// // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2010-2015 Joerg Henrichs // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "states_screens/race_result_gui.hpp" #include "audio/music_manager.hpp" #include "audio/sfx_manager.hpp" #include "audio/sfx_base.hpp" #include "challenges/unlock_manager.hpp" #include "config/player_manager.hpp" #include "config/user_config.hpp" #include "graphics/2dutils.hpp" #include "graphics/material.hpp" #include "guiengine/engine.hpp" #include "guiengine/modaldialog.hpp" #include "guiengine/scalable_font.hpp" #include "guiengine/widget.hpp" #include "guiengine/widgets/icon_button_widget.hpp" #include "guiengine/widgets/label_widget.hpp" #include "io/file_manager.hpp" #include "karts/abstract_kart.hpp" #include "karts/controller/controller.hpp" #include "karts/kart_properties.hpp" #include "karts/kart_properties_manager.hpp" #include "modes/cutscene_world.hpp" #include "modes/demo_world.hpp" #include "modes/overworld.hpp" #include "modes/soccer_world.hpp" #include "modes/world_with_rank.hpp" #include "race/highscores.hpp" #include "states_screens/feature_unlocked.hpp" #include "states_screens/main_menu_screen.hpp" #include "states_screens/networking_lobby.hpp" #include "states_screens/network_kart_selection.hpp" #include "states_screens/online_screen.hpp" #include "states_screens/race_setup_screen.hpp" #include "states_screens/server_selection.hpp" #include "tracks/track.hpp" #include "tracks/track_manager.hpp" #include "utils/string_utils.hpp" #include DEFINE_SCREEN_SINGLETON( RaceResultGUI ); /** Constructor, initialises internal data structures. */ RaceResultGUI::RaceResultGUI() : Screen("race_result.stkgui", /*pause race*/ false) { std::string path = file_manager->getAsset(FileManager::MUSIC, "race_summary.music"); m_race_over_music = music_manager->getMusicInformation(path); } // RaceResultGUI //----------------------------------------------------------------------------- /** Besides calling init in the base class this makes all buttons of this * screen invisible. The buttons will only displayed once the animation is * over. */ void RaceResultGUI::init() { Screen::init(); determineTableLayout(); m_animation_state = RR_INIT; m_timer = 0; getWidget("top")->setVisible(false); getWidget("middle")->setVisible(false); getWidget("bottom")->setVisible(false); music_manager->stopMusic(); m_finish_sound = SFXManager::get()->quickSound("race_finish"); if (!m_finish_sound) { // If there is no finish sound (because sfx are disabled), start // the race over music here (since the race over music is only started // when the finish sound has been played). music_manager->startMusic(m_race_over_music); } // Calculate how many track screenshots can fit into the "result-table" widget GUIEngine::Widget* result_table = getWidget("result-table"); assert(result_table != NULL); m_sshot_height = (int)(UserConfigParams::m_height*0.1275); m_max_tracks = std::max (1, ((result_table->m_h - getFontHeight () * 5) / (m_sshot_height + SSHOT_SEPARATION))); //Show at least one // Calculate screenshot scrolling parameters const std::vector tracks = race_manager->getGrandPrix().getTrackNames(); int n_tracks = (int)tracks.size(); int currentTrack = race_manager->getTrackNumber(); m_start_track = currentTrack; if (n_tracks > m_max_tracks) { m_start_track = std::min(currentTrack, n_tracks - m_max_tracks); m_end_track = std::min(currentTrack + m_max_tracks, n_tracks); } else { m_start_track = 0; m_end_track = tracks.size(); } } // init //----------------------------------------------------------------------------- void RaceResultGUI::tearDown() { Screen::tearDown(); m_font->setMonospaceDigits(m_was_monospace); if (m_finish_sound != NULL && m_finish_sound->getStatus() == SFXBase::SFX_PLAYING) { m_finish_sound->stop(); } } // tearDown //----------------------------------------------------------------------------- /** Makes the correct buttons visible again, and gives them the right label. * 1) If something was unlocked, only a 'next' button is displayed. */ void RaceResultGUI::enableAllButtons() { GUIEngine::Widget *top = getWidget("top"); GUIEngine::Widget *middle = getWidget("middle"); GUIEngine::Widget *bottom = getWidget("bottom"); if (race_manager->getMajorMode()==RaceManager::MAJOR_MODE_GRAND_PRIX) { enableGPProgress(); } // If we're in a network world, change the buttons text if (World::getWorld()->isNetworkWorld()) { Log::info("This work was networked", "This is a network world."); top->setVisible(false); middle->setText( _("Continue.") ); middle->setVisible(true); middle->setFocusForPlayer(PLAYER_ID_GAME_MASTER); bottom->setText( _("Quit the server.") ); bottom->setVisible(true); if (race_manager->getMajorMode()==RaceManager::MAJOR_MODE_GRAND_PRIX) { middle->setVisible(false); // you have to wait the server to start again bottom->setFocusForPlayer(PLAYER_ID_GAME_MASTER); } return; } Log::info("This work was NOT networked", "This is NOT a network world."); // If something was unlocked // ------------------------- int n = (int)PlayerManager::getCurrentPlayer()->getRecentlyCompletedChallenges().size(); if(n>0) { top->setText(n==1 ? _("You completed a challenge!") : _("You completed challenges!")); top->setVisible(true); top->setFocusForPlayer(PLAYER_ID_GAME_MASTER); } else if (race_manager->getMajorMode()==RaceManager::MAJOR_MODE_GRAND_PRIX) { // In case of a GP: // ---------------- top->setVisible(false); middle->setText( _("Continue") ); middle->setVisible(true); bottom->setText( _("Abort Grand Prix") ); bottom->setVisible(true); middle->setFocusForPlayer(PLAYER_ID_GAME_MASTER); } else { // Normal race // ----------- middle->setText( _("Restart") ); middle->setVisible(true); if (race_manager->raceWasStartedFromOverworld()) { top->setVisible(false); bottom->setText( _("Back to challenge selection") ); } else { top->setText( _("Setup New Race") ); top->setVisible(true); bottom->setText( _("Back to the menu") ); } bottom->setVisible(true); bottom->setFocusForPlayer(PLAYER_ID_GAME_MASTER); } } // enableAllButtons //----------------------------------------------------------------------------- void RaceResultGUI::eventCallback(GUIEngine::Widget* widget, const std::string& name, const int playerID) { int n_tracks = race_manager->getGrandPrix().getNumberOfTracks(); if (name == "up_button" && n_tracks > m_max_tracks && m_start_track > 0) { m_start_track--; m_end_track--; displayScreenShots(); } else if (name == "down_button" && n_tracks > m_max_tracks && m_start_track < (n_tracks - m_max_tracks)) { m_start_track++; m_end_track++; displayScreenShots(); } // If something was unlocked, the 'continue' button was // actually used to display "Show unlocked feature(s)" text. // --------------------------------------------------------- int n = (int)PlayerManager::getCurrentPlayer() ->getRecentlyCompletedChallenges().size(); if(n>0) { if(name=="top") { if (race_manager->getMajorMode() == RaceManager::MAJOR_MODE_GRAND_PRIX) { cleanupGPProgress(); } std::vector unlocked = PlayerManager::getCurrentPlayer()->getRecentlyCompletedChallenges(); bool gameCompleted = false; for (unsigned int n = 0; n < unlocked.size(); n++) { if (unlocked[n]->getId() == "fortmagma") { gameCompleted = true; break; } } PlayerManager::getCurrentPlayer()->clearUnlocked(); if (gameCompleted) { // clear the race // kart will no longer be available during cutscene, drop reference StateManager::get()->getActivePlayer(playerID)->setKart(NULL); World::deleteWorld(); CutsceneWorld::setUseDuration(true); StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts( 0 ); race_manager->setNumPlayers(0); race_manager->setNumLocalPlayers(0); race_manager->startSingleRace("endcutscene", 999, false); std::vector parts; parts.push_back("endcutscene"); ((CutsceneWorld*)World::getWorld())->setParts(parts); } else { StateManager::get()->popMenu(); World::deleteWorld(); CutsceneWorld::setUseDuration(false); StateManager::get()->enterGameState(); race_manager->setMinorMode(RaceManager::MINOR_MODE_CUTSCENE); race_manager->setNumKarts(0); race_manager->setNumPlayers(0); race_manager->setNumLocalPlayers(0); race_manager->startSingleRace("featunlocked", 999, race_manager->raceWasStartedFromOverworld()); FeatureUnlockedCutScene* scene = FeatureUnlockedCutScene::getInstance(); scene->addTrophy(race_manager->getDifficulty()); scene->findWhatWasUnlocked(race_manager->getDifficulty()); scene->push(); race_manager->setAIKartOverride(""); std::vector parts; parts.push_back("featunlocked"); ((CutsceneWorld*)World::getWorld())->setParts(parts); } return; } Log::fatal("RaceResultGUI", "Incorrect event '%s' when things are unlocked.", name.c_str()); } // If we're playing online : if (World::getWorld()->isNetworkWorld()) { StateManager::get()->popMenu(); if (name == "middle") // Continue button (return to server lobby) { race_manager->exitRace(); race_manager->setAIKartOverride(""); Screen* newStack[] = {MainMenuScreen::getInstance(), OnlineScreen::getInstance(), ServerSelection::getInstance(), NetworkingLobby::getInstance(), NULL}; StateManager::get()->resetAndSetStack( newStack ); } if (name == "bottom") // Quit server (return to main menu) { race_manager->exitRace(); race_manager->setAIKartOverride(""); StateManager::get()->resetAndGoToScreen(MainMenuScreen::getInstance()); } return; } // Next check for GP // ----------------- if (race_manager->getMajorMode() == RaceManager::MAJOR_MODE_GRAND_PRIX) { if (name == "middle") // Next GP { cleanupGPProgress(); StateManager::get()->popMenu(); race_manager->next(); } else if (name == "bottom") // Abort { new MessageDialog(_("Do you really want to abort the Grand Prix?"), MessageDialog::MESSAGE_DIALOG_CONFIRM, this, false); } else if (!getWidget(name.c_str())->isVisible()) Log::fatal("RaceResultGUI", "Incorrect event '%s' when things are unlocked.", name.c_str()); return; } // This is a normal race, nothing was unlocked // ------------------------------------------- StateManager::get()->popMenu(); if(name=="top") // Setup new race { race_manager->exitRace(); race_manager->setAIKartOverride(""); // FIXME: why is this call necessary here? tearDown should be // automatically called when the screen is left. Note that the // NetworkKartSelectionScreen::getInstance()->tearDown(); caused #1347 KartSelectionScreen::getRunningInstance()->tearDown(); Screen* newStack[] = {MainMenuScreen::getInstance(), RaceSetupScreen::getInstance(), NULL}; StateManager::get()->resetAndSetStack( newStack ); } else if (name=="middle") // Restart { race_manager->rerunRace(); } else if (name=="bottom") // Back to main { race_manager->exitRace(); race_manager->setAIKartOverride(""); // FIXME: why is this call necessary here? tearDown should be // automatically called when the screen is left. Note that the // NetworkKartSelectionScreen::getInstance()->tearDown(); caused #1347 //if (KartSelectionScreen::getRunningInstance() != NULL) // KartSelectionScreen::getRunningInstance()->tearDown(); StateManager::get()->resetAndGoToScreen(MainMenuScreen::getInstance()); if (race_manager->raceWasStartedFromOverworld()) { OverWorld::enterOverWorld(); } } else Log::fatal("RaceResultGUI", "Incorrect event '%s' for normal race.", name.c_str()); return; } // eventCallback //----------------------------------------------------------------------------- void RaceResultGUI::onConfirm() { //race_manager->saveGP(); // Save the aborted GP GUIEngine::ModalDialog::dismiss(); cleanupGPProgress(); StateManager::get()->popMenu(); race_manager->exitRace(); race_manager->setAIKartOverride(""); StateManager::get()->resetAndGoToScreen( MainMenuScreen::getInstance()); if (race_manager->raceWasStartedFromOverworld()) { OverWorld::enterOverWorld(); } } //----------------------------------------------------------------------------- /** This determines the layout, i.e. the size of all columns, font size etc. */ void RaceResultGUI::determineTableLayout() { GUIEngine::Widget *table_area = getWidget("result-table"); m_font = GUIEngine::getFont(); assert(m_font); m_was_monospace = m_font->getMonospaceDigits(); m_font->setMonospaceDigits(true); WorldWithRank *rank_world = (WorldWithRank*)World::getWorld(); unsigned int first_position = 1; if(race_manager->getMinorMode()==RaceManager::MINOR_MODE_FOLLOW_LEADER) first_position = 2; // Use only the karts that are supposed to be displayed (and // ignore e.g. the leader in a FTL race). unsigned int num_karts =race_manager->getNumberOfKarts()-first_position+1; // In FTL races the leader kart is not displayed m_all_row_infos.resize(num_karts); // Determine the kart to display in the right order, // and the maximum width for the kart name column // ------------------------------------------------- m_width_kart_name = 0; float max_finish_time = 0; for(unsigned int position=first_position; position<=race_manager->getNumberOfKarts(); position++) { const AbstractKart *kart = rank_world->getKartAtPosition(position); // Save a pointer to the current row_info entry RowInfo *ri = &(m_all_row_infos[position-first_position]); ri->m_is_player_kart = kart->getController()->isPlayerController(); ri->m_kart_name = translations->fribidize(kart->getName()); ri->m_player = ri->m_is_player_kart ? kart->getController()->getPlayer() : NULL; video::ITexture *icon = kart->getKartProperties()->getIconMaterial()->getTexture(); ri->m_kart_icon = icon; if (kart->isEliminated()) { ri->m_finish_time_string = core::stringw(_("Eliminated")); } else { const float time = kart->getFinishTime(); if(time > max_finish_time) max_finish_time = time; std::string time_string = StringUtils::timeToString(time); ri->m_finish_time_string = time_string.c_str(); } core::dimension2du rect = m_font->getDimension(ri->m_kart_name.c_str()); if(rect.Width > m_width_kart_name) m_width_kart_name = rect.Width; } // for position std::string max_time = StringUtils::timeToString(max_finish_time); core::stringw string_max_time(max_time.c_str()); core::dimension2du r = m_font->getDimension(string_max_time.c_str()); m_width_finish_time = r.Width; // Top pixel where to display text m_top = table_area->m_y; // Height of the result display unsigned int height = table_area->m_h; // Setup different timing information for the different phases // ----------------------------------------------------------- // How much time between consecutive rows m_time_between_rows = 0.1f; // How long it takes for one line to scroll from right to left m_time_single_scroll = 0.2f; // Time to rotate the entries to the proper GP position. m_time_rotation = 1.0f; // The time the first phase is being displayed: add the start time // of the last kart to the duration of the scroll plus some time // of rest before the next phase starts m_time_overall_scroll = (num_karts-1)*m_time_between_rows + m_time_single_scroll + 2.0f; // The time to increase the number of points. m_time_for_points = 1.0f; // Determine text height r = m_font->getDimension(L"Y"); m_distance_between_rows = (int)(1.5f*r.Height); // If there are too many karts, reduce size between rows if(m_distance_between_rows * num_karts > height) m_distance_between_rows = height / num_karts; m_width_icon = table_area->m_h / 18; m_width_column_space = 10; // Determine width of new points column m_font->setMonospaceDigits(true); core::dimension2du r_new_p = m_font->getDimension(L"+99"); m_width_new_points = r_new_p.Width; // Determine width of overall points column core::dimension2du r_all_p = m_font->getDimension(L"999"); m_font->setMonospaceDigits(false); m_width_all_points = r_all_p.Width; m_table_width = m_width_icon + m_width_column_space + m_width_kart_name; if(race_manager->getMinorMode()!