#include "ge_vulkan_scene_manager.hpp" #include "ge_vulkan_mesh_cache.hpp" namespace GE { // ---------------------------------------------------------------------------- GEVulkanSceneManager::GEVulkanSceneManager(irr::video::IVideoDriver* driver, irr::io::IFileSystem* fs, irr::gui::ICursorControl* cursor_control, irr::gui::IGUIEnvironment* gui_environment) : CSceneManager(driver, fs, cursor_control, new GEVulkanMeshCache(), gui_environment) { } // GEVulkanSceneManager // ---------------------------------------------------------------------------- GEVulkanSceneManager::~GEVulkanSceneManager() { } // ~GEVulkanSceneManager }