/* AngelCode Scripting Library Copyright (c) 2003-2014 Andreas Jonsson This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. The original version of this library can be located at: http://www.angelcode.com/angelscript/ Andreas Jonsson andreas@angelcode.com */ // // as_callfunc_sh4.cpp // // These functions handle the actual calling of system functions // // This version is SH4 specific and was originally written // by Fredrik Ehnbom in May, 2004 // Later updated for angelscript 2.0.0 by Fredrik Ehnbom in Jan, 2005 // References: // * http://www.renesas.com/avs/resource/japan/eng/pdf/mpumcu/e602156_sh4.pdf // * http://msdn.microsoft.com/library/default.asp?url=/library/en-us/wcechp40/html/_callsh4_SH_4_Calling_Standard.asp #include "as_config.h" #ifndef AS_MAX_PORTABILITY #ifdef AS_SH4 #include "as_callfunc.h" #include "as_scriptengine.h" #include "as_texts.h" #include "as_tokendef.h" #include "as_context.h" #include #include BEGIN_AS_NAMESPACE #define AS_SH4_MAX_ARGS 32 // The array used to send values to the correct places. // first 0-4 regular values to load into the r4-r7 registers // then 0-8 float values to load into the fr4-fr11 registers // then (AS_SH4_MAX_ARGS - 12) values to load onto the stack // the +1 is for when CallThis (object methods) is used // extra +1 when returning in memory extern "C" { static asDWORD sh4Args[AS_SH4_MAX_ARGS + 1 + 1]; } // Loads all data into the correct places and calls the function. // intArgSize is the size in bytes for how much data to put in int registers // floatArgSize is the size in bytes for how much data to put in float registers // stackArgSize is the size in bytes for how much data to put on the callstack extern "C" asQWORD sh4Func(int intArgSize, int floatArgSize, int stackArgSize, asDWORD func); asm("" " .align 4\n" " .global _sh4Func\n" "_sh4Func:\n" " mov.l r14,@-r15\n" " mov.l r13,@-r15\n" " mov.l r12,@-r15\n" " sts.l pr,@-r15\n" // must be saved since we call a subroutine " mov r7, r14\n" // func " mov r6, r13\n" // stackArgSize " mov.l r5,@-r15\n" // floatArgSize " mov.l sh4Args,r0\n" " pref @r0\n" " mov r4, r1\n" // intArgsize " mov #33*4,r2\n" " extu.b r2,r2\n" // make unsigned (33*4 = 132 => 128) " mov.l @(r0,r2), r2\n" // r2 has adress for when returning in memory "_sh4f_intarguments:\n" // copy all the int arguments to the respective registers " mov #4*2*2,r3\n" // calculate how many bytes to skip " sub r1,r3\n" " braf r3\n" " add #-4,r1\n" // we are indexing the array backwards, so subtract one (delayed slot) " mov.l @(r0,r1),r7\n" // 4 arguments " add #-4,r1\n" " mov.l @(r0,r1),r6\n" // 3 arguments " add #-4,r1\n" " mov.l @(r0,r1),r5\n" // 2 arguments " add #-4,r1\n" " mov.l @(r0,r1),r4\n" // 1 argument " nop\n" "_sh4f_floatarguments:\n" // copy all the float arguments to the respective registers " add #4*4, r0\n" " mov.l @r15+,r1\n" // floatArgSize " mov #8*2*2,r3\n" // calculate how many bytes to skip " sub r1,r3\n" " braf r3\n" " add #-4,r1\n" // we are indexing the array backwards, so subtract one (delayed slot) " fmov.s @(r0,r1),fr11\n" // 8 arguments " add #-4,r1\n" " fmov.s @(r0,r1),fr10\n" // 7 arguments " add #-4,r1\n" " fmov.s @(r0,r1),fr9\n" // 6 arguments " add #-4,r1\n" " fmov.s @(r0,r1),fr8\n" // 5 arguments " add #-4,r1\n" " fmov.s @(r0,r1),fr7\n" // 4 arguments " add #-4,r1\n" " fmov.s @(r0,r1),fr6\n" // 3 arguments " add #-4,r1\n" " fmov.s @(r0,r1),fr5\n" // 2 arguments " add #-4,r1\n" " fmov.s @(r0,r1),fr4\n" // 1 argument " nop\n" "_sh4f_stackarguments:\n" // copy all the stack argument onto the stack " add #8*4, r0\n" " mov r0, r1\n" " mov #0, r0\n" // init position counter (also used as a 0-check on the line after) " cmp/eq r0, r13\n" " bt _sh4f_functioncall\n" // no arguments to push onto the stack " mov r13, r3\n" // stackArgSize " sub r3,r15\n" // "allocate" space on the stack " shlr2 r3\n" // make into a counter "_sh4f_stackloop:\n" " mov.l @r1+, r12\n" " mov.l r12, @(r0, r15)\n" " add #4, r0\n" " dt r3\n" " bf _sh4f_stackloop\n" "_sh4f_functioncall:\n" " jsr @r14\n" // no arguments " nop\n" " add r13, r15\n" // restore stack position " lds.l @r15+,pr\n" " mov.l @r15+, r12\n" " mov.l @r15+, r13\n" " rts\n" " mov.l @r15+, r14\n" // delayed slot "\n" " .align 4\n" "sh4Args:\n" " .long _sh4Args\n" ); // puts the arguments in the correct place in the sh4Args-array. See comments above. // This could be done better. inline void splitArgs(const asDWORD *args, int argNum, int &numRegIntArgs, int &numRegFloatArgs, int &numRestArgs, int hostFlags) { int i; int argBit = 1; for (i = 0; i < argNum; i++) { if (hostFlags & argBit) { if (numRegFloatArgs < 12 - 4) { // put in float register sh4Args[4 + numRegFloatArgs] = args[i]; numRegFloatArgs++; } else { // put in stack sh4Args[4 + 8 + numRestArgs] = args[i]; numRestArgs++; } } else { if (numRegIntArgs < 8 - 4) { // put in int register sh4Args[numRegIntArgs] = args[i]; numRegIntArgs++; } else { // put in stack sh4Args[4 + 8 + numRestArgs] = args[i]; numRestArgs++; } } argBit <<= 1; } } asQWORD CallCDeclFunction(const asDWORD *args, int argSize, asDWORD func, int flags) { int argNum = argSize >> 2; int intArgs = 0; int floatArgs = 0; int restArgs = 0; // put the arguments in the correct places in the sh4Args array if (argNum > 0) splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags); return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func); } // This function is identical to CallCDeclFunction, with the only difference that // the value in the first parameter is the object asQWORD CallThisCallFunction(const void *obj, const asDWORD *args, int argSize, asDWORD func, int flags) { int argNum = argSize >> 2; int intArgs = 1; int floatArgs = 0; int restArgs = 0; sh4Args[0] = (asDWORD) obj; // put the arguments in the correct places in the sh4Args array if (argNum >= 1) splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags); return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func); } // This function is identical to CallCDeclFunction, with the only difference that // the value in the last parameter is the object asQWORD CallThisCallFunction_objLast(const void *obj, const asDWORD *args, int argSize, asDWORD func, int flags) { int argNum = argSize >> 2; int intArgs = 0; int floatArgs = 0; int restArgs = 0; // put the arguments in the correct places in the sh4Args array if (argNum >= 1) splitArgs(args, argNum, intArgs, floatArgs, restArgs, flags); if (intArgs < 4) { sh4Args[intArgs] = (asDWORD) obj; intArgs++; } else { sh4Args[4 + 8 + restArgs] = (asDWORD) obj; restArgs++; } return sh4Func(intArgs << 2, floatArgs << 2, restArgs << 2, func); } asDWORD GetReturnedFloat() { asDWORD f; asm("fmov.s fr0, %0\n" : "=m"(f)); return f; } // sizeof(double) == 4 with sh-elf-gcc (3.4.0) -m4 // so this isn't really