// Copyright (C) 2002-2007 Nikolaus Gebhardt // Copyright (C) 2007-2011 Christian Stehno // Copyright (C) 2016-2017 Dawid Gan // This file is part of the "Irrlicht Engine". // For conditions of distribution and use, see copyright notice in irrlicht.h #include "CIrrDeviceAndroid.h" #ifdef _IRR_COMPILE_WITH_ANDROID_DEVICE_ #include #include "os.h" #include "CContextEGL.h" #include "CFileSystem.h" #include "COGLES2Driver.h" namespace irr { namespace video { IVideoDriver* createOGLES2Driver(const SIrrlichtCreationParameters& params, video::SExposedVideoData& data, io::IFileSystem* io); } } namespace irr { // These variables must be global. Otherwise initialization will reach infinite // loop after creating the device second time (i.e. the NULL driver and then // GLES2 driver). We get initialization events from Android only once. bool CIrrDeviceAndroid::IsPaused = true; bool CIrrDeviceAndroid::IsFocused = false; bool CIrrDeviceAndroid::IsStarted = false; // Execution of android_main() function is a kind of "onCreate" event, so this // function should be used there to make sure that global window state variables // have their default values on startup. void CIrrDeviceAndroid::onCreate() { IsPaused = true; IsFocused = false; IsStarted = false; } //! constructor CIrrDeviceAndroid::CIrrDeviceAndroid(const SIrrlichtCreationParameters& param) : CIrrDeviceStub(param), Accelerometer(0), Gyroscope(0), IsMousePressed(false) { #ifdef _DEBUG setDebugName("CIrrDeviceAndroid"); #endif Android = (android_app *)(param.PrivateData); assert(Android != NULL); Android->userData = this; Android->onAppCmd = handleAndroidCommand; Android->onInputEvent = handleInput; createKeyMap(); CursorControl = new CCursorControl(); Close = Android->destroyRequested; // It typically shouldn't happen, but just in case... if (Close) return; SensorManager = ASensorManager_getInstance(); SensorEventQueue = ASensorManager_createEventQueue(SensorManager, Android->looper, LOOPER_ID_USER, NULL, NULL); ANativeActivity_setWindowFlags(Android->activity, AWINDOW_FLAG_KEEP_SCREEN_ON | AWINDOW_FLAG_FULLSCREEN, 0); os::Printer::log("Waiting for Android activity window to be created.", ELL_DEBUG); while (!IsStarted || !IsFocused || IsPaused) { s32 events = 0; android_poll_source* source = 0; s32 id = ALooper_pollAll(-1, NULL, &events, (void**)&source); if (id >=0 && source != NULL) { source->process(Android, source); } } assert(Android->window); os::Printer::log("Done", ELL_DEBUG); ExposedVideoData.OGLESAndroid.Window = Android->window; createVideoModeList(); createDriver(); if (VideoDriver) createGUIAndScene(); } CIrrDeviceAndroid::~CIrrDeviceAndroid() { Android->userData = NULL; Android->onAppCmd = NULL; Android->onInputEvent = NULL; } void CIrrDeviceAndroid::createVideoModeList() { if (VideoModeList.getVideoModeCount() > 0) return; int width = ANativeWindow_getWidth(Android->window); int height = ANativeWindow_getHeight(Android->window); if (width > 0 && height > 0) { CreationParams.WindowSize.Width = width; CreationParams.WindowSize.Height = height; } core::dimension2d size = core::dimension2d( CreationParams.WindowSize.Width, CreationParams.WindowSize.Height); VideoModeList.addMode(size, 32); VideoModeList.setDesktop(32, size); } void CIrrDeviceAndroid::createDriver() { // Create the driver. switch(CreationParams.DriverType) { case video::EDT_OGLES2: #ifdef _IRR_COMPILE_WITH_OGLES2_ VideoDriver = video::createOGLES2Driver(CreationParams, ExposedVideoData, FileSystem); #else os::Printer::log("No OpenGL ES 2.0 support compiled in.", ELL_ERROR); #endif break; case video::EDT_NULL: VideoDriver = video::createNullDriver(FileSystem, CreationParams.WindowSize); break; default: os::Printer::log("Unable to create video driver of unknown type.", ELL_ERROR); break; } } bool CIrrDeviceAndroid::run() { os::Timer::tick(); while (!Close) { s32 Events = 0; android_poll_source* Source = 0; bool should_run = (IsStarted && IsFocused && !IsPaused); s32 id = ALooper_pollAll(should_run ? 