// SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2013 the SuperTuxKart team // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. varying vec3 normal; varying vec4 vertex_color; varying vec3 lightdir2; uniform vec3 lightdir; void main() { gl_TexCoord[0] = gl_MultiTexCoord0; gl_TexCoord[1] = gl_MultiTexCoord1; gl_Position = ftransform(); vertex_color = gl_Color; //normal = normalize(gl_NormalMatrix * gl_Normal); normal = normalize(gl_Normal); lightdir2 = normalize(lightdir); }