// // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2004-2006 Steve Baker // Copyright (C) 2011 Joerg Henrichs, Marianne Gagnon // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. /** * \mainpage SuperTuxKart developer documentation * * This document contains the developer documentation for SuperTuxKart, * including the list of modules, the list of classes, the API reference, * and some pages that describe in more depth some parts of the code/engine. * * \section Overview * * Here is an overview of the high-level interactions between modules : \dot digraph interaction { race -> modes race -> tracks race -> karts modes -> tracks modes -> karts tracks -> graphics karts -> graphics tracks -> items graphics -> irrlicht guiengine -> irrlicht states_screens -> guiengine states_screens -> input guiengine -> input karts->physics tracks->physics karts -> controller input->controller tracks -> animations physics -> animations } \enddot Note that this graph is only an approximation because the real one would be much too complicated :) \section Modules \li \ref addonsgroup : Handles add-ons that can be downloaded. \li \ref animations : This module manages interpolation-based animation (of position, rotation and/or scale) \li \ref audio : This module handles audio (sound effects and music). \li \ref challenges : This module handles the challenge system, which locks features (tracks, karts modes, etc.) until the user completes some task. \li \ref config : This module handles the user configuration, the supertuxkart configuration file (which contains options usually not edited by the player) and the input configuration file. \li \ref graphics : This module contains the core graphics engine, that is mostly a thin layer on top of irrlicht providing some additional features we need for STK (like particles, more scene node types, mesh manipulation tools, material management, etc...) \li \ref guiengine : Contains the generic GUI engine (contains the widgets and the backing logic for event handling, the skin, screens and dialogs). See module @ref states_screens for the actual STK GUI screens. Note that all input comes through this module too. \li \ref widgetsgroup : Contains the various types of widgets supported by the GUI engine. \li \ref input : Contains classes for input management (keyboard and gamepad) \li \ref io : Contains generic utility classes for file I/O (especially XML handling). \li \ref items : Defines the various collectibles and weapons of STK. \li \ref karts : Contains classes that deal with the properties, models and physics of karts. \li \ref controller : Contains kart controllers, which are either human players or AIs (this module thus contains the AIs) \li \ref modes : Contains the logic for the various game modes (race, follow the leader, battle, etc.) \li \ref physics : Contains various physics utilities. \li \ref race : Contains the race information that is conceptually above what you can find in group Modes. Handles highscores, grands prix, number of karts, which track was selected, etc. \li \ref states_screens : Contains the various screens and dialogs of the STK user interface, using the facilities of the guiengine module. Also contains the stack of menus and handles state management (in-game vs menu). \li \ref tracks : Contains information about tracks, namely drivelines, checklines and track objects. \li \ref tutorial : Work in progress */ #ifdef WIN32 # ifdef __CYGWIN__ # include # endif # define _WINSOCKAPI_ # include # ifdef _MSC_VER # include # include # endif #else # include #endif #include #include #include #include #include #include #include #include #include "main_loop.hpp" #include "addons/addons_manager.hpp" #include "addons/inetwork_http.hpp" #include "addons/news_manager.hpp" #include "audio/music_manager.hpp" #include "audio/sfx_manager.hpp" #include "challenges/unlock_manager.hpp" #include "config/stk_config.hpp" #include "config/user_config.hpp" #include "config/player.hpp" #include "graphics/hardware_skinning.hpp" #include "graphics/irr_driver.hpp" #include "graphics/material_manager.hpp" #include "graphics/particle_kind_manager.hpp" #include "graphics/referee.hpp" #include "guiengine/engine.hpp" #include "guiengine/event_handler.hpp" #include "input/input_manager.hpp" #include "input/device_manager.hpp" #include "input/wiimote_manager.hpp" #include "io/file_manager.hpp" #include "items/attachment_manager.hpp" #include "items/item_manager.hpp" #include "items/projectile_manager.hpp" #include "karts/controller/ai_base_controller.hpp" #include "karts/kart_properties.hpp" #include "karts/kart_properties_manager.hpp" #include "modes/demo_world.hpp" #include "modes/profile_world.hpp" #include "network/network_manager.hpp" #include "network/client_network_manager.hpp" #include "network/server_network_manager.hpp" #include "network/protocol_manager.hpp" #include "network/protocols/lobby_room_protocol.hpp" #include "online/current_online_user.hpp" #include "race/grand_prix_manager.hpp" #include "race/highscore_manager.hpp" #include "race/history.hpp" #include "race/race_manager.hpp" #include "replay/replay_play.hpp" #include "replay/replay_recorder.hpp" #include "states_screens/story_mode_lobby.hpp" #include "states_screens/state_manager.hpp" #include "states_screens/dialogs/message_dialog.hpp" #include "tracks/track.hpp" #include "tracks/track_manager.hpp" #include "utils/constants.hpp" #include "utils/leak_check.hpp" #include "utils/log.hpp" #include "utils/translation.hpp" // ============================================================================ // gamepad visualisation screen // ============================================================================ void gamepadVisualisation() { core::array irrlicht_gamepads; irr_driver->getDevice()->activateJoysticks(irrlicht_gamepads); struct Gamepad { s16 m_axis[SEvent::SJoystickEvent::NUMBER_OF_AXES]; bool m_button_state[SEvent::SJoystickEvent::NUMBER_OF_BUTTONS]; }; #define GAMEPAD_COUNT 8 // const won't work class EventReceiver : public IEventReceiver { public: Gamepad m_gamepads[GAMEPAD_COUNT]; EventReceiver() { for (int n=0; n= GAMEPAD_COUNT) return true; Gamepad& g = m_gamepads[evt.Joystick]; for (int i=0; igetDevice()->setEventReceiver(events); while (true) { if (!irr_driver->getDevice()->run()) break; video::IVideoDriver* driver = irr_driver->getVideoDriver(); const core::dimension2du size = driver ->getCurrentRenderTargetSize(); driver->beginScene(true, true, video::SColor(255,0,0,0)); for (int n=0; nm_gamepads[n]; const int MARGIN = 10; const int x = (n & 1 ? size.Width/2 + MARGIN : MARGIN ); const int w = size.Width/2 - MARGIN*2; const int h = size.Height/(GAMEPAD_COUNT/2) - MARGIN*2; const int y = size.Height/(GAMEPAD_COUNT/2)*(n/2) + MARGIN; driver->draw2DRectangleOutline( core::recti(x, y, x+w, y+h) ); const int btn_y = y + 5; const int btn_x = x + 5; const int BTN_SIZE = (w - 10)/SEvent::SJoystickEvent::NUMBER_OF_BUTTONS; for (int b=0; bdraw2DRectangle (video::SColor(255,255,0,0), core::recti(pos, size)); } driver->draw2DRectangleOutline( core::recti(pos, size) ); } const int axis_y = btn_y + BTN_SIZE + 5; const int axis_x = btn_x; const int axis_w = w - 10; const int axis_h = (h - BTN_SIZE - 15) / SEvent::SJoystickEvent::NUMBER_OF_AXES; for (int a=0; adraw2DRectangle (deadzone ? video::SColor(255,255,0,0) : video::SColor(255,0,255,0), fillbar); driver->draw2DRectangleOutline( core::recti(pos, size) ); } } driver->endScene(); } } // ============================================================================ void cmdLineHelp (char* invocation) { Log::info("main", "Usage: %s [OPTIONS]\n\n" "Run SuperTuxKart, a racing game with go-kart that features" " the Tux and friends.\n\n" "Options:\n" " -N, --no-start-screen Immediately start race without showing a " "menu.\n" " -R, --race-now Same as -N but also skip the ready-set-go phase" " and the music.\n" " -t, --track NAME Start at track NAME (see --list-tracks).\n" " --gp NAME Start the specified Grand Prix.\n" " --stk-config FILE use ./data/FILE instead of " "./data/stk_config.xml\n" " -l, --list-tracks Show available tracks.\n" " -k, --numkarts NUM Number of karts on the racetrack.\n" " --kart NAME Use kart number NAME (see --list-karts).\n" " --ai=a,b,... Use the karts a, b, ... for the AI.\n" " --list-karts Show available karts.\n" " --laps N Define number of laps to N.\n" " --mode N N=1 novice, N=2 driver, N=3 racer.