# - try to find VPR 2.0 library # Requires Boost 1.33.1 or greater (including filesystem and signals libraries) # (and thus FindBoost.cmake from 2.8rc3 or newer, preferably) # Requires NSPR4 (and PLC4) on Windows # Requires pthreads on Unix (Mac or Linux) # Requires libuuid on Linux # Optionally uses Flagpoll and FindFlagpoll.cmake # # This library is a part of VR Juggler 2.2 - you probably want to use # find_package(VRJuggler22) instead, for an easy interface to this and # related scripts. See FindVRJuggler22.cmake for more information. # # VPR20_LIBRARY_DIR, library search path # VPR20_INCLUDE_DIR, include search path # VPR20_LIBRARY, the library to link against # VPR20_FOUND, If false, do not try to use this library. # # Plural versions refer to this library and its dependencies, and # are recommended to be used instead, unless you have a good reason. # # Useful configuration variables you might want to add to your cache: # VPR20_ROOT_DIR - A directory prefix to search # (a path that contains include/ as a subdirectory) # # This script will use Flagpoll, if found, to provide hints to the location # of this library, but does not use the compiler flags returned by Flagpoll # directly. # # The VJ_BASE_DIR environment variable is also searched (preferentially) # when searching for this component, so most sane build environments should # "just work." Note that you need to manually re-run CMake if you change # this environment variable, because it cannot auto-detect this change # and trigger an automatic re-run. # # Original Author: # 2009-2010 Ryan Pavlik # http://academic.cleardefinition.com # Iowa State University HCI Graduate Program/VRAC # # Copyright Iowa State University 2009-2010. # Distributed under the Boost Software License, Version 1.0. # (See accompanying file LICENSE_1_0.txt or copy at # http://www.boost.org/LICENSE_1_0.txt) set(_HUMAN "VPR 2.0") set(_RELEASE_NAMES vpr-2_0 libvpr-2_0) set(_DEBUG_NAMES vpr_d-2_0 libvpr_d-2_0) set(_DIR vpr-2.0) set(_HEADER vpr/vpr.h) set(_FP_PKG_NAME vpr) include(SelectLibraryConfigurations) include(CreateImportedTarget) include(CleanLibraryList) include(CleanDirectoryList) if(VPR20_FIND_QUIETLY) set(_FIND_FLAGS "QUIET") else() set(_FIND_FLAGS "") endif() # Try flagpoll. find_package(Flagpoll QUIET) if(FLAGPOLL) flagpoll_get_include_dirs(${_FP_PKG_NAME} NO_DEPS) flagpoll_get_library_dirs(${_FP_PKG_NAME} NO_DEPS) flagpoll_get_extra_libs(${_FP_PKG_NAME} NO_DEPS) endif() set(VPR20_ROOT_DIR "${VPR20_ROOT_DIR}" CACHE PATH "Root directory to search for VPR") if(DEFINED VRJUGGLER22_ROOT_DIR) mark_as_advanced(VPR20_ROOT_DIR) endif() if(NOT VPR20_ROOT_DIR) set(VPR20_ROOT_DIR "${VRJUGGLER22_ROOT_DIR}") endif() set(_ROOT_DIR "${VPR20_ROOT_DIR}") find_path(VPR20_INCLUDE_DIR ${_HEADER} HINTS "${_ROOT_DIR}" ${${_FP_PKG_NAME}_FLAGPOLL_INCLUDE_DIRS} PATH_SUFFIXES ${_DIR} include/${_DIR} include/ DOC "Path to ${_HUMAN} includes root") find_library(VPR20_LIBRARY_RELEASE NAMES ${_RELEASE_NAMES} HINTS "${_ROOT_DIR}" ${${_FP_PKG_NAME}_FLAGPOLL_LIBRARY_DIRS} PATH_SUFFIXES ${_VRJ_LIBSUFFIXES} DOC "${_HUMAN} release library full path") find_library(VPR20_LIBRARY_DEBUG NAMES ${_DEBUG_NAMES} HINTS "${_ROOT_DIR}" ${${_FP_PKG_NAME}_FLAGPOLL_LIBRARY_DIRS} PATH_SUFFIXES ${_VRJ_LIBDSUFFIXES} DOC "${_HUMAN} debug library full