# CMakeLists.txt for Bullet in STK include_directories(${CMAKE_CURRENT_SOURCE_DIR}/src/) if(APPLE) set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -arch x86_64") set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -arch x86_64 -F/Library/Frameworks") endif() # libbulletmath add_library(bulletmath STATIC src/LinearMath/btAabbUtil2.h src/LinearMath/btMotionState.h src/LinearMath/btAlignedAllocator.cpp src/LinearMath/btPoolAllocator.h src/LinearMath/btAlignedAllocator.h src/LinearMath/btQuadWord.h src/LinearMath/btAlignedObjectArray.h src/LinearMath/btQuaternion.h src/LinearMath/btConvexHull.cpp src/LinearMath/btQuickprof.cpp src/LinearMath/btConvexHull.h src/LinearMath/btQuickprof.h src/LinearMath/btConvexHullComputer.h src/LinearMath/btConvexHullComputer.cpp src/LinearMath/btDefaultMotionState.h src/LinearMath/btRandom.h src/LinearMath/btGeometryUtil.cpp src/LinearMath/btScalar.h src/LinearMath/btGeometryUtil.h src/LinearMath/btSerializer.cpp src/LinearMath/btGrahamScan2dConvexHull.h src/LinearMath/btHashMap.h src/LinearMath/btSerializer.h src/LinearMath/btIDebugDraw.h src/LinearMath/btStackAlloc.h src/LinearMath/btList.h src/LinearMath/btTransform.h src/LinearMath/btMatrix3x3.h src/LinearMath/btTransformUtil.h src/LinearMath/btMinMax.h src/LinearMath/btVector3.h ) # TODO: original comment: # Certain g++ versions causes stk to crash if btVoronoiSimplexSolver.cpp is # compiled with optimisations. Since it's rather difficult to specify certain # flags for one file only with auto-tools (you can only specify flags per # library, so you have to put this one file into a separate library) we compile # the whole libbulletcollision with the modified flags - i.e. by adding # -fno-elide-constructors to the flags. The overall performance impact is # quite low anyway. # libbulletcollision add_library(bulletcollision STATIC src/BulletCollision/BroadphaseCollision/btAxisSweep3.cpp src/BulletCollision/BroadphaseCollision/btAxisSweep3.h src/BulletCollision/BroadphaseCollision/btBroadphaseInterface.h src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.cpp src/BulletCollision/BroadphaseCollision/btBroadphaseProxy.h src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.cpp src/BulletCollision/BroadphaseCollision/btCollisionAlgorithm.h src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.cpp src/BulletCollision/BroadphaseCollision/btDbvtBroadphase.h src/BulletCollision/BroadphaseCollision/btDbvt.cpp src/BulletCollision/BroadphaseCollision/btDbvt.h src/BulletCollision/BroadphaseCollision/btDispatcher.cpp src/BulletCollision/BroadphaseCollision/btDispatcher.h src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.cpp src/BulletCollision/BroadphaseCollision/btMultiSapBroadphase.h src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.cpp src/BulletCollision/BroadphaseCollision/btOverlappingPairCache.h src/BulletCollision/BroadphaseCollision/btOverlappingPairCallback.h src/BulletCollision/BroadphaseCollision/btQuantizedBvh.cpp src/BulletCollision/BroadphaseCollision/btQuantizedBvh.h src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.cpp src/BulletCollision/BroadphaseCollision/btSimpleBroadphase.h src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btActivatingCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btBox2dBox2dCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btBoxBoxCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btBoxBoxDetector.cpp src/BulletCollision/CollisionDispatch/btBoxBoxDetector.h src/BulletCollision/CollisionDispatch/btCollisionConfiguration.h src/BulletCollision/CollisionDispatch/btCollisionCreateFunc.h src/BulletCollision/CollisionDispatch/btCollisionDispatcher.cpp src/BulletCollision/CollisionDispatch/btCollisionDispatcher.h src/BulletCollision/CollisionDispatch/btCollisionObject.cpp src/BulletCollision/CollisionDispatch/btCollisionObject.h src/BulletCollision/CollisionDispatch/btCollisionWorld.cpp src/BulletCollision/CollisionDispatch/btCollisionWorld.h src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btCompoundCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.cpp