0 : -1, NULL, &Events, (void**)&Source); if (id < 0) break; if (Source) { Source->process(Android, Source); } // if a sensor has data, we'll process it now. if (id == LOOPER_ID_USER) { ASensorEvent event; while (ASensorEventQueue_getEvents(SensorEventQueue, &event, 1) > 0) { switch (event.type) { case ASENSOR_TYPE_ACCELEROMETER: SEvent accEvent; accEvent.EventType = EET_ACCELEROMETER_EVENT; accEvent.AccelerometerEvent.X = event.acceleration.x; accEvent.AccelerometerEvent.Y = event.acceleration.y; accEvent.AccelerometerEvent.Z = event.acceleration.z; postEventFromUser(accEvent); break; case ASENSOR_TYPE_GYROSCOPE: SEvent gyroEvent; gyroEvent.EventType = EET_GYROSCOPE_EVENT; gyroEvent.GyroscopeEvent.X = event.vector.x; gyroEvent.GyroscopeEvent.Y = event.vector.y; gyroEvent.GyroscopeEvent.Z = event.vector.z; postEventFromUser(gyroEvent); break; default: break; } } } } return !Close; } void CIrrDeviceAndroid::yield() { struct timespec ts = {0,1}; nanosleep(&ts, NULL); } void CIrrDeviceAndroid::sleep(u32 timeMs, bool pauseTimer) { const bool wasStopped = Timer ? Timer->isStopped() : true; struct timespec ts; ts.tv_sec = (time_t) (timeMs / 1000); ts.tv_nsec = (long) (timeMs % 1000) * 1000000; if (pauseTimer && !wasStopped) Timer->stop(); nanosleep(&ts, NULL); if (pauseTimer && !wasStopped) Timer->start(); } void CIrrDeviceAndroid::setWindowCaption(const wchar_t* text) { } bool CIrrDeviceAndroid::present(video::IImage* surface, void* windowId, core::rect* srcClip) { return true; } bool CIrrDeviceAndroid::isWindowActive() const { return (IsFocused && !IsPaused); } bool CIrrDeviceAndroid::isWindowFocused() const { return IsFocused; } bool CIrrDeviceAndroid::isWindowMinimized() const { return IsPaused; } void CIrrDeviceAndroid::closeDevice() { Close = true; } void CIrrDeviceAndroid::setResizable(bool resize) { } void CIrrDeviceAndroid::minimizeWindow() { } void CIrrDeviceAndroid::maximizeWindow() { } void CIrrDeviceAndroid::restoreWindow() { } bool CIrrDeviceAndroid::moveWindow(int x, int y) { return true; } bool CIrrDeviceAndroid::getWindowPosition(int* x, int* y) { *x = 0; *y = 0; return true; } E_DEVICE_TYPE CIrrDeviceAndroid::getType() const { return EIDT_ANDROID; } void CIrrDeviceAndroid::handleAndroidCommand(android_app* app, int32_t cmd) { CIrrDeviceAndroid* device = (CIrrDeviceAndroid *)app->userData; assert(device != NULL); switch (cmd) { case APP_CMD_SAVE_STATE: os::Printer::log("Android command APP_CMD_SAVE_STATE", ELL_DEBUG); break; case APP_CMD_INIT_WINDOW: os::Printer::log("Android command APP_CMD_INIT_WINDOW", ELL_DEBUG); device->getExposedVideoData().OGLESAndroid.Window = app->window; // If the Android app is resumed, we need to re-create EGL surface // to allow to draw something on it again. if (device->VideoDriver != NULL && device->CreationParams.DriverType == video::EDT_OGLES2) { video::COGLES2Driver* driver = (video::COGLES2Driver*)(device->VideoDriver); driver->getEGLContext()->reloadEGLSurface(app->window); } IsStarted = true; break; case APP_CMD_TERM_WINDOW: os::Printer::log("Android command APP_CMD_TERM_WINDOW", ELL_DEBUG); IsStarted = false; break; case APP_CMD_GAINED_FOCUS: os::Printer::log("Android command APP_CMD_GAINED_FOCUS", ELL_DEBUG); IsFocused = true; break; case APP_CMD_LOST_FOCUS: os::Printer::log("Android command APP_CMD_LOST_FOCUS", ELL_DEBUG); IsFocused = false; break; case APP_CMD_DESTROY: os::Printer::log("Android command APP_CMD_DESTROY", ELL_DEBUG); device->Close = true; // Make sure that state variables are set to the default state // when the app is destroyed IsPaused = true; IsFocused = false; IsStarted = false; break; case APP_CMD_PAUSE: os::Printer::log("Android command APP_CMD_PAUSE", ELL_DEBUG); IsPaused = true; break; case APP_CMD_RESUME: os::Printer::log("Android command APP_CMD_RESUME", ELL_DEBUG); IsPaused = false; break; case APP_CMD_START: os::Printer::log("Android command APP_CMD_START", ELL_DEBUG); break; case APP_CMD_STOP: os::Printer::log("Android command APP_CMD_STOP", ELL_DEBUG); break; case APP_CMD_WINDOW_RESIZED: os::Printer::log("Android command APP_CMD_WINDOW_RESIZED", ELL_DEBUG); break; case APP_CMD_CONFIG_CHANGED: os::Printer::log("Android command APP_CMD_CONFIG_CHANGED", ELL_DEBUG); break; case APP_CMD_LOW_MEMORY: os::Printer::log("Android command APP_CMD_LOW_MEMORY", ELL_DEBUG); break; default: break; } SEvent event; event.EventType = EET_SYSTEM_EVENT; event.SystemEvent.EventType = ESET_ANDROID_CMD; event.SystemEvent.AndroidCmd.Cmd = cmd; device->postEventFromUser(event); } s32 CIrrDeviceAndroid::handleInput(android_app* app, AInputEvent* androidEvent) { CIrrDeviceAndroid* device = (CIrrDeviceAndroid*)app->userData; assert(device != NULL); s32 status = 0; switch (AInputEvent_getType(androidEvent)) { case AINPUT_EVENT_TYPE_MOTION: { SEvent event; event.EventType = EET_TOUCH_INPUT_EVENT; s32 eventAction = AMotionEvent_getAction(androidEvent); #if 0 // Useful for debugging. We might have to pass some of those infos on at some point. // but preferably device independent (so iphone can use same irrlicht flags). int32_t flags = AMotionEvent_getFlags(androidEvent); os::Printer::log("flags: ", core::stringc(flags).c_str(), ELL_DEBUG); int32_t metaState = AMotionEvent_getMetaState(androidEvent); os::Printer::log("metaState: ", core::stringc(metaState).c_str(), ELL_DEBUG); int32_t edgeFlags = AMotionEvent_getEdgeFlags(androidEvent); os::Printer::log("edgeFlags: ", core::stringc(flags).c_str(), ELL_DEBUG); #endif bool touchReceived = true; bool simulate_mouse = false; core::position2d mouse_pos = core::position2d(0, 0); switch (eventAction & AMOTION_EVENT_ACTION_MASK) { case AMOTION_EVENT_ACTION_DOWN: case AMOTION_EVENT_ACTION_POINTER_DOWN: event.TouchInput.Event = ETIE_PRESSED_DOWN; break; case AMOTION_EVENT_ACTION_MOVE: event.TouchInput.Event = ETIE_MOVED; break; case AMOTION_EVENT_ACTION_UP: case AMOTION_EVENT_ACTION_POINTER_UP: case AMOTION_EVENT_ACTION_CANCEL: event.TouchInput.Event = ETIE_LEFT_UP; break; default: touchReceived = false; break; } if (touchReceived) { s32 count = 1; s32 idx = (eventAction & AMOTION_EVENT_ACTION_POINTER_INDEX_MASK) >> AMOTION_EVENT_ACTION_POINTER_INDEX_SHIFT; // Process all touches for move action. if (event.TouchInput.Event == ETIE_MOVED) { count = AMotionEvent_getPointerCount(androidEvent); idx = 0; } for (s32 i = 0; i < count; ++i) { event.TouchInput.ID = AMotionEvent_getPointerId(androidEvent, i + idx); event.TouchInput.X = AMotionEvent_getX(androidEvent, i + idx); event.TouchInput.Y = AMotionEvent_getY(androidEvent, i + idx); if (event.TouchInput.ID >= 32) continue; TouchEventData& event_data = device->TouchEventsData[event.TouchInput.ID]; // Don't send move event when nothing changed if (event_data.event == event.TouchInput.Event && event_data.x == event.TouchInput.X && event_data.y == event.TouchInput.Y) continue; event_data.event = event.TouchInput.Event; event_data.x = event.TouchInput.X; event_data.y = event.TouchInput.Y; device->postEventFromUser(event); if (event.TouchInput.ID == 0) { simulate_mouse = true; mouse_pos.X = event.TouchInput.X; mouse_pos.Y = event.TouchInput.Y; } } status = 1; } // Simulate mouse event for first finger on multitouch device. // This allows to click on GUI elements. if (simulate_mouse) { device->CursorControl->setPosition(mouse_pos); SEvent irrevent; bool send_event = true; switch (event.TouchInput.Event) { case ETIE_PRESSED_DOWN: irrevent.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN; device->IsMousePressed = true; break; case ETIE_LEFT_UP: irrevent.MouseInput.Event = EMIE_LMOUSE_LEFT_UP; device->IsMousePressed = false; break; case ETIE_MOVED: irrevent.MouseInput.Event = EMIE_MOUSE_MOVED; break; default: send_event = false; break; } if (send_event) { irrevent.MouseInput.Control = false; irrevent.MouseInput.Shift = false; irrevent.MouseInput.ButtonStates = device->IsMousePressed ? irr::EMBSM_LEFT : 0; irrevent.EventType = EET_MOUSE_INPUT_EVENT; irrevent.MouseInput.X = mouse_pos.X; irrevent.MouseInput.Y = mouse_pos.Y; device->postEventFromUser(irrevent); } } break; } case AINPUT_EVENT_TYPE_KEY: { bool ignore_event = false; SEvent event; event.EventType = EET_KEY_INPUT_EVENT; event.KeyInput.Char = 0; event.KeyInput.PressedDown = false; event.KeyInput.Key = IRR_KEY_UNKNOWN; int32_t keyCode = AKeyEvent_getKeyCode(androidEvent); int32_t keyAction = AKeyEvent_getAction(androidEvent); int32_t keyMetaState = AKeyEvent_getMetaState(androidEvent); int32_t keyRepeat = AKeyEvent_getRepeatCount(androidEvent); if (keyAction == AKEY_EVENT_ACTION_DOWN) { event.KeyInput.PressedDown = true; } else if (keyAction == AKEY_EVENT_ACTION_UP) { event.KeyInput.PressedDown = false; } else if (keyAction == AKEY_EVENT_ACTION_MULTIPLE) { // TODO: Multiple duplicate key events have occurred in a row, // or a complex string is being delivered. The repeat_count // property of the key event contains the number of times the // given key code should be executed. // I guess this might necessary for more complicated i18n key input, // but don't see yet how to handle this correctly. } event.KeyInput.Shift = (keyMetaState & AMETA_SHIFT_ON || keyMetaState & AMETA_SHIFT_LEFT_ON || keyMetaState & AMETA_SHIFT_RIGHT_ON); event.KeyInput.Control = (keyMetaState & AMETA_CTRL_ON || keyMetaState & AMETA_CTRL_LEFT_ON || keyMetaState & AMETA_CTRL_RIGHT_ON); event.KeyInput.SystemKeyCode = (u32)keyCode; event.KeyInput.Key = device->KeyMap[keyCode]; if (event.KeyInput.Key > 0) { device->getKeyChar(event); } // Handle an event when back button in pressed just like an escape key // and also avoid repeating the event to avoid some strange behaviour if (event.KeyInput.SystemKeyCode == AKEYCODE_BACK) { status = 1; if (event.KeyInput.PressedDown == false || keyRepeat > 0) { ignore_event = true; } } // Mark escape key event as handled by application to avoid receiving // AKEYCODE_BACK key event if (event.KeyInput.SystemKeyCode == AKEYCODE_ESCAPE) { status = 1; } if (!ignore_event) { device->postEventFromUser(event); } break; } default: break; } return status; } video::SExposedVideoData& CIrrDeviceAndroid::getExposedVideoData() { return ExposedVideoData; } void