/*
* wiiuse
*
* Written By:
* Michael Laforest < para >
* Email: < thepara (--AT--) g m a i l [--DOT--] com >
*
* Copyright 2006-2007
*
* This file is part of wiiuse.
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*
* $Header$
*
*/
/**
* @file
* @brief Handles device I/O (non-OS specific).
*/
#include "io.h"
#include "ir.h" /* for wiiuse_set_ir_mode */
#include "wiiuse_internal.h"
#include "os.h" /* for wiiuse_os_* */
#include /* for free, malloc */
/**
* @brief Find a wiimote or wiimotes.
*
* @param wm An array of wiimote_t structures.
* @param max_wiimotes The number of wiimote structures in \a wm.
* @param timeout The number of seconds before the search times out.
*
* @return The number of wiimotes found.
*
* @see wiiuse_connect()
* @see wiiuse_os_find()
*
* This function will only look for wiimote devices. \n
* When a device is found the address in the structures will be set. \n
* You can then call wiiuse_connect() to connect to the found \n
* devices.
*
* This function only delegates to the platform-specific implementation
* wiiuse_os_find.
*
* This function is declared in wiiuse.h
*/
int wiiuse_find(struct wiimote_t** wm, int max_wiimotes, int timeout) {
return wiiuse_os_find(wm, max_wiimotes, timeout);
}
/**
* @brief Connect to a wiimote or wiimotes once an address is known.
*
* @param wm An array of wiimote_t structures.
* @param wiimotes The number of wiimote structures in \a wm.
*
* @return The number of wiimotes that successfully connected.
*
* @see wiiuse_find()
* @see wiiuse_disconnect()
* @see wiiuse_os_connect()
*
* Connect to a number of wiimotes when the address is already set
* in the wiimote_t structures. These addresses are normally set
* by the wiiuse_find() function, but can also be set manually.
*
* This function only delegates to the platform-specific implementation
* wiiuse_os_connect.
*
* This function is declared in wiiuse.h
*/
int wiiuse_connect(struct wiimote_t** wm, int wiimotes) {
return wiiuse_os_connect(wm, wiimotes);
}
/**
* @brief Disconnect a wiimote.
*
* @param wm Pointer to a wiimote_t structure.
*
* @see wiiuse_connect()
* @see wiiuse_os_disconnect()
*
* Note that this will not free the wiimote structure.
*
* This function only delegates to the platform-specific implementation
* wiiuse_os_disconnect.
*
* This function is declared in wiiuse.h
*/
void wiiuse_disconnect(struct wiimote_t* wm) {
wiiuse_os_disconnect(wm);
}
/**
* @brief Wait until specified report arrives and return it
*
* @param wm Pointer to a wiimote_t structure.
* @param buffer Pre-allocated memory to store the received data
* @param bufferLength size of buffer in bytes
*
* Synchronous/blocking, this function will not return until it receives the specified
* report from the Wiimote.
*
*/
void wiiuse_wait_report(struct wiimote_t *wm, int report, byte *buffer, int bufferLength) {
for (;;) {
if (wiiuse_os_read(wm, buffer, bufferLength) > 0) {
if (buffer[0] == report) {
break;
} else {
WIIUSE_DEBUG("(id %i) dropping report 0x%x, waiting for 0x%x", wm->unid, buffer[0], report);
}
}
}
}
/**
* @brief Read memory/register data synchronously
*
* @param wm Pointer to a wiimote_t structure.
* @param memory If set to non-zero, reads EEPROM, otherwise registers
* @param addr Address offset to read from
* @param size How many bytes to read
* @param data Pre-allocated memory to store the received data
*
* Synchronous/blocking read, this function will not return until it receives the specified
* amount of data from the Wiimote.
*
*/
void wiiuse_read_data_sync(struct wiimote_t *wm, byte memory, unsigned addr, unsigned short size, byte *data) {
byte pkt[6];
byte buf[MAX_PAYLOAD];
unsigned n_full_reports;
unsigned last_report;
byte *output;
unsigned int i;
/*
* address in big endian first, the leading byte will
* be overwritten (only 3 bytes are sent)
*/
to_big_endian_uint32_t(pkt, addr);
/* read from registers or memory */
pkt[0] = (memory != 0) ? 0x00 : 0x04;
/* length in big endian */
to_big_endian_uint16_t(pkt + 4, size);
/* send */
wiiuse_send(wm, WM_CMD_READ_DATA, pkt, sizeof(pkt));
/* calculate how many 16B packets we have to get back */
n_full_reports = size / 16;
last_report = size % 16;
output = data;
for (i = 0; i < n_full_reports; ++i) {
wiiuse_wait_report(wm, WM_RPT_READ, buf, MAX_PAYLOAD);
memmove(output, buf + 6, 16);
output += 16;
}
/* read the last incomplete packet */
if (last_report) {
wiiuse_wait_report(wm, WM_RPT_READ, buf, MAX_PAYLOAD);
memmove(output, buf + 6, last_report);
}
}
/**
* @brief Get initialization data from the wiimote.
*
* @param wm Pointer to a wiimote_t structure.
* @param data unused
* @param len unused
*
* When first called for a wiimote_t structure, a request
* is sent to the wiimote for initialization information.