src/BulletCollision/CollisionDispatch/btConvex2dConvex2dAlgorithm.h src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btConvexConcaveCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.cpp src/BulletCollision/CollisionDispatch/btConvexConvexAlgorithm.h src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btConvexPlaneCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.cpp src/BulletCollision/CollisionDispatch/btDefaultCollisionConfiguration.h src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btEmptyCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btGhostObject.cpp src/BulletCollision/CollisionDispatch/btGhostObject.h src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.cpp src/BulletCollision/CollisionDispatch/btInternalEdgeUtility.h src/BulletCollision/CollisionDispatch/btManifoldResult.cpp src/BulletCollision/CollisionDispatch/btManifoldResult.h src/BulletCollision/CollisionDispatch/btSimulationIslandManager.cpp src/BulletCollision/CollisionDispatch/btSimulationIslandManager.h src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btSphereBoxCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btSphereSphereCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.cpp src/BulletCollision/CollisionDispatch/btSphereTriangleCollisionAlgorithm.h src/BulletCollision/CollisionDispatch/btUnionFind.cpp src/BulletCollision/CollisionDispatch/btUnionFind.h src/BulletCollision/CollisionDispatch/SphereTriangleDetector.cpp src/BulletCollision/CollisionDispatch/SphereTriangleDetector.h src/BulletCollision/CollisionShapes/btBox2dShape.cpp src/BulletCollision/CollisionShapes/btBox2dShape.h src/BulletCollision/CollisionShapes/btBoxShape.cpp src/BulletCollision/CollisionShapes/btBoxShape.h src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.cpp src/BulletCollision/CollisionShapes/btBvhTriangleMeshShape.h src/BulletCollision/CollisionShapes/btCapsuleShape.cpp src/BulletCollision/CollisionShapes/btCapsuleShape.h src/BulletCollision/CollisionShapes/btCollisionMargin.h src/BulletCollision/CollisionShapes/btCollisionShape.cpp src/BulletCollision/CollisionShapes/btCollisionShape.h src/BulletCollision/CollisionShapes/btCompoundShape.cpp src/BulletCollision/CollisionShapes/btCompoundShape.h src/BulletCollision/CollisionShapes/btConcaveShape.cpp src/BulletCollision/CollisionShapes/btConcaveShape.h src/BulletCollision/CollisionShapes/btConeShape.cpp src/BulletCollision/CollisionShapes/btConeShape.h src/BulletCollision/CollisionShapes/btConvex2dShape.cpp src/BulletCollision/CollisionShapes/btConvex2dShape.h src/BulletCollision/CollisionShapes/btConvexHullShape.cpp src/BulletCollision/CollisionShapes/btConvexHullShape.h src/BulletCollision/CollisionShapes/btConvexInternalShape.cpp src/BulletCollision/CollisionShapes/btConvexInternalShape.h src/BulletCollision/CollisionShapes/btConvexPointCloudShape.cpp src/BulletCollision/CollisionShapes/btConvexPointCloudShape.h src/BulletCollision/CollisionShapes/btConvexPolyhedron.cpp src/BulletCollision/CollisionShapes/btConvexPolyhedron.h src/BulletCollision/CollisionShapes/btConvexShape.cpp src/BulletCollision/CollisionShapes/btConvexShape.h src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.cpp src/BulletCollision/CollisionShapes/btConvexTriangleMeshShape.h src/BulletCollision/CollisionShapes/btCylinderShape.cpp src/BulletCollision/CollisionShapes/btCylinderShape.h src/BulletCollision/CollisionShapes/btEmptyShape.cpp src/BulletCollision/CollisionShapes/btEmptyShape.h src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.cpp src/BulletCollision/CollisionShapes/btHeightfieldTerrainShape.h src/BulletCollision/CollisionShapes/btMaterial.h src/BulletCollision/CollisionShapes/btMinkowskiSumShape.cpp src/BulletCollision/CollisionShapes/btMinkowskiSumShape.h src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.cpp src/BulletCollision/CollisionShapes/btMultimaterialTriangleMeshShape.h src/BulletCollision/CollisionShapes/btMultiSphereShape.cpp src/BulletCollision/CollisionShapes/btMultiSphereShape.h src/BulletCollision/CollisionShapes/btOptimizedBvh.cpp src/BulletCollision/CollisionShapes/btOptimizedBvh.h