path") select_library_configurations(VPR20) # Dependencies set(_deps_libs) set(_deps_includes) set(_deps_check) if(COMMAND cmake_policy) cmake_policy(SET CMP0011 NEW) cmake_policy(SET CMP0012 NEW) endif() if((NOT "${Boost_FOUND}") OR (NOT "${Boost_FILESYSTEM_FOUND}") OR (NOT "${Boost_SIGNALS_FOUND}") OR (Boost_VERSION GREATER 103401 AND NOT Boost_SYSTEM_FOUND)) if(VPR20_LIBRARY_RELEASE) # Find Boost in the same place as VPR get_filename_component(VPR20_LIBRARY_DIR ${VPR20_LIBRARY_RELEASE} PATH) set(BOOST_ROOT ${VPR20_LIBRARY_DIR}/../) if(APPLE) # VR Juggler 2.2.1 binaries for Mac are built against single-threaded boost. set(Boost_USE_STATIC_LIBS ON) #set(Boost_USE_MULTITHREADED OFF) endif() find_package(Boost 1.33.1 ${_FIND_FLAGS} COMPONENTS filesystem signals) mark_as_advanced(Boost_LIB_DIAGNOSTIC_DEFINITIONS) if(WIN32 AND NOT Boost_FOUND) if(NOT VPR20_FIND_QUIETLY) message(STATUS "Searching for Boost using forced '-vc80' override...") endif() set(Boost_COMPILER "-vc80") find_package(Boost 1.33.1 ${_FIND_FLAGS} COMPONENTS filesystem signals) endif() if(Boost_VERSION GREATER 103401) find_package(Boost ${_FIND_FLAGS} COMPONENTS filesystem system signals) endif() endif() endif() list(APPEND _deps_libs ${Boost_FILESYSTEM_LIBRARY} ${Boost_SYSTEM_LIBRARY} ${Boost_SIGNALS_LIBRARY}) list(APPEND _deps_includes ${Boost_INCLUDE_DIRS}) list(APPEND _deps_check Boost_FILESYSTEM_LIBRARY Boost_SIGNALS_LIBRARY Boost_INCLUDE_DIRS) if(NOT CPPDOM_FOUND) find_package(CPPDOM ${_FIND_FLAGS}) endif() list(APPEND _deps_libs ${CPPDOM_LIBRARIES}) list(APPEND _deps_includes ${CPPDOM_INCLUDE_DIRS}) list(APPEND _deps_check CPPDOM_LIBRARIES CPPDOM_INCLUDE_DIRS) if(UNIX AND NOT WIN32) if(NOT THREADS_FOUND) find_package(Threads ${_FIND_FLAGS}) endif() list(APPEND _deps_check THREADS_FOUND) list(APPEND _deps_libs ${CMAKE_THREAD_LIBS_INIT}) if(NOT APPLE) find_library(VPR20_libuuid_LIBRARY NAMES uuid) mark_as_advanced(VPR20_libuuid_LIBRARY) list(APPEND _deps_check VPR20_libuuid_LIBRARY) list(APPEND _deps_libs ${VPR20_libuuid_LIBRARY}) endif() endif() if(WIN32) find_library(VPR20_libnspr4_LIBRARY NAMES nspr4 libnspr4 HINTS ${${_FP_PKG_NAME}_FLAGPOLL_LIBRARY_DIRS} "${_ROOT_DIR}" PATH_SUFFIXES ${_VRJ_LIBSUFFIXES} DOC "${_HUMAN} NSPR4 library full path") find_library(VPR20_libplc4_LIBRARY NAMES plc4 libplc4 HINTS ${${_FP_PKG_NAME}_FLAGPOLL_LIBRARY_DIRS} "${_ROOT_DIR}" PATH_SUFFIXES ${_VRJ_LIBDSUFFIXES} DOC "${_HUMAN} PLC4 library full path") mark_as_advanced(VPR20_libnspr4_LIBRARY VPR20_libplc4_LIBRARY) list(APPEND _deps_check VPR20_libnspr4_LIBRARY VPR20_libplc4_LIBRARY) list(APPEND _deps_libs ${VPR20_libnspr4_LIBRARY} ${VPR20_libplc4_LIBRARY}) endif() # handle the QUIETLY and REQUIRED arguments and set xxx_FOUND to TRUE if # all listed variables are TRUE include(FindPackageHandleStandardArgs) find_package_handle_standard_args(VPR20 DEFAULT_MSG VPR20_LIBRARY VPR20_INCLUDE_DIR ${_deps_check}) if(VPR20_FOUND) set(VPR20_INCLUDE_DIRS "${VPR20_INCLUDE_DIR}" ${_deps_includes}) clean_directory_list(VPR20_INCLUDE_DIRS) if(VRJUGGLER22_CREATE_IMPORTED_TARGETS) create_imported_target(VPR20 ${_deps_libs}) else() clean_library_list(VPR20_LIBRARIES ${VPR20_LIBRARY} ${_deps_libs}) endif() mark_as_advanced(VPR20_ROOT_DIR) endif() mark_as_advanced(VPR20_LIBRARY_RELEASE VPR20_LIBRARY_DEBUG VPR20_INCLUDE_DIR)