// // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2006 Joerg Henrichs // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_ATTACHMENT_MANAGER_H #define HEADER_ATTACHMENT_MANAGER_H #include #include "attachment.hpp" class AttachmentManager { private: ssgEntity *m_attachments[ATTACH_MAX]; public: AttachmentManager() {}; ssgEntity *getModel (attachmentType type) {return m_attachments[type];} void removeTextures (); void loadModels (); }; extern AttachmentManager *attachment_manager; #endif