used... asQWORD GetReturnedDouble() { asQWORD d; asm("fmov dr0, %0\n" : "=m"(d)); return d; } asQWORD CallSystemFunctionNative(asCContext *context, asCScriptFunction *descr, void *obj, asDWORD *args, void *retPointer, asQWORD &/*retQW2*/, void */*secondObject*/) { // TODO: SH4 does not yet support THISCALL_OBJFIRST/LAST asCScriptEngine *engine = context->m_engine; asSSystemFunctionInterface *sysFunc = descr->sysFuncIntf; int callConv = sysFunc->callConv; asQWORD retQW = 0; void *func = (void*)sysFunc->func; int paramSize = sysFunc->paramSize; asDWORD *vftable; if( descr->returnType.IsObject() && !descr->returnType.IsReference() && !descr->returnType.IsObjectHandle() ) { sh4Args[AS_SH4_MAX_ARGS+1] = (asDWORD) retPointer; } asASSERT(descr->parameterTypes.GetLength() <= 32); // mark all float arguments int argBit = 1; int hostFlags = 0; int intArgs = 0; for( asUINT a = 0; a < descr->parameterTypes.GetLength(); a++ ) { if (descr->parameterTypes[a].IsFloatType()) { hostFlags |= argBit; } else intArgs++; argBit <<= 1; } asDWORD paramBuffer[64]; if( sysFunc->takesObjByVal ) { paramSize = 0; int spos = 0; int dpos = 1; for( asUINT n = 0; n < descr->parameterTypes.GetLength(); n++ ) { if( descr->parameterTypes[n].IsObject() && !descr->parameterTypes[n].IsObjectHandle() && !descr->parameterTypes[n].IsReference() ) { #ifdef COMPLEX_OBJS_PASSED_BY_REF if( descr->parameterTypes[n].GetObjectType()->flags & COMPLEX_MASK ) { paramBuffer[dpos++] = args[spos++]; paramSize++; } else #endif { // Copy the object's memory to the buffer memcpy(¶mBuffer[dpos], *(void**)(args+spos), descr->parameterTypes[n].GetSizeInMemoryBytes()); // Delete the original memory engine->CallFree(*(char**)(args+spos)); spos++; dpos += descr->parameterTypes[n].GetSizeInMemoryDWords(); paramSize += descr->parameterTypes[n].GetSizeInMemoryDWords(); } } else { // Copy the value directly paramBuffer[dpos++] = args[spos++]; if( descr->parameterTypes[n].GetSizeOnStackDWords() > 1 ) paramBuffer[dpos++] = args[spos++]; paramSize += descr->parameterTypes[n].GetSizeOnStackDWords(); } } // Keep a free location at the beginning args = ¶mBuffer[1]; } switch( callConv ) { case ICC_CDECL: case ICC_CDECL_RETURNINMEM: case ICC_STDCALL: case ICC_STDCALL_RETURNINMEM: retQW = CallCDeclFunction(args, paramSize<<2, (asDWORD)func, hostFlags); break; case ICC_THISCALL: case ICC_THISCALL_RETURNINMEM: retQW = CallThisCallFunction(obj, args, paramSize<<2, (asDWORD)func, hostFlags); break; case ICC_VIRTUAL_THISCALL: case ICC_VIRTUAL_THISCALL_RETURNINMEM: // Get virtual function table from the object pointer vftable = *(asDWORD**)obj; retQW = CallThisCallFunction(obj, args, paramSize<<2, vftable[asDWORD(func)>>2], hostFlags); break; case ICC_CDECL_OBJLAST: case ICC_CDECL_OBJLAST_RETURNINMEM: retQW = CallThisCallFunction_objLast(obj, args, paramSize<<2, (asDWORD)func, hostFlags); break; case ICC_CDECL_OBJFIRST: case ICC_CDECL_OBJFIRST_RETURNINMEM: retQW = CallThisCallFunction(obj, args, paramSize<<2, (asDWORD)func, hostFlags); break; default: context->SetInternalException(TXT_INVALID_CALLING_CONVENTION); } // If the return is a float value we need to get the value from the FP register if( sysFunc->hostReturnFloat ) { if( sysFunc->hostReturnSize == 1 ) *(asDWORD*)&retQW = GetReturnedFloat(); else retQW = GetReturnedDouble(); } return retQW; } END_AS_NAMESPACE #endif // AS_SH4 #endif // AS_MAX_PORTABILITY