# Usage: # cmake .. -DDEPS_PATH=/path/to/dependencies -DIOS_ASSETS=/path/to/generated/assets -DCMAKE_TOOLCHAIN_FILE=../cmake/Toolchain-ios-xcode.cmake -G Xcode # Need to use ../android/generate_assets.sh for assets first # In Xcode you need to choose Product -> Scheme -> supertuxkart # And then Signing & Capabilities choose a suitable team # You may need to use another bundle identifier as the current one is already used by STK team # You can also use -DCMAKE_XCODE_ATTRIBUTE_DEVELOPMENT_TEAM=xxxxxxxxxx to specify team # Increase every upload to App store SET(IOS_BUILD_VERSION 24) # Get SDK path execute_process(COMMAND xcodebuild -version -sdk iphoneos Path OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_IOS ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) execute_process(COMMAND xcodebuild -version -sdk iphonesimulator Path OUTPUT_VARIABLE CMAKE_OSX_SYSROOT_SIMULATOR ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) execute_process(COMMAND xcodebuild -sdk ${CMAKE_OSX_SYSROOT} -version SDKVersion OUTPUT_VARIABLE SDK_VERSION ERROR_QUIET OUTPUT_STRIP_TRAILING_WHITESPACE) if (NOT DEFINED CMAKE_OSX_SYSROOT_IOS OR NOT DEFINED CMAKE_OSX_SYSROOT_SIMULATOR OR NOT DEFINED SDK_VERSION) message(FATAL_ERROR "Cannot find iphoneos or iphonesimulator sdk location and their version info.") else() message(STATUS "Using SDK path: ${CMAKE_OSX_SYSROOT_IOS}.") endif() set(CMAKE_OSX_SYSROOT "iphoneos" CACHE INTERNAL "") # Manaully set the values for both arm64 and simulator set(JPEG_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libjpeg.a CACHE STRING "") set(JPEG_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(ZLIB_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libz.a CACHE STRING "") set(ZLIB_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(PNG_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libpng16.a CACHE STRING "") set(PNG_INCLUDE_DIRS ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(PNG_PNG_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(OGGVORBIS_OGG_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libogg.a CACHE STRING "") set(OGGVORBIS_OGG_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include/ogg CACHE STRING "") set(OGGVORBIS_VORBIS_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libvorbis.a CACHE STRING "") set(OGGVORBIS_VORBIS_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include/vorbis CACHE STRING "") set(OGGVORBIS_VORBISFILE_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libvorbisfile.a CACHE STRING "") set(OGGVORBIS_VORBISFILE_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include/vorbis CACHE STRING "") set(OGGVORBIS_VORBISENC_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libvorbisenc.a CACHE STRING "") set(OGGVORBIS_VORBISENC_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include/vorbis CACHE STRING "") set(HARFBUZZ_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libharfbuzz.a CACHE STRING "") set(HARFBUZZ_INCLUDEDIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(FREETYPE_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libfreetype.a CACHE STRING "") set(FREETYPE_INCLUDE_DIRS ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include/freetype2 CACHE STRING "") set(CURL_LIBRARY "${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libcurl.a;${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libmbedtls.a;${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libmbedx509.a;${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libmbedcrypto.a" CACHE STRING "") set(CURL_INCLUDE_DIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(MBEDCRYPTO_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libmbedcrypto.a CACHE STRING "") set(MBEDTLS_INCLUDE_DIRS ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(SDL2_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libSDL2.a CACHE STRING "") set(SDL2_INCLUDEDIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include/SDL2 CACHE STRING "") set(LIBSAMPLERATE_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libsamplerate.a CACHE STRING "") set(LIBSAMPLERATE_INCLUDEDIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") set(MOLTENVK_LIBRARY ${PROJECT_SOURCE_DIR}/dependencies\${EFFECTIVE_PLATFORM_NAME}/lib/libMoltenVK.a CACHE STRING "") set(VULKAN_INCLUDEDIR ${PROJECT_SOURCE_DIR}/dependencies-iphoneos/include CACHE STRING "") # For universal iOS and simulator set(LIBRESOLV_LIBRARY -lresolv CACHE STRING "") set(PTHREAD_LIBRARY -lpthread CACHE STRING "") # Standard config set(CMAKE_SYSTEM_VERSION ${SDK_VERSION} CACHE INTERNAL "") set(UNIX TRUE CACHE BOOL "") set(APPLE TRUE CACHE BOOL "") set(IOS TRUE CACHE BOOL "") set(CMAKE_AR ar CACHE FILEPATH "" FORCE) set(CMAKE_RANLIB ranlib CACHE FILEPATH "" FORCE) set(CMAKE_STRIP strip CACHE FILEPATH "" FORCE) # Set the architectures for which to build set(CMAKE_OSX_ARCHITECTURES "arm64 x86_64" CACHE STRING "Build architecture for iOS") set(CMAKE_C_SIZEOF_DATA_PTR 8) set(CMAKE_CXX_SIZEOF_DATA_PTR 8) set(CMAKE_SYSTEM_PROCESSOR "arm64") set(CMAKE_SYSTEM_NAME iOS CACHE INTERNAL "" FORCE) # Change the type of target generated for try_compile() so it'll work when cross-compiling set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY) # All iOS/Darwin specific settings - some may be redundant. set(CMAKE_SHARED_LIBRARY_PREFIX "lib") set(CMAKE_SHARED_LIBRARY_SUFFIX ".dylib") set(CMAKE_SHARED_MODULE_PREFIX "lib") set(CMAKE_SHARED_MODULE_SUFFIX ".so") set(CMAKE_C_COMPILER_ABI ELF) set(CMAKE_CXX_COMPILER_ABI ELF) set(CMAKE_C_HAS_ISYSROOT 1) set(CMAKE_CXX_HAS_ISYSROOT 1) set(CMAKE_MODULE_EXISTS 1) set(CMAKE_DL_LIBS "") set(CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG "-compatibility_version ") set(CMAKE_C_OSX_CURRENT_VERSION_FLAG "-current_version ") set(CMAKE_CXX_OSX_COMPATIBILITY_VERSION_FLAG "${CMAKE_C_OSX_COMPATIBILITY_VERSION_FLAG}") set(CMAKE_CXX_OSX_CURRENT_VERSION_FLAG "${CMAKE_C_OSX_CURRENT_VERSION_FLAG}") # For archive set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -fembed-bitcode") set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -fembed-bitcode") # Fixed variables in iOS STK set(CMAKE_XCODE_ATTRIBUTE_ENABLE_BITCODE YES CACHE INTERNAL "") set(CMAKE_XCODE_ATTRIBUTE_CLANG_ENABLE_OBJC_ARC NO CACHE INTERNAL "") set(CMAKE_XCODE_ATTRIBUTE_GCC_SYMBOLS_PRIVATE_EXTERN YES CACHE INTERNAL "") set(USE_WIIUSE FALSE CACHE BOOL "") set(USE_SQLITE3 FALSE CACHE BOOL "") set(USE_CRYPTO_OPENSSL FALSE CACHE BOOL "") set(IOS_LAUNCHSCREEN ${DEPS_PATH}/ios-icon/launch_screen.storyboard) set(IOS_IMAGES_XCASSETS ${DEPS_PATH}/ios-icon/Images.xcassets) set(SDK_NAME_VERSION_FLAGS "-miphoneos-version-min=9.0") set(CMAKE_OSX_DEPLOYMENT_TARGET 9.0 CACHE STRING "Set CMake deployment target" FORCE) set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphoneos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphoneos*] "arm64") set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "x86_64") set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "x86_64") # Replace the above two with these if you use an apple silicon #set(CMAKE_XCODE_ATTRIBUTE_ARCHS[sdk=iphonesimulator*] "arm64") #set(CMAKE_XCODE_ATTRIBUTE_VALID_ARCHS[sdk=iphonesimulator*] "arm64")