\n" " --type N N=0 Normal, N=1 Time trial, N=2 FTL\n" " --reverse Play track in reverse (if allowed)\n" // TODO: add back "--players" switch // " --players n Define number of players to between 1 and 4.\n" " -f, --fullscreen Select fullscreen display.\n" " -w, --windowed Windowed display (default).\n" " -s, --screensize WxH Set the screen size (e.g. 320x200).\n" " -v, --version Show version of SuperTuxKart.\n" " --trackdir DIR A directory from which additional tracks are " "loaded.\n" " --animations=n Play karts' animations (All: 2, Humans only: 1," " Nobody: 0).\n" " --gfx=n Play other graphical effects like impact stars " "dance,\n" " water animations or explosions (Enable: 1, " "Disable: 0).\n" " --weather=n Show weather effects like rain or snow (0 or 1 " "as --gfx).\n" " --camera-style=n Flexible (0) or hard like v0.6 (1) kart-camera " "link.\n" " --profile-laps=n Enable automatic driven profile mode for n " "laps.\n" " --profile-time=n Enable automatic driven profile mode for n " "seconds.\n" " --no-graphics Do not display the actual race.\n" " --with-profile Enables the profile mode.\n" " --demo-mode t Enables demo mode after t seconds idle time in " "main menu.\n" " --demo-tracks t1,t2 List of tracks to be used in demo mode. No\n" " spaces are allowed in the track names.\n" " --demo-laps n Number of laps in a demo.\n" " --demo-karts n Number of karts to use in a demo.\n" " --ghost Replay ghost data together with one player kart.\n" // " --history Replay history file 'history.dat'.\n" // " --history=n Replay history file 'history.dat' using:\n" // " n=1: recorded positions\n" // " n=2: recorded key strokes\n" //" --server[=port] This is the server (running on the specified " // "port).\n" //" --client=ip This is a client, connect to the specified ip" // " address.\n" //" --port=n Port number to use.\n" //" --numclients=n Number of clients to wait for (server " // "only).\n" " --no-console Does not write messages in the console but to\n" " stdout.log.\n" " --console Write messages in the console and files\n" " -h, --help Show this help.\n" "\n" "You can visit SuperTuxKart's homepage at " "http://supertuxkart.sourceforge.net\n\n", invocation ); } // cmdLineHelp //============================================================================= /** For base options that don't need much to be inited (and, in some cases, * that need to be read before initing stuff) - it only assumes that * user config is loaded (necessary to check for blacklisted screen * resolutions), but nothing else (esp. not kart_properties_manager and * track_manager, since their search path might be extended by command * line options). */ int handleCmdLinePreliminary(int argc, char **argv) { int n; for(int i=1; iload(file_manager->getDataFile(argv[i+1])); Log::info("main", "STK config will be read from %s.\n",argv[i+1] ); i++; } else if( !strcmp(argv[i], "--trackdir") && i+1getNumberOfKarts(); i++) { const KartProperties *km = kart_properties_manager->getKartById(i); Log::info("main", "%s:\t%swidth: %f length: %f height: %f " "mesh-buffer count %d", km->getIdent().c_str(), (km->getIdent().size()<7) ? "\t" : "", km->getMasterKartModel().getWidth(), km->getMasterKartModel().getLength(), km->getMasterKartModel().getHeight(), km->getMasterKartModel().getModel() ->getMeshBufferCount()); } } else if(UserConfigParams::m_artist_debug_mode && !strcmp(argv[i], "--check-debug")) { UserConfigParams::m_check_debug=true; } else if(!strcmp(argv[i], "--slipstream-debug")) { UserConfigParams::m_slipstream_debug=true; } else if(!strcmp(argv[i], "--rendering-debug")) { UserConfigParams::m_rendering_debug=true; } else if(!strcmp(argv[i], "--ai-debug")) { AIBaseController::enableDebug(); } else if(sscanf(argv[i], "--port=%d",&n)) { UserConfigParams::m_server_port = n; } else if( !strcmp(argv[i], "--server") ) { NetworkManager::getInstance(); Log::info("main", "Creating a server network manager."); } else if( sscanf(argv[i], "--max-players=%d", &n) ) { UserConfigParams::m_server_max_players=n; } else if( sscanf(argv[i], "--login=%1023s", s) ) { login = s; try_login = true; } else if( sscanf(argv[i], "--password=%1023s", s) ) { password = s; } else if ( sscanf(argv[i], "--gfx=%d", &n) ) { if (n) { UserConfigParams::m_graphical_effects = true; } else { UserConfigParams::m_graphical_effects = false; } } else if ( sscanf(argv[i], "--weather=%d", &n) ) { if (n) { UserConfigParams::m_weather_effects = true; } else { UserConfigParams::m_weather_effects = false; } } else if ( sscanf(argv[i], "--animations=%d", &n) ) { UserConfigParams::m_show_steering_animations = n; } else if ( sscanf(argv[i], "--camera-style=%d", &n) ) { UserConfigParams::m_camera_style = n; } else if( (!strcmp(argv[i], "--kart") && i+1setCurrentSlot(UserConfigParams::m_all_players[0] .getUniqueID() ); if (!unlock_manager->getCurrentSlot()->isLocked(argv[i+1])) { const KartProperties *prop = kart_properties_manager->getKart(argv[i+1]); if(prop) { UserConfigParams::m_default_kart = argv[i+1]; // if a player was added with -N, change its kart. // Otherwise, nothing to do, kart choice will be picked // up upon player creation. if (StateManager::get()->activePlayerCount() > 0) { race_manager->setLocalKartInfo(0, argv[i+1]); } Log::verbose("main", "You chose to use kart '%s'.", argv[i+1] ) ; i++; } else { Log::warn("main", "Kart '%s' not found, ignored.", argv[i+1]); } } else // kart locked { Log::warn("main", "Kart '%s' has not been unlocked yet.", argv[i+1]); Log::warn("main", "Use --list-karts to list available karts."); return 0; } // if kart locked } else if( sscanf(argv[i], "--ai=%1023s", s)==1) { const std::vector l= StringUtils::split(std::string(s),','); race_manager->setDefaultAIKartList(l); // Add 1 for the player kart race_manager->setNumKarts(l.size()+1); } else if( (!strcmp(argv[i], "--mode") && i+1RaceManager::DIFFICULTY_LAST) Log::warn("main", "Invalid difficulty '%s' - ignored.\n", argv[i+1]); else race_manager->setDifficulty(RaceManager::Difficulty(n)); i++; } else if( (!strcmp(argv[i], "--type") && i+1setMinorMode(RaceManager::MINOR_MODE_NORMAL_RACE); break; case 1: race_manager ->setMinorMode(RaceManager::MINOR_MODE_TIME_TRIAL); break; case 2: race_manager ->setMinorMode(RaceManager::MINOR_MODE_FOLLOW_LEADER); break; default: Log::warn("main", "Invalid race type '%d' - ignored.", atoi(argv[i+1])); } i++; } else if( !strcmp(argv[i], "--reverse")) { race_manager->setReverseTrack(true); } else if( (!strcmp(argv[i], "--track") || !strcmp(argv[i], "-t")) && i+1setCurrentSlot(UserConfigParams::m_all_players[0] .getUniqueID() ); if (!unlock_manager->getCurrentSlot()->isLocked(argv[i+1])) { race_manager->setTrack(argv[i+1]); Log::verbose("main", "You choose to start in track '%s'.", argv[i+1] ); Track* t = track_manager->getTrack(argv[i+1]); if (t == NULL) { Log::warn("main", "Can't find track named '%s'.", argv[i+1]); } else if (t->isArena()) { //if it's arena, don't create ai karts const std::vector l; race_manager->setDefaultAIKartList(l); // Add 1 for the player kart race_manager->setNumKarts(1); race_manager->setMinorMode(RaceManager::MINOR_MODE_3_STRIKES); } else if(t->isSoccer()) { //if it's soccer, don't create ai karts const std::vector l; race_manager->setDefaultAIKartList(l); // Add 1 for the player kart race_manager->setNumKarts(1); race_manager->setMinorMode(RaceManager::MINOR_MODE_SOCCER); } } else { Log::warn("main", "Track '%s' has not been unlocked yet.", argv[i+1]); Log::warn("main", "Use --list-tracks to list available " "tracks."); return 0; } i++; } else if( (!strcmp(argv[i], "--gp")) && i+1setMajorMode(RaceManager::MAJOR_MODE_GRAND_PRIX); const GrandPrixData *gp = grand_prix_manager->getGrandPrix(argv[i+1]); if (gp == NULL) { Log::warn("main", "There is no GP named '%s'.", argv[i+1]); return 0; } race_manager->setGrandPrix(*gp); i++; } else if( (!strcmp(argv[i], "--numkarts") || !strcmp(argv[i], "-k")) && i+1 stk_config->m_max_karts) { Log::warn("main", "Number of karts reset to maximum number %d.", stk_config->m_max_karts); UserConfigParams::m_num_karts = stk_config->m_max_karts; } race_manager->setNumKarts( UserConfigParams::m_num_karts ); Log::verbose("main", "%d karts will be used.", (int)UserConfigParams::m_num_karts); i++; } else if( !strcmp(argv[i], "--list-tracks") || !strcmp(argv[i], "-l") ) { Log::info("main", " Available tracks:" ); unlock_manager->setCurrentSlot(UserConfigParams::m_all_players[0] .getUniqueID() ); for (size_t i = 0; i != track_manager->getNumberOfTracks(); i++) { const Track *track = track_manager->getTrack(i); const