// $Id$ // // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2004 Steve Baker // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_FILE_MANAGER_H #define HEADER_FILE_MANAGER_H #include #include #include #include "callback_manager.hpp" class FileManager { private: bool m_is_full_path; std::string m_root_dir; std::vector m_texture_search_path, m_model_search_path, m_music_search_path; bool findFile (std::string& full_path, const std::string& fname, const std::vector& search_path) const; public: FileManager(); ~FileManager(); std::string getHomeDir () const; std::string getTrackDir () const; std::string getKartDir () const; std::string getHerringDir () const; std::string getTranslationDir() const; std::vectorgetMusicDirs() const; std::string getTextureFile (const std::string& fname) const; std::string getKartFile (const std::string& fname, const std::string& kart="") const; std::string getTrackFile (const std::string& fname, const std::string& track="") const; std::string getConfigFile (const std::string& fname) const; std::string getHighscoreFile (const std::string& fname) const; std::string getLogFile (const std::string& fname) const; std::string getHerringFile (const std::string& fname) const; std::string getMusicFile (const std::string& fname) const; std::string getSFXFile (const std::string& fname) const; std::string getFontFile (const std::string& fname) const; std::string getModelFile (const std::string& fname) const; void listFiles(std::set& result, const std::string& dir, bool is_full_path=false, bool make_full_path=false) const; void pushTextureSearchPath(const std::string& path) { m_texture_search_path.push_back(path);} void pushModelSearchPath (const std::string& path) { m_model_search_path.push_back(path); } void pushMusicSearchPath (const std::string& path) { m_music_search_path.push_back(path); } void popTextureSearchPath () {m_texture_search_path.pop_back(); } void popModelSearchPath () {m_model_search_path.pop_back(); } void popMusicSearchPath () {m_music_search_path.pop_back(); } void initConfigDir(); private: void makePath (std::string& path, const std::string& dir, const std::string& fname) const; }; extern FileManager* file_manager; #endif