// $Id: main_loop.hpp 855 2006-11-17 01:50:37Z coz $ // // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2004 Ingo Ruhnke // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_MAIN_LOOP_HPP #define HEADER_MAIN_LOOP_HPP #ifdef __APPLE__ # include #else # ifdef WIN32 # define WIN32_LEAN_AND_MEAN # include # endif # include #endif typedef unsigned long Uint32; /** Management class for the whole gameflow, this is where the main-loop is */ class MainLoop { private: bool m_abort; int m_frame_count; Uint32 m_curr_time; Uint32 m_prev_time; float getLimitedDt(); void updateRace(float dt); public: MainLoop(); ~MainLoop(); void run(); void abort(); }; // MainLoop extern MainLoop* main_loop; #endif /* EOF */