false; } ServerConfig::loadServerConfig(server_config); NetworkConfig::get()->setIsServer(true); } else ServerConfig::loadServerConfig(); if (CommandLine::has("--wan-server", &s)) { if (no_graphics) { GUIEngine::disableGraphics(); UserConfigParams::m_enable_sound = false; } NetworkConfig::get()->setIsServer(true); ServerConfig::m_server_name = s; ServerConfig::m_wan_server = true; if (CommandLine::has("--no-validation")) ServerConfig::m_validating_player = false; else ServerConfig::m_validating_player = true; } else if (CommandLine::has("--lan-server", &s)) { if (no_graphics) { GUIEngine::disableGraphics(); UserConfigParams::m_enable_sound = false; } NetworkConfig::get()->setIsServer(true); ServerConfig::m_server_name = s; ServerConfig::m_wan_server = false; ServerConfig::m_validating_player = false; } if (!GUIEngine::isNoGraphics()) profiler.init(); // Create the story mode timer with empty setting first, it will // be reset later after story mode status and player manager is loaded story_mode_timer = new StoryModeTimer(); initRest(); #ifdef ENABLE_WIIUSE wiimote_manager = new WiimoteManager(); #endif int parent_pid; bool has_parent_process = false; if (CommandLine::has("--parent-process", &parent_pid)) { main_loop = new MainLoop(parent_pid); has_parent_process = true; } else main_loop = new MainLoop(0/*parent_pid*/); material_manager->loadMaterial(); // Preload the explosion effects (explode.png) ParticleKindManager::get()->getParticles("explosion.xml"); ParticleKindManager::get()->getParticles("explosion_bomb.xml"); ParticleKindManager::get()->getParticles("explosion_cake.xml"); ParticleKindManager::get()->getParticles("jump_explosion.xml"); GUIEngine::addLoadingIcon( irr_driver->getTexture(FileManager::GUI_ICON, "options_video.png")); kart_properties_manager -> loadAllKarts (); handleXmasMode(); handleEasterEarMode(); // Needs the kart and track directories to load potential challenges // in those dirs, so it can only be created after reading tracks // and karts. unlock_manager = new UnlockManager(); AchievementsManager::create(); // Reading the rest of the player data needs the unlock manager to // initialise the game slots of all players and the AchievementsManager // to initialise the AchievementsStatus, so it is done only now. PlayerManager::get()->initRemainingData(); GUIEngine::addLoadingIcon( irr_driver->getTexture(FileManager::GUI_ICON, "gui_lock.png" ) ); ProjectileManager::get()->loadData(); // Both item_manager and powerup_manager load models and therefore // textures from the model directory. To avoid reading the // materials.xml twice, we do this here once for both: file_manager->pushTextureSearchPath(file_manager->getAsset(FileManager::MODEL,""), "models"); const std::string materials_file = file_manager->getAsset(FileManager::MODEL,"materials.xml"); if(materials_file!="") { // Some of the materials might be needed later, so just add // them all permanently (i.e. as shared). Adding them temporary // will actually not be possible: powerup_manager adds some // permanent icon materials, which would (with the current // implementation) make the temporary materials permanent anyway. material_manager->addSharedMaterial(materials_file); } Referee::init(); powerup_manager->loadPowerupsModels(); ItemManager::loadDefaultItemMeshes(); GUIEngine::addLoadingIcon( irr_driver->getTexture(FileManager::GUI_ICON, "gift.png") ); attachment_manager->loadModels(); file_manager->popTextureSearchPath(); GUIEngine::addLoadingIcon( irr_driver->getTexture(FileManager::GUI_ICON, "banana.png") ); //handleCmdLine() needs InitTuxkart() so it can't be called first if (!handleCmdLine(!server_config.empty(), has_parent_process)) exit(0); #ifndef SERVER_ONLY if (!GUIEngine::isNoGraphics()) { addons_manager->checkInstalledAddons(); // Load addons.xml to get info about add-ons even when not // allowed to access the Internet if (UserConfigParams::m_internet_status != Online::RequestManager::IPERM_ALLOWED) { std::string xml_file = file_manager->getAddonsFile("addonsX.xml"); if (file_manager->fileExists(xml_file)) { try { const XMLNode *xml = new