=RaceManager::MINOR_MODE_FOLLOW_LEADER) m_table_width += m_width_finish_time + m_width_column_space; // Only in GP mode are the points displayed. if (race_manager->getMajorMode()==RaceManager::MAJOR_MODE_GRAND_PRIX) m_table_width += m_width_new_points + m_width_all_points + 2 * m_width_column_space; m_leftmost_column = table_area->m_x; } // determineTableLayout //----------------------------------------------------------------------------- /** This function is called when one of the player presses 'fire'. The next * phase of the animation will be displayed. E.g. * in a GP: pressing fire while/after showing the latest race result will * start the animation for the current GP result * in a normal race: when pressing fire while an animation is played, * start the menu showing 'rerun, new race, back to main' etc. */ void RaceResultGUI::nextPhase() { // This will trigger the next phase in the next render call. m_timer = 9999; } // nextPhase //----------------------------------------------------------------------------- /** If escape is pressed, don't do the default option (close the screen), but * advance to the next animation phase. */ bool RaceResultGUI::onEscapePressed() { nextPhase(); return false; // indicates 'do not close' } // onEscapePressed //----------------------------------------------------------------------------- /** This is called before an event is sent to a widget. Since in this case * no widget is active, the event would be lost, so we act on fire events * here and trigger the next phase. */ GUIEngine::EventPropagation RaceResultGUI::filterActions(PlayerAction action, int deviceID, const unsigned int value, Input::InputType type, int playerId) { if(action!=PA_FIRE) return GUIEngine::EVENT_LET; // If the buttons are already visible, let the event go through since // it will be triggering eventCallback where this is handles. if(m_animation_state == RR_WAIT_TILL_END) return GUIEngine::EVENT_LET; nextPhase(); return GUIEngine::EVENT_BLOCK; } // filterActions //----------------------------------------------------------------------------- /** Called once a frame, this now triggers the rendering of the actual * race result gui. */ void RaceResultGUI::onUpdate(float dt) { renderGlobal(dt); // When the finish sound has been played, start the race over music. if(m_finish_sound && m_finish_sound->getStatus() != SFXBase::SFX_PLAYING) { try { // This call is done once each frame, but startMusic() is cheap // if the music is already playing. music_manager->startMusic(m_race_over_music); } catch (std::exception& e) { Log::error("RaceResultGUI", "Exception caught when " "trying to load music: %s", e.what()); } } } // onUpdate //----------------------------------------------------------------------------- /** Render all global parts of the race gui, i.e. things that are only * displayed once even in splitscreen. * \param dt Timestep sized. */ void RaceResultGUI::renderGlobal(float dt) { bool isSoccerWorld = race_manager->getMinorMode() == RaceManager::MINOR_MODE_SOCCER; m_timer += dt; assert(World::getWorld()->getPhase()==WorldStatus::RESULT_DISPLAY_PHASE); unsigned int num_karts = (unsigned int)m_all_row_infos.size(); // First: Update the finite state machine // ====================================== switch(m_animation_state) { case RR_INIT: for(unsigned int i=0; im_start_at = m_time_between_rows * i; ri->m_x_pos = (float)UserConfigParams::m_width; ri->m_y_pos = (float)(m_top+i*m_distance_between_rows); } m_animation_state = RR_RACE_RESULT; break; case RR_RACE_RESULT: if(m_timer > m_time_overall_scroll) { // Make sure that all lines are aligned to the left // (in case that the animation was skipped). for(unsigned int i=0; im_x_pos = (float)m_leftmost_column; } if(race_manager->getMajorMode() != RaceManager::MAJOR_MODE_GRAND_PRIX) { m_animation_state = RR_WAIT_TILL_END; enableAllButtons(); break; } determineGPLayout(); m_animation_state = RR_OLD_GP_RESULTS; m_timer = 0; } break; case RR_OLD_GP_RESULTS: if(m_timer > m_time_overall_scroll) { m_animation_state = RR_INCREASE_POINTS; m_timer = 0; for(unsigned int i=0; im_x_pos = (float)m_leftmost_column; } } break; case RR_INCREASE_POINTS: // Have one second delay before the resorting starts. if(m_timer > 1+m_time_for_points) { m_animation_state = RR_RESORT_TABLE; if(m_gp_position_was_changed) m_timer = 0; else // This causes the phase to go to RESORT_TABLE once, and then // immediately wait till end. This has the advantage that any // phase change settings will be processed properly. m_timer = m_time_rotation+1; // Make the new row permanent; necessary in case // that the animation is skipped. for(unsigned int i=0; im_new_points = 0; ri->m_current_displayed_points = (float)ri->m_new_overall_points; } } break; case RR_RESORT_TABLE: if(m_timer > m_time_rotation) { m_animation_state = RR_WAIT_TILL_END; // Make the new row permanent. for(unsigned int i=0; im_y_pos = ri->m_centre_point - ri->m_radius; } enableAllButtons(); } break; case RR_WAIT_TILL_END: if (race_manager->getMajorMode() == RaceManager::MAJOR_MODE_GRAND_PRIX) displayGPProgress(); if(m_timer - m_time_rotation > 1.0f && dynamic_cast(World::getWorld()) ) { race_manager->exitRace(); StateManager::get()->resetAndGoToScreen(MainMenuScreen::getInstance()); } break; } // switch // Second phase: update X and Y positions for the various animations // ================================================================= float v = 0.9f*UserConfigParams::m_width/m_time_single_scroll; if(!isSoccerWorld) { for(unsigned int i=0; im_x_pos; float y = ri->m_y_pos; switch(m_animation_state) { // Both states use the same scrolling: case RR_INIT: break; // Remove compiler warning case RR_RACE_RESULT: case RR_OLD_GP_RESULTS: if(m_timer > ri->m_start_at) { // if active ri->m_x_pos -= dt*v; if(ri->m_x_posm_x_pos = (float)m_leftmost_column; x = ri->m_x_pos; } break; case RR_INCREASE_POINTS: ri->m_current_displayed_points += dt*race_manager->getPositionScore(1)/m_time_for_points; if(ri->m_current_displayed_points>ri->m_new_overall_points) { ri->m_current_displayed_points = (float)ri->m_new_overall_points; } ri->m_new_points -= dt*race_manager->getPositionScore(1)/m_time_for_points; if(ri->m_new_points<0) ri->m_new_points = 0; break; case RR_RESORT_TABLE: x = ri->m_x_pos - ri->m_radius*sin(m_timer/m_time_rotation*M_PI); y = ri->m_centre_point + ri->m_radius*cos(m_timer/m_time_rotation*M_PI); break; case RR_WAIT_TILL_END: break; } // switch displayOneEntry((unsigned int)x, (unsigned int)y, i, true); } // for i } else displaySoccerResults(); // Display highscores if (race_manager->getMajorMode() != RaceManager::MAJOR_MODE_GRAND_PRIX || m_animation_state == RR_RACE_RESULT) { displayHighScores(); } } // renderGlobal //----------------------------------------------------------------------------- /** Determine the layout and fields for the GP table based on the previous * GP results. */ void RaceResultGUI::determineGPLayout() { unsigned int num_karts = race_manager->getNumberOfKarts(); std::vector old_rank(num_karts, 0); for(unsigned int kart_id=0; kart_idgetKartGPRank(kart_id); // In case of FTL mode: ignore the leader if(rank<0) continue; old_rank[kart_id] = rank; const AbstractKart *kart = World::getWorld()->getKart(kart_id); RowInfo *ri = &(m_all_row_infos[rank]); ri->m_kart_icon = kart->getKartProperties()->getIconMaterial()->getTexture(); ri->m_kart_name = translations->fribidize(kart->getName()); ri->m_is_player_kart = kart->getController()->isPlayerController(); ri->m_player = ri->m_is_player_kart ? kart->getController()->getPlayer() : NULL; if (!kart->isEliminated()) { float time = race_manager->getOverallTime(kart_id); ri->m_finish_time_string = StringUtils::timeToString(time).c_str(); } else { ri->m_finish_time_string = core::stringw(_("Eliminated")); } ri->m_start_at = m_time_between_rows * rank; ri->m_x_pos = (float)UserConfigParams::m_width; ri->m_y_pos = (float)(m_top+rank*m_distance_between_rows); int p = race_manager->getKartPrevScore(kart_id); ri->m_current_displayed_points = (float)p; ri->m_new_points = (float)race_manager->getPositionScore(kart->getPosition()); } // Now update the GP ranks, and determine the new position // ------------------------------------------------------- race_manager->computeGPRanks(); m_gp_position_was_changed = false; for(unsigned int i=0; igetKartGPRank(i); m_gp_position_was_changed |= j!=gp_position; RowInfo *ri = &(m_all_row_infos[j]); ri->m_radius = (j-gp_position)*(int)m_distance_between_rows*0.5f; ri->m_centre_point= m_top+(gp_position+j)*m_distance_between_rows*0.5f; int p = race_manager->getKartScore(i); ri->m_new_overall_points = p; } // i < num_karts } // determineGPLayout //----------------------------------------------------------------------------- /** Displays the race results for a single kart. * \param n Index of the kart to be displayed. * \param display_points True if GP points should be displayed, too */ void RaceResultGUI::displayOneEntry(unsigned int x, unsigned int y, unsigned int n, bool display_points) { RowInfo *ri = &(m_all_row_infos[n]); video::SColor color = ri->m_is_player_kart ? video::SColor(255,255,0, 0 ) : video::SColor(255,255,255,255); unsigned int current_x = x; // First draw the icon // ------------------- if(ri->m_kart_icon) { core::recti source_rect(core::vector2di(0,0), ri->m_kart_icon->getSize()); core::recti dest_rect(current_x, y, current_x+m_width_icon, y+m_width_icon); draw2DImage(ri->m_kart_icon, dest_rect, source_rect, NULL, NULL, true); } current_x += m_width_icon + m_width_column_space; // Draw the name // ------------- core::recti pos_name(current_x, y, UserConfigParams::m_width, y+m_distance_between_rows); m_font->draw(ri->m_kart_name, pos_name, color, false, false, NULL, true /* ignoreRTL */); current_x += m_width_kart_name + m_width_column_space; // Draw the time except in FTL mode // -------------------------------- if(race_manager->getMinorMode()!