// $Id$ // // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2007 Maik Semder // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #ifndef HEADER_REPLAYBASE_H #define HEADER_REPLAYBASE_H #ifdef HAVE_GHOST_REPLAY #include #include #include "replay_buffers.hpp" // the data stored for each kart in each frame struct ReplayKartState { sgCoord position; }; // the data stored for each frame struct ReplayFrame { // absolute time of frame float time; // for each kart in frame, points to continious block // in Buffers::m_pp_blocks_kart_states with m_number_karts items ReplayKartState *p_kart_states; }; class ReplayBase { public: static const std::string REPLAY_FOLDER; static const std::string REPLAY_FILE_EXTENSION_HUMAN_READABLE; static const std::string REPLAY_FILE_EXTENSION_BINARY; public: ReplayBase(); virtual ~ReplayBase(); virtual void destroy(); bool saveReplayHumanReadable( FILE *fd ) const { return m_ReplayBuffers.saveReplayHumanReadable( fd ); } private: protected: ReplayBuffers m_ReplayBuffers; }; #endif // HAVE_GHOST_REPLAY #endif // HEADER_REPLAYBASE_H