#ifndef HEADER_GE_TEXTURE_HPP #define HEADER_GE_TEXTURE_HPP #include #include #include #include namespace GE { irr::video::ITexture* createFontTexture(const std::string& name, unsigned size, bool single_channel); irr::video::ITexture* createTexture(irr::video::IImage* img, const std::string& name); irr::video::IImage* getResizedImage(const std::string& path, irr::core::dimension2d* orig_size = NULL); irr::video::ITexture* createTexture(const std::string& path, std::function image_mani = nullptr); }; // GE #endif