src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.cpp src/BulletCollision/CollisionShapes/btPolyhedralConvexShape.h src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.cpp src/BulletCollision/CollisionShapes/btScaledBvhTriangleMeshShape.h src/BulletCollision/CollisionShapes/btShapeHull.cpp src/BulletCollision/CollisionShapes/btShapeHull.h src/BulletCollision/CollisionShapes/btSphereShape.cpp src/BulletCollision/CollisionShapes/btSphereShape.h src/BulletCollision/CollisionShapes/btStaticPlaneShape.cpp src/BulletCollision/CollisionShapes/btStaticPlaneShape.h src/BulletCollision/CollisionShapes/btStridingMeshInterface.cpp src/BulletCollision/CollisionShapes/btStridingMeshInterface.h src/BulletCollision/CollisionShapes/btTetrahedronShape.cpp src/BulletCollision/CollisionShapes/btTetrahedronShape.h src/BulletCollision/CollisionShapes/btTriangleBuffer.cpp src/BulletCollision/CollisionShapes/btTriangleBuffer.h src/BulletCollision/CollisionShapes/btTriangleCallback.cpp src/BulletCollision/CollisionShapes/btTriangleCallback.h src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.cpp src/BulletCollision/CollisionShapes/btTriangleIndexVertexArray.h src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.cpp src/BulletCollision/CollisionShapes/btTriangleIndexVertexMaterialArray.h src/BulletCollision/CollisionShapes/btTriangleInfoMap.h src/BulletCollision/CollisionShapes/btTriangleMesh.cpp src/BulletCollision/CollisionShapes/btTriangleMesh.h src/BulletCollision/CollisionShapes/btTriangleMeshShape.cpp src/BulletCollision/CollisionShapes/btTriangleMeshShape.h src/BulletCollision/CollisionShapes/btTriangleShape.h src/BulletCollision/CollisionShapes/btUniformScalingShape.cpp src/BulletCollision/CollisionShapes/btUniformScalingShape.h src/BulletCollision/Gimpact/btBoxCollision.h src/BulletCollision/Gimpact/btClipPolygon.h src/BulletCollision/Gimpact/btContactProcessing.cpp src/BulletCollision/Gimpact/btContactProcessing.h src/BulletCollision/Gimpact/btGenericPoolAllocator.cpp src/BulletCollision/Gimpact/btGenericPoolAllocator.h src/BulletCollision/Gimpact/btGeometryOperations.h src/BulletCollision/Gimpact/btGImpactBvh.cpp src/BulletCollision/Gimpact/btGImpactBvh.h src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.cpp src/BulletCollision/Gimpact/btGImpactCollisionAlgorithm.h src/BulletCollision/Gimpact/btGImpactMassUtil.h src/BulletCollision/Gimpact/btGImpactQuantizedBvh.cpp src/BulletCollision/Gimpact/btGImpactQuantizedBvh.h src/BulletCollision/Gimpact/btGImpactShape.cpp src/BulletCollision/Gimpact/btGImpactShape.h src/BulletCollision/Gimpact/btQuantization.h src/BulletCollision/Gimpact/btTriangleShapeEx.cpp src/BulletCollision/Gimpact/btTriangleShapeEx.h src/BulletCollision/Gimpact/gim_array.h src/BulletCollision/Gimpact/gim_basic_geometry_operations.h src/BulletCollision/Gimpact/gim_bitset.h src/BulletCollision/Gimpact/gim_box_collision.h src/BulletCollision/Gimpact/gim_box_set.cpp src/BulletCollision/Gimpact/gim_box_set.h src/BulletCollision/Gimpact/gim_clip_polygon.h src/BulletCollision/Gimpact/gim_contact.cpp src/BulletCollision/Gimpact/gim_contact.h src/BulletCollision/Gimpact/gim_geometry.h src/BulletCollision/Gimpact/gim_geom_types.h src/BulletCollision/Gimpact/gim_hash_table.h src/BulletCollision/Gimpact/gim_linear_math.h src/BulletCollision/Gimpact/gim_math.h src/BulletCollision/Gimpact/gim_memory.cpp src/BulletCollision/Gimpact/gim_memory.h src/BulletCollision/Gimpact/gim_radixsort.h src/BulletCollision/Gimpact/gim_tri_collision.cpp src/BulletCollision/Gimpact/gim_tri_collision.h src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.cpp src/BulletCollision/NarrowPhaseCollision/btContinuousConvexCollision.h src/BulletCollision/NarrowPhaseCollision/btConvexCast.cpp src/BulletCollision/NarrowPhaseCollision/btConvexCast.h src/BulletCollision/NarrowPhaseCollision/btConvexPenetrationDepthSolver.h src/BulletCollision/NarrowPhaseCollision/btDiscreteCollisionDetectorInterface.h src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.cpp src/BulletCollision/NarrowPhaseCollision/btGjkConvexCast.h