char * locked = ""; if ( unlock_manager->getCurrentSlot() ->isLocked(track->getIdent()) ) { locked = " (locked)"; } Log::info("main", "%-18s: %ls %s", track->getIdent().c_str(), track->getName(), locked); //} } Log::info("main", "Use --track N to choose track."); exit(0); } else if( !strcmp(argv[i], "--list-karts") ) { Log::info("main", " Available karts:"); for (unsigned int i = 0; i < kart_properties_manager->getNumberOfKarts(); i++) { const KartProperties* KP = kart_properties_manager->getKartById(i); unlock_manager->setCurrentSlot(UserConfigParams::m_all_players[0] .getUniqueID() ); const char * locked = ""; if (unlock_manager->getCurrentSlot()->isLocked(KP->getIdent())) locked = "(locked)"; Log::info("main", " %-10s: %ls %s", KP->getIdent().c_str(), KP->getName(), locked); } exit(0); } else if ( !strcmp(argv[i], "--no-start-screen") || !strcmp(argv[i], "-N") ) { UserConfigParams::m_no_start_screen = true; } else if ( !strcmp(argv[i], "--race-now") || !strcmp(argv[i], "-R") ) { UserConfigParams::m_no_start_screen = true; UserConfigParams::m_race_now = true; } else if ( !strcmp(argv[i], "--laps") && i+1setNumLaps(laps); i++; } } else if( sscanf(argv[i], "--profile-laps=%d", &n)==1) { if (n < 0) { Log::error("main", "Invalid number of profile-laps: %i.\n", n ); return 0; } else { Log::verbose("main", "Profiling %d laps.",n); UserConfigParams::m_no_start_screen = true; ProfileWorld::setProfileModeLaps(n); race_manager->setNumLaps(n); } } else if( sscanf(argv[i], "--profile-time=%d", &n)==1) { Log::verbose("main", "Profiling: %d seconds.", n); UserConfigParams::m_no_start_screen = true; ProfileWorld::setProfileModeTime((float)n); race_manager->setNumLaps(999999); // profile end depends on time } else if( !strcmp(argv[i], "--no-graphics") ) { } else if( !strcmp(argv[i], "--with-profile") ) { // Set default profile mode of 1 lap if we haven't already set one if (!ProfileWorld::isProfileMode()) { UserConfigParams::m_no_start_screen = true; ProfileWorld::setProfileModeLaps(1); race_manager->setNumLaps(1); } } else if( !strcmp(argv[i], "--ghost")) { ReplayPlay::create(); } else if( sscanf(argv[i], "--history=%d", &n)==1) { history->doReplayHistory( (History::HistoryReplayMode)n); // Force the no-start screen flag, since this initialises // the player structures correctly. UserConfigParams::m_no_start_screen = true; } else if( !strcmp(argv[i], "--history") ) { history->doReplayHistory(History::HISTORY_POSITION); // Force the no-start screen flag, since this initialises // the player structures correctly. UserConfigParams::m_no_start_screen = true; } else if( !strcmp(argv[i], "--demo-mode") && i+1setCurrentSlot(UserConfigParams::m_all_players[0] .getUniqueID() ); float t; StringUtils::fromString(argv[i+1], t); DemoWorld::enableDemoMode(t); // The default number of laps is taken from ProfileWorld and // is 0. So set a more useful default for demo mode. DemoWorld::setNumLaps(2); i++; } else if( !strcmp(argv[i], "--demo-laps") && i+1setCurrentSlot(UserConfigParams::m_all_players[0] .getUniqueID() ); if(ProfileWorld::isProfileMode()) { UserConfigParams::m_sfx = false; // Disable sound effects UserConfigParams::m_music = false;// and music when profiling } if (try_login) { irr::core::stringw s; CurrentOnlineUser::get()->signIn(login, password, s); } return 1; } // handleCmdLine //============================================================================= /** Initialises the minimum number of managers to get access to user_config. */ void initUserConfig(char *argv[]) { irr_driver = new IrrDriver(); file_manager = new FileManager(argv); user_config = new UserConfig(); // needs file_manager const bool config_ok = user_config->loadConfig(); if (UserConfigParams::m_language.toString() != "system") { #ifdef WIN32 std::string s=std::string("LANGUAGE=") +UserConfigParams::m_language.c_str(); _putenv(s.c_str()); #else setenv("LANGUAGE", UserConfigParams::m_language.c_str(), 1); #endif } translations = new Translations(); // needs file_manager stk_config = new STKConfig(); // in case of --stk-config // command line parameters if (!config_ok || UserConfigParams::m_all_players.size() == 0) { user_config->addDefaultPlayer(); user_config->saveConfig(); } } // initUserConfig //============================================================================= void initRest() { stk_config->load(file_manager->getDataFile("stk_config.xml")); // Now create the actual non-null device in the irrlicht driver irr_driver->initDevice(); // Init GUI IrrlichtDevice* device = irr_driver->getDevice(); video::IVideoDriver* driver = device->getVideoDriver(); if (UserConfigParams::m_gamepad_visualisation) { gamepadVisualisation(); exit(0); } GUIEngine::init(device, driver, StateManager::get()); // This only initialises the non-network part of the addons manager. The // online section of the addons manager will be initialised from a // separate thread running in network http. news_manager = new NewsManager(); addons_manager = new AddonsManager(); INetworkHttp::create(); // Note that the network thread must be started after the assignment // to network_http (since the thread might use network_http, otherwise // a race condition can be introduced resulting in a crash). INetworkHttp::get()->startNetworkThread(); music_manager = new MusicManager(); sfx_manager = new SFXManager(); // The order here can be important, e.g. KartPropertiesManager needs // defaultKartProperties, which are defined in stk_config. history = new History (); ReplayRecorder::create(); material_manager = new MaterialManager (); track_manager = new TrackManager (); kart_properties_manager = new KartPropertiesManager(); projectile_manager = new ProjectileManager (); powerup_manager = new PowerupManager (); attachment_manager = new AttachmentManager (); highscore_manager = new HighscoreManager (); KartPropertiesManager::addKartSearchDir( file_manager->getAddonsFile("karts/")); track_manager->addTrackSearchDir( file_manager->getAddonsFile("tracks/")); track_manager->loadTrackList(); music_manager->addMusicToTracks(); GUIEngine::addLoadingIcon( irr_driver->getTexture(file_manager->getTextureFile("notes.png")) ); grand_prix_manager = new GrandPrixManager (); // Consistency check for challenges, and enable all challenges // that have all prerequisites fulfilled grand_prix_manager->checkConsistency(); GUIEngine::addLoadingIcon( irr_driver->getTexture( file_manager->getTextureFile("cup_gold.png")) ); race_manager = new RaceManager (); // default settings for Quickstart race_manager->setNumLocalPlayers(1); race_manager->setNumLaps (3); race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE); race_manager->setMinorMode (RaceManager::MINOR_MODE_NORMAL_RACE); race_manager->setDifficulty( (RaceManager::Difficulty)(int)UserConfigParams::m_difficulty); } // initRest //============================================================================= /** Frees all manager and their associated memory. */ void cleanSuperTuxKart() { irr_driver->updateConfigIfRelevant(); if(INetworkHttp::get()) INetworkHttp::get()->stopNetworkThread(); if(Online::HTTPManager::isRunning()) Online::HTTPManager::get()->stopNetworkThread(); //delete in reverse order of what they were created in. //delete in reverse order of what they were created in. //see InitTuxkart() Referee::cleanup(); if(ReplayPlay::get()) ReplayPlay::destroy(); if(race_manager) delete race_manager; INetworkHttp::destroy(); if(news_manager) delete news_manager; if(addons_manager) delete addons_manager; NetworkManager::kill(); if(grand_prix_manager) delete grand_prix_manager; if(highscore_manager) delete highscore_manager; if(attachment_manager) delete attachment_manager; ItemManager::removeTextures(); if(powerup_manager) delete powerup_manager; if(projectile_manager) delete projectile_manager; if(kart_properties_manager) delete kart_properties_manager; if(track_manager) delete track_manager; if(material_manager) delete material_manager; if(history) delete history; ReplayRecorder::destroy(); if(sfx_manager) delete sfx_manager; if(music_manager) delete music_manager; delete ParticleKindManager::get(); if(stk_config) delete stk_config; #ifndef WIN32 if (user_config) //close logfiles { Log::closeOutputFiles(); #endif fclose(stderr); fclose(stdout); #ifndef WIN32 } #endif if(user_config) delete user_config; if(unlock_manager) delete unlock_manager; if(translations) delete translations; if(file_manager) delete file_manager; if(irr_driver) delete irr_driver; StateManager::deallocate(); GUIEngine::EventHandler::deallocate(); } // cleanSuperTuxKart //============================================================================= #ifdef BREAKPAD bool ShowDumpResults(const wchar_t* dump_path, const wchar_t* minidump_id, void* context, EXCEPTION_POINTERS* exinfo, MDRawAssertionInfo* assertion, bool succeeded) { wprintf(L"Path: %s id %s.