// $Id: network_gui.hpp 2128 2008-06-13 00:53:52Z cosmosninja $ // // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2008 Joerg Henrichs // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_NETWORK_GUI_H #define HEADER_NETWORK_GUI_H #include #include #include "base_gui.hpp" #include "player.hpp" class NetworkGUI: public BaseGUI { private: unsigned int m_num_clients; std::string m_server_address; enum {NGS_NONE, NGS_CONNECT_DISPLAY, NGS_CONNECT_DOIT} m_state; static const int SERVER_NAME_MAX; void switchToWaitForConnectionMode(); public: NetworkGUI(); ~NetworkGUI(); void select(); void update(float dt); void handle(GameAction, int); void inputKeyboard(SDLKey, int); }; #endif