/* * Copyright (C) 2014-2019 Muhammad Tayyab Akram * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef _SB_INTERNAL_RUN_QUEUE_H #define _SB_INTERNAL_RUN_QUEUE_H #include #include "LevelRun.h" #include "SBBase.h" #define RunQueueList_Length 8 #define RunQueueList_MaxIndex (RunQueueList_Length - 1) typedef struct _RunQueueList { LevelRun elements[RunQueueList_Length]; struct _RunQueueList *previous; /**< Reference to the previous list of queue elements */ struct _RunQueueList *next; /**< Reference to the next list of queue elements */ } RunQueueList, *RunQueueListRef; typedef struct _RunQueue { RunQueueList _firstList; /**< First list of elements, which is part of the queue */ RunQueueListRef _frontList; /**< The list containing front element of the queue */ RunQueueListRef _rearList; /**< The list containing rear element of the queue */ RunQueueListRef _partialList; /**< The list containing latest partial isolating run */ SBInteger _frontTop; /**< Index of front element in front list */ SBInteger _rearTop; /**< Index of rear element in rear list */ SBInteger _partialTop; /**< Index of partial run in partial list */ LevelRunRef peek; /**< Peek element of the queue */ SBUInteger count; /**< Number of elements the queue contains */ SBBoolean shouldDequeue; } RunQueue, *RunQueueRef; SB_INTERNAL void RunQueueInitialize(RunQueueRef queue); SB_INTERNAL void RunQueueEnqueue(RunQueueRef queue, const LevelRunRef levelRun); SB_INTERNAL void RunQueueDequeue(RunQueueRef queue); SB_INTERNAL void RunQueueFinalize(RunQueueRef queue); #endif