// Copyright (C) 2008-2012 Colin MacDonald // No rights reserved: this software is in the public domain. #include "testUtils.h" using namespace irr; using namespace core; using namespace scene; //! Tests the basic functionality of the software device. bool softwareDevice(void) { IrrlichtDevice *device = createDevice(video::EDT_SOFTWARE, dimension2d(160, 120), 32); if (!device) return false; video::IVideoDriver* driver = device->getVideoDriver(); ISceneManager * smgr = device->getSceneManager(); // Test a particular rotation that highlighted a clipping issue from matrix::transformPlane() video::S3DVertex vertices[3]; vertices[0] = video::S3DVertex(10,0,-10, 1,0,0, video::SColor(255,255,0,255), 1, 1); vertices[1] = video::S3DVertex(0,20,0, 0,1,1, video::SColor(255,255,255,0), 1, 0); vertices[2] = video::S3DVertex(-10,0,-10, 0,0,1, video::SColor(255,0,255,0), 0, 0); video::SMaterial material; material.Lighting = false; material.Wireframe = false; const u16 indices[] = { 1,0,2, }; matrix4 transform(matrix4::EM4CONST_IDENTITY); vector3df rotations(290, 0, 290); // <-- This rotation used to clip the triangle incorrectly transform.setRotationDegrees(rotations); (void)smgr->addCameraSceneNode(0, core::vector3df(0,0,-40), core::vector3df(0,0,0)); driver->beginScene(true, true, video::SColor(255,255,255,0)); smgr->drawAll(); driver->setMaterial(material); driver->setTransform(video::ETS_WORLD, transform); driver->drawIndexedTriangleList(&vertices[0], 3, &indices[0], 1); driver->endScene(); bool result = takeScreenshotAndCompareAgainstReference(driver, "-softwareDevice-rotatedClip.png"); device->closeDevice(); device->run(); device->drop(); return result; }