CIrrDeviceAndroid::createKeyMap() { KeyMap[AKEYCODE_UNKNOWN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_SOFT_LEFT] = IRR_KEY_LBUTTON; KeyMap[AKEYCODE_SOFT_RIGHT] = IRR_KEY_RBUTTON; KeyMap[AKEYCODE_HOME] = IRR_KEY_HOME; KeyMap[AKEYCODE_BACK] = IRR_KEY_ESCAPE; KeyMap[AKEYCODE_CALL] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_ENDCALL] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_0] = IRR_KEY_0; KeyMap[AKEYCODE_1] = IRR_KEY_1; KeyMap[AKEYCODE_2] = IRR_KEY_2; KeyMap[AKEYCODE_3] = IRR_KEY_3; KeyMap[AKEYCODE_4] = IRR_KEY_4; KeyMap[AKEYCODE_5] = IRR_KEY_5; KeyMap[AKEYCODE_6] = IRR_KEY_6; KeyMap[AKEYCODE_7] = IRR_KEY_7; KeyMap[AKEYCODE_8] = IRR_KEY_8; KeyMap[AKEYCODE_9] = IRR_KEY_9; KeyMap[AKEYCODE_STAR] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_POUND] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_DPAD_UP] = IRR_KEY_UP; KeyMap[AKEYCODE_DPAD_DOWN] = IRR_KEY_DOWN; KeyMap[AKEYCODE_DPAD_LEFT] = IRR_KEY_LEFT; KeyMap[AKEYCODE_DPAD_RIGHT] = IRR_KEY_RIGHT; KeyMap[AKEYCODE_DPAD_CENTER] = IRR_KEY_RETURN; KeyMap[AKEYCODE_VOLUME_UP] = IRR_KEY_VOLUME_DOWN; KeyMap[AKEYCODE_VOLUME_DOWN] = IRR_KEY_VOLUME_UP; KeyMap[AKEYCODE_POWER] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CAMERA] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CLEAR] = IRR_KEY_CLEAR; KeyMap[AKEYCODE_A] = IRR_KEY_A; KeyMap[AKEYCODE_B] = IRR_KEY_B; KeyMap[AKEYCODE_C] = IRR_KEY_C; KeyMap[AKEYCODE_D] = IRR_KEY_D; KeyMap[AKEYCODE_E] = IRR_KEY_E; KeyMap[AKEYCODE_F] = IRR_KEY_F; KeyMap[AKEYCODE_G] = IRR_KEY_G; KeyMap[AKEYCODE_H] = IRR_KEY_H; KeyMap[AKEYCODE_I] = IRR_KEY_I; KeyMap[AKEYCODE_J] = IRR_KEY_J; KeyMap[AKEYCODE_K] = IRR_KEY_K; KeyMap[AKEYCODE_L] = IRR_KEY_L; KeyMap[AKEYCODE_M] = IRR_KEY_M; KeyMap[AKEYCODE_N] = IRR_KEY_N; KeyMap[AKEYCODE_O] = IRR_KEY_O; KeyMap[AKEYCODE_P] = IRR_KEY_P; KeyMap[AKEYCODE_Q] = IRR_KEY_Q; KeyMap[AKEYCODE_R] = IRR_KEY_R; KeyMap[AKEYCODE_S] = IRR_KEY_S; KeyMap[AKEYCODE_T] = IRR_KEY_T; KeyMap[AKEYCODE_U] = IRR_KEY_U; KeyMap[AKEYCODE_V] = IRR_KEY_V; KeyMap[AKEYCODE_W] = IRR_KEY_W; KeyMap[AKEYCODE_X] = IRR_KEY_X; KeyMap[AKEYCODE_Y] = IRR_KEY_Y; KeyMap[AKEYCODE_Z] = IRR_KEY_Z; KeyMap[AKEYCODE_COMMA] = IRR_KEY_COMMA; KeyMap[AKEYCODE_PERIOD] = IRR_KEY_PERIOD; KeyMap[AKEYCODE_ALT_LEFT] = IRR_KEY_MENU; KeyMap[AKEYCODE_ALT_RIGHT] = IRR_KEY_MENU; KeyMap[AKEYCODE_SHIFT_LEFT] = IRR_KEY_LSHIFT; KeyMap[AKEYCODE_SHIFT_RIGHT] = IRR_KEY_RSHIFT; KeyMap[AKEYCODE_TAB] = IRR_KEY_TAB; KeyMap[AKEYCODE_SPACE] = IRR_KEY_SPACE; KeyMap[AKEYCODE_SYM] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_EXPLORER] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_ENVELOPE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_ENTER] = IRR_KEY_RETURN; KeyMap[AKEYCODE_DEL] = IRR_KEY_BACK; KeyMap[AKEYCODE_GRAVE] = IRR_KEY_OEM_3; KeyMap[AKEYCODE_MINUS] = IRR_KEY_MINUS; KeyMap[AKEYCODE_EQUALS] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_LEFT_BRACKET] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_RIGHT_BRACKET] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BACKSLASH] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_SEMICOLON] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_APOSTROPHE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_SLASH] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_AT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_NUM] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_HEADSETHOOK] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_FOCUS] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_PLUS] = IRR_KEY_PLUS; KeyMap[AKEYCODE_MENU] = IRR_KEY_MENU; KeyMap[AKEYCODE_NOTIFICATION] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_SEARCH] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MEDIA_PLAY_PAUSE] = IRR_KEY_MEDIA_PLAY_PAUSE; KeyMap[AKEYCODE_MEDIA_STOP] = IRR_KEY_MEDIA_STOP; KeyMap[AKEYCODE_MEDIA_NEXT] = IRR_KEY_MEDIA_NEXT_TRACK; KeyMap[AKEYCODE_MEDIA_PREVIOUS] = IRR_KEY_MEDIA_PREV_TRACK; KeyMap[AKEYCODE_MEDIA_REWIND] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MEDIA_FAST_FORWARD] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MUTE] = IRR_KEY_VOLUME_MUTE; KeyMap[AKEYCODE_PAGE_UP] = IRR_KEY_PRIOR; KeyMap[AKEYCODE_PAGE_DOWN] = IRR_KEY_NEXT; KeyMap[AKEYCODE_PICTSYMBOLS] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_SWITCH_CHARSET] = IRR_KEY_UNKNOWN; // following look like controller inputs KeyMap[AKEYCODE_BUTTON_A] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_B] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_C] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_X] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_Y] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_Z] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_L1] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_R1] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_L2] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_R2] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_THUMBL] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_THUMBR] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_START] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_SELECT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_MODE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_ESCAPE] = IRR_KEY_ESCAPE; KeyMap[AKEYCODE_FORWARD_DEL] = IRR_KEY_DELETE; KeyMap[AKEYCODE_CTRL_LEFT] = IRR_KEY_CONTROL; KeyMap[AKEYCODE_CTRL_RIGHT] = IRR_KEY_CONTROL; KeyMap[AKEYCODE_CAPS_LOCK] = IRR_KEY_CAPITAL; KeyMap[AKEYCODE_SCROLL_LOCK] = IRR_KEY_SCROLL; KeyMap[AKEYCODE_META_LEFT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_META_RIGHT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_FUNCTION] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_SYSRQ] = IRR_KEY_SNAPSHOT; KeyMap[AKEYCODE_BREAK] = IRR_KEY_PAUSE; KeyMap[AKEYCODE_MOVE_HOME] = IRR_KEY_HOME; KeyMap[AKEYCODE_MOVE_END] = IRR_KEY_END; KeyMap[AKEYCODE_INSERT] = IRR_KEY_INSERT; KeyMap[AKEYCODE_FORWARD] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MEDIA_PLAY] = IRR_KEY_PLAY; KeyMap[AKEYCODE_MEDIA_PAUSE] = IRR_KEY_MEDIA_PLAY_PAUSE; KeyMap[AKEYCODE_MEDIA_CLOSE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MEDIA_EJECT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MEDIA_RECORD] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_F1] = IRR_KEY_F1; KeyMap[AKEYCODE_F2] = IRR_KEY_F2; KeyMap[AKEYCODE_F3] = IRR_KEY_F3; KeyMap[AKEYCODE_F4] = IRR_KEY_F4; KeyMap[AKEYCODE_F5] = IRR_KEY_F5; KeyMap[AKEYCODE_F6] = IRR_KEY_F6; KeyMap[AKEYCODE_F7] = IRR_KEY_F7; KeyMap[AKEYCODE_F8] = IRR_KEY_F8; KeyMap[AKEYCODE_F9] = IRR_KEY_F9; KeyMap[AKEYCODE_F10] = IRR_KEY_F10; KeyMap[AKEYCODE_F11] = IRR_KEY_F11; KeyMap[AKEYCODE_F12] = IRR_KEY_F12; KeyMap[AKEYCODE_NUM_LOCK] = IRR_KEY_NUMLOCK; KeyMap[AKEYCODE_NUMPAD_0] = IRR_KEY_NUMPAD0; KeyMap[AKEYCODE_NUMPAD_1] = IRR_KEY_NUMPAD1; KeyMap[AKEYCODE_NUMPAD_2] = IRR_KEY_NUMPAD2; KeyMap[AKEYCODE_NUMPAD_3] = IRR_KEY_NUMPAD3; KeyMap[AKEYCODE_NUMPAD_4] = IRR_KEY_NUMPAD4; KeyMap[AKEYCODE_NUMPAD_5] = IRR_KEY_NUMPAD5; KeyMap[AKEYCODE_NUMPAD_6] = IRR_KEY_NUMPAD6; KeyMap[AKEYCODE_NUMPAD_7] = IRR_KEY_NUMPAD7; KeyMap[AKEYCODE_NUMPAD