src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.cpp src/BulletCollision/NarrowPhaseCollision/btGjkEpa2.h src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.cpp src/BulletCollision/NarrowPhaseCollision/btGjkEpaPenetrationDepthSolver.h src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.cpp src/BulletCollision/NarrowPhaseCollision/btGjkPairDetector.h src/BulletCollision/NarrowPhaseCollision/btManifoldPoint.h src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.cpp src/BulletCollision/NarrowPhaseCollision/btMinkowskiPenetrationDepthSolver.h src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.cpp src/BulletCollision/NarrowPhaseCollision/btPersistentManifold.h src/BulletCollision/NarrowPhaseCollision/btPointCollector.h src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.cpp src/BulletCollision/NarrowPhaseCollision/btPolyhedralContactClipping.h src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.cpp src/BulletCollision/NarrowPhaseCollision/btRaycastCallback.h src/BulletCollision/NarrowPhaseCollision/btSimplexSolverInterface.h src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.cpp src/BulletCollision/NarrowPhaseCollision/btSubSimplexConvexCast.h src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.cpp src/BulletCollision/NarrowPhaseCollision/btVoronoiSimplexSolver.h ) # libbulletdynamics add_library(bulletdynamics STATIC src/BulletDynamics/Character/btCharacterControllerInterface.h src/BulletDynamics/Character/btKinematicCharacterController.cpp src/BulletDynamics/Character/btKinematicCharacterController.h src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.cpp src/BulletDynamics/ConstraintSolver/btConeTwistConstraint.h src/BulletDynamics/ConstraintSolver/btConstraintSolver.h src/BulletDynamics/ConstraintSolver/btContactConstraint.cpp src/BulletDynamics/ConstraintSolver/btContactConstraint.h src/BulletDynamics/ConstraintSolver/btContactSolverInfo.h src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.cpp src/BulletDynamics/ConstraintSolver/btGeneric6DofConstraint.h src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.cpp src/BulletDynamics/ConstraintSolver/btGeneric6DofSpringConstraint.h src/BulletDynamics/ConstraintSolver/btHinge2Constraint.cpp src/BulletDynamics/ConstraintSolver/btHinge2Constraint.h src/BulletDynamics/ConstraintSolver/btHingeConstraint.cpp src/BulletDynamics/ConstraintSolver/btHingeConstraint.h src/BulletDynamics/ConstraintSolver/btJacobianEntry.h src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.cpp src/BulletDynamics/ConstraintSolver/btPoint2PointConstraint.h src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.cpp src/BulletDynamics/ConstraintSolver/btSequentialImpulseConstraintSolver.h src/BulletDynamics/ConstraintSolver/btSliderConstraint.cpp src/BulletDynamics/ConstraintSolver/btSliderConstraint.h src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.cpp src/BulletDynamics/ConstraintSolver/btSolve2LinearConstraint.h src/BulletDynamics/ConstraintSolver/btSolverBody.h src/BulletDynamics/ConstraintSolver/btSolverConstraint.h src/BulletDynamics/ConstraintSolver/btTypedConstraint.cpp src/BulletDynamics/ConstraintSolver/btTypedConstraint.h src/BulletDynamics/ConstraintSolver/btUniversalConstraint.cpp src/BulletDynamics/ConstraintSolver/btUniversalConstraint.h src/BulletDynamics/Dynamics/btActionInterface.h src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.cpp src/BulletDynamics/Dynamics/btContinuousDynamicsWorld.h src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.cpp src/BulletDynamics/Dynamics/btDiscreteDynamicsWorld.h src/BulletDynamics/Dynamics/btDynamicsWorld.h src/BulletDynamics/Dynamics/btRigidBody.cpp src/BulletDynamics/Dynamics/btRigidBody.h src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.cpp src/BulletDynamics/Dynamics/btSimpleDynamicsWorld.h src/BulletDynamics/Dynamics/Bullet-C-API.cpp src/BulletDynamics/Vehicle/btRaycastVehicle.cpp src/BulletDynamics/Vehicle/btRaycastVehicle.h src/BulletDynamics/Vehicle/btVehicleRaycaster.h src/BulletDynamics/Vehicle/btWheelInfo.cpp src/BulletDynamics/Vehicle/btWheelInfo.h )