\n", dump_path, minidump_id); return succeeded; } #endif static bool checkXmasTime() { time_t rawtime; struct tm* timeinfo; time(&rawtime); timeinfo = localtime(&rawtime); return (timeinfo->tm_mon == 12-1); // Xmas mode happens in December } #if defined(DEBUG) && defined(WIN32) && !defined(__CYGWIN__) #pragma comment(linker, "/SUBSYSTEM:console") #endif int main(int argc, char *argv[] ) { #ifdef BREAKPAD google_breakpad::ExceptionHandler eh(L"C:\\Temp", NULL, ShowDumpResults, NULL, google_breakpad::ExceptionHandler::HANDLER_ALL); #endif srand(( unsigned ) time( 0 )); try { // Init the minimum managers so that user config exists, then // handle all command line options that do not need (or must // not have) other managers initialised: initUserConfig(argv); // argv passed so config file can be // found more reliably UserConfigParams::m_xmas_enabled = checkXmasTime(); handleCmdLinePreliminary(argc, argv); initRest(); // Windows 32 always redirects output #ifndef WIN32 file_manager->redirectOutput(); #endif input_manager = new InputManager (); #ifdef ENABLE_WIIUSE wiimote_manager = new WiimoteManager(); #endif // Get into menu mode initially. input_manager->setMode(InputManager::MENU); main_loop = new MainLoop(); material_manager -> loadMaterial (); GUIEngine::addLoadingIcon( irr_driver->getTexture( file_manager->getGUIDir() + "options_video.png") ); kart_properties_manager -> loadAllKarts (); unlock_manager = new UnlockManager(); //m_tutorial_manager = new TutorialManager(); GUIEngine::addLoadingIcon( irr_driver->getTexture( file_manager->getTextureFile("gui_lock.png")) ); projectile_manager -> loadData (); // Both item_manager and powerup_manager load models and therefore // textures from the model directory. To avoid reading the // materials.xml twice, we do this here once for both: file_manager->pushTextureSearchPath(file_manager->getModelFile("")); const std::string materials_file = file_manager->getModelFile("materials.xml"); if(materials_file!="") { // Some of the materials might be needed later, so just add // them all permanently (i.e. as shared). Adding them temporary // will actually not be possible: powerup_manager adds some // permanent icon materials, which would (with the current // implementation) make the temporary materials permanent anyway. material_manager->addSharedMaterial(materials_file); } Referee::init(); powerup_manager -> loadAllPowerups (); ItemManager::loadDefaultItemMeshes(); GUIEngine::addLoadingIcon( irr_driver->getTexture( file_manager->getGUIDir() + "gift.png") ); file_manager->popTextureSearchPath(); attachment_manager -> loadModels (); GUIEngine::addLoadingIcon( irr_driver->getTexture( file_manager->getGUIDir() + "banana.png") ); //handleCmdLine() needs InitTuxkart() so it can't be called first if(!handleCmdLine(argc, argv)) exit(0); // load the network manager // If the server has been created (--server option), this will do nothing (just a warning): NetworkManager::getInstance(); NetworkManager::getInstance()->run(); if (NetworkManager::getInstance()->isServer()) { ProtocolManager::getInstance()->requestStart(new ServerLobbyRoomProtocol()); } addons_manager->checkInstalledAddons(); // Load addons.xml to get info about addons even when not // allowed to access the internet if (UserConfigParams::m_internet_status != INetworkHttp::IPERM_ALLOWED) { std::string xml_file = file_manager->getAddonsFile("addons.xml"); if (file_manager->fileExists(xml_file)) { const XMLNode *xml = new XMLNode (xml_file); addons_manager->initOnline(xml); } } if(!UserConfigParams::m_no_start_screen) { StateManager::get()->pushScreen(StoryModeLobbyScreen::getInstance()); #ifdef ENABLE_WIIUSE // Show a dialog to allow connection of wiimotes. */ if(WiimoteManager::isEnabled()) { wiimote_manager->askUserToConnectWiimotes(); } #endif if(UserConfigParams::m_internet_status == INetworkHttp::IPERM_NOT_ASKED) { class