_8] = IRR_KEY_NUMPAD8; KeyMap[AKEYCODE_NUMPAD_9] = IRR_KEY_NUMPAD9; KeyMap[AKEYCODE_NUMPAD_DIVIDE] = IRR_KEY_DIVIDE; KeyMap[AKEYCODE_NUMPAD_MULTIPLY] = IRR_KEY_MULTIPLY; KeyMap[AKEYCODE_NUMPAD_SUBTRACT] = IRR_KEY_SUBTRACT; KeyMap[AKEYCODE_NUMPAD_ADD] = IRR_KEY_ADD; KeyMap[AKEYCODE_NUMPAD_DOT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_NUMPAD_COMMA] = IRR_KEY_COMMA; KeyMap[AKEYCODE_NUMPAD_ENTER] = IRR_KEY_RETURN; KeyMap[AKEYCODE_NUMPAD_EQUALS] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_NUMPAD_LEFT_PAREN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_NUMPAD_RIGHT_PAREN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_VOLUME_MUTE] = IRR_KEY_VOLUME_MUTE; KeyMap[AKEYCODE_INFO] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CHANNEL_UP] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CHANNEL_DOWN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_ZOOM_IN] = IRR_KEY_ZOOM; KeyMap[AKEYCODE_ZOOM_OUT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_TV] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_WINDOW] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_GUIDE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_DVR] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BOOKMARK] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CAPTIONS] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_SETTINGS] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_TV_POWER] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_TV_INPUT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_STB_POWER] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_STB_INPUT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_AVR_POWER] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_AVR_INPUT] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_PROG_RED] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_PROG_GREEN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_PROG_YELLOW] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_PROG_BLUE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_APP_SWITCH] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_1] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_2] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_3] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_4] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_5] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_6] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_7] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_8] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_9] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_10] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_11] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_12] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_13] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_14] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_15] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BUTTON_16] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_LANGUAGE_SWITCH] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MANNER_MODE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_3D_MODE] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CONTACTS] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CALENDAR] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MUSIC] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_CALCULATOR] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_ZENKAKU_HANKAKU] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