// // SuperTuxKart - a fun racing game with go-kart // Copyright (C) 2009 Joerg Henrichs // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 3 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. #include "tracks/check_line.hpp" #include "graphics/irr_driver.hpp" #include "io/xml_node.hpp" #include "karts/abstract_kart.hpp" #include "modes/world.hpp" #include "race/race_manager.hpp" #include "irrlicht.h" #include #include /** Constructor for a checkline. * \param node XML node containing the parameters for this checkline. * \param index Index of this check structure in the check manager. */ CheckLine::CheckLine(const XMLNode &node, unsigned int index) : CheckStructure(node, index) { // Note that when this is called the karts have not been allocated // in world, so we can't call world->getNumKarts() m_previous_sign.resize(race_manager->getNumberOfKarts()); std::string p1_string("p1"); std::string p2_string("p2"); // In case of a cannon in a reverse track, we have to use the target line // as check line if(getType()==CT_CANNON && race_manager->getReverseTrack()) { p1_string = "target-p1"; p2_string = "target-p2"; } core::vector2df p1, p2; if(node.get(p1_string, &p1) && node.get(p2_string, &p2) && node.get("min-height", &m_min_height)) { m_left_point = Vec3(p1.X, m_min_height, p1.Y); m_right_point = Vec3(p2.X, m_min_height, p2.Y); } else { node.get(p1_string, &m_left_point); p1 = core::vector2df(m_left_point.getX(), m_left_point.getZ()); node.get(p2_string, &m_right_point); p2 = core::vector2df(m_right_point.getX(), m_right_point.getZ()); m_min_height = std::min(m_left_point.getY(), m_right_point.getY()); } m_line.setLine(p1, p2); if(UserConfigParams::m_check_debug) { video::SMaterial material; material.setFlag(video::EMF_BACK_FACE_CULLING, false); material.setFlag(video::EMF_LIGHTING, false); material.MaterialType = video::EMT_TRANSPARENT_ADD_COLOR; scene::IMesh *mesh = irr_driver->createQuadMesh(&material, /*create mesh*/true); scene::IMeshBuffer *buffer = mesh->getMeshBuffer(0); assert(buffer->getVertexType()==video::EVT_STANDARD); irr::video::S3DVertex* vertices = (video::S3DVertex*)buffer->getVertices(); vertices[0].Pos = core::vector3df(p1.X, m_min_height-m_under_min_height, p1.Y); vertices[1].Pos = core::vector3df(p2.X, m_min_height-m_under_min_height, p2.Y); vertices[2].Pos = core::vector3df(p2.X, m_min_height+m_over_min_height, p2.Y); vertices[3].Pos = core::vector3df(p1.X, m_min_height+m_over_min_height, p1.Y); for(unsigned int i=0; i<4; i++) { vertices[i].Color = m_active_at_reset ? video::SColor(0, 255, 0, 0) : video::SColor(0, 128, 128, 128); } buffer->recalculateBoundingBox(); mesh->setBoundingBox(buffer->getBoundingBox()); m_debug_node = irr_driver->addMesh(mesh); mesh->drop(); } else { m_debug_node = NULL; } } // CheckLine // ---------------------------------------------------------------------------- CheckLine::~CheckLine() { if(m_debug_node) irr_driver->removeNode(m_debug_node); } // CheckLine // ---------------------------------------------------------------------------- void CheckLine::reset(const Track &track) { CheckStructure::reset(track); for(unsigned int i=0; i=0; } } // reset // ---------------------------------------------------------------------------- void CheckLine::changeDebugColor(bool is_active) { assert(m_debug_node); scene::IMesh *mesh = m_debug_node->getMesh(); scene::IMeshBuffer *buffer = mesh->getMeshBuffer(0); irr::video::S3DVertex* vertices = (video::S3DVertex*)buffer->getVertices(); for(unsigned int i=0; i<4; i++) { vertices[i].Color = is_active ? video::SColor(0, 255, 0, 0) : video::SColor(0, 128, 128, 128); } } // changeDebugColor // ---------------------------------------------------------------------------- /** True if going from old_pos to new_pos crosses this checkline. This function * is called from update (of the checkline structure). * \param old_pos Position in previous frame. * \param new_pos Position in current frame. * \param indx Index of the kart, can be used to store kart specific * additional data. */ bool CheckLine::isTriggered(const Vec3 &old_pos, const Vec3 &new_pos, unsigned int indx) { core::vector2df p=new_pos.toIrrVector2d(); bool sign = m_line.getPointOrientation(p)>=0; bool result=sign!=m_previous_sign[indx]; // If the sign has changed, i.e. the infinite line was crossed somewhere, // check if the finite line was actually crossed: if(sign!=m_previous_sign[indx] && m_line.intersectWith(core::line2df(old_pos.toIrrVector2d(), new_pos.toIrrVector2d()), m_cross_point) ) { // Now check the minimum height: the kart position must be within a // reasonable distance in the Z axis - 'reasonable' for now to be // between -1 and 4 units (negative numbers are unlikely, but help // in case that the kart is 'somewhat' inside of the track, or the // checklines are a bit off in Z direction. result = new_pos.getY()-m_min_height-m_under_min_height; if(UserConfigParams::m_check_debug && !result) { if(World::getWorld()->getNumKarts()>0) printf("CHECK: Kart %s crosses line, but wrong height " "(%f vs %f).\n", World::getWorld()->getKart(indx)->getIdent().c_str(), new_pos.getY(), m_min_height); else printf("CHECK: Kart %d crosses line, but wrong height " "(%f vs %f).\n", indx, new_pos.getY(), m_min_height); } } else result = false; m_previous_sign[indx] = sign; return result; } // isTriggered