* This includes factory set accelerometer data.
* The handshake will be concluded when the wiimote responds
* with this data.
*/
#ifdef WIIUSE_SYNC_HANDSHAKE
void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
/* send request to wiimote for accelerometer calibration */
byte buf[MAX_PAYLOAD];
/* step 0 - Reset wiimote */
{
//wiiuse_set_leds(wm, WIIMOTE_LED_NONE);
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_CONNECTED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP);
WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);
wiiuse_set_report_type(wm);
wiiuse_millisleep(500);
WIIUSE_DEBUG("Wiimote reset!\n");
}
/* step 1 - calibration of accelerometers */
if(wm->type != WIIUSE_WIIMOTE_MOTION_PLUS_INSIDE) // MotionPlus Inside wiimotes don't answer to that
{
struct accel_t* accel = &wm->accel_calib;
wiiuse_read_data_sync(wm, 1, WM_MEM_OFFSET_CALIBRATION, 8, buf);
/* received read data */
accel->cal_zero.x = buf[0];
accel->cal_zero.y = buf[1];
accel->cal_zero.z = buf[2];
accel->cal_g.x = buf[4] - accel->cal_zero.x;
accel->cal_g.y = buf[5] - accel->cal_zero.y;
accel->cal_g.z = buf[6] - accel->cal_zero.z;
WIIUSE_DEBUG("Calibrated wiimote acc\n");
}
/* step 2 - re-enable IR and ask for status */
{
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
/* now enable IR if it was set before the handshake completed */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
WIIUSE_DEBUG("Handshake finished, enabling IR.");
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
wiiuse_set_ir(wm, 1);
}
WIIUSE_DEBUG("Asking for status ...\n");
wm->event = WIIUSE_CONNECT;
wiiuse_status(wm);
}
}
#else
static void wiiuse_disable_motion_plus1(struct wiimote_t *wm, byte *data, unsigned short len);
static void wiiuse_disable_motion_plus2(struct wiimote_t *wm, byte *data, unsigned short len);
void wiiuse_handshake(struct wiimote_t* wm, byte* data, uint16_t len) {
if (!wm) {
return;
}
switch (wm->handshake_state) {
case 0: {
byte* buf;
/* continuous reporting off, report to buttons only */
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
wiiuse_set_leds(wm, WIIMOTE_LED_NONE);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_ACC);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_RUMBLE);
WIIMOTE_DISABLE_FLAG(wm, WIIUSE_CONTINUOUS);
wiiuse_set_report_type(wm);
/* send request to wiimote for accelerometer calibration */
buf = (byte*)malloc(sizeof(byte) * 8);
wiiuse_read_data_cb(wm, wiiuse_handshake, buf, WM_MEM_OFFSET_CALIBRATION, 7);
wm->handshake_state++;
wiiuse_set_leds(wm, WIIMOTE_LED_NONE);
break;
}
case 1: {
struct read_req_t* req = wm->read_req;
struct accel_t* accel = &wm->accel_calib;
byte val;
/* received read data */
accel->cal_zero.x = req->buf[0];
accel->cal_zero.y = req->buf[1];
accel->cal_zero.z = req->buf[2];
accel->cal_g.x = req->buf[4] - accel->cal_zero.x;
accel->cal_g.y = req->buf[5] - accel->cal_zero.y;
accel->cal_g.z = req->buf[6] - accel->cal_zero.z;
/* done with the buffer */
free(req->buf);
/* handshake is done */
WIIUSE_DEBUG("Handshake finished. Calibration: Idle: X=%x Y=%x Z=%x\t+1g: X=%x Y=%x Z=%x",
accel->cal_zero.x, accel->cal_zero.y, accel->cal_zero.z,
accel->cal_g.x, accel->cal_g.y, accel->cal_g.z);
/* M+ off */
val = 0x55;
wiiuse_write_data_cb(wm, WM_EXP_MEM_ENABLE1, &val, 1, wiiuse_disable_motion_plus1);
break;
}
case 2: {
/* request the status of the wiimote to check for any expansion */
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE);
WIIMOTE_ENABLE_STATE(wm, WIIMOTE_STATE_HANDSHAKE_COMPLETE);
wm->handshake_state++;
/* now enable IR if it was set before the handshake completed */
if (WIIMOTE_IS_SET(wm, WIIMOTE_STATE_IR)) {
WIIUSE_DEBUG("Handshake finished, enabling IR.");
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_IR);
wiiuse_set_ir(wm, 1);
}
wm->event = WIIUSE_CONNECT;
wiiuse_status(wm);
break;
}
default: {
break;
}
}
}
static void wiiuse_disable_motion_plus1(struct wiimote_t *wm, byte *data, unsigned short len) {
byte val = 0x00;
wiiuse_write_data_cb(wm, WM_EXP_MEM_ENABLE1, &val, 1, wiiuse_disable_motion_plus2);
}
static void wiiuse_disable_motion_plus2(struct wiimote_t *wm, byte *data, unsigned short len) {
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_FAILED);
WIIMOTE_DISABLE_STATE(wm, WIIMOTE_STATE_EXP_HANDSHAKE);
wiiuse_set_ir_mode(wm);
wm->handshake_state++;
wiiuse_handshake(wm, NULL, 0);
}
#endif