=RaceManager::MINOR_MODE_FOLLOW_LEADER) { core::recti dest_rect = core::recti(current_x, y, current_x+100, y+10); m_font->draw(ri->m_finish_time_string, dest_rect, color, false, false, NULL, true /* ignoreRTL */); current_x += m_width_finish_time + m_width_column_space; } // Only display points in GP mode and when the GP results are displayed. // ===================================================================== if (race_manager->getMajorMode() == RaceManager::MAJOR_MODE_GRAND_PRIX && m_animation_state != RR_RACE_RESULT) { // Draw the new points // ------------------- if(ri->m_new_points > 0) { core::recti dest_rect = core::recti(current_x, y, current_x+100, y+10); core::stringw point_string = core::stringw("+") + core::stringw((int)ri->m_new_points); // With mono-space digits space has the same width as each digit, // so we can simply fill up the string with spaces to get the // right aligned. while(point_string.size()<3) point_string = core::stringw(" ")+point_string; m_font->draw(point_string, dest_rect, color, false, false, NULL, true /* ignoreRTL */); } current_x += m_width_new_points + m_width_column_space; // Draw the old_points plus increase value // --------------------------------------- core::recti dest_rect = core::recti(current_x, y, current_x+100, y+10); core::stringw point_inc_string = core::stringw((int)(ri->m_current_displayed_points)); while(point_inc_string.size()<3) point_inc_string = core::stringw(" ")+point_inc_string; m_font->draw(point_inc_string, dest_rect, color, false, false, NULL, true /* ignoreRTL */); } } // displayOneEntry //----------------------------------------------------------------------------- void RaceResultGUI::displaySoccerResults() { //Draw win text core::stringw resultText; static video::SColor color = video::SColor(255, 255, 255, 255); gui::IGUIFont* font = GUIEngine::getTitleFont(); int currX = UserConfigParams::m_width/2; RowInfo *ri = &(m_all_row_infos[0]); int currY = (int)ri->m_y_pos; SoccerWorld* soccerWorld = (SoccerWorld*)World::getWorld(); int teamScore[2] = {soccerWorld->getScore(0), soccerWorld->getScore(1)}; GUIEngine::Widget *table_area = getWidget("result-table"); int height = table_area->m_h + table_area->m_y; if(teamScore[0] > teamScore[1]) { resultText = _("Red Team Wins"); } else if(teamScore[1] > teamScore[0]) { resultText = _("Blue Team Wins"); } else { //Cannot really happen now. Only in time limited matches. resultText = _("It's a draw"); } core::rect pos(currX, currY, currX, currY); font->draw(resultText.c_str(), pos, color, true, true); core::dimension2du rect = m_font->getDimension(resultText.c_str()); //Draw team scores: currY += rect.Height; currX /= 2; irr::video::ITexture* redTeamIcon = irr_driver->getTexture(FileManager::GUI, "soccer_ball_red.png"); irr::video::ITexture* blueTeamIcon = irr_driver->getTexture(FileManager::GUI, "soccer_ball_blue.png"); core::recti sourceRect(core::vector2di(0,0), redTeamIcon->getSize()); core::recti destRect(currX, currY, currX+redTeamIcon->getSize().Width/2, currY+redTeamIcon->getSize().Height/2); draw2DImage(redTeamIcon, destRect,sourceRect, NULL,NULL, true); currX += UserConfigParams::m_width/2 - redTeamIcon->getSize().Width/2; destRect = core::recti(currX, currY, currX+redTeamIcon->getSize().Width/2, currY+redTeamIcon->getSize().Height/2); draw2DImage(blueTeamIcon,destRect,sourceRect, NULL, NULL, true); resultText = StringUtils::toWString(teamScore[1]); rect = m_font->getDimension(resultText.c_str()); currX += redTeamIcon->getSize().Width/4; currY += redTeamIcon->getSize().Height/2 + rect.Height/4; pos = core::rect(currX, currY, currX, currY); color = video::SColor(255,255,255,255); font->draw(resultText.c_str(), pos, color, true, false); currX -= UserConfigParams::m_width/2 - redTeamIcon->getSize().Width/2; resultText = StringUtils::toWString(teamScore[0]); pos = core::rect(currX,currY,currX,currY); font->draw(resultText.c_str(), pos, color, true, false); int centerX = UserConfigParams::m_width/2; pos = core::rect(centerX, currY, centerX, currY); font->draw("-", pos, color, true, false); //Draw goal scorers: //The red scorers: currY += rect.Height/2 + rect.Height/4; font = GUIEngine::getSmallFont(); std::vector scorers = soccerWorld->getScorers(0); std::vector scoreTimes = soccerWorld->getScoreTimes(0); irr::video::ITexture* scorerIcon; int prevY = currY; for(unsigned int i=0; igetKart(scorers.at(i))-> getKartProperties()->getName(); resultText.append(" "); resultText.append(StringUtils::timeToString(scoreTimes.at(i)).c_str()); rect = m_font->getDimension(resultText.c_str()); if(height-prevY < ((short)scorers.size()+1)*(short)rect.Height) currY += (height-prevY)/((short)scorers.size()+1); else currY += rect.Height; if(currY > height) break; pos = core::rect(currX,currY,currX,currY); font->draw(resultText,pos, color, true, false); scorerIcon = soccerWorld->getKart(scorers.at(i)) ->getKartProperties()->getIconMaterial()->getTexture(); sourceRect = core::recti(core::vector2di(0,0), scorerIcon->getSize()); irr::u32 offsetX = GUIEngine::getFont()->getDimension(resultText.c_str()).Width/2; destRect = core::recti(currX-offsetX-30, currY, currX-offsetX, currY+ 30); draw2DImage(scorerIcon, destRect, sourceRect, NULL, NULL, true); } //The blue scorers: currY = prevY; currX += UserConfigParams::m_width/2 - redTeamIcon->getSize().Width/2; scorers = soccerWorld->getScorers(1); scoreTimes = soccerWorld->getScoreTimes(1); for(unsigned int i=0; igetKart(scorers.at(i))-> getKartProperties()->getName(); resultText.append(" "); resultText.append(StringUtils::timeToString(scoreTimes.at(i)).c_str()); rect = m_font->getDimension(resultText.c_str()); if(height-prevY < ((short)scorers.size()+1)*(short)rect.Height) currY += (height-prevY)/((short)scorers.size()+1); else currY += rect.Height; if(currY > height) break; pos = core::rect(currX,currY,currX,currY); font->draw(resultText,pos, color, true, false); scorerIcon = soccerWorld->getKart(scorers.at(i))-> getKartProperties()->getIconMaterial()->getTexture(); sourceRect = core::recti(core::vector2di(0,0), scorerIcon->getSize()); irr::u32 offsetX = GUIEngine::getFont()->getDimension(resultText.c_str()).Width/2; destRect = core::recti(currX-offsetX-30, currY, currX-offsetX, currY+ 30); draw2DImage(scorerIcon, destRect, sourceRect, NULL, NULL, true); } } //----------------------------------------------------------------------------- void RaceResultGUI::clearHighscores() { m_highscore_who = ""; m_highscore_player = NULL; m_highscore_rank = 0; m_highscore_time = -1; } // clearHighscores //----------------------------------------------------------------------------- void RaceResultGUI::setHighscore(const std::string &who, StateManager::ActivePlayer* player, int rank, int time) { m_highscore_who = who; m_highscore_player = player; m_highscore_rank = rank; m_highscore_time = time; } // setHighscore // ---------------------------------------------------------------------------- void RaceResultGUI::enableGPProgress() { if (race_manager->getMajorMode() == RaceManager::MAJOR_MODE_GRAND_PRIX) { GUIEngine::Widget* result_table = getWidget("result-table"); assert(result_table != NULL); int currentTrack = race_manager->getTrackNumber(); int font_height = getFontHeight (); int w = (int)(UserConfigParams::m_width*0.17); int x = (int)(result_table->m_x + result_table->m_w - w - 15); int y = (m_top + font_height + 5); //Current progress GUIEngine::LabelWidget* status_label = new GUIEngine::LabelWidget(); status_label->m_properties[GUIEngine::PROP_ID] = "status_label"; status_label->m_properties[GUIEngine::PROP_TEXT_ALIGN] = "center"; status_label->m_x = x; status_label->m_y = y; status_label->m_w = w; status_label->m_h = font_height; status_label->add(); status_label->setText(_("Track %i/%i", currentTrack + 1, race_manager->getGrandPrix().getNumberOfTracks()), true); addGPProgressWidget(status_label); y = (status_label->m_y + status_label->m_h + 5); //Scroll up button GUIEngine::IconButtonWidget* up_button = new GUIEngine::IconButtonWidget( GUIEngine::IconButtonWidget::SCALE_MODE_KEEP_CUSTOM_ASPECT_RATIO, false, false, GUIEngine::IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE); up_button->m_properties[GUIEngine::PROP_ID] = "up_button"; up_button->m_x = x; up_button->m_y = y; up_button->m_w = w; up_button->m_h = font_height; up_button->add(); up_button->setImage(file_manager->getAsset(FileManager::GUI,"scroll_up.png")); addGPProgressWidget(up_button); y = (up_button->m_y + up_button->m_h + SSHOT_SEPARATION); //Track screenshots and labels int n_sshot = 1; for(int i=m_start_track; isetCustomAspectRatio(4.0f / 3.0f); screenshot_widget->m_x = x; screenshot_widget->m_y = y; screenshot_widget->m_w = w; screenshot_widget->m_h = m_sshot_height; screenshot_widget->m_properties[GUIEngine::PROP_ID] = ("sshot_" + StringUtils::toString(n_sshot)); screenshot_widget->add(); addGPProgressWidget(screenshot_widget); //Label GUIEngine::LabelWidget* sshot_label = new GUIEngine::LabelWidget(); sshot_label->m_properties[GUIEngine::PROP_ID] = ("sshot_label_" + StringUtils::toString(n_sshot)); sshot_label->m_properties[GUIEngine::PROP_TEXT_ALIGN] = "left"; sshot_label->m_x = (x + w + 5); sshot_label->m_y = (y + (m_sshot_height / 2) - (font_height / 2)); sshot_label->m_w = (w / 2); sshot_label->m_h = font_height; sshot_label->add(); addGPProgressWidget(sshot_label); y += (m_sshot_height + SSHOT_SEPARATION); n_sshot++; } // for displayScreenShots(); //Scroll down button GUIEngine::IconButtonWidget* down_button = new