# - Try to find GLUI (GL User Interface) # Requires OpenGL and GLUT - searches for them using find_package # Once done, this will define # # GLUI_INCLUDE_DIR, where to find GL/glui.h (or GLUI/glui.h on mac) # GLUI_LIBRARY, the libraries to link against # GLUI_FOUND, If false, do not try to use GLUI. # # Plural versions refer to this library and its dependencies, and # are recommended to be used instead, unless you have a good reason. # # Useful configuration variables you might want to add to your cache: # GLUI_ROOT_DIR - A directory prefix to search # (usually a path that contains include/ as a subdirectory) # # Original Author: # 2009-2010 Ryan Pavlik # http://academic.cleardefinition.com # Iowa State University HCI Graduate Program/VRAC # # Copyright Iowa State University 2009-2010. # Distributed under the Boost Software License, Version 1.0. # (See accompanying file LICENSE_1_0.txt or copy at # http://www.boost.org/LICENSE_1_0.txt) if(GLUI_FIND_QUIETLY) find_package(OpenGL QUIET) find_package(GLUT QUIET) else() find_package(OpenGL) find_package(GLUT) endif() if(OPENGL_FOUND AND GLUT_FOUND) if(WIN32) find_path(GLUI_INCLUDE_DIR NAMES GL/glui.h PATHS ${GLUI_ROOT_PATH}/include DOC "GLUI include directory") find_library(GLUI_LIBRARY NAMES glui ${GLUI_ROOT_DIR}/lib ${GLUI_ROOT_DIR}/Release HINTS ${OPENGL_LIBRARY_DIR} ${OPENGL_INCLUDE_DIR}/../lib DOC "GLUI library") find_library(GLUI_DEBUG_LIBRARY NAMES glui32 ${GLUI_ROOT_DIR}/lib ${GLUI_ROOT_DIR}/Debug HINTS ${OPENGL_LIBRARY_DIR} ${OPENGL_INCLUDE_DIR}/../lib DOC "GLUI debug library") else() find_library(GLUI_LIBRARY NAMES GLUI glui PATHS ${GLUI_ROOT_DIR}/lib64 ${GLUI_ROOT_DIR}/lib ${GLUI_ROOT_DIR} /usr/openwin/lib HINTS ${OPENGL_LIBRARY_DIR} ${OPENGL_INCLUDE_DIR}/../lib64 ${OPENGL_INCLUDE_DIR}/../lib DOC "GLUI library") if(APPLE) find_path(GLUI_INCLUDE_DIR GLUI/glui.h HINTS ${OPENGL_INCLUDE_DIR} DOC "GLUI include directory") else() find_path(GLUI_INCLUDE_DIR GL/glui.h PATHS ${GLUI_ROOT_DIR}/include /usr/include/GL /usr/openwin/share/include /usr/openwin/include /opt/graphics/OpenGL/include /opt/graphics/OpenGL/contrib/libglui DOC "GLUI include directory") endif() endif() endif() # handle the QUIETLY and REQUIRED arguments and set xxx_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(GLUI DEFAULT_MSG GLUI_INCLUDE_DIR GLUI_LIBRARY GLUT_FOUND OPENGL_FOUND) if(GLUI_FOUND) if(WIN32 AND GLUI_LIBRARY AND GLUI_DEBUG_LIBRARY) set(GLUI_LIBRARIES optimized ${GLUI_LIBRARY} debug ${GLUI_DEBUG_LIBRARY} ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES}) else() set(GLUI_LIBRARIES ${GLUI_LIBRARY} ${GLUT_LIBRARIES} ${OPENGL_LIBRARIES}) endif() set(GLUI_INCLUDE_DIRS ${GLUI_INCLUDE_DIR} ${GLUT_INCLUDE_DIR} ${OPENGL_INCLUDE_DIR}) endif() if(GLUI_LIBRARY AND GLUI_INCLUDE_DIR) mark_as_advanced(GLUI_INCLUDE_DIR GLUI_LIBRARY GLUI_DEBUG_LIBRARY) endif()