SUPERTUXKART INSTALLATION INSTRUCTIONS ====================================== General ------- First, make sure that you have the following packages installed: * OpenGL (or Mesa 3.0 or later) * OpenAL (recommended: openal-soft-devel) * Ogg (libogg-dev) * Vorbis (libvorbis-dev) * fribidi (fribidi-devel) - optional for right-to-left text Unpack the files from the tarball like this: tar xzf supertuxkart-*.tar.gz cd supertuxkart-* where '*' is the version of SuperTuxkart you downloaded - eg 0.8.0. Then: * Build irrlicht (atm, this will be included in cmake soonish) cd lib/irrlicht/source/Irrlicht NDEBUG=1 make * Compile SuperTuxKart: mkdir cmake_build cd cmake_build cmake .. make VERBOSE=1 -j2 To create a debug version of STK, use: cmake .. -DCMAKE_BUILD_TYPE=Debug To test the compilation, supertuxkart can be run from the build directory by ./bin/supertuxkart To install the file, as root execute: make install The default install location is /usr/local, i.e. the data files will be written to /usr/local/share/games/supertuxkart, the executable will be copied to /usr/local/bin. To change the default installation location, specify CMAKE_INSTALL_PREFIX when running cmake, e.g.: cmake .. -DCMAKE_INSTALL_PREFIX=/opt/stk Building STK on OS X -------------------- See http://supertuxkart.sourceforge.net/Building_and_packaging_on_OSX Building STK on Windows ----------------------- See http://supertuxkart.sourceforge.net/How_to_build_the_Windows_version