/* AngelCode Scripting Library Copyright (c) 2003-2012 Andreas Jonsson This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission is granted to anyone to use this software for any purpose, including commercial applications, and to alter it and redistribute it freely, subject to the following restrictions: 1. The origin of this software must not be misrepresented; you must not claim that you wrote the original software. If you use this software in a product, an acknowledgment in the product documentation would be appreciated but is not required. 2. Altered source versions must be plainly marked as such, and must not be misrepresented as being the original software. 3. This notice may not be removed or altered from any source distribution. The original version of this library can be located at: http://www.angelcode.com/angelscript/ Andreas Jonsson andreas@angelcode.com */ // // as_configgroup.h // // This class holds configuration groups for the engine // #ifndef AS_CONFIGGROUP_H #define AS_CONFIGGROUP_H #include "as_config.h" #include "as_string.h" #include "as_array.h" #include "as_objecttype.h" BEGIN_AS_NAMESPACE class asCConfigGroup { public: asCConfigGroup(); ~asCConfigGroup(); // Memory management int AddRef(); int Release(); asCObjectType *FindType(const char *obj); void RefConfigGroup(asCConfigGroup *group); bool HasLiveObjects(); void RemoveConfiguration(asCScriptEngine *engine, bool notUsed = false); #ifdef AS_DEBUG void ValidateNoUsage(asCScriptEngine *engine, asCObjectType *type); #endif asCString groupName; int refCount; asCArray objTypes; asCArray scriptFunctions; asCArray globalProps; asCArray referencedConfigGroups; asCArray funcDefs; }; END_AS_NAMESPACE #endif