ConfirmServer : public MessageDialog::IConfirmDialogListener { public: virtual void onConfirm() { INetworkHttp::destroy(); UserConfigParams::m_internet_status = INetworkHttp::IPERM_ALLOWED; GUIEngine::ModalDialog::dismiss(); INetworkHttp::create(); // Note that the network thread must be started after // the assignment to network_http (since the thread // might use network_http, otherwise a race condition // can be introduced resulting in a crash). INetworkHttp::get()->startNetworkThread(); } // onConfirm // -------------------------------------------------------- virtual void onCancel() { INetworkHttp::destroy(); UserConfigParams::m_internet_status = INetworkHttp::IPERM_NOT_ALLOWED; GUIEngine::ModalDialog::dismiss(); INetworkHttp::create(); INetworkHttp::get()->startNetworkThread(); } // onCancel }; // ConfirmServer new MessageDialog(_("SuperTuxKart may connect to a server " "to download add-ons and notify you of updates. Would you " "like this feature to be enabled? (To change this setting " "at a later time, go to options, select tab " "'User Interface', and edit \"Allow STK to connect to the " "Internet\")."), MessageDialog::MESSAGE_DIALOG_CONFIRM, new ConfirmServer(), true); } } else { InputDevice *device; // Use keyboard 0 by default in --no-start-screen device = input_manager->getDeviceList()->getKeyboard(0); // Create player and associate player with keyboard StateManager::get()->createActivePlayer( UserConfigParams::m_all_players.get(0), device ); if (kart_properties_manager->getKart(UserConfigParams::m_default_kart) == NULL) { Log::warn("main", "Kart '%s' is unknown so will use the " "default kart.", UserConfigParams::m_default_kart.c_str()); race_manager->setLocalKartInfo(0, UserConfigParams::m_default_kart.getDefaultValue()); } else { // Set up race manager appropriately race_manager->setLocalKartInfo(0, UserConfigParams::m_default_kart); } // ASSIGN should make sure that only input from assigned devices // is read. input_manager->getDeviceList()->setAssignMode(ASSIGN); // Go straight to the race StateManager::get()->enterGameState(); } // If an important news message exists it is shown in a popup dialog. const core::stringw important_message = news_manager->getImportantMessage(); if(important_message!="") { new MessageDialog(important_message, MessageDialog::MESSAGE_DIALOG_OK, NULL, true); } // if important_message // Replay a race // ============= if(history->replayHistory()) { // This will setup the race manager etc. history->Load(); race_manager->setupPlayerKartInfo(); race_manager->startNew(false); main_loop->run(); // well, actually run() will never return, since // it exits after replaying history (see history::GetNextDT()). // So the next line is just to make this obvious here! exit(-3); } // Not replaying // ============= if(!ProfileWorld::isProfileMode()) { if(UserConfigParams::m_no_start_screen) { // Quickstart (-N) // =============== // all defaults are set in InitTuxkart() race_manager->setupPlayerKartInfo(); race_manager->startNew(false); } } else // profile { // Profiling // ========= race_manager->setMajorMode (RaceManager::MAJOR_MODE_SINGLE); race_manager->setDifficulty(RaceManager::DIFFICULTY_HARD); race_manager->setupPlayerKartInfo(); race_manager->startNew(false); } main_loop->run(); } // try catch (std::exception &e) { Log::error("main", "Exception caught : %s.",e.what()); Log::error("main", "Aborting SuperTuxKart."); } /* Program closing...*/ if(user_config) { // In case that abort is triggered before user_config exists if (UserConfigParams::m_crashed) UserConfigParams::m_crashed = false; user_config->saveConfig(); } #ifdef ENABLE_WIIUSE if(wiimote_manager) delete wiimote_manager; #endif // If the window was closed in the middle of a race, remove players, // so we don't crash later when StateManager tries to access input devices. StateManager::get()->resetActivePlayers(); if(input_manager) delete input_manager; // if early crash avoid delete NULL cleanSuperTuxKart(); #ifdef DEBUG MemoryLeaks::checkForLeaks(); #endif return 0 ; } // main #ifdef WIN32 //routine for running under windows int APIENTRY WinMain(HINSTANCE hInstance, HINSTANCE hPrevInstance, LPTSTR lpCmdLine, int nCmdShow) { return main(__argc, __argv); } #endif