XMLNode(xml_file); addons_manager->initAddons(xml); } catch (std::runtime_error& e) { Log::warn("Addons", "Exception thrown when initializing add-ons manager : %s", e.what()); } } } } #endif if(UserConfigParams::m_unit_testing) { runUnitTests(); exit(0); } #ifndef SERVER_ONLY if (!GUIEngine::isNoGraphics()) { // The screen size may change after loading irr_driver->handleWindowResize(); // Some Android devices have only 320x240 and height >= 480 is bare // minimum to make the GUI working as expected. if (irr_driver->getActualScreenSize().Height < 480) { if (UserConfigParams::m_old_driver_popup) { MessageDialog *dialog = new MessageDialog(_("Your screen resolution is too " "low to run STK."), /*from queue*/ true); GUIEngine::DialogQueue::get()->pushDialog(dialog); } Log::warn("main", "Screen size is too small!"); } else { irr_driver->getDevice()->setWindowMinimumSize(480, 480); } #ifdef MOBILE_STK if (UserConfigParams::m_multitouch_controls == MULTITOUCH_CONTROLS_UNDEFINED) { #ifdef ANDROID int32_t touch = AConfiguration_getTouchscreen( global_android_app->config); if (touch != ACONFIGURATION_TOUCHSCREEN_NOTOUCH) { #endif InitAndroidDialog* init_android = new InitAndroidDialog( 0.6f, 0.6f); GUIEngine::DialogQueue::get()->pushDialog(init_android); #ifdef ANDROID } #endif } #endif if (GraphicsRestrictions::isDisabled( GraphicsRestrictions::GR_DRIVER_RECENT_ENOUGH)) { if (UserConfigParams::m_old_driver_popup) { MessageDialog *dialog = new MessageDialog(_("Your driver version is too old. " "Please install the latest video " "drivers."), /*from queue*/ true); GUIEngine::DialogQueue::get()->pushDialog(dialog); } Log::warn("OpenGL", "Driver is too old!"); } else if (!CVS->isGLSL()) { #if !defined(MOBILE_STK) if (UserConfigParams::m_old_driver_popup) { #ifdef USE_GLES2 irr::core::stringw version = "OpenGL ES 3.0"; #else irr::core::stringw version = "OpenGL 3.3"; #endif MessageDialog *dialog = new MessageDialog(_( "Your graphics driver appears to be very old. Please " "check if an update is available. SuperTuxKart " "recommends a driver supporting %s or better. The game " "will likely still run, but in a reduced-graphics mode.", version), /*from queue*/ true); GUIEngine::DialogQueue::get()->pushDialog(dialog); } #endif Log::warn("OpenGL", "OpenGL version is too old!"); } // Note that on the very first run of STK internet status is set to // "not asked", so the report will only be sent in the next run. if(UserConfigParams::m_internet_status==Online::RequestManager::IPERM_ALLOWED) { HardwareStats::reportHardwareStats(); } } #endif if (STKHost::existHost()) { if (!GUIEngine::isNoGraphics()) NetworkingLobby::getInstance()->push(); } else if (!UserConfigParams::m_no_start_screen) { if (UserConfigParams::m_enforce_current_player) { PlayerManager::get()->enforceCurrentPlayer(); } // If there is a current player, it was saved in the config file, // so we immediately start the main menu (unless it was requested // to always show the login screen). Otherwise show the login // screen first. if(PlayerManager::getCurrentPlayer() && ! UserConfigParams::m_always_show_login_screen) { MainMenuScreen::getInstance()->push(); } else { UserScreen::getInstance()->push(); // If there is no player, push the RegisterScreen on top of // the login screen. This way on first start players are // forced to create a player. if (PlayerManager::get()->getNumPlayers() == 0) { RegisterScreen::getInstance()->push(); RegisterScreen::getInstance()->setParent(UserScreen::getInstance()); } } #ifdef ENABLE_WIIUSE // Show a dialog to allow connection of wiimotes. */ if(WiimoteManager::isEnabled()) { wiimote_manager->askUserToConnectWiimotes(); } #endif askForInternetPermission(); } else { setupRaceStart(); // Go straight to the race StateManager::get()->enterGameState(); } #ifndef SERVER_ONLY // If an important news message exists it is shown in a popup dialog. if (!GUIEngine::isNoGraphics()) { const core::stringw important_message = NewsManager::get()->getImportantMessage(); if (important_message!