// $Id$ // // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2006 SuperTuxKart-Team // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef TUXKART_PLAYER_H #define TUXKART_PLAYER_H #include #include "input.hpp" extern const char *sKartAction2String[KA_LAST+1]; /*class for managing player name and control configuration*/ class Player { private: std::string m_name; Input m_action_map[KA_LAST+1]; int m_last_kart_id; public: Player(){} Player(const std::string &name_):m_name(name_),m_last_kart_id(-1){} void setName(const std::string &name_){m_name = name_;} const std::string& getName() {return m_name;} int getLastKartId(){ return m_last_kart_id; } void setLastKartId(int newLastKartId){ m_last_kart_id = newLastKartId; } }; #endif /*EOF*/