_EISU] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MUHENKAN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_HENKAN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_KATAKANA_HIRAGANA] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_YEN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_RO] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_KANA] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_ASSIST] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BRIGHTNESS_DOWN] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_BRIGHTNESS_UP] = IRR_KEY_UNKNOWN; KeyMap[AKEYCODE_MEDIA_AUDIO_TRACK] = IRR_KEY_UNKNOWN; } void CIrrDeviceAndroid::getKeyChar(SEvent& event) { // Handle ASCII chars event.KeyInput.Char = 0; // A-Z if (event.KeyInput.SystemKeyCode > 28 && event.KeyInput.SystemKeyCode < 55) { if (event.KeyInput.Shift) { event.KeyInput.Char = event.KeyInput.SystemKeyCode + 36; } else { event.KeyInput.Char = event.KeyInput.SystemKeyCode + 68; } } // 0-9 else if (event.KeyInput.SystemKeyCode > 6 && event.KeyInput.SystemKeyCode < 17) { event.KeyInput.Char = event.KeyInput.SystemKeyCode + 41; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_BACK) { event.KeyInput.Char = 8; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_DEL) { event.KeyInput.Char = 8; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_TAB) { event.KeyInput.Char = 9; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_ENTER) { event.KeyInput.Char = 13; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_SPACE) { event.KeyInput.Char = 32; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_COMMA) { event.KeyInput.Char = 44; } else if (event.KeyInput.SystemKeyCode == AKEYCODE_PERIOD) { event.KeyInput.Char = 46; } } bool CIrrDeviceAndroid::activateAccelerometer(float updateInterval) { if (!isAccelerometerAvailable()) return false; ASensorEventQueue_enableSensor(SensorEventQueue, Accelerometer); ASensorEventQueue_setEventRate(SensorEventQueue, Accelerometer, (int32_t)(updateInterval*1000.f*1000.f)); // in microseconds os::Printer::log("Activated accelerometer", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::deactivateAccelerometer() { if (!Accelerometer) return false; ASensorEventQueue_disableSensor(SensorEventQueue, Accelerometer); Accelerometer = 0; os::Printer::log("Deactivated accelerometer", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::isAccelerometerActive() { return (Accelerometer != NULL); } bool CIrrDeviceAndroid::isAccelerometerAvailable() { if (!Accelerometer) { Accelerometer = ASensorManager_getDefaultSensor(SensorManager, ASENSOR_TYPE_ACCELEROMETER); } return (Accelerometer != NULL); } bool CIrrDeviceAndroid::activateGyroscope(float updateInterval) { if (!isGyroscopeAvailable()) return false; ASensorEventQueue_enableSensor(SensorEventQueue, Gyroscope); ASensorEventQueue_setEventRate(SensorEventQueue, Gyroscope, (int32_t)(updateInterval*1000.f*1000.f)); // in microseconds os::Printer::log("Activated gyroscope", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::deactivateGyroscope() { if (!Gyroscope) return false; ASensorEventQueue_disableSensor(SensorEventQueue, Gyroscope); Gyroscope = 0; os::Printer::log("Deactivated gyroscope", ELL_DEBUG); return true; } bool CIrrDeviceAndroid::isGyroscopeActive() { return (Gyroscope != NULL); } bool CIrrDeviceAndroid::isGyroscopeAvailable() { if (!Gyroscope) { Gyroscope = ASensorManager_getDefaultSensor(SensorManager, ASENSOR_TYPE_GYROSCOPE); } return (Gyroscope != NULL); } } // end namespace irr #endif