GUIEngine::IconButtonWidget( GUIEngine::IconButtonWidget::SCALE_MODE_KEEP_CUSTOM_ASPECT_RATIO, false, false, GUIEngine::IconButtonWidget::ICON_PATH_TYPE_ABSOLUTE); down_button->m_properties[GUIEngine::PROP_ID] = "down_button"; down_button->m_x = x; down_button->m_y = y; down_button->m_w = w; down_button->m_h = font_height; down_button->add(); down_button->setImage(file_manager->getAsset(FileManager::GUI,"scroll_down.png")); addGPProgressWidget(down_button); } // if MAJOR_MODE_GRAND_PRIX) } // enableGPProgress // ---------------------------------------------------------------------------- void RaceResultGUI::addGPProgressWidget(GUIEngine::Widget* widget) { m_widgets.push_back(widget); m_gp_progress_widgets.push_back(widget); } // ---------------------------------------------------------------------------- void RaceResultGUI::displayGPProgress() { const wchar_t* msg = _("Grand Prix progress:"); GUIEngine::Widget* result_table = getWidget("result-table"); assert(result_table != NULL); video::SColor color = video::SColor(255,255,0,0); core::recti dest_rect( result_table->m_x + result_table->m_w - m_font->getDimension(msg).Width - 5, m_top, 0, 0); m_font->draw(msg, dest_rect, color, false, false, NULL, true); } // displayGPProgress // ---------------------------------------------------------------------------- void RaceResultGUI::cleanupGPProgress() { for (size_t i = 0; i < m_gp_progress_widgets.size(); i++) m_widgets.remove(m_gp_progress_widgets.get(i)); m_gp_progress_widgets.clearAndDeleteAll(); } // cleanupGPProgress // ---------------------------------------------------------------------------- void RaceResultGUI::displayHighScores() { // This happens in demo world if(!World::getWorld()) return; Highscores* scores = World::getWorld()->getHighscores(); // In some case for exemple FTL they will be no highscores if (scores != NULL) { video::SColor white_color = video::SColor(255,255,255,255); int x = (int)(UserConfigParams::m_width*0.65f); int y = m_top; // First draw title GUIEngine::getFont()->draw(_("Highscores"), core::recti(x, y, 0, 0), white_color, false, false, NULL, true /* ignoreRTL */); std::string kart_name; irr::core::stringw player_name; // prevent excessive long name unsigned int max_characters = 15; unsigned int max_width = (UserConfigParams::m_width / 2 - 200) / 10; if (max_width < 15) max_characters = max_width; float time; for (int i = 0; i < scores->getNumberEntries(); i++) { scores->getEntry(i,kart_name,player_name, &time); if (player_name.size() > max_characters) { int begin = (int(m_timer/0.4f)) % ( player_name.size() - max_characters ); player_name = player_name.subString(begin,max_characters,false); } video::SColor text_color = white_color; if (m_highscore_rank-1 == i) { text_color = video::SColor(255,255,0, 0 ); } int current_x = x; int current_y = y + (int) ((i + 1) * m_distance_between_rows * 1.5f); const KartProperties* prop = kart_properties_manager->getKart(kart_name); if (prop != NULL) { const std::string &icon_path = prop->getAbsoluteIconFile(); video::ITexture* kart_icon_texture = irr_driver->getTexture( icon_path ); if (kart_icon_texture != NULL) { core::recti source_rect(core::vector2di(0,0), kart_icon_texture->getSize()); core::recti dest_rect(current_x, current_y, current_x+m_width_icon, current_y+m_width_icon); draw2DImage( kart_icon_texture, dest_rect, source_rect, NULL, NULL, true); current_x += m_width_icon + m_width_column_space; } } // draw the player name GUIEngine::getSmallFont()->draw(player_name.c_str(), core::recti(current_x, current_y, current_x+150, current_y+10), text_color, false, false, NULL, true /* ignoreRTL */); current_x = (int) (UserConfigParams::m_width * 0.85f); // Finally draw the time std::string time_string = StringUtils::timeToString(time); GUIEngine::getSmallFont()->draw(time_string.c_str(), core::recti(current_x, current_y, current_x+100, current_y+10), text_color, false, false, NULL, true /* ignoreRTL */); } } } // ---------------------------------------------------------------------------- void RaceResultGUI::displayScreenShots() { const std::vector tracks = race_manager->getGrandPrix().getTrackNames(); int currentTrack = race_manager->getTrackNumber(); int n_sshot = 1; for(int i = m_start_track; i < m_end_track; i++) { Track* track = track_manager->getTrack(tracks[i]); GUIEngine::IconButtonWidget* sshot = getWidget( ("sshot_" + StringUtils::toString(n_sshot)).c_str()); GUIEngine::LabelWidget* label = getWidget( ("sshot_label_" + StringUtils::toString(n_sshot)).c_str()); assert(track != NULL && sshot != NULL && label != NULL); sshot->setImage(track->getScreenshotFile()); if (i <= currentTrack) sshot->setBadge(GUIEngine::OK_BADGE); else sshot->resetAllBadges(); label->setText(StringUtils::toWString(i + 1), true); n_sshot++; } } // ---------------------------------------------------------------------------- int RaceResultGUI::getFontHeight () const { assert(m_font != NULL); return m_font->getDimension(L"A").Height; //Could be any capital letter }