="") { new MessageDialog(important_message, MessageDialog::MESSAGE_DIALOG_OK, NULL, true); } // if important_message } #endif // Reset the story mode timer before going in the main loop // as it needs to be able to run continuously // Now the story mode status and player manager is loaded story_mode_timer->reset(); // Replay a race // ============= if(history->replayHistory()) { // This will setup the race manager etc. history->Load(); if (!History::m_online_history_replay) { RaceManager::get()->setupPlayerKartInfo(); RaceManager::get()->startNew(false); main_loop->run(); // The run() function will only return if the user aborts. Log::flushBuffers(); exit(-3); } // if !online } // Not replaying // ============= if(!ProfileWorld::isProfileMode()) { if(UserConfigParams::m_no_start_screen) { // Quickstart (-N) // =============== // all defaults are set in InitTuxkart() RaceManager::get()->setupPlayerKartInfo(); RaceManager::get()->startNew(false); } } else // profile { // Profiling // ========= RaceManager::get()->setMajorMode (RaceManager::MAJOR_MODE_SINGLE); RaceManager::get()->setupPlayerKartInfo(); RaceManager::get()->startNew(false); } main_loop->run(); } // try catch (std::exception &e) { Log::flushBuffers(); Log::error("main", "Exception caught : %s.",e.what()); Log::error("main", "Aborting SuperTuxKart."); Log::flushBuffers(); } /* Program closing...*/ #ifdef ENABLE_WIIUSE if(wiimote_manager) delete wiimote_manager; #endif // If the window was closed in the middle of a race, remove players, // so we don't crash later when StateManager tries to access input devices. StateManager::get()->resetActivePlayers(); if (input_manager) { delete input_manager; input_manager = NULL; } if (STKHost::existHost()) STKHost::get()->shutdown(); cleanSuperTuxKart(); NetworkConfig::destroy(); #ifdef DEBUG MemoryLeaks::checkForLeaks(); #endif Log::flushBuffers(); #ifndef WIN32 if (user_config) //close logfiles { Log::closeOutputFiles(); #endif #ifndef ANDROID fclose(stderr); fclose(stdout); #endif #ifndef WIN32 } #endif delete file_manager; #ifdef IOS_STK // App store may not like this, but this can happen if player uses keyboard to quit stk exit(0); return 0; #else return 0 ; #endif } // main // ============================================================================ #ifdef WIN32 //routine for running under windows int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPSTR lpCmdLine, int nCmdShow) { return main(__argc, __argv); } #endif //============================================================================= /** Frees all manager and their associated memory. */ static void cleanSuperTuxKart() { delete main_loop; if(Online::RequestManager::isRunning()) Online::RequestManager::get()->stopNetworkThread(); #ifndef SERVER_ONLY TipsManager::destroy(); #endif // Stop music (this request will go into the sfx manager queue, so it needs // to be done before stopping the thread). if (music_manager) music_manager->stopMusic(); if (SFXManager::get()) SFXManager::get()->stopThread(); irr_driver->updateConfigIfRelevant(); AchievementsManager::destroy(); Referee::cleanup(); RaceManager::destroy(); if(grand_prix_manager) delete grand_prix_manager; if(highscore_manager) delete highscore_manager; if(attachment_manager) delete attachment_manager; ItemManager::removeTextures(); if(powerup_manager) delete powerup_manager; ProjectileManager::destroy(); if(kart_properties_manager) delete kart_properties_manager; if(track_manager) delete track_manager; if(material_manager) delete material_manager; if(history) delete history; ReplayPlay::destroy(); ReplayRecorder::destroy(); delete ParticleKindManager::get(); PlayerManager::destroy(); if(unlock_manager) delete unlock_manager; Online::ProfileManager::destroy(); GUIEngine::DialogQueue::deallocate(); GUIEngine::clear(); GUIEngine::cleanUp(); GUIEngine::clearScreenCache(); if(font_manager) delete font_manager; if(story_mode_timer) delete story_mode_timer; // Now finish shutting down objects which a separate thread. The // RequestManager has been signaled to shut down as early as possible, // the NewsManager thread should have finished quite early on anyway. // But still give them some additional time to finish. It avoids a // race condition where a thread might access the file manager after it // was deleted (in cleanUserConfig below), but before STK finishes and // the OS takes all threads down. #ifndef SERVER_ONLY if (!GUIEngine::isNoGraphics()) { if (UserConfigParams::m_internet_status == Online::RequestManager:: IPERM_ALLOWED && NewsManager::isRunning() && !NewsManager::get()->waitForReadyToDeleted(2.0f)) { Log::info("Thread", "News manager not stopping, exiting anyway."); } NewsManager::deallocate(); } #endif if (Online::RequestManager::isRunning()) { if (Online::RequestManager::get()->waitForReadyToDeleted(5.0f)) { Online::RequestManager::deallocate(); } else { Log::warn("Thread", "Request Manager not aborting in time, proceeding without cleanup."); } } if (SFXManager::get() && !SFXManager::get()->waitForReadyToDeleted(2.0f)) { Log::info("Thread", "SFXManager not stopping, exiting anyway."); } SFXManager::destroy(); // Music manager can not be deleted before the SFX thread is stopped // (since SFX commands can contain music information, which are // deleted by the music manager). delete music_manager; // The add-ons manager might still be called from a currenty running request // in the request manager, so it can not be deleted earlier. #ifndef SERVER_ONLY if(addons_manager) delete addons_manager; #endif ServersManager::deallocate(); cleanUserConfig(); StateManager::deallocate(); GUIEngine::EventHandler::deallocate(); } // cleanSuperTuxKart //============================================================================= /** * Frees all the memory of initUserConfig() */ static void cleanUserConfig() { if(stk_config) delete stk_config; if(translations) delete translations; if (user_config) { // In case that abort is triggered before user_config exists if (UserConfigParams::m_crashed) UserConfigParams::m_crashed = false; user_config->saveConfig(); delete user_config; } if(irr_driver) delete irr_driver; } // cleanUserConfig //============================================================================= void runUnitTests() { Log::info("UnitTest", "Starting unit testing"); Log::info("UnitTest", "====================="); Log::info("UnitTest", "MiniGLM"); MiniGLM::unitTesting(); Log::info("UnitTest", "GraphicsRestrictions"); GraphicsRestrictions::unitTesting(); Log::info("UnitTest", "NetworkString"); NetworkString::unitTesting(); Log::info("UnitTest", "SocketAddress"); SocketAddress::unitTesting(); Log::info("UnitTest", "StringUtils::versionToInt"); StringUtils::unitTesting(); Log::info("UnitTest", "Easter detection"); // Test easter mode: in 2015 Easter is 5th of April - check with 0 days // before and after int saved_easter_mode = UserConfigParams::m_easter_ear_mode; UserConfigParams::m_easter_ear_mode = 0; // disable always on or off mode assert( isEasterMode( 5, 4, 2015, 0)); assert(!isEasterMode( 4, 4, 2015, 0)); assert(!isEasterMode( 6, 4, 2015, 0)); assert( isEasterMode( 1, 4, 2018, 0)); assert( isEasterMode(27, 3, 2016, 0)); // Check days before/after assert( isEasterMode( 2, 4, 2015, 3)); assert(!isEasterMode( 1, 4, 2015, 3)); assert( isEasterMode( 8, 4, 2015, 3)); assert(!isEasterMode( 9, 4, 2015, 3)); // Check if going to previous month is handled correctly: 1/4/2018 assert( isEasterMode(27, 3, 2018, 5)); assert(!isEasterMode(26, 3, 2018, 5)); assert( isEasterMode( 6, 4, 2018, 5)); assert(!isEasterMode( 7, 4, 2018, 5)); // Check if going to previous month is handled correctly: 1/4/2018 assert( isEasterMode( 1, 4, 2016, 5)); assert(!isEasterMode( 2, 4, 2016, 5)); assert( isEasterMode(22, 3, 2016, 5)); assert(!isEasterMode(21, 3, 2016, 5)); UserConfigParams::m_easter_ear_mode = saved_easter_mode; Log::info("UnitTest", "PowerupManager"); PowerupManager::unitTesting(); Log::info("UnitTest", "Kart characteristics"); CombinedCharacteristic::unitTesting(); Log::info("UnitTest", "Arena Graph"); ArenaGraph::unitTesting(); Log::info("UnitTest", "Fonts for translation"); font_manager->unitTesting(); Log::info("UnitTest", "RewindQueue"); RewindQueue::unitTesting(); Log::info("UnitTest", "====================="); Log::info("UnitTest", "Testing successful "); Log::info("UnitTest", "====================="); } // runUnitTests