# root CMakeLists for the SuperTuxKart project # Always edit 'CMakeLists.in.txt' and not 'CMakeLists.txt', the latter is automatically generated cmake_minimum_required(VERSION 2.8.1) project(SuperTuxKart) #set(CMAKE_VERBOSE_MAKEFILE TRUE) set(STK_SOURCE_DIR "src") set(CMAKE_RUNTIME_OUTPUT_DIRECTORY "bin") set(PROJECT_VERSION "0.7.3") # Tweakable values if(CMAKE_BUILD_TYPE MATCHES "Debug") set(DEBUG ON) else() set(DEBUG OFF) endif() option(USE_WIIUSE "Support for wiimote input devices" OFF) option(USE_FRIBIDI "Support for right-to-left languages" ON) option(FONT_TOOL "Compile font tool" OFF) set(IRRLICHT_DIR "/path/to/irrlicht" CACHE STRING "Path to Irrlicht") # Build the Bullet physics library add_subdirectory("${STK_SOURCE_DIR}/bullet") # Build the ENet UDP network library add_subdirectory("${STK_SOURCE_DIR}/enet") # Build the Wiiuse library if(USE_WIIUSE) add_subdirectory("${STK_SOURCE_DIR}/wiiuse") endif() # Set include paths include_directories("${STK_SOURCE_DIR}") include_directories("${STK_SOURCE_DIR}/enet/include") include_directories("${STK_SOURCE_DIR}/bullet/src") if(USE_WIIUSE) include_directories("${STK_SOURCE_DIR}/wiiuse") endif() if(APPLE) # We could use smarter detection of the frameworks but supporting a single official setup makes things easy... include_directories("/Library/Frameworks/IrrFramework.framework/Versions/A/Headers/") include_directories("/Library/Frameworks/fribidi.framework/Headers") include_directories("/Library/Frameworks/Ogg.framework/Headers") include_directories("/Library/Frameworks/Vorbis.framework/Headers") include_directories("/usr/local/include") include_directories("/usr/include") find_library(Ogg /Library/Frameworks/Ogg.framework) find_library(Vorbis /Library/Frameworks/Vorbis.framework) endif() # Set lib paths if(APPLE) # nothing to add elseif(UNIX) link_directories("${IRRLICHT_DIR}/lib/Linux") elseif(MSVC) link_directories("${IRRLICHT_DIR}/lib/Win32-visualstudio") else() link_directories("${IRRLICHT_DIR}/lib/Win32-gcc") endif() link_directories("${STK_SOURCE_DIR}/bullet") if(USE_WIIUSE) link_directories("${STK_SOURCE_DIR}/wiiuse") endif() # OpenGL if(APPLE) find_library(OpenGL /System/Library/Frameworks/OpenGL.framework /System/Library/Frameworks/AGL.framework) else() find_package(OpenGL) if(OPENGL_FOUND) message("-- OpenGL found (include dirs: ${OPENGL_INCLUDE_DIR})") include_directories(${OPENGL_INCLUDE_DIR}) else() message(FATAL_ERROR "OpenGL not found.") endif() if(UNIX) # X11, stk requires xf86vm find_package(X11) if(X11_FOUND) message("-- X11 libs found") else() message(FATAL_ERROR "X11 not found.") endif() endif() endif() # OpenAL if(APPLE) find_library(OpenAL /Library/Frameworks/OpenAL.framework) else() find_package(OpenAL) if(OPENAL_FOUND) message("-- OpenAL found (include dirs: ${OPENAL_INCLUDE_DIR})") include_directories(${OPENAL_INCLUDE_DIR}) else() message(FATAL_ERROR "OpenAL not found.") endif() endif() # Check if we finally got irrlicht if(APPLE) find_library(Irrlicht /Library/Frameworks/IrrFramework.framework) else() find_path(HAVE_IRRLICHT irrlicht.h PATHS ${IRRLICHT_DIR} ${IRRLICHT_DIR}/include /usr/include/irrlicht/ /usr/local/include/irrlicht/) if(HAVE_IRRLICHT) message("-- Irrlicht found (in ${HAVE_IRRLICHT}/irrlicht.h)") #include_directories(${IRRLICHT_DIR} ${IRRLICHT_DIR}/include /usr/include/irrlicht/ /usr/local/include/irrlicht/) include_directories(${HAVE_IRRLICHT}) else() message(FATAL_ERROR "\n -- Irrlicht not found (can't locate irrlicht.h)\n Use -DIRRLICHT_DIR=/path/to/irrlicht") endif() endif() include_directories(${HAVE_IRRLICHT}) # CURL find_package(CURL) if(CURL_FOUND) include_directories(${CURL_INCLUDE_DIRS}) else() message(FATAL_ERROR "-- libcURL not found, please install it.") endif() # Fribidi if(USE_FRIBIDI) FIND_PATH(FRIBIDI_INCLUDE_DIR fribidi/fribidi.h /usr/local/include /usr/include ) SET(FRIBIDI_NAMES ${FRIBIDI_NAMES} fribidi libfribidi) FIND_LIBRARY(FRIBIDI_LIBRARY NAMES ${FRIBIDI_NAMES} PATHS /usr/lib /usr/local/lib ) IF (FRIBIDI_LIBRARY AND FRIBIDI_INCLUDE_DIR) message("-- Fribidi found") else() message(FATAL_ERROR "Fribidi not found. Either install fribidi or disable bidi support with -DUSE_FRIBIDI=0 (if you don't use a right-to-left language then you don't need this).") endif() endif() # Set some compiler options if(UNIX) add_definitions(-Wall) endif() add_definitions(-DHAVE_OGGVORBIS) # TODO: remove this switch if(DEBUG) add_definitions(-DDEBUG) else() add_definitions(-DNDEBUG) add_definitions(-O2) endif() find_package(Freetype) if(FONT_TOOL) if(FREETYPE_FOUND) message("-- Freetype found") find_package(X11) include_directories(${FREETYPE_INCLUDE_DIRS}) add_executable(font_tool tools/font_tool/CFontTool.cpp tools/font_tool/CFontTool.h tools/font_tool/CVectorFontTool.h tools/font_tool/main.cpp ) target_link_libraries(font_tool ${FREETYPE_LIBRARIES}) target_link_libraries(font_tool ${X11_Xft_LIB}) target_link_libraries(font_tool ${OPENGL_LIBRARIES}) target_link_libraries(font_tool Irrlicht) else() message("-- Freetype was not found, the font tool won't be built (only useful for developers)") endif() else() message("-- Font tool deactivated, the font tool won't be built (only useful for developers)") endif() set( SRCS ${SRCS} %LIST_OF_FILES%) if (APPLE) # icon files to copy in the bundle set( OSX_ICON_FILES ${PROJECT_SOURCE_DIR}/src/ide/Xcode/stk.icns) set_source_files_properties( ${OSX_ICON_FILES} PROPERTIES MACOSX_PACKAGE_LOCATION Resources) set( SRCS ${SRCS} ${OSX_ICON_FILES} ) # build the executable and create an app bundle add_executable(supertuxkart MACOSX_BUNDLE ${SRCS} ) target_link_libraries(supertuxkart bulletdynamics bulletcollision bulletmath enet ${CURL_LIBRARIES} # We could use smarter detection of the frameworks but supporting a single official setup makes things easy... /Library/Frameworks/IrrFramework.framework /Library/Frameworks/Ogg.framework /Library/Frameworks/OpenAL.framework /Library/Frameworks/Vorbis.framework # TODO: allow linking against frameworks from a SDK. /System/Library/Frameworks/AGL.framework /System/Library/Frameworks/IOKit.framework /System/Library/Frameworks/QuickTime.framework /System/Library/Frameworks/Carbon.framework /System/Library/Frameworks/AudioUnit.framework /System/Library/Frameworks/Cocoa.framework /System/Library/Frameworks/OpenGL.framework) # configure CMake to use a custom Info.plist set_target_properties(supertuxkart PROPERTIES MACOSX_BUNDLE_INFO_PLIST ${PROJECT_SOURCE_DIR}/src/ide/Xcode/SuperTuxKart-Info.plist ) add_definitions(`ln -sf ${PROJECT_SOURCE_DIR}/data ${CMAKE_BINARY_DIR}/bin/supertuxkart.app/Contents/Resources`) else() add_definitions(-DSUPERTUXKART_DATADIR=\"${CMAKE_INSTALL_PREFIX}/share/games/supertuxkart\") # Build the final executable add_executable(supertuxkart ${SRCS}) target_link_libraries(supertuxkart Irrlicht bulletdynamics bulletcollision bulletmath enet pthread ${CURL_LIBRARIES} ${OPENGL_LIBRARIES} ${OPENAL_LIBRARY} vorbisfile) endif() if(USE_FRIBIDI) if(APPLE) target_link_libraries(supertuxkart /Library/Frameworks/fribidi.framework) else() target_link_libraries(supertuxkart fribidi) endif() add_definitions(-DENABLE_BIDI=1) endif() if(USE_WIIUSE) target_link_libraries(supertuxkart wiiuse bluetooth) add_definitions(-DENABLE_WIIUSE) endif() if(UNIX AND NOT APPLE) target_link_libraries(supertuxkart Xxf86vm) elseif(APPLE) # We could use smarter detection of the frameworks but supporting a single official setup makes things easy... target_link_libraries(supertuxkart /Library/Frameworks/IrrFramework.framework) target_link_libraries(supertuxkart /Library/Frameworks/Ogg.framework) target_link_libraries(supertuxkart /Library/Frameworks/OpenAL.framework) target_link_libraries(supertuxkart /Library/Frameworks/Vorbis.framework) target_link_libraries(supertuxkart /System/Library/Frameworks/AGL.framework) target_link_libraries(supertuxkart /System/Library/Frameworks/IOKit.framework) target_link_libraries(supertuxkart /System/Library/Frameworks/QuickTime.framework) target_link_libraries(supertuxkart /System/Library/Frameworks/Carbon.framework) target_link_libraries(supertuxkart /System/Library/Frameworks/AudioUnit.framework) target_link_libraries(supertuxkart /System/Library/Frameworks/Cocoa.framework) target_link_libraries(supertuxkart /System/Library/Frameworks/OpenGL.framework) endif() # ==== Make dist target ==== add_custom_target(dist COMMAND rm -rf ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION} && rm -f ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION}.tar.bz2 && echo "Exporting..." && svn export ${PROJECT_SOURCE_DIR} ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION} && echo "Compressing..." && cd ${CMAKE_BINARY_DIR} && tar -cjf ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION}.tar.bz2 ./SuperTuxKart-${PROJECT_VERSION} && echo "Done, cleaning up" && rm -rf ${CMAKE_BINARY_DIR}/SuperTuxKart-${PROJECT_VERSION} WORKING_DIRECTORY ${CMAKE_SOURCE_DIR}) # ==== Install target ==== MACRO(installfilemacro filepath) set(source_regex "(.*)/data/(.*)") set(svn_regex "(.*).svn(.*)") string(REGEX MATCH "${svn_regex}" is_svn_dir "${curr}") if(is_svn_dir) # don't install SVN files else() string(REGEX MATCH "${source_regex}" source_path "${curr}") if(source_path) string(REGEX REPLACE "${source_regex}" "\\2" after_source "${source_path}") get_filename_component(install_location ${after_source} PATH) install(FILES ${filepath} DESTINATION "share/games/supertuxkart/data/${install_location}") endif(source_path) endif() ENDMACRO(installfilemacro) FILE(GLOB_RECURSE datafiles "${CMAKE_CURRENT_SOURCE_DIR}/data/*") foreach(curr ${datafiles}) installfilemacro(${curr}) endforeach() install(TARGETS supertuxkart RUNTIME DESTINATION games BUNDLE DESTINATION .) install(FILES data/supertuxkart.desktop DESTINATION share/applications) install(FILES data/supertuxkart_32.xpm data/supertuxkart_64.xpm DESTINATION share/pixmaps) add_custom_target(GenerateDesktopFile COMMAND sed 's\#PREFIX\#${CMAKE_INSTALL_PREFIX}\#' ${CMAKE_CURRENT_SOURCE_DIR}/data/supertuxkart_desktop.template | sed 's\#VERSION\#${PROJECT_VERSION}\#' > ${CMAKE_CURRENT_SOURCE_DIR}/data/supertuxkart.desktop WORKING_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) ADD_DEPENDENCIES